windows-nt/Source/XPSP1/NT/com/rpc/runtime/mtrt/hashtabl.cxx
2020-09-26 16:20:57 +08:00

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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1994 - 1999
//
// File: hashtabl.cxx
//
//--------------------------------------------------------------------------
/*++
Module Name:
hashtabl.cxx
Abstract:
Author:
Jeff Roberts (jroberts) 9-Nov-1994
Revision History:
9-Nov-1994 jroberts
Created this module.
--*/
#include <precomp.hxx>
#include "hashtabl.hxx"
UUID_HASH_TABLE::UUID_HASH_TABLE(
RPC_STATUS * pStatus,
unsigned long SpinCount
)
/*++
Routine Description:
Arguments:
Return Value:
Exceptions:
--*/
{
unsigned u;
for (u = 0; u < BUCKET_COUNT; ++u)
{
#ifdef DEBUGRPC
Counts[u] = 0;
#endif
Buckets[u] = 0;
}
//
// Allocate bucket mutexes. If one or more fail to initialize,
// continue anyway so that the pointer is valid for all 'u'.
// They will be deleted in the destructor.
// BUBUG this modification needs testing
//
for (u = 0; u < MUTEX_COUNT; ++u)
{
BucketMutexes[u] = new MUTEX(pStatus);
if ((BucketMutexes[u] == NULL) || (*pStatus))
{
if (BucketMutexes[u] == NULL)
*pStatus = RPC_S_OUT_OF_MEMORY;
}
else
{
BucketMutexes[u]->SetSpinCount(SpinCount);
}
}
}
UUID_HASH_TABLE::~UUID_HASH_TABLE(
)
{
unsigned u;
for (u = 0; u < MUTEX_COUNT; ++u)
{
delete BucketMutexes[u];
}
}
unsigned
UUID_HASH_TABLE::Add(
UUID_HASH_TABLE_NODE * pNode,
unsigned Hash
)
{
if (Hash == NO_HASH)
{
Hash = MakeHash(&pNode->Uuid);
}
ASSERT( Hash < BUCKET_COUNT );
if (Buckets[Hash])
{
ASSERT(Buckets[Hash]->pPrev == 0);
}
#ifdef DEBUGRPC
BOOL Seen = FALSE;
unsigned Count = 0;
UUID_HASH_TABLE_NODE * pScan = Buckets[Hash];
while (pScan)
{
++Count;
ASSERT(Count <= Counts[Hash]);
if (pScan == pNode)
{
Seen = TRUE;
}
if (pScan->pNext)
{
ASSERT(pScan->pNext->pPrev == pScan);
}
pScan = pScan->pNext;
}
ASSERT(!Seen);
ASSERT(Count == Counts[Hash]);
++Counts[Hash];
#endif
pNode->pPrev = 0;
pNode->pNext = Buckets[Hash];
Buckets[Hash] = pNode;
if (pNode->pNext)
{
pNode->pNext->pPrev = pNode;
}
return Hash;
}
void
UUID_HASH_TABLE::Remove(
UUID_HASH_TABLE_NODE * pNode,
unsigned Hash
)
{
if (Hash == NO_HASH)
{
Hash = MakeHash(&pNode->Uuid);
}
ASSERT( Hash < BUCKET_COUNT );
#ifdef DEBUGRPC
BOOL Seen = FALSE;
unsigned Count = 0;
UUID_HASH_TABLE_NODE * pScan = Buckets[Hash];
while (pScan)
{
++Count;
ASSERT(Count <= Counts[Hash]);
if (pScan == pNode)
{
Seen = TRUE;
}
if (pScan->pNext)
{
ASSERT(pScan->pNext->pPrev == pScan);
}
pScan = pScan->pNext;
}
ASSERT(Seen);
ASSERT(Count == Counts[Hash]);
--Counts[Hash];
#endif
ASSERT(pNode->pPrev != pNode);
ASSERT(pNode->pNext != pNode);
if (pNode->pPrev != 0)
{
ASSERT(pNode->pPrev->pNext == pNode);
pNode->pPrev->pNext = pNode->pNext;
}
else
{
ASSERT(Buckets[Hash] == pNode);
Buckets[Hash] = pNode->pNext;
}
if (pNode->pNext != 0)
{
ASSERT(pNode->pNext->pPrev == pNode);
pNode->pNext->pPrev = pNode->pPrev;
}
#ifdef DEBUGRPC
pNode->pPrev = INVALID_NODE;
pNode->pNext = INVALID_NODE;
#endif
}