windows-nt/Source/XPSP1/NT/drivers/video/matrox/mga/disp/lineto.c
2020-09-26 16:20:57 +08:00

242 lines
6.4 KiB
C

/******************************Module*Header*******************************\
* Module Name: Lineto.c
*
* DrvLineTo for the driver.
*
* Copyright (c) 1995-1996 Microsoft Corporation
\**************************************************************************/
#include "precomp.h"
// The MGA's hardware coordinates are limited to 16-bit signed values:
#define MIN_INTEGER_BOUND (-32767)
#define MAX_INTEGER_BOUND (32767)
/**************************************************************************
* Line Rasterization
*
* The 3D DDI's line rasterization rules are not as strict as are GDI's.
* In particular, the 3D DDI doesn't care how we handle 'tie-breakers,'
* where the true line falls exactly mid-way between two pixels, as long
* as we're consistent, particularly between unclipped and clipped lines.
*
* For this implementation, I've chosen to match GDI's convention so that
* I can share clipping code with the GDI line drawing routines.
*
* For integer lines, GDI's rule is that when a line falls exactly mid-way
* between two pixels, the upper or left pixel should be left. For
* standard Bresenham, this means that we should bias the error term down
* by an infinitesimal amount in the following octants:
*
* \ 0 | 1 /
* \ | /
* 0 \ | / 0
* ------------- 1 - Indicates the quadrants in which
* 1 / | \ 1 the error term should be biased
* / | \
* / 0 | 1 \
*
* The MGA's convention for numbering the qudrants is as follows, where
* 'sdydxl_MAJOR_X' = 1, 'sdxl_SUB' = 2, 'sdy_SUB' = 4:
*
* \ 2 | 0 /
* \ | /
* 3 \ | / 1
* -------------
* 7 / | \ 5
* / | \
* / 6 | 4 \
*
**************************************************************************/
LONG gaiLineBias[] = { 1, 1, 0, 1, 1, 0, 0, 0 };
/******************************Public*Routine******************************\
* VOID vLineToTrivial
*
* Draws a single solid integer-only unclipped cosmetic line.
*
* We can't use the point-to-point capabilities of the MGA because its
* tie-breaker convention doesn't match that of NT's in two octants,
* and would cause us to fail HCTs.
*
\**************************************************************************/
VOID vLineToTrivial(
PDEV* ppdev,
LONG x, // Passed in x1
LONG y, // Passed in y1
LONG dx, // Passed in x2
LONG dy, // Passed in y2
ULONG iSolidColor,
MIX mix)
{
BYTE* pjBase;
FLONG flQuadrant;
ULONG ulHwMix;
pjBase = ppdev->pjBase;
CHECK_FIFO_SPACE(pjBase, 13);
if (mix == 0x0d0d) // R2_COPYPEN
{
CP_WRITE(pjBase, DWG_DWGCTL, blockm_OFF + pattern_OFF + bltmod_BFCOL +
transc_BG_TRANSP + atype_RPL + bop_SRCCOPY);
}
else
{
ulHwMix = (mix & 0xff) - 1;
CP_WRITE(pjBase, DWG_DWGCTL, blockm_OFF + pattern_OFF + bltmod_BFCOL +
transc_BG_TRANSP + atype_RSTR + (ulHwMix << 16));
}
CP_WRITE(pjBase, DWG_FCOL, COLOR_REPLICATE(ppdev, iSolidColor));
if (!(GET_CACHE_FLAGS(ppdev, PATTERN_CACHE)))
{
CP_WRITE(pjBase, DWG_SRC0, 0xFFFFFFFF);
CP_WRITE(pjBase, DWG_SRC1, 0xFFFFFFFF);
CP_WRITE(pjBase, DWG_SRC2, 0xFFFFFFFF);
CP_WRITE(pjBase, DWG_SRC3, 0xFFFFFFFF);
}
ppdev->HopeFlags = PATTERN_CACHE;
CP_START(pjBase, DWG_XDST, x);
CP_START(pjBase, DWG_YDST, y);
flQuadrant = sdydxl_MAJOR_X;
dx -= x;
if (dx < 0)
{
dx = -dx;
flQuadrant |= sdxl_SUB;
}
dy -= y;
if (dy < 0)
{
dy = -dy;
flQuadrant |= sdy_SUB;
}
if (dy > dx)
{
register LONG l;
l = dy;
dy = dx;
dx = l; // Swap 'dx' and 'dy'
flQuadrant &= ~sdydxl_MAJOR_X;
}
CP_WRITE(pjBase, DWG_SGN, flQuadrant);
CP_WRITE(pjBase, DWG_LEN, dx);
CP_WRITE(pjBase, DWG_AR0, dy);
CP_WRITE(pjBase, DWG_AR2, dy - dx);
CP_START(pjBase, DWG_AR1, (dy + dy - dx - gaiLineBias[flQuadrant]) >> 1);
}
/******************************Public*Routine******************************\
* VOID vLineToClipped
*
* Draws a single solid integer-only clipped cosmetic line using
* 'New MM I/O'.
*
\**************************************************************************/
VOID vLineToClipped(
PDEV* ppdev,
LONG x1,
LONG y1,
LONG x2,
LONG y2,
ULONG iSolidColor,
MIX mix,
RECTL* prclClip)
{
vSetClipping(ppdev, prclClip);
vLineToTrivial(ppdev, x1, y1, x2, y2, iSolidColor, mix);
vResetClipping(ppdev);
}
/******************************Public*Routine******************************\
* BOOL DrvLineTo(pso, pco, pbo, x1, y1, x2, y2, prclBounds, mix)
*
* Draws a single solid integer-only cosmetic line.
*
\**************************************************************************/
BOOL DrvLineTo(
SURFOBJ* pso,
CLIPOBJ* pco,
BRUSHOBJ* pbo,
LONG x1,
LONG y1,
LONG x2,
LONG y2,
RECTL* prclBounds,
MIX mix)
{
PDEV* ppdev;
DSURF* pdsurf;
OH* poh;
LONG xOffset;
LONG yOffset;
BOOL bRet;
// Pass the surface off to GDI if it's a device bitmap that we've
// converted to a DIB:
pdsurf = (DSURF*) pso->dhsurf;
if (pdsurf->dt == DT_DIB)
{
return(EngLineTo(pdsurf->pso, pco, pbo, x1, y1, x2, y2, prclBounds, mix));
}
// We'll be drawing to the screen or an off-screen DFB; copy the surface's
// offset now so that we won't need to refer to the DSURF again:
poh = pdsurf->poh;
ppdev = (PDEV*) pso->dhpdev;
xOffset = poh->x;
yOffset = poh->y;
x1 += xOffset;
x2 += xOffset;
y1 += yOffset;
y2 += yOffset;
bRet = TRUE;
if (pco == NULL)
{
vLineToTrivial(ppdev, x1, y1, x2, y2, pbo->iSolidColor, mix);
}
else if ((pco->iDComplexity <= DC_RECT) &&
(prclBounds->left >= MIN_INTEGER_BOUND) &&
(prclBounds->top >= MIN_INTEGER_BOUND) &&
(prclBounds->right <= MAX_INTEGER_BOUND) &&
(prclBounds->bottom <= MAX_INTEGER_BOUND))
{
ppdev->xOffset = xOffset;
ppdev->yOffset = yOffset;
vLineToClipped(ppdev, x1, y1, x2, y2, pbo->iSolidColor, mix,
&pco->rclBounds);
}
else
{
bRet = FALSE;
}
return(bRet);
}