91 lines
1.3 KiB
C
91 lines
1.3 KiB
C
/*++
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Copyright (C) Microsoft Corporation, 1996 - 1999
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Module Name:
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ioperf.h
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Abstract:
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Shared definitions between io perf client and server.
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Author:
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Mario Goertzel [MarioGo]
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Revision History:
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MarioGo 3/3/1996 Based on win32 SDK sockets sample
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--*/
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#include <rpcperf.h>
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#include <tchar.h>
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#include <winsock2.h>
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#include <wsipx.h>
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typedef struct
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{
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DWORD Empty;
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} CONNECT_MSG;
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typedef struct
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{
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DWORD RequestSize;
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DWORD ReplySize;
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} SETUP_MSG;
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typedef struct
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{
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DWORD TotalTicks;
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} FINISH_MSG;
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typedef struct
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{
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DWORD TotalSize;
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BYTE Array[];
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} DATA_MSG;
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//
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// Message types
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//
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#define CONNECT 0xAAAAAAA
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#define SETUP 0xBBBBBBB
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#define FINISH 0xCCCCCCC
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#define DATA_RQ 0xFFFFFF0
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#define DATA_RP 0xFFFFFF1
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typedef struct
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{
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DWORD MessageType;
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union
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{
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CONNECT_MSG Connect;
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SETUP_MSG Setup;
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FINISH_MSG Finish;
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DATA_MSG Data;
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} u;
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}
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MESSAGE, *PMESSAGE;
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//
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// Choose arbitrary endpoints. May need to be changed if
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// it conflicts with an existing application.
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//
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#define TCP_PORT 12396
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#define SPX_PORT 12396
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#define UDP_PORT 12396
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#define NM_PORT TEXT("\\\\.\\pipe\\ioperf")
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#define NM_CLIENT_PORT TEXT("\\pipe\\ioperf")
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//
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// Memory allocates
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//
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#define Allocate(s) malloc(s)
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#define Free(p) free(p)
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