windows-nt/Source/XPSP1/NT/drivers/video/matrox/mga/disp/mcdtri.c
2020-09-26 16:20:57 +08:00

897 lines
28 KiB
C

/******************************Module*Header*******************************\
* Module Name: rxtri.c
*
* Contains the low-level (rasterization) triangle-rendering routines for the
* Millenium MCD driver.
*
* Copyright (c) 1995 Microsoft Corporation
\**************************************************************************/
#include "precomp.h"
#include "mcdhw.h"
#include "mcdutil.h"
#include "mcdmath.h"
//#undef CHECK_FIFO_FREE
//#define CHECK_FIFO_FREE
static MCDFLOAT fixScale = __MCDFIXSCALE;
VOID FASTCALL __MCDCalcDeltaRGBZ(DEVRC *pRc, MCDVERTEX *a, MCDVERTEX *b,
MCDVERTEX *c)
{
MCDFLOAT oneOverArea, t1, t2, t3, t4;
LARGE_INTEGER temp;
/*
** t1-4 are delta values for unit changes in x or y for each
** parameter.
*/
#if !(_X86_ && ASM_ACCEL)
if (pRc->privateEnables & (__MCDENABLE_SMOOTH | __MCDENABLE_Z)) {
__MCD_FLOAT_BEGIN_DIVIDE(__MCDONE, pRc->halfArea, &oneOverArea);
}
#endif
if (pRc->privateEnables & __MCDENABLE_SMOOTH) {
MCDFLOAT drAC, dgAC, dbAC, daAC;
MCDFLOAT drBC, dgBC, dbBC, daBC;
MCDCOLOR *ac, *bc, *cc;
#if _X86_ && ASM_ACCEL
__asm{
mov edx, pRc
fstp oneOverArea // finish divide
fld DWORD PTR [OFFSET(DEVRC.dyAC)][edx]
fmul oneOverArea
fld DWORD PTR [OFFSET(DEVRC.dyBC)][edx]
fmul oneOverArea // dyBC dyAC
fld DWORD PTR [OFFSET(DEVRC.dxAC)][edx]
fmul oneOverArea // dxAC dyBC dyAC
fxch ST(1) // dyBC dxAC dyAC
fld DWORD PTR [OFFSET(DEVRC.dxBC)][edx]
fmul oneOverArea // dxBC dyBC dxAC dyAC
fxch ST(3) // dyAC dyBC dxAC dxBC
fstp t1
fstp t2
fstp t3
fstp t4
// Now, calculate deltas:
mov eax, a
mov ecx, c
mov ebx, b
lea eax, [OFFSET(MCDVERTEX.colors) + eax]
lea ecx, [OFFSET(MCDVERTEX.colors) + ecx]
lea ebx, [OFFSET(MCDVERTEX.colors) + ebx]
fld DWORD PTR [OFFSET(MCDCOLOR.r)][ecx]
fsub DWORD PTR [OFFSET(MCDCOLOR.r)][eax]
fld DWORD PTR [OFFSET(MCDCOLOR.r)][ecx]
fsub DWORD PTR [OFFSET(MCDCOLOR.r)][ebx]
// drBC drAC
fld ST(1) // drAC drBC drAC
fmul t2 // drACt2 drBC drAC
fld ST(1) // drBC drACt2 drBC drAC
fmul t1 // drBCt1 drACt2 drBC drAC
fxch ST(2) // drBC drACt2 drBCt1 drAC
fmul t3 // drBCt3 drACt2 drBCt1 drAC
fxch ST(3) // drAC drACt2 drBCt1 drBCt3
fmul t4 // drACt4 drACt2 drBCt1 drBCt3
fxch ST(2) // drBCt1 drACt2 drACt4 drBCt3
fsubp ST(1), ST // drACBC drACt4 drBCt3
fld DWORD PTR [OFFSET(MCDCOLOR.g)][ecx]
fsub DWORD PTR [OFFSET(MCDCOLOR.g)][ebx]
// dgBC drACBC drACt4 drBCt3
fxch ST(2) // drACt4 drACBC dgBC drBCt3
fsubp ST(3), ST // drACBC dgBC drBCAC
fmul DWORD PTR [OFFSET(DEVRC.rScale)][edx]
// DRACBC dgBC drBCAC
fxch ST(2) // drBCAC dgBC DRACBC
fmul DWORD PTR [OFFSET(DEVRC.rScale)][edx]
// DRBCAC dgBC DRACBC
fld DWORD PTR [OFFSET(MCDCOLOR.g)][ecx]
fsub DWORD PTR [OFFSET(MCDCOLOR.g)][eax]
// dgAC DRBCAC dgBC DRACBC
fxch ST(3)
// DRACBC DRBCAC dgBC dgAC
fst DWORD PTR [OFFSET(DEVRC.drdx)][edx]
fistp DWORD PTR [OFFSET(DEVRC.fxdrdx)][edx]
fst DWORD PTR [OFFSET(DEVRC.drdy)][edx]
fistp DWORD PTR [OFFSET(DEVRC.fxdrdy)][edx]
// dgBC dgAC
fld ST(1) // dgAC dgBC dgAC
fmul t2 // dgACt2 dgBC dgAC
fld ST(1) // dgBC dgACt2 dgBC dgAC
fmul t1 // dgBCt1 dgACt2 dgBC dgAC
fxch ST(2) // dgBC dgACt2 dgBCt1 dgAC
fmul t3 // dgBCt3 dgACt2 dgBCt1 dgAC
fxch ST(3) // dgAC dgACt2 dgBCt1 dgBCt3
fmul t4 // dgACt4 dgACt2 dgBCt1 dgBCt3
fxch ST(2) // dgBCt1 dgACt2 dgACt4 dgBCt3
fsubp ST(1), ST // dgACBC dgACt4 dgBCt3
fld DWORD PTR [OFFSET(MCDCOLOR.b)][ecx]
fsub DWORD PTR [OFFSET(MCDCOLOR.b)][ebx]
// dbBC dgACBC dgACt4 dgBCt3
fxch ST(2) // dgACt4 dgACBC dbBC dgBCt3
fsubp ST(3), ST // dgACBC dbBC dgBCAC
fmul DWORD PTR [OFFSET(DEVRC.gScale)][edx]
// DGACBC dbBC dgBCAC
fxch ST(2) // dgBCAC dbBC DGACBC
fmul DWORD PTR [OFFSET(DEVRC.gScale)][edx]
// DGBCAC dbBC DGACBC
fld DWORD PTR [OFFSET(MCDCOLOR.b)][ecx]
fsub DWORD PTR [OFFSET(MCDCOLOR.b)][eax]
// dbAC DGBCAC dbBC DGACBC
fxch ST(3)
// DGACBC DGBCAC dbBC dbAC
fst DWORD PTR [OFFSET(DEVRC.dgdx)][edx]
fistp DWORD PTR [OFFSET(DEVRC.fxdgdx)][edx]
fst DWORD PTR [OFFSET(DEVRC.dgdy)][edx]
fistp DWORD PTR [OFFSET(DEVRC.fxdgdy)][edx]
// dbBC dbAC
fld ST(1) // dbAC dbBC dbAC
fmul t2 // dbACt2 dbBC dbAC
fld ST(1) // dbBC dbACt2 dbBC dbAC
fmul t1 // dbBCt1 dbACt2 dbBC dbAC
fxch ST(2) // dbBC dbACt2 dbBCt1 dbAC
fmul t3 // dbBCt3 dbACt2 dbBCt1 dbAC
fxch ST(3) // dbAC dbACt2 dbBCt1 dbBCt3
fmul t4 // dbACt4 dbACt2 dbBCt1 dbBCt3
fxch ST(2) // dbBCt1 dbACt2 dbACt4 dbBCt3
fsubp ST(1), ST // dbACBC dbACt4 dbBCt3
fxch ST(1) // dbACt4 dbACBC dbBCt3
fsubp ST(2), ST // dbACBC dbBCAC (+1)
fmul DWORD PTR [OFFSET(DEVRC.bScale)][edx]
// DBACBC dbBCAC
fxch ST(1) // dbBCAC DBACBC
fmul DWORD PTR [OFFSET(DEVRC.bScale)][edx]
// DBBCAC DBACBC
fxch ST(1) // DBACBC DBBCAC
fst DWORD PTR [OFFSET(DEVRC.dbdx)][edx] //(+1)
fistp DWORD PTR [OFFSET(DEVRC.fxdbdx)][edx]
fst DWORD PTR [OFFSET(DEVRC.dbdy)][edx]
fistp DWORD PTR [OFFSET(DEVRC.fxdbdy)][edx]
}
#else
ac = &a->colors[0];
bc = &b->colors[0];
cc = &c->colors[0];
drAC = cc->r - ac->r;
drBC = cc->r - bc->r;
dgAC = cc->g - ac->g;
dgBC = cc->g - bc->g;
dbAC = cc->b - ac->b;
dbBC = cc->b - bc->b;
__MCD_FLOAT_SIMPLE_END_DIVIDE(oneOverArea);
t1 = pRc->dyAC * oneOverArea;
t2 = pRc->dyBC * oneOverArea;
t3 = pRc->dxAC * oneOverArea;
t4 = pRc->dxBC * oneOverArea;
pRc->drdx = (drAC * t2 - drBC * t1) * pRc->rScale;
pRc->drdy = (drBC * t3 - drAC * t4) * pRc->rScale;
pRc->dgdx = (dgAC * t2 - dgBC * t1) * pRc->gScale;
pRc->dgdy = (dgBC * t3 - dgAC * t4) * pRc->gScale;
pRc->dbdx = (dbAC * t2 - dbBC * t1) * pRc->bScale;
pRc->dbdy = (dbBC * t3 - dbAC * t4) * pRc->bScale;
pRc->fxdrdx = FTOL(pRc->drdx);
pRc->fxdrdy = FTOL(pRc->drdy);
pRc->fxdgdx = FTOL(pRc->dgdx);
pRc->fxdgdy = FTOL(pRc->dgdy);
pRc->fxdbdx = FTOL(pRc->dbdx);
pRc->fxdbdy = FTOL(pRc->dbdy);
#endif
} else {
// In this case, we're not smooth shading, but we still need
// to set up the color registers:
BYTE *pjBase;
#if _X86_ && ASM_ACCEL
LONG rTemp, gTemp, bTemp;
_asm{
mov ebx, pRc
mov eax, [OFFSET(DEVRC.pvProvoking)][ebx] // AGI
lea eax, [OFFSET(MCDVERTEX.colors) + eax]
fld DWORD PTR [OFFSET(DEVRC.rScale)][ebx]
fmul DWORD PTR [OFFSET(MCDCOLOR.r)][eax]
fld DWORD PTR [OFFSET(DEVRC.gScale)][ebx]
fmul DWORD PTR [OFFSET(MCDCOLOR.g)][eax]
fld DWORD PTR [OFFSET(DEVRC.bScale)][ebx] // B G R
fmul DWORD PTR [OFFSET(MCDCOLOR.b)][eax]
fxch ST(2) // R G B
fistp rTemp // G B
fistp gTemp
fistp bTemp
}
pjBase = pRc->ppdev->pjBase;
CHECK_FIFO_FREE(pjBase, pRc->cFifo, 3);
CP_WRITE(pjBase, DWG_DR4, rTemp);
CP_WRITE(pjBase, DWG_DR8, gTemp);
CP_WRITE(pjBase, DWG_DR12, bTemp);
#else
MCDCOLOR *pColor = &pRc->pvProvoking->colors[0];
pjBase = pRc->ppdev->pjBase;
CHECK_FIFO_FREE(pjBase, pRc->cFifo, 3);
CP_WRITE(pjBase, DWG_DR4, FTOL(pColor->r * pRc->rScale));
CP_WRITE(pjBase, DWG_DR8, FTOL(pColor->g * pRc->gScale));
CP_WRITE(pjBase, DWG_DR12, FTOL(pColor->b * pRc->bScale));
#endif
}
if (pRc->privateEnables & __MCDENABLE_Z)
{
MCDFLOAT dzAC, dzBC;
if (!(pRc->privateEnables & __MCDENABLE_SMOOTH))
{
#if _X86_ && ASM_ACCEL
_asm {
mov eax, pRc
fstp oneOverArea // finish divide
fld DWORD PTR [OFFSET(DEVRC.dyAC)][eax]
fmul oneOverArea
fld DWORD PTR [OFFSET(DEVRC.dyBC)][eax]
fmul oneOverArea // dyBC dyAC
fld DWORD PTR [OFFSET(DEVRC.dxAC)][eax]
fmul oneOverArea // dxAC dyBC dyAC
fxch ST(1) // dyBC dxAC dyAC
fld DWORD PTR [OFFSET(DEVRC.dxBC)][eax]
fmul oneOverArea // dxBC dyBC dxAC dyAC
fxch ST(3) // dyAC dyBC dxAC dxBC
fstp t1
fstp t2
fstp t3
fstp t4
}
#else
__MCD_FLOAT_SIMPLE_END_DIVIDE(oneOverArea);
t1 = pRc->dyAC * oneOverArea;
t2 = pRc->dyBC * oneOverArea;
t3 = pRc->dxAC * oneOverArea;
t4 = pRc->dxBC * oneOverArea;
#endif
}
#if _X86_ && ASM_ACCEL
_asm {
mov ecx, c
mov eax, a
mov ebx, b
mov edx, pRc
fld DWORD PTR [OFFSET(MCDVERTEX.windowCoord.z)][ecx]
fsub DWORD PTR [OFFSET(MCDVERTEX.windowCoord.z)][eax]
fld DWORD PTR [OFFSET(MCDVERTEX.windowCoord.z)][ecx]
fsub DWORD PTR [OFFSET(MCDVERTEX.windowCoord.z)][ebx]
// dzBC dzAC
fld ST(1) // dzAC dzBC dzAC
fmul t2 // ACt2 dzBC dzAC
fld ST(1) // dzBC ACt2 dzBC dzAC
fmul t1 // BCt1 ACt2 dzBC dzAC
fxch ST(3) // dzAC ACt2 dzBC BCt1
fmul t4 // ACt4 ACt2 dzBC BCt1
fxch ST(2) // dzBC ACt2 ACt4 BCt1
fmul t3 // BCt3 ACt2 ACt4 BCt1
fsubrp ST(2),ST // ACt2 BCAC BCt1
fsubrp ST(2),ST // BCAC ACBC
fxch ST(1) // ACBC BCAC
fmul DWORD PTR [OFFSET(DEVRC.zScale)][edx] // dzdx BCAC (1 cycle hit!)
fxch ST(1) // BCAC dzdx
fmul DWORD PTR [OFFSET(DEVRC.zScale)][edx] // dzdy dzdx
fxch ST(1) // dzdx dzdy
fst DWORD PTR [OFFSET(DEVRC.dzdx)][edx] // (1 cycle hit!)
fistp temp
mov ebx, DWORD PTR temp
fst DWORD PTR [OFFSET(DEVRC.dzdy)][edx]
mov [OFFSET(DEVRC.fxdzdx)][edx], ebx
fistp temp
mov ebx, DWORD PTR temp
mov [OFFSET(DEVRC.fxdzdy)][edx], ebx
}
#else
dzAC = c->windowCoord.z - a->windowCoord.z;
dzBC = c->windowCoord.z - b->windowCoord.z;
pRc->dzdx = (dzAC * t2 - dzBC * t1) * pRc->zScale;
pRc->dzdy = (dzBC * t3 - dzAC * t4) * pRc->zScale;
pRc->fxdzdx = FTOL(pRc->dzdx);
pRc->fxdzdy = FTOL(pRc->dzdy);
#endif
}
}
VOID FASTCALL __HWSetupDeltas(DEVRC *pRc)
{
BYTE *pjBase = pRc->ppdev->pjBase;
if (pRc->privateEnables & __MCDENABLE_SMOOTH) {
CHECK_FIFO_FREE(pjBase, pRc->cFifo, 9);
CP_WRITE(pjBase, DWG_DWGCTL, pRc->hwTrapFunc);
CP_WRITE(pjBase, DWG_DR2, pRc->fxdzdx);
CP_WRITE(pjBase, DWG_DR3, pRc->fxdzdy);
CP_WRITE(pjBase, DWG_DR6, pRc->fxdrdx);
CP_WRITE(pjBase, DWG_DR7, pRc->fxdrdy);
CP_WRITE(pjBase, DWG_DR10, pRc->fxdgdx);
CP_WRITE(pjBase, DWG_DR11, pRc->fxdgdy);
CP_WRITE(pjBase, DWG_DR14, pRc->fxdbdx);
CP_WRITE(pjBase, DWG_DR15, pRc->fxdbdy);
} else {
CHECK_FIFO_FREE(pjBase, pRc->cFifo, 3);
CP_WRITE(pjBase, DWG_DWGCTL, pRc->hwTrapFunc);
CP_WRITE(pjBase, DWG_DR2, pRc->fxdzdx);
CP_WRITE(pjBase, DWG_DR3, pRc->fxdzdy);
}
}
#define SNAPCOORD(value, intValue)\
intValue = __MCD_VERTEX_FIXED_TO_INT(__MCD_VERTEX_FLOAT_TO_FIXED(value)+\
__MCD_VERTEX_FRAC_HALF);
void FASTCALL __HWDrawTrap(DEVRC *pRc, MCDFLOAT dxLeft, MCDFLOAT dxRight,
LONG y, LONG dy)
{
BYTE *pjBase = pRc->ppdev->pjBase;
ULONG signs = 0;
if (*((ULONG *)&dxLeft) & 0x80000000) {
signs |= sdxl_SUB;
}
if (*((ULONG *)&dxRight) & 0x80000000) {
signs |= sdxr_DEC;
}
CHECK_FIFO_FREE(pjBase, pRc->cFifo, 3);
CP_WRITE(pjBase, DWG_SGN, (scanleft_RIGHT | sdy_ADD | signs));
CP_WRITE(pjBase, DWG_LEN, dy);
CP_START(pjBase, DWG_YDST, y + pRc->yOffset);
}
VOID FASTCALL __HWAdjustLeftEdgeRGBZ(DEVRC *pRc, MCDVERTEX *p,
MCDFLOAT fdxLeft, MCDFLOAT fdyLeft,
MCDFLOAT xFrac, MCDFLOAT yFrac,
MCDFLOAT xErr)
{
BYTE *pjBase = pRc->ppdev->pjBase;
LONG dxLeft, dyLeft, dyLeftErr;
MCDCOLOR *pColor;
#if _X86_ && ASM_ACCEL
_asm {
fld fdxLeft
fmul fixScale
fld fdyLeft
fmul fixScale // leave these on the stack...
}
#else
dxLeft = FLT_TO_FIX(fdxLeft);
dyLeft = FLT_TO_FIX(fdyLeft);
#endif
CHECK_FIFO_FREE(pjBase, pRc->cFifo, 8);
// Adjust the color and z values for the first pixel drawn on the left
// edge to be on the pixel center. This is especially important to
// perform accurate z-buffering.
// We will need to set up the hardware color interpolators:
if (pRc->privateEnables & __MCDENABLE_SMOOTH) {
#if _X86_ && ASM_ACCEL
LONG rTemp, gTemp, bTemp;
// Compute the following in assembly:
//
// rTemp = (r * rScale) + (drdx * xFrac) + (drdy * yFrac);
// gTemp = (g * gScale) + (dgdx * xFrac) + (dgdy * yFrac);
// bTemp = (b * bScale) + (dbdx * xFrac) + (dbdy * yFrac);
_asm{
mov eax, p
mov ebx, pRc
fld xFrac
fmul DWORD PTR [OFFSET(DEVRC.drdx)][ebx]
lea eax, [OFFSET(MCDVERTEX.colors) + eax]
fld yFrac
fmul DWORD PTR [OFFSET(DEVRC.drdy)][ebx]
fld DWORD PTR [OFFSET(MCDCOLOR.r)][eax]
fmul DWORD PTR [OFFSET(DEVRC.rScale)][ebx]
fxch ST(2)
faddp ST(1), ST // R R
fld xFrac
fmul DWORD PTR [OFFSET(DEVRC.dgdx)][ebx]
fld yFrac
fmul DWORD PTR [OFFSET(DEVRC.dgdy)][ebx]
fld DWORD PTR [OFFSET(MCDCOLOR.g)][eax]
fmul DWORD PTR [OFFSET(DEVRC.gScale)][ebx]
fxch ST(2) // G G G R R
faddp ST(1), ST // G G R R
fxch ST(2) // R G G R
faddp ST(3), ST // G G R
fld xFrac
fmul DWORD PTR [OFFSET(DEVRC.dbdx)][ebx]
fld yFrac
fmul DWORD PTR [OFFSET(DEVRC.dbdy)][ebx]
fld DWORD PTR [OFFSET(MCDCOLOR.b)][eax]
fmul DWORD PTR [OFFSET(DEVRC.bScale)][ebx]
fxch ST(2)
faddp ST(1), ST // B B G G R
fxch ST(2) // G B B G R
faddp ST(3), ST // B B G R
fxch ST(2) // G B B R
fistp gTemp // B B R
faddp ST(1), ST // B R
fxch ST(1) // R B
fistp rTemp // B
fistp bTemp // not quite empty, still have dy, dx
}
CP_WRITE(pjBase, DWG_DR4, rTemp + 0x0800);
CP_WRITE(pjBase, DWG_DR8, gTemp + 0x0800);
CP_WRITE(pjBase, DWG_DR12, bTemp + 0x0800);
#else
pColor = &p->colors[0];
CP_WRITE(pjBase, DWG_DR4,
FTOL((pColor->r * pRc->rScale) +
(pRc->drdx * xFrac) + (pRc->drdy * yFrac)) + 0x0800);
CP_WRITE(pjBase, DWG_DR8,
FTOL((pColor->g * pRc->gScale) +
(pRc->dgdx * xFrac) + (pRc->dgdy * yFrac)) + 0x0800);
CP_WRITE(pjBase, DWG_DR12,
FTOL((pColor->b * pRc->bScale) +
(pRc->dbdx * xFrac) + (pRc->dbdy * yFrac)) + 0x0800);
#endif
}
// Now, sub-pixel correct the z-buffer:
if (pRc->privateEnables & __MCDENABLE_Z) {
#if _X86_ && ASM_ACCEL
LARGE_INTEGER zTemp;
if (pRc->MCDState.enables & MCD_POLYGON_OFFSET_FILL_ENABLE) {
MCDFLOAT zOffset;
zOffset = __MCDGetZOffsetDelta(pRc) +
(pRc->MCDState.zOffsetUnits * pRc->zScale);
// zTemp = (z * zScale) + (dzdx * xFrac) + (dzdy * yFrac) + zOffset;
_asm{
mov eax, p
mov ebx, pRc
fld xFrac
fmul DWORD PTR [OFFSET(DEVRC.dzdx)][ebx]
fld yFrac
fmul DWORD PTR [OFFSET(DEVRC.dzdy)][ebx]
fxch ST(1)
fadd zOffset
fld DWORD PTR [OFFSET(MCDVERTEX.windowCoord.z)][eax]
fmul DWORD PTR [OFFSET(DEVRC.zScale)][ebx]
fxch ST(2)
faddp ST(1), ST // OUCH!!
faddp ST(1), ST
fistp zTemp // OUCH!!!
}
CP_WRITE(pjBase, DWG_DR0, zTemp.LowPart);
} else {
// zTemp = (z * zScale) + (dzdx * xFrac) + (dzdy * yFrac);
_asm{
mov eax, p
mov ebx, pRc
fld xFrac
fmul DWORD PTR [OFFSET(DEVRC.dzdx)][ebx]
fld yFrac
fmul DWORD PTR [OFFSET(DEVRC.dzdy)][ebx]
fld DWORD PTR [OFFSET(MCDVERTEX.windowCoord.z)][eax]
fmul DWORD PTR [OFFSET(DEVRC.zScale)][ebx]
fxch ST(2)
faddp ST(1), ST
faddp ST(1), ST // OUCH!!!
fistp zTemp // OUCH!!!
}
CP_WRITE(pjBase, DWG_DR0, zTemp.LowPart);
}
#else
if (pRc->MCDState.enables & MCD_POLYGON_OFFSET_FILL_ENABLE) {
MCDFLOAT zOffset;
zOffset = __MCDGetZOffsetDelta(pRc) +
(pRc->MCDState.zOffsetUnits * pRc->zScale);
CP_WRITE(pjBase, DWG_DR0,
FTOL((p->windowCoord.z * pRc->zScale) + zOffset +
(pRc->dzdx * xFrac) + (pRc->dzdy * yFrac)));
} else {
CP_WRITE(pjBase, DWG_DR0,
FTOL((p->windowCoord.z * pRc->zScale) +
(pRc->dzdx * xFrac) + (pRc->dzdy * yFrac)));
}
#endif
}
// We've handled the color and z setup. Now, take care of the actual
// DDA.
#if _X86_ && ASM_ACCEL
// convert dxLeft and dyLeft to integer:
_asm{
fistp dyLeft
fistp dxLeft
}
#endif
if (dxLeft >= 0) {
ULONG size = (dxLeft | dyLeft) >> 16;
if (size <= 0xff) {
dxLeft >>= (8 + 1);
dyLeft >>= (8 + 1);
} else if (size <= 0xfff) {
dxLeft >>= (12 + 1);
dyLeft >>= (12 + 1);
} else {
dxLeft >>= (16 + 1);
dyLeft >>= (16 + 1);
}
dyLeftErr = FTOL(xErr * (MCDFLOAT)dyLeft);
CP_WRITE(pjBase, DWG_AR1, -dxLeft + dyLeftErr);
CP_WRITE(pjBase, DWG_AR2, -dxLeft);
} else {
ULONG size = (-dxLeft | dyLeft) >> 16;
if (size <= 0xff) {
dxLeft >>= (8 + 1);
dyLeft >>= (8 + 1);
} else if (size <= 0xfff) {
dxLeft >>= (12 + 1);
dyLeft >>= (12 + 1);
} else {
dxLeft >>= (16 + 1);
dyLeft >>= (16 + 1);
}
dyLeftErr = FTOL(xErr * (MCDFLOAT)dyLeft);
CP_WRITE(pjBase, DWG_AR1, dxLeft + dyLeft - 1 - dyLeftErr);
CP_WRITE(pjBase, DWG_AR2, dxLeft);
}
if (!dyLeft)
dyLeft++;
//MCDBG_PRINT("LeftEdge: dxLeft = %x, dyLeft = %x, dyLeftErr = %x", dxLeft, dyLeft, dyLeftErr);
CP_WRITE(pjBase, DWG_AR0, dyLeft);
CP_WRITE(pjBase, DWG_FXLEFT, pRc->ixLeft + pRc->xOffset);
}
VOID FASTCALL __HWAdjustRightEdge(DEVRC *pRc, MCDVERTEX *p,
MCDFLOAT fdxRight, MCDFLOAT fdyRight,
MCDFLOAT xErr)
{
PDEV *ppdev = pRc->ppdev;
BYTE *pjBase = ppdev->pjBase;
LONG dxRight, dyRight, dyRightErr;
#if _X86_ && ASM_ACCEL
_asm {
fld fdxRight
fmul fixScale
fld fdyRight
fmul fixScale // leave these on the stack...
}
#else
dxRight = FLT_TO_FIX(fdxRight);
dyRight = FLT_TO_FIX(fdyRight);
#endif
CHECK_FIFO_FREE(pjBase, pRc->cFifo, 4);
#if _X86_ && ASM_ACCEL
_asm{
fistp dyRight
fistp dxRight
}
#endif
if (dxRight >= 0) {
ULONG size = (dxRight | dyRight) >> 16;
if (size <= 0xff) {
dxRight >>= (8 + 1);
dyRight >>= (8 + 1);
} else if (size <= 0xfff) {
dxRight >>= (12 + 1);
dyRight >>= (12 + 1);
} else {
dxRight >>= (16 + 1);
dyRight >>= (16 + 1);
}
#if _X86_ && ASM_ACCEL
_asm{
fild dyRight
fmul xErr
}
#else
dyRightErr = FTOL(xErr * (MCDFLOAT)dyRight);
#endif
CP_WRITE(pjBase, DWG_AR5, -dxRight);
#if _X86_ && ASM_ACCEL
_asm{
fistp dyRightErr
}
#endif
CP_WRITE(pjBase, DWG_AR4, -dxRight + dyRightErr);
} else {
ULONG size = (-dxRight | dyRight) >> 16;
if (size <= 0xff) {
dxRight >>= (8 + 1);
dyRight >>= (8 + 1);
} else if (size <= 0xfff) {
dxRight >>= (12 + 1);
dyRight >>= (12 + 1);
} else {
dxRight >>= (16 + 1);
dyRight >>= (16 + 1);
}
#if _X86_ && ASM_ACCEL
_asm{
fild dyRight
fmul xErr
}
#else
dyRightErr = FTOL(xErr * (MCDFLOAT)dyRight);
#endif
CP_WRITE(pjBase, DWG_AR5, dxRight);
#if _X86_ && ASM_ACCEL
_asm{
fistp dyRightErr
}
#endif
CP_WRITE(pjBase, DWG_AR4, dxRight + dyRight - 1 - dyRightErr);
}
if (!dyRight)
dyRight++;
CP_WRITE(pjBase, DWG_AR6, dyRight);
CP_WRITE(pjBase, DWG_FXRIGHT, pRc->ixRight + pRc->xOffset);
}
VOID FASTCALL __MCDFillTriangle(DEVRC *pRc, MCDVERTEX *a, MCDVERTEX *b,
MCDVERTEX *c, BOOL bCCW)
{
LONG aIY, bIY, cIY;
MCDFLOAT dxdyAC, dxdyBC, dxdyAB;
MCDFLOAT dx, dy, errX;
MCDFLOAT xLeft, xRight;
MCDFLOAT xLeftRound;
#if _X86_ && ASM_ACCEL
if (pRc->privateEnables & (__MCDENABLE_SMOOTH | __MCDENABLE_Z)) {
// Pre-compute one over polygon half-area
__MCD_FLOAT_BEGIN_DIVIDE(__MCDONE, pRc->halfArea, &pRc->invHalfArea);
}
#endif
//
// Snap each y coordinate to its pixel center
//
SNAPCOORD(a->windowCoord.y, aIY);
SNAPCOORD(b->windowCoord.y, bIY);
SNAPCOORD(c->windowCoord.y, cIY);
//
// Calculate delta values for unit changes in x or y
//
(*pRc->calcDeltas)(pRc, a, b, c);
__MCD_FLOAT_BEGIN_DIVIDE(pRc->dxAC, pRc->dyAC, &dxdyAC);
(*pRc->HWSetupDeltas)(pRc);
//
// Fill the two triangle halves. Note that the edge parameters
// don't need to be recomputed for counter-clockwise triangles,
// making them slightly faster...
//
if (bCCW)
{
__MCD_FLOAT_SIMPLE_END_DIVIDE(dxdyAC);
dy = (aIY + __MCDHALF) - a->windowCoord.y;
xLeft = a->windowCoord.x + dy*dxdyAC;
SNAPCOORD(xLeft, pRc->ixLeft);
xLeftRound = pRc->ixLeft + __MCDHALF;
dx = xLeftRound - a->windowCoord.x;
errX = xLeftRound - xLeft;
(*pRc->adjustLeftEdge)(pRc, a, pRc->dxAC, pRc->dyAC, dx, dy, errX);
if (aIY != bIY)
{
dxdyAB = pRc->dxAB / pRc->dyAB;
xRight = a->windowCoord.x + dy*dxdyAB;
SNAPCOORD(xRight, pRc->ixRight);
errX = (pRc->ixRight + __MCDHALF) - xRight;
(*pRc->adjustRightEdge)(pRc, a, pRc->dxAB, pRc->dyAB, errX);
if (bIY != cIY) {
__MCD_FLOAT_BEGIN_DIVIDE(pRc->dxBC, pRc->dyBC, &dxdyBC);
}
(*pRc->HWDrawTrap)(pRc, pRc->dxAC, pRc->dxAB, aIY, bIY - aIY);
} else if (bIY != cIY) {
__MCD_FLOAT_BEGIN_DIVIDE(pRc->dxBC, pRc->dyBC, &dxdyBC);
}
if (bIY != cIY) {
__MCD_FLOAT_SIMPLE_END_DIVIDE(dxdyBC);
dy = (bIY + __MCDHALF) - b->windowCoord.y;
xRight = b->windowCoord.x + dy*dxdyBC;
SNAPCOORD(xRight, pRc->ixRight);
errX = (pRc->ixRight + __MCDHALF) - xRight;
(*pRc->adjustRightEdge)(pRc, b, pRc->dxBC, pRc->dyBC, errX);
(*pRc->HWDrawTrap)(pRc, pRc->dxAC, pRc->dxBC, bIY, cIY - bIY);
}
} else {
__MCD_FLOAT_SIMPLE_END_DIVIDE(dxdyAC);
dy = (aIY + __MCDHALF) - a->windowCoord.y;
xRight = a->windowCoord.x + dy*dxdyAC;
SNAPCOORD(xRight, pRc->ixRight);
errX = (pRc->ixRight + __MCDHALF) - xRight;
(*pRc->adjustRightEdge)(pRc, a, pRc->dxAC, pRc->dyAC, errX);
if (aIY != bIY)
{
dxdyAB = pRc->dxAB / pRc->dyAB;
xLeft = a->windowCoord.x + dy*dxdyAB;
SNAPCOORD(xLeft, pRc->ixLeft);
xLeftRound = pRc->ixLeft + __MCDHALF;
dx = xLeftRound - a->windowCoord.x;
errX = xLeftRound - xLeft;
(*pRc->adjustLeftEdge)(pRc, a, pRc->dxAB, pRc->dyAB, dx, dy, errX);
if (bIY != cIY) {
__MCD_FLOAT_BEGIN_DIVIDE(pRc->dxBC, pRc->dyBC, &dxdyBC);
}
(*pRc->HWDrawTrap)(pRc, pRc->dxAB, pRc->dxAC, aIY, bIY - aIY);
} else if (bIY != cIY) {
__MCD_FLOAT_BEGIN_DIVIDE(pRc->dxBC, pRc->dyBC, &dxdyBC);
}
if (bIY != cIY)
{
__MCD_FLOAT_SIMPLE_END_DIVIDE(dxdyBC);
dy = (bIY + __MCDHALF) - b->windowCoord.y;
xLeft = b->windowCoord.x + dy*dxdyBC;
SNAPCOORD(xLeft, pRc->ixLeft);
xLeftRound = pRc->ixLeft + __MCDHALF;
dx = xLeftRound - b->windowCoord.x;
errX = xLeftRound - xLeft;
(*pRc->adjustLeftEdge)(pRc, b, pRc->dxBC, pRc->dyBC, dx, dy, errX);
(*pRc->HWDrawTrap)(pRc, pRc->dxBC, pRc->dxAC, bIY, cIY - bIY);
}
}
}