665 lines
19 KiB
C
665 lines
19 KiB
C
/*****************************************************************************
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*
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* file name: sxci.h
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*
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******************************************************************************/
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/* [dlee] Modified for Windows NT */
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#ifdef WINDOWS_NT
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extern PVOID pMgaDeviceExtension;
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#endif
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/*
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* opcodes for SXCI
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*/
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/*** general opcodes ***/
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#define CLEAR 0x0004
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#define DONE 0x0001
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#define INITRC 0x0E00
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#define NOOP 0x0501
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#define SETBUFFERCONFIGURATION 0x0300
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#define SETBGCOLOR 0x1800
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#define SETCLIPLIST 0x0500
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#define SETENDPOINT 0x1700
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#define SETFGCOLOR 0x0402
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#define SETFILLPATTERN 0x1600
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#define SETLINESTYLE 0x0502
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#define SETLINESTYLEOFFSET 0x0600
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#define SETLOGICOP 0x0800
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#define SETTRANSPARENCY 0x1400
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#define SETTRIVIALIN 0x1300
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#define SYNC 0x0301
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/*** screen opcodes ***/
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#define RENDERSCPOLYLINE 0x0304
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#define RENDERSCPOLYGON 0x0404
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#define SPANLINE 0x0204
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/*** 2D opcodes ***/
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#define RENDER2DMULTIPOLYLINE 0x0602
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#define RENDER2DMULTIPOLYLINE32 0x0a02
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#define RENDER2DPOLYGON 0x0302
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#define RENDER2DPOLYGON32 0x0902
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#define SET2DVIEWPORT 0x0002
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#define SET2DWINDOW 0x0102
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#define SET2DWINDOW32 0x0702
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/*** 3D opcodes ***/
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#define CHANGEMATRIX 0x0000
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#define RENDERPOLYLINE 0x0103
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#define RENDERPOLYQUAD 0x0203
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#define RENDERPOLYTRIANGLE 0x0303
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#define SETCLIP3D 0x0400
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#define SETLIGHTSOURCES 0x0700
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#define SETRENDERDATA 0x1000
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#define SETRENDERMODE 0x0A00
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#define SETSURFACEATTR 0x1100
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#define SETVIEWER 0x0B00
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#define SETZBUFFER 0x0c00
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/*
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* typedefs for SXCI data
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*/
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typedef float IFLOAT; /* integer value passed as a float */
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typedef float NFLOAT; /* a normalized float 0.0 <= value <= 1.0 */
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typedef struct {
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double x;
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double y;
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double z;
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} point;
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typedef enum {
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Xaxis,
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Yaxis,
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Zaxis,
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Waxis
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} axis_name;
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typedef struct {
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double data[4][4];
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} matrix;
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typedef struct {
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float M[4][4];
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} MATRIX4;
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typedef struct {
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float X;
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float Y;
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float Z;
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} POINT3;
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typedef struct {
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NFLOAT X;
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NFLOAT Y;
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NFLOAT Z;
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} NORM3; /* where X*X + Y*Y + Z*Z = 1.0 */
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typedef struct {
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NFLOAT Red;
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NFLOAT Green;
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NFLOAT Blue;
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} COLOR3;
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/* sxci interprets these 16-bit datum as a signed values */
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typedef struct {
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word X;
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word Y;
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} IPOINT2;
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/* sxci interprets these 32-bit datum as a signed values */
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typedef struct {
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dword X;
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dword Y;
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} IPOINT2_32;
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#define NULL_LIGHT_TYPE 0.0
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typedef struct {
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float Type; /* Type = 0.0 */
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} NULL_LIGHT;
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#define AMBIENT_LIGHT_TYPE 1.0
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typedef struct {
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float Type; /* Type = 1.0 */
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COLOR3 AmbientCol;
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} AMBIENT_LIGHT;
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#define DIRECTIONAL_LIGHT_TYPE 2.0
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typedef struct {
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float Type; /* Type = 2.0 */
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COLOR3 DiffuseCol;
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COLOR3 SpecularCol;
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NORM3 Direction;
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} DIRECTIONAL_LIGHT;
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#define POSITIONAL_LIGHT_TYPE 3.0
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typedef struct {
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float Type; /* Type = 3.0 */
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COLOR3 DiffuseCol;
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COLOR3 SpecularCol;
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POINT3 Position;
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NFLOAT AttGlobal;
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NFLOAT AttDist;
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} POSITIONAL_LIGHT;
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#define SPOT_LIGHT_TYPE 4.0
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typedef struct {
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float Type; /* Type = 4.0 */
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COLOR3 DiffuseCol;
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COLOR3 SpecularCol;
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POINT3 Position;
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NORM3 Direction;
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NFLOAT AttGlobal;
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NFLOAT AttDist;
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IFLOAT ConeExp;
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NFLOAT CosMaxIAngle;
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NFLOAT CosAttIAngle;
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} SPOT_LIGHT;
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typedef union {
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NULL_LIGHT Null_Light;
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AMBIENT_LIGHT Ambient_Light;
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DIRECTIONAL_LIGHT Directional_Light;
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POSITIONAL_LIGHT Positional_Light;
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SPOT_LIGHT Spot_Light;
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} LIGHT_SOURCES;
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/*
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* typedefs for SXCI commands (templates)
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*/
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/* -------------------------------------------------------------------
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* General Opcodes
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* ------------------------------------------------------------------- */
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/*** Clear ***/
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#define DISPLAY_AND_Z 0x0
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#define DISPLAY_ONLY 0x1
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#define Z_ONLY 0x2
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#define Z_NEAR 0.0
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#define Z_FAR 1.0
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typedef struct {
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short Opcode; /* 0x0004 */
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short ClearMode; /* 0 = clear display and z */
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/* 1 = clear display only */
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/* 2 = clear Z-buffer only */
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long RcId; /* Rendering context Id */
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COLOR3 ClearColor; /* color for display clear */
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NFLOAT ClearDepth; /* Depth for Z-buffer clear */
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} Clear;
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/*** Done ***/
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typedef struct {
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short Opcode; /* 0x0001 */
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char Null;
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char Reserved;
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} Done;
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/*** InitRc ***/
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typedef struct {
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short Opcode; /* 0x0E00 */
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short Null;
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long RcId;
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} InitRc;
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/*** NoOp ***/
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typedef struct {
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short Opcode; /* 0x0501 */
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short Len; /* Number of longs to skip */
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long RcId; /* Rendering context Id */
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long Data[1]; /* Data buffer to skip */
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} NoOp;
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/*** SetBufferConfiguration ***/
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#define TC_FULL_DEPTH 0 /* Normal mode:display full depth frame buffer */
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#define TC_BUF_A 1 /* Double-buffer mode: display frame buffer A */
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#define TC_BUF_B 2 /* Double-buffer mode: display frame buffer B */
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typedef struct {
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short Opcode; /* 0x0300 */
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char BcDisplayMode;
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char BcDrawMode;
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long RcId; /* Rendering context Id */
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} SetBufferConfiguration;
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/*** SetBgColor ***/
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typedef struct {
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short Opcode; /* 0x1800 */
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short Null;
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long RcId; /* Rendering context Id */
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COLOR3 BgColor; /* Background color */
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} SetBgColor;
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/*** SetCliplist ***/
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typedef struct {
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short Opcode;
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short CliplistLength;
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long RcId;
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long ClipId;
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mtxClipList Cliplist;
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} SetCliplist;
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/*** SetEndPoint ***/
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typedef struct {
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short Opcode; /* 0x1700 */
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short EndPoint; /* 0 = disabled, 1 = Enabled */
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long RcId; /* Rendering context Id */
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} SetEndPoint;
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/*** SetFgColor ***/
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typedef struct {
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short Opcode; /* 0x0402 */
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short Null;
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long RcId; /* Rendering context Id */
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COLOR3 FgColor; /* Foreground color */
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} SetFgColor;
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/*** SetFillPattern ***/
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typedef struct {
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short Opcode; /* 0x1600 */
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short PattMode; /* 0 = disabled, 1 = Enabled */
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long RcId; /* Rendering context Id */
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char FillPatt[8]; /* Fill pattern data */
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} SetFillPattern;
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/*** SetLinesStyle ***/
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typedef struct {
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short Opcode; /* 0x0502 */
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short LsMode; /* 0 = disabled, 1 = Enabled */
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long RcId; /* Rendering context Id */
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long LineStyle; /* 32-bit line style */
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} SetLineStyle;
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/*** SetLinesStyleOffset ***/
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typedef struct {
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short Opcode; /* 0x0600 */
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short Offset; /* Offset to shift the pattern when it is */
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/* reset (value 0 to 31 */
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long RcId; /* Rendering context Id */
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} SetLineStyleOffset;
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/*** SetLogicOp ***/
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#define CLEAR_OP ((word)0x0)
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#define NOR ((word)0x1)
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#define ANDINVERTED ((word)0x2)
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#define REPLACEINVERTED ((word)0x3)
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#define ANDREVERSE ((word)0x4)
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#define INVERT ((word)0x5)
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#define XOR ((word)0x6)
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#define NAND ((word)0x7)
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#define AND ((word)0x8)
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#define EQUIV ((word)0x9)
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#define NOOP_OP ((word)0xa)
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#define ORINVERTED ((word)0xb)
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#define REPLACE ((word)0xc)
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#define ORREVERSE ((word)0xd)
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#define OR ((word)0xe)
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#define SET ((word)0xf)
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typedef struct {
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short Opcode; /* 0x0800 */
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short LogicOp;
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long RcId; /* Rendering context Id */
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} SetLogicOp;
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/*** SetTransparency ***/
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#if !defined(OPAQUE)
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#define OPAQUE ((word)0x0)
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#endif
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#if !defined(TRANSPARENT)
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#define TRANSPARENT ((word)0x1)
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#endif
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typedef struct {
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short Opcode; /* 0x1400 */
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short TranspMode; /* 0 = opaque, 1 = transparent */
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long RcId; /* Rendering context Id */
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} SetTransparency;
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/*** SetTrivialIn ***/
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typedef struct {
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short Opcode;
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short TrivMode;
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long RcId;
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} SetTrivialIn;
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/*** Sync ***/
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typedef struct {
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short Opcode; /* 0x0301 */
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char Null;
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char Reserved;
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long RcId; /* Special RcId set to -1 */
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} Sync;
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/* -------------------------------------------------------------------
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* Screen Opcodes
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* ------------------------------------------------------------------- */
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/*** RenderScPolyline ***/
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typedef struct {
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short Opcode; /* 0x0304 */
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short Npts; /* Number of points */
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long RcId; /* Rendering context Id */
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IPOINT2 Points[1]; /* xy coordinates */
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} RenderScPolyline;
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/*** RenderScPolygon ***/
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typedef struct {
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short Opcode; /* 0x0404 */
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short Npts; /* MUST be 3 or 4 */
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long RcId; /* Rendering context Id */
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IPOINT2 Points[1]; /* Array of points */
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} RenderScPolygon;
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/*** SpanLine ***/
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typedef struct {
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short Opcode; /* 0x0204 */
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short Null;
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long RcId; /* Rendering context Id */
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long YPosition; /* Vertical screen position */
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long XStart; /* Start point (screen coords) */
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long XEnd; /* End point (screen coords) */
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long ZStart; /* Start Z value (screen coords) */
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long ZEnd; /* End Z value (screen coords) */
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COLOR3 RGBStart; /* Start RGB value */
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COLOR3 RGBEnd; /* End RGB value */
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} SpanLine;
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/* -------------------------------------------------------------------
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* 2D Opcodes
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* ------------------------------------------------------------------- */
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/*** Render2dMultiPolyline ***/
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typedef struct {
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short Opcode; /* 0x0602 */
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short Npts; /* Number of points */
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long RcId; /* Rendering context Id */
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IPOINT2 Data[1]; /* Data consisting of tag fields and xy coords */
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} Render2dMultiPolyline;
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/*** Render2dMultiPolyline32 ***/
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typedef struct {
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short Opcode; /* 0x0A02 */
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short Npts; /* Number of points */
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long RcId; /* Rendering context Id */
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IPOINT2_32 Data[1]; /* Data consisting of tag fields and xy coords */
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} Render2dMultiPolyline32;
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/*** Render2dPolygon ***/
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typedef struct {
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short Opcode; /* 0x0302 */
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short Npts; /* MUST be 3 or 4 */
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long RcId; /* Rendering context Id */
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IPOINT2 Points[1]; /* Array of points */
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} Render2dPolygon;
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/*** Render2dPolygon32 ***/
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typedef struct {
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short Opcode; /* 0x0902 */
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short Npts; /* MUST be 3 or 4 */
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long RcId; /* Rendering context Id */
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IPOINT2_32 Data[1]; /* Array of points */
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} Render2dPolygon32;
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/*** Set2dViewport ***/
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typedef struct {
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short Opcode; /* 0x0002 */
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short Null;
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long RcId;
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IPOINT2 XMinYMin;
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IPOINT2 XMaxYMax;
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} Set2dViewport;
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/*** Set2dWindow ***/
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typedef struct {
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short Opcode; /* 0x0102 */
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short Null;
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long RcId;
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IPOINT2 XMinYMin; /* upper left hand corner of virtual window */
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IPOINT2 XMaxYMax; /* lower right hand corner of virtual window */
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} Set2dWindow;
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/*** Set2dWindow32 ***/
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typedef struct {
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short Opcode; /* 0x0702 */
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short Null;
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long RcId;
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IPOINT2_32 XMinYMin; /* upper left hand corner of virtual window */
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IPOINT2_32 XMaxYMax; /* lower right hand corner of virtual window */
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} Set2dWindow32;
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/* -------------------------------------------------------------------
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* 3D Opcodes
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* ------------------------------------------------------------------- */
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/*** ChangeMatrix ***/
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#define MW 0 /* Modeling to world coordinate matrix */
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#define WV 1 /* World to viewing coordinate matrix */
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#define VS 2 /* Viewing to screen coordinate matrix */
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#define MAT_REPLACE 0 /* Replace M=source */
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#define MAT_PREMULT 1 /* Pre-multiply M=source*M */
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#define MAT_POSTMULT 2 /* Post-multiply M=M*source */
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#define IEEE 0
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/* XG3 support declaration */
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#define DEVICE_DEPENDANT 1
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typedef struct {
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short Opcode; /* 0x0000 */
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short MatrixNo; /* MW, WV or VS */
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long RcId; /* index to target Rc */
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short Operation; /* 0=Replace, 1=Pre-mult, 2=Post-mult */
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short Mode; /* must be 0 = source in IEEE floating point */
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MATRIX4 Source;
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} ChangeMatrix;
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/*** RenderPolyline ***/
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typedef struct {
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short Opcode; /* 0x0103 */
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short LenVertexList; /* length of VertexList[] in longs */
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long RcId;
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POINT3 Points[1]; /* VertexPosition */
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} RenderPolyline;
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typedef struct {
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POINT3 VertexPosition; /* Vertex position */
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NORM3 OptVertexNormal; /* Optional vertex normal */
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} TileVertexList;
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typedef struct {
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IFLOAT VertexInfo; /* Which vertices are specified */
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NORM3 OptTileNormal; /* Optional tile normal */
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TileVertexList TileVertexLst[1];
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} TileList;
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/*** RenderPolyQuad ***/
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typedef struct {
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short Opcode; /* 0x0203 */
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short LenTileList; /* Length of TileList in longs */
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long RcId;
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TileList TileLst[1];
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} RenderPolyQuad;
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/*** RenderPolyTriangle ***/
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typedef struct {
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short Opcode; /* 0x0303 */
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short LenTileList; /* Length of tileList[] in longs */
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long RcId;
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TileList TileLst[1];
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} RenderPolyTriangle;
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/*** SetClip3D defines ***/
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#define CLIP_LEFT 0x01
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#define CLIP_TOP 0x02
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#define CLIP_RIGHT 0x04
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#define CLIP_BOTTOM 0x08
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#define CLIP_FRONT 0x10
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#define CLIP_BACK 0x20
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#define CLIP_ALL 0x3f
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typedef struct {
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short Opcode; /* 0x0400 */
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short Clip3DPlanes; /* see defines above */
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long RcId;
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} SetClip3D;
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/*** SetLightSources ***/
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typedef struct {
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short Opcode; /* 0x0700 */
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short LenLSDB; /* Length of LSDB[] in longs */
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long RcId;
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long LSDBId; /* buffer id for sxci to store LSDB */
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float LSDB[1]; /* light source description buffer data */
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} SetLightSources;
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/*** SetRenderData ***/
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#define RD_VERTEX_NORMAL (0x1 << 0)
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#define RD_TILE_NORMAL (0x1 << 8)
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typedef struct {
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short Opcode; /* 0x1000 */
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short Null;
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long RcId;
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long OptData; /* see defines above */
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NORM3 Reserved;
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COLOR3 Reserved1;
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NORM3 Reserved2;
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} SetRenderData;
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/*** SetRenderMode ***/
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#define WIREFRAME_NORMAL 0 /* Wireframe - special for AutoCAD */
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#define WIREFRAME_ACAD 0 /* Wireframe - special for AutoCAD */
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#define FLAT_EXTENDED 8 /* solves double lighting problem of mode 2,
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the view direction and viewing matrix
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must be correctly set */
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#define GOURAUD_EXTENDED 9 /* solves double lighting problem of mode 4,
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the view direction and viewing matrix
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must be correctly set */
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typedef struct {
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short Opcode; /* 0x0A00 */
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short RenderMode; /* see defines above */
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long RcId;
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} SetRenderMode;
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/*** SetSurfaceAttr ***/
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typedef struct {
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short Opcode; /* 0x1100 */
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short Null;
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long RcId;
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COLOR3 SurfEmission; /* Emission color */
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COLOR3 SurfAmbient; /* Ambient reflectivity constant */
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COLOR3 SurfDiffuse; /* Diffuse reflectivity constant */
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COLOR3 SurfSpecular; /* Specular reflectivity constant */
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IFLOAT SurfSpecExp; /* Specular reflectivity exponent */
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} SetSurfaceAttr;
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#define INFINITE_VIEWER 0
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#define LOCAL_VIEWER 1
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/*** SetViewer, formerly SetViewDirection ***/
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typedef struct {
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short Opcode; /* 0x0B00 */
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short ViewMode; /* mode = 0 infinite viewer */
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/* mode = 1 local viewer */
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long RcId;
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POINT3 ViewerPosition; /* Viewer position in world coords */
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NORM3 ViewerDirection; /* normalized direction */
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} SetViewer;
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/*** SetZBuffer ***/
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#define ZF_DISABLE ((short)0) /* Z buffering disabled */
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#define ZF_ENABLE ((short)1) /* Z buffering enabled */
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#define ZF_LESS ((long)0) /* NEVER replace intensity */
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#define ZF_LEQUAL ((long)1) /* LESS than or EQUAL */
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typedef struct {
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short Opcode; /* 0x0C00 */
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short ZMode; /* 0=disable, 1=enable */
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long RcId;
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long ZFunction; /* 0 = < compares */
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} SetZBuffer; /* 1 = <= compares */
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/* -------------------------------------------------------------------
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* For SXCI.DLL
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* ------------------------------------------------------------------- */
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#define SXCI_2D 2
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#define SXCI_3D 3
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#define ID_mtxAllocBuffer 1
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#define ID_mtxAllocCL 2
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#define ID_mtxAllocRC 3
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#define ID_mtxAllocLSDB 4
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#define ID_mtxFreeBuffer 5
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#define ID_mtxFreeCL 6
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#define ID_mtxFreeLSDB 7
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#define ID_mtxFreeRC 8
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#define ID_mtxPostBuffer 9
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#define ID_mtxSetCL 10
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#define ID_mtxBlendCL 11
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#define ID_mtxGetBlockSize 12
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#define ID_mtxScScBitBlt 13
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#define ID_mtxScMemBitBlt 14
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#define ID_mtxMemScBitBlt 15
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#define ID_mtxAllocHugeBuffer 16
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#define ID_mtxFreeHugeBuffer 17
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#define ID_CallCaddiInit 30
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#define ID_PassPoolMem 31
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|