1313 lines
50 KiB
C
1313 lines
50 KiB
C
/******************************************************************************\
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||
*
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* $Workfile: driver.h $
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*
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* Contains prototypes for the display driver.
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*
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* Copyright (c) 1992-1995 Microsoft Corporation
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* Copyright (c) 1996 Cirrus Logic, Inc.
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*
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*
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* $Log: S:/projects/drivers/ntsrc/display/driver.h_v $
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*
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* Rev 1.7 Apr 03 1997 15:38:48 unknown
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*
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*
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* Rev 1.6 28 Mar 1997 16:08:38 PLCHU
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*
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*
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* Rev 1.5 18 Dec 1996 13:44:08 PLCHU
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*
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*
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* Rev 1.4 Dec 13 1996 12:16:18 unknown
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*
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*
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* Rev 1.3 Nov 07 1996 16:43:40 unknown
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* Clean up CAPS flags
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*
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* Rev 1.1 Oct 10 1996 15:36:36 unknown
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*
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*
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* Rev 1.13 12 Aug 1996 16:47:58 frido
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* Added NT 3.5x/4.0 auto detection.
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*
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* Rev 1.12 08 Aug 1996 16:20:06 frido
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* Added vMmCopyBlt36.
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*
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* Rev 1.11 31 Jul 1996 15:43:42 frido
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* Added new brush caches.
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*
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* Rev 1.10 24 Jul 1996 14:38:24 frido
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* Added ulFontCacheID for font cache cleanup.
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*
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* Rev 1.9 24 Jul 1996 14:30:26 frido
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* Changed some structures for a new FONTCACHE chain.
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*
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* Rev 1.8 22 Jul 1996 20:45:48 frido
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* Added font cache.
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*
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* Rev 1.7 19 Jul 1996 01:00:00 frido
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* Added Dbg... declarations.
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*
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* Rev 1.6 15 Jul 1996 10:58:58 frido
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* Changed back to old DirectDraw structures.
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*
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* Rev 1.5 12 Jul 1996 17:45:38 frido
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* Change DirectDraw structures.
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*
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* Rev 1.4 10 Jul 1996 13:07:34 frido
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* Changed LineTo function.
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*
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* Rev 1.3 09 Jul 1996 17:58:30 frido
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* Added LineTo code.
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*
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* Rev 1.2 03 Jul 1996 13:44:36 frido
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* Fixed a typo.
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*
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* Rev 1.1 03 Jul 1996 13:38:54 frido
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* Added DirectDraw support.
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*
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* sge01 10-23-96 Add 5446BE flag
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*
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* chu01 12-16-96 Enable color correction
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*
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* myf0 : 08-19-96 added 85hz supported
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* myf1 : 08-20-96 supported panning scrolling
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* myf2 : 08-20-96 : fixed hardware save/restore state bug for matterhorn
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* myf3 : 09-01-96 : Added IOCTL_CIRRUS_PRIVATE_BIOS_CALL for TV supported
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* myf4 : 09-01-96 : patch Viking BIOS bug, PDR #4287, begin
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* myf5 : 09-01-96 : Fixed PDR #4365 keep all default refresh rate
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* myf6 : 09-17-96 : Merged Desktop SRC100<30>1 & MINI10<31>2
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* myf7 : 09-19-96 : Fixed exclude 60Hz refresh rate selected
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* myf8 :*09-21-96*: May be need change CheckandUpdateDDC2BMonitor --keystring[]
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* myf9 : 09-21-96 : 8x6 panel in 6x4x256 mode, cursor can't move to bottom scrn
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* ms0809:09-25-96 : fixed dstn panel icon corrupted
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* ms923 :09-25-96 : merge MS-923 Disp.zip code
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* myf10 :09-26-96 : Fixed DSTN reserved half-frame buffer bug.
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* myf11 :09-26-96 : Fixed 755x CE chip HW bug, access ramdac before disable HW
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* icons and cursor
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* myf12 :10-01-96 : Supported Hot Key switch display
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* myf13 :10-05-96 : Fixed /w panning scrolling, vertical expension on bug
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* myf14 :10-15-96 : Fixed PDR#6917, 6x4 panel can't panning scrolling for 754x
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* myf15 :10-16-96 : Fixed disable memory mapped IO for 754x, 755x
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* myf16 :10-22-96 : Fixed PDR #6933,panel type set different demo board setting
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* tao1 : 10-21-96 : added direct draw support for 7555.
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* pat04: 12-20-96 : Supported NT3.51 software cursor with panning scrolling
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* myf33 :03-21-97 : Support TV ON/OFF
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*
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\******************************************************************************/
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//////////////////////////////////////////////////////////////////////
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// Warning: The following defines are for private use only. They
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// should only be used in such a fashion that when defined as 0,
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// all code specific to punting is optimized out completely.
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#define DRIVER_PUNT_ALL 0
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#define DRIVER_PUNT_LINES 0
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#define DRIVER_PUNT_BLT 0
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#define DRIVER_PUNT_STRETCH 0
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#define DRIVER_PUNT_PTR 1
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#define DRIVER_PUNT_BRUSH 0
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// myf1 09-01-96
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//myf17 #define PANNING_SCROLL //myf1
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//////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////
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// Put all the conditional-compile constants here. There had better
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// not be many!
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// Some Mips machines have bus problems that prevent GDI from being able
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// to draw on the frame buffer. The DIRECT_ACCESS() macro is used to
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// determine if we are running on one of these machines. Also, we map
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// video memory as sparse on the ALPHA, so we need to control access to
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// the framebuffer through the READ/WRITE_REGISTER macros.
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#if defined(_ALPHA_)
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#define DIRECT_ACCESS(ppdev) FALSE
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#else
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#define DIRECT_ACCESS(ppdev) TRUE
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#endif
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#define BANKING TRUE //ms923
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#define HOST_XFERS_DISABLED(ppdev) (ppdev->pulXfer == NULL)
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// Useful for visualizing the 2-d heap:
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#define DEBUG_HEAP FALSE
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//////////////////////////////////////////////////////////////////////
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// Miscellaneous shared stuff
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#if (_WIN32_WINNT < 0x0400)
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// NT 3.51
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#define DLL_NAME L"cirrus35" // Name of the DLL in UNICODE
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#define NT_VERSION 0x0351
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#define ALLOC(c) LocalAlloc(LPTR, c)
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#define FREE(ptr) LocalFree(ptr)
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#define IOCONTROL(h, ctrl, in, cin, out, cout, c) \
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(DeviceIoControl(h, ctrl, in, cin, out, cout, c, NULL) == TRUE)
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#else
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// NT 4.0
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#define DLL_NAME L"cirrus" // Name of the DLL in UNICODE
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#define NT_VERSION 0x0400
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#define ALLOC(c) EngAllocMem(FL_ZERO_MEMORY, c, ALLOC_TAG)
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#define FREE(ptr) EngFreeMem(ptr)
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#define IOCONTROL(h, ctrl, in, cin, out, cout, c) \
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(EngDeviceIoControl(h, ctrl, in, cin, out, cout, c) == ERROR_SUCCESS)
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#endif
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// Default values if not yet defined.
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#ifndef GDI_DRIVER_VERSION
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#define GDI_DRIVER_VERSION 0x3500
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#endif
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#ifndef VIDEO_MODE_MAP_MEM_LINEAR
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#define VIDEO_MODE_MAP_MEM_LINEAR 0x40000000
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#endif
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#define STANDARD_PERF_PREFIX "Cirrus [perf]: " // All perf output is prefixed
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// by this string
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#define STANDARD_DEBUG_PREFIX "Cirrus: " // All debug output is prefixed
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// by this string
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#define ALLOC_TAG ' lcD' // Dcl
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// Four byte tag (characters in
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// reverse order) used for memory
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// allocations
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#define CLIP_LIMIT 50 // We'll be taking 800 bytes of stack space
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#define DRIVER_EXTRA_SIZE 0 // Size of the DriverExtra information in the
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// DEVMODE structure
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#define TMP_BUFFER_SIZE 8192 // Size in bytes of 'pvTmpBuffer'. Has to
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// be at least enough to store an entire
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// scan line (i.e., 6400 for 1600x1200x32).
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typedef struct _CLIPENUM {
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LONG c;
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RECTL arcl[CLIP_LIMIT]; // Space for enumerating complex clipping
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} CLIPENUM; /* ce, pce */
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////////////////////////////////////////////////////////////////////////////////
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// D R I V E R C A P A B I L I T I E S //
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////////////////////////////////////////////////////////////////////////////////
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#if (NT_VERSION < 0x0400)
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#define DIRECTDRAW 0 // DirectDraw not supported in NT 3.5x
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#define LINETO 0 // DrvLineTo not supported in NT 3.5x
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#else
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#define DIRECTDRAW 1 // DirectDraw supported in NT 4.0
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#define LINETO 0 // DrvLineTo not supported in NT 4.0
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#endif
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typedef struct _PDEV PDEV; // Handy forward declaration
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//////////////////////////////////////////////////////////////////////
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// Text stuff
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#if 1 // Font cache.
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#define MAX_GLYPHS 256 // Maximum number of glyphs per font.
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#define FONT_ALLOC_X 128 // X allocation per font block in bytes.
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#define FONT_ALLOC_Y 32 // Maximum height of font.
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typedef struct _OH OH;
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typedef struct _FONTMEMORY FONTMEMORY;
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typedef struct _FONTCACHE FONTCACHE;
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typedef struct _FONTMEMORY {
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OH* poh; // Pointer to allocated memory block.
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LONG x; // Last x of allocation.
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LONG cx, cy; // Size of allocation in bytes.
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LONG xy; // Linear address of current line.
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FONTMEMORY* pfmNext; // Pointer to next allocated memory block.
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} FONTMEMORY;
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#define GLYPH_UNCACHEABLE -1
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#define GLYPH_EMPTY -2
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typedef struct _GLYPHCACHE {
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BYTE* pjGlyph; // Linear address of glyph.
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// If pjPos == NULL then glyph has not yet been cached.
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POINTL ptlOrigin; // Origin of glyph.
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SIZEL sizlBytes; // Adjusted size of glyph.
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SIZEL sizlPixels; // Size of glyph.
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// If sizlSize.cy == -1 then glyph if uncacheable.
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// If sizlSize.cy == -2 then glyph is empty.
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LONG lDelta; // Width of glyph on bytes.
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} GLYPHCACHE;
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typedef struct _FONTCACHE {
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PDEV* ppdev; // Pointer to PDEV structure.
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FONTMEMORY* pfm; // Pointer to first FONTMEMORY structure.
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LONG cWidth; // Width of allocation in pixels.
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LONG cHeight; // Height of allocation in pixels.
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ULONG ulFontCacheID; // Font cache ID.
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FONTOBJ* pfo; // Pointer to FONT object for this cache.
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FONTCACHE* pfcPrev; // Pointer to previous FONTCACHE structure.
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FONTCACHE* pfcNext; // Pointer to next FONTCACHE structure.
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GLYPHCACHE aGlyphs[MAX_GLYPHS]; // Array of cached glyphs.
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} FONTCACHE;
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typedef struct _XLATECOLORS { // Specifies foreground and background
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ULONG iBackColor; // colours for faking a 1bpp XLATEOBJ
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ULONG iForeColor;
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} XLATECOLORS; /* xlc, pxlc */
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BOOL bEnableText(PDEV*);
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VOID vDisableText(PDEV*);
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VOID vAssertModeText(PDEV*, BOOL);
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VOID vClearMemDword(ULONG*, ULONG);
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LONG cGetGlyphSize(GLYPHBITS*, POINTL*, SIZEL*);
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LONG lAllocateGlyph(FONTCACHE*, GLYPHBITS*, GLYPHCACHE*);
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BYTE* pjAllocateFontCache(FONTCACHE*, LONG);
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BOOL bFontCache(PDEV*, STROBJ*, FONTOBJ*, CLIPOBJ*, RECTL*, BRUSHOBJ*,
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BRUSHOBJ*);
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VOID vDrawGlyph(PDEV*, GLYPHBITS*, POINTL);
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VOID vClipGlyph(PDEV*, GLYPHBITS*, POINTL, RECTL*, ULONG);
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#if 1 // D5480
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VOID vMmGlyphOut(PDEV*, FONTCACHE*, STROBJ*, ULONG);
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VOID vMmGlyphOutClip(PDEV*, FONTCACHE*, STROBJ*, RECTL*, ULONG);
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VOID vMmGlyphOut80(PDEV*, FONTCACHE*, STROBJ*, ULONG);
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VOID vMmGlyphOutClip80(PDEV*, FONTCACHE*, STROBJ*, RECTL*, ULONG);
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#endif // endif D5480
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#endif
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//////////////////////////////////////////////////////////////////////
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// Dither stuff
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// Describes a single colour tetrahedron vertex for dithering:
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typedef struct _VERTEX_DATA {
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ULONG ulCount; // Number of pixels in this vertex
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ULONG ulVertex; // Vertex number
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} VERTEX_DATA; /* vd, pv */
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VERTEX_DATA* vComputeSubspaces(ULONG, VERTEX_DATA*);
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VOID vDitherColor(ULONG*, VERTEX_DATA*, VERTEX_DATA*, ULONG);
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VOID vDitherColorToVideoMemory(ULONG*, VERTEX_DATA*, VERTEX_DATA*, ULONG);
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//////////////////////////////////////////////////////////////////////
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// Brush stuff
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// 'Fast' brushes are used when we have hardware pattern capability:
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#define FAST_BRUSH_COUNT 16 // Total number of non-hardware brushes
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// cached off-screen
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#define FAST_BRUSH_DIMENSION 8 // Every off-screen brush cache entry
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// is 8 pels in both dimensions
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#define FAST_BRUSH_ALLOCATION 8 // We have to align ourselves, so this is
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// the dimension of each brush allocation
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// Common to both implementations:
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#define RBRUSH_2COLOR 1 // For RBRUSH flags
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#if 1 // New brush cache.
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#define RBRUSH_PATTERN 0 // Colored brush.
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#define RBRUSH_MONOCHROME 1 // Monochrome brush.
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#define RBRUSH_DITHER 2 // Dithered brush.
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#define RBRUSH_XLATE 3 // 16-color translated brush.
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#endif
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#define TOTAL_BRUSH_COUNT FAST_BRUSH_COUNT
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// This is the maximum number of brushes
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// we can possibly have cached off-screen
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#define TOTAL_BRUSH_SIZE 64 // We'll only ever handle 8x8 patterns,
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// and this is the number of pels
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#define BRUSH_TILE_FACTOR 4 // 2x2 tiled patterns require 4x the space
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typedef struct _BRUSHENTRY BRUSHENTRY;
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// NOTE: Changes to the RBRUSH or BRUSHENTRY structures must be reflected
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// in strucs.inc!
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typedef struct _RBRUSH {
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FLONG fl; // Type flags
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ULONG ulForeColor; // Foreground colour if 1bpp
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ULONG ulBackColor; // Background colour if 1bpp
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POINTL ptlBrushOrg; // Brush origin of cached pattern. Initial
|
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// value should be -1
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BRUSHENTRY* pbe; // Points to brush-entry that keeps track
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// of the cached off-screen brush bits
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#if 1 // New brush cache.
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ULONG ulUniq; // Unique value for cached brushes.
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ULONG ulSlot; // Offset to cache slot (PDEV relative).
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ULONG ulBrush; // Offset to off-screen brush.
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LONG cjBytes; // Number of bytes in pattern.
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#endif
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ULONG aulPattern[0]; // Open-ended array for keeping copy of the
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// Don't put anything // actual pattern bits in case the brush
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// after here, or // origin changes, or someone else steals
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// you'll be sorry! // our brush entry (declared as a ULONG
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// for proper dword alignment)
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} RBRUSH; /* rb, prb */
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typedef struct _BRUSHENTRY {
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RBRUSH* prbVerify; // We never dereference this pointer to
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// find a brush realization; it is only
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// ever used in a compare to verify
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// that for a given realized brush, our
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// off-screen brush entry is still valid.
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LONG x; // x-position of cached pattern
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LONG y; // y-position of cached pattern
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LONG xy; // offset of cached pattern
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} BRUSHENTRY; /* be, pbe */
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typedef union _RBRUSH_COLOR {
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RBRUSH* prb;
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ULONG iSolidColor;
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||
} RBRUSH_COLOR; /* rbc, prbc */
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BOOL bEnableBrushCache(PDEV*);
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VOID vDisableBrushCache(PDEV*);
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VOID vAssertModeBrushCache(PDEV*, BOOL);
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#if 1 // New brush cache.
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#define NUM_DITHERS 8
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||
#define NUM_PATTERNS 8
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||
#define NUM_MONOCHROMES 20
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||
|
||
typedef struct _DITHERCACHE {
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||
ULONG ulBrush; // Offset to off-screen brush.
|
||
ULONG ulColor; // Logical color.
|
||
} DITHERCACHE;
|
||
|
||
typedef struct _PATTERNCACHE {
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||
ULONG ulBrush; // Offset to off-screen brush.
|
||
RBRUSH* prbUniq; // Pointer to realized brush.
|
||
} PATTERNCACHE;
|
||
|
||
typedef struct _MONOCACHE {
|
||
ULONG ulBrush; // Offset to off-screen brush cache.
|
||
ULONG ulUniq; // Unique counter for brush.
|
||
ULONG ulBackColor; // Background color for 24-bpp.
|
||
ULONG ulForeColor; // Foreground color for 24-bpp.
|
||
ULONG aulPattern[2]; // Monochrome pattern.
|
||
} MONOCACHE;
|
||
|
||
BOOL bCacheDither(PDEV*, RBRUSH*);
|
||
BOOL bCachePattern(PDEV*, RBRUSH*);
|
||
BOOL bCacheMonochrome(PDEV*, RBRUSH*);
|
||
#endif
|
||
|
||
//////////////////////////////////////////////////////////////////////
|
||
// Stretch stuff
|
||
|
||
typedef struct _STR_BLT {
|
||
PDEV* ppdev;
|
||
PBYTE pjSrcScan;
|
||
LONG lDeltaSrc;
|
||
LONG XSrcStart;
|
||
PBYTE pjDstScan;
|
||
LONG lDeltaDst;
|
||
LONG XDstStart;
|
||
LONG XDstEnd;
|
||
LONG YDstStart;
|
||
LONG YDstCount;
|
||
ULONG ulXDstToSrcIntCeil;
|
||
ULONG ulXDstToSrcFracCeil;
|
||
ULONG ulYDstToSrcIntCeil;
|
||
ULONG ulYDstToSrcFracCeil;
|
||
ULONG ulXFracAccumulator;
|
||
ULONG ulYFracAccumulator;
|
||
} STR_BLT;
|
||
|
||
typedef VOID (*PFN_DIRSTRETCH)(STR_BLT*);
|
||
|
||
VOID vDirectStretch8Narrow(STR_BLT*);
|
||
VOID vDirectStretch8(STR_BLT*);
|
||
VOID vDirectStretch16(STR_BLT*);
|
||
VOID vDirectStretch24(STR_BLT*);
|
||
VOID vDirectStretch32(STR_BLT*);
|
||
|
||
#if 1 // D5480 chu01
|
||
VOID vDirectStretch8_80(STR_BLT*) ;
|
||
VOID vDirectStretch16_80(STR_BLT*) ;
|
||
VOID vDirectStretch24_80(STR_BLT*) ;
|
||
#endif // D5480 chu01
|
||
|
||
/////////////////////////////////////////////////////////////////////////
|
||
// Heap stuff
|
||
|
||
typedef enum {
|
||
OFL_INUSE = 1, // The device bitmap is no longer located in
|
||
// off-screen memory; it's been converted to
|
||
// a DIB
|
||
OFL_AVAILABLE = 2, // Space is in-use
|
||
OFL_PERMANENT = 4 // Space is available
|
||
} OHFLAGS; // Space is permanently allocated; never free it
|
||
|
||
typedef struct _DSURF DSURF;
|
||
typedef struct _OH OH;
|
||
typedef struct _OH
|
||
{
|
||
OHFLAGS ofl; // OH_ flags
|
||
LONG x; // x-coordinate of left edge of allocation
|
||
LONG y; // y-coordinate of top edge of allocation
|
||
LONG xy; // offset to top left corner of allocation
|
||
LONG cx; // Width in pixels of allocation
|
||
LONG cy; // Height in pixels of allocation
|
||
OH* pohNext; // When OFL_AVAILABLE, points to the next free node,
|
||
// in ascending cxcy value. This is kept as a
|
||
// circular doubly-linked list with a sentinel
|
||
// at the end.
|
||
// When OFL_INUSE, points to the next most recently
|
||
// blitted allocation. This is kept as a circular
|
||
// doubly-linked list so that the list can be
|
||
// quickly be updated on every blt.
|
||
OH* pohPrev; // Opposite of 'pohNext'
|
||
ULONG cxcy; // Width and height in a dword for searching
|
||
OH* pohLeft; // Adjacent allocation when in-use or available
|
||
OH* pohUp;
|
||
OH* pohRight;
|
||
OH* pohDown;
|
||
DSURF* pdsurf; // Points to our DSURF structure
|
||
VOID* pvScan0; // Points to start of first scan-line
|
||
}; /* oh, poh */
|
||
|
||
// This is the smallest structure used for memory allocations:
|
||
|
||
typedef struct _OHALLOC OHALLOC;
|
||
typedef struct _OHALLOC
|
||
{
|
||
OHALLOC* pohaNext;
|
||
OH aoh[1];
|
||
} OHALLOC; /* oha, poha */
|
||
|
||
typedef struct _HEAP
|
||
{
|
||
LONG cxMax; // Largest possible free space by area
|
||
LONG cyMax;
|
||
OH ohAvailable; // Head of available list (pohNext points to
|
||
// smallest available rectangle, pohPrev
|
||
// points to largest available rectangle,
|
||
// sorted by cxcy)
|
||
OH ohDfb; // Head of the list of all DFBs currently in
|
||
// offscreen memory that are eligible to be
|
||
// tossed out of the heap (pohNext points to
|
||
// the most recently blitted; pohPrev points
|
||
// to least recently blitted)
|
||
OH* pohFreeList; // List of OH node data structures available
|
||
OHALLOC* pohaChain; // Chain of allocations
|
||
} HEAP; /* heap, pheap */
|
||
|
||
typedef enum {
|
||
DT_SCREEN, // Surface is kept in screen memory
|
||
DT_DIB // Surface is kept as a DIB
|
||
} DSURFTYPE; /* dt, pdt */
|
||
|
||
typedef struct _DSURF
|
||
{
|
||
DSURFTYPE dt; // DSURF status (whether off-screen or in a DIB)
|
||
SIZEL sizl; // Size of the original bitmap (could be smaller
|
||
// than poh->sizl)
|
||
PDEV* ppdev; // Need this for deleting the bitmap
|
||
union {
|
||
OH* poh; // If DT_SCREEN, points to off-screen heap node
|
||
SURFOBJ* pso; // If DT_DIB, points to locked GDI surface
|
||
};
|
||
|
||
// The following are used for DT_DIB only...
|
||
|
||
ULONG cBlt; // Counts down the number of blts necessary at
|
||
// the current uniqueness before we'll consider
|
||
// putting the DIB back into off-screen memory
|
||
ULONG iUniq; // Tells us whether there have been any heap
|
||
// 'free's since the last time we looked at
|
||
// this DIB
|
||
|
||
} DSURF; /* dsurf, pdsurf */
|
||
|
||
// GDI expects dword alignment for any bitmaps on which it is expected
|
||
// to draw. Since we occasionally ask GDI to draw directly on our off-
|
||
// screen bitmaps, this means that any off-screen bitmaps must be dword
|
||
// aligned in the frame buffer. We enforce this merely by ensuring that
|
||
// all off-screen bitmaps are four-pel aligned (we may waste a couple of
|
||
// pixels at the higher colour depths):
|
||
|
||
#define HEAP_X_ALIGNMENT 8
|
||
|
||
// Number of blts necessary before we'll consider putting a DIB DFB back
|
||
// into off-screen memory:
|
||
|
||
#define HEAP_COUNT_DOWN 6
|
||
|
||
// Flags for 'pohAllocate':
|
||
|
||
typedef enum {
|
||
FLOH_ONLY_IF_ROOM = 0x00000001, // Don't kick stuff out of off-
|
||
// screen memory to make room
|
||
} FLOH;
|
||
|
||
BOOL bEnableOffscreenHeap(PDEV*);
|
||
VOID vDisableOffscreenHeap(PDEV*);
|
||
BOOL bAssertModeOffscreenHeap(PDEV*, BOOL);
|
||
|
||
OH* pohMoveOffscreenDfbToDib(PDEV*, OH*);
|
||
BOOL bMoveDibToOffscreenDfbIfRoom(PDEV*, DSURF*);
|
||
OH* pohAllocatePermanent(PDEV*, LONG, LONG);
|
||
BOOL bMoveAllDfbsFromOffscreenToDibs(PDEV* ppdev);
|
||
OH* pohAllocate(PDEV*, LONG, LONG, FLOH);
|
||
OH* pohFree(PDEV*, OH*);
|
||
VOID vCalculateMaximum(PDEV*);
|
||
|
||
/////////////////////////////////////////////////////////////////////////
|
||
// Bank manager stuff
|
||
|
||
#define BANK_DATA_SIZE 80 // Number of bytes to allocate for the
|
||
// miniport down-loaded bank code working
|
||
// space
|
||
|
||
typedef struct _BANK
|
||
{
|
||
// Private data:
|
||
|
||
RECTL rclDraw; // Rectangle describing the remaining undrawn
|
||
// portion of the drawing operation
|
||
RECTL rclSaveBounds; // Saved from original CLIPOBJ for restoration
|
||
BYTE iSaveDComplexity; // Saved from original CLIPOBJ for restoration
|
||
BYTE fjSaveOptions; // Saved from original CLIPOBJ for restoration
|
||
LONG iBank; // Current bank
|
||
PDEV* ppdev; // Saved copy
|
||
|
||
// Public data:
|
||
|
||
SURFOBJ* pso; // Surface wrapped around the bank. Has to be
|
||
// passed as the surface in any banked call-
|
||
// back.
|
||
CLIPOBJ* pco; // Clip object that is the intersection of the
|
||
// original clip object with the bounds of the
|
||
// current bank. Has to be passed as the clip
|
||
// object in any banked call-back.
|
||
|
||
} BANK; /* bnk, pbnk */
|
||
|
||
typedef enum {
|
||
BANK_OFF = 0, // We've finished using the memory aperture
|
||
BANK_ON, // We're about to use the memory aperture
|
||
BANK_DISABLE, // We're about to enter full-screen; shut down banking
|
||
BANK_ENABLE, // We've exited full-screen; re-enable banking
|
||
|
||
} BANK_MODE; /* bankm, pbankm */
|
||
|
||
typedef VOID (FNBANKMAP)(PDEV*, LONG);
|
||
typedef VOID (FNBANKSELECTMODE)(PDEV*, BANK_MODE);
|
||
typedef VOID (FNBANKINITIALIZE)(PDEV*, BOOL);
|
||
typedef BOOL (FNBANKCOMPUTE)(PDEV*, RECTL*, RECTL*, LONG*, LONG*);
|
||
|
||
VOID vBankStart(PDEV*, RECTL*, CLIPOBJ*, BANK*);
|
||
BOOL bBankEnum(BANK*);
|
||
|
||
FNBANKCOMPUTE bBankComputeNonPower2;
|
||
FNBANKCOMPUTE bBankComputePower2;
|
||
|
||
BOOL bEnableBanking(PDEV*);
|
||
VOID vDisableBanking(PDEV*);
|
||
VOID vAssertModeBanking(PDEV*, BOOL);
|
||
|
||
/////////////////////////////////////////////////////////////////////////
|
||
// Pointer stuff
|
||
|
||
typedef VOID (FNSHOWPOINTER)(VOID*, BOOL);
|
||
typedef VOID (FNMOVEPOINTER)(VOID*, LONG, LONG);
|
||
typedef BOOL (FNSETPOINTERSHAPE)(VOID*, LONG, LONG, LONG, LONG, LONG, LONG, BYTE*);
|
||
typedef VOID (FNENABLEPOINTER)(VOID*, BOOL);
|
||
|
||
BOOL bEnablePointer(PDEV*);
|
||
VOID vDisablePointer(PDEV*);
|
||
VOID vAssertModePointer(PDEV*, BOOL);
|
||
VOID vAssertHWiconcursor(PDEV*, BOOL); //myf11
|
||
|
||
UCHAR HWcur, HWicon0, HWicon1, HWicon2, HWicon3; //myf11
|
||
|
||
/////////////////////////////////////////////////////////////////////////
|
||
// Palette stuff
|
||
|
||
BOOL bEnablePalette(PDEV*);
|
||
VOID vDisablePalette(PDEV*);
|
||
VOID vAssertModePalette(PDEV*, BOOL);
|
||
|
||
BOOL bInitializePalette(PDEV*, DEVINFO*);
|
||
VOID vUninitializePalette(PDEV*);
|
||
|
||
#define MAX_CLUT_SIZE (sizeof(VIDEO_CLUT) + (sizeof(ULONG) * 256))
|
||
|
||
#if DIRECTDRAW
|
||
//////////////////////////////////////////////////////////////////////
|
||
// DirectDraw stuff
|
||
|
||
#define ROUND_UP_TO_64K(x) (((ULONG)(x) + 0xFFFF) & ~0xFFFF)
|
||
|
||
typedef struct _FLIPRECORD
|
||
{
|
||
FLATPTR fpFlipFrom; // Surface we last flipped from
|
||
LONGLONG liFlipTime; // Time at which last flip occured
|
||
LONGLONG liFlipDuration; // Precise amount of time it takes from
|
||
// vblank to vblank
|
||
BOOL bFlipFlag; // True if we think a flip is still
|
||
// pending
|
||
BOOL bHaveEverCrossedVBlank; // True if we noticed that we switched
|
||
// from inactive to vblank
|
||
BOOL bWasEverInDisplay; // True is we ever noticed that we were
|
||
// inactive
|
||
// crus
|
||
DWORD dwFlipScanLine;
|
||
} FLIPRECORD;
|
||
|
||
BOOL bEnableDirectDraw(PDEV*);
|
||
VOID vDisableDirectDraw(PDEV*);
|
||
VOID vAssertModeDirectDraw(PDEV*, BOOL);
|
||
#endif
|
||
|
||
//////////////////////////////////////////////////////////////////////
|
||
// Low-level blt function prototypes
|
||
|
||
typedef VOID (FNFILL)(PDEV*, LONG, RECTL*, ROP4, RBRUSH_COLOR, POINTL*);
|
||
typedef VOID (FNXFER)(PDEV*, LONG, RECTL*, ROP4, SURFOBJ*, POINTL*,
|
||
RECTL*, XLATEOBJ*);
|
||
typedef VOID (FNCOPY)(PDEV*, LONG, RECTL*, ROP4, POINTL*, RECTL*);
|
||
typedef VOID (FNFASTPATREALIZE)(PDEV*, RBRUSH*);
|
||
typedef VOID (FNBITS)(PDEV*, SURFOBJ*, RECTL*, POINTL*);
|
||
typedef BOOL (FNFASTFILL)(PDEV*, LONG, POINTFIX*, ULONG, ULONG, RBRUSH*,
|
||
POINTL*, RECTL*);
|
||
#if LINETO
|
||
typedef BOOL (FNLINETO)(PDEV*, LONG, LONG, LONG, LONG, ULONG, MIX, ULONG);
|
||
#endif
|
||
#if 1 // D5480
|
||
typedef VOID (FNGLYPHOUT)(PDEV*, FONTCACHE*, STROBJ*, ULONG);
|
||
typedef VOID (FNGLYPHOUTCLIP)(PDEV*, FONTCACHE*, STROBJ*, RECTL*, ULONG);
|
||
#endif // endif D5480
|
||
#if 1 // OVERLAY #sge
|
||
#if (_WIN32_WINNT >= 0x0400) //myf33
|
||
typedef VOID (FNREGINITVIDEO)(PDEV* ppdev, PDD_SURFACE_LOCAL lpSurface);
|
||
typedef VOID (FNREGMOVEVIDEO)(PDEV* ppdev, PDD_SURFACE_LOCAL lpSurface);
|
||
typedef BOOL (FNBANDWIDTHEQ)(PDEV* ppdev, WORD wVideoDepth, LPRECTL lpSrc, LPRECTL lpDest, DWORD dwFlags);
|
||
typedef VOID (FNDISABLEOVERLAY)(PDEV* ppdev);
|
||
typedef VOID (FNCLEARALTFIFO)(PDEV* ppdev);
|
||
#endif
|
||
#endif
|
||
|
||
FNFILL vIoFillPat;
|
||
FNFILL vIoFillSolid;
|
||
FNXFER vIoXfer1bpp;
|
||
FNXFER vIoXfer4bpp;
|
||
FNXFER vIoXferNative;
|
||
FNCOPY vIoCopyBlt;
|
||
FNFASTPATREALIZE vIoFastPatRealize;
|
||
#if LINETO
|
||
FNLINETO bIoLineTo;
|
||
#endif
|
||
|
||
FNFILL vMmFillPat;
|
||
FNFILL vMmFillSolid;
|
||
#if 1 // New pattern blt routines.
|
||
FNFILL vMmFillPat36;
|
||
FNFILL vMmFillSolid36;
|
||
FNCOPY vMmCopyBlt36;
|
||
#endif
|
||
FNXFER vMmXfer1bpp;
|
||
FNXFER vMmXfer4bpp;
|
||
FNXFER vMmXferNative;
|
||
FNCOPY vMmCopyBlt;
|
||
FNFASTPATREALIZE vMmFastPatRealize;
|
||
#if LINETO
|
||
FNLINETO bMmLineTo;
|
||
#endif
|
||
|
||
FNFASTFILL bFastFill;
|
||
|
||
FNXFER vXferNativeSrccopy;
|
||
FNXFER vXferScreenTo1bpp;
|
||
FNBITS vPutBits;
|
||
FNBITS vGetBits;
|
||
FNBITS vPutBitsLinear;
|
||
FNBITS vGetBitsLinear;
|
||
#if 1 // D5480
|
||
FNGLYPHOUT vMmGlyphOut;
|
||
FNGLYPHOUT vMmGlyphOut80;
|
||
FNGLYPHOUTCLIP vMmGlyphOutClip;
|
||
FNGLYPHOUTCLIP vMmGlyphOutClip80;
|
||
FNFILL vMmFillSolid80;
|
||
FNFILL vMmFillPat80;
|
||
FNCOPY vMmCopyBlt80;
|
||
FNXFER vMmXfer1bpp80;
|
||
FNXFER vMmXferNative80;
|
||
#endif // endif D5480
|
||
|
||
VOID vPutBits(PDEV*, SURFOBJ*, RECTL*, POINTL*);
|
||
VOID vGetBits(PDEV*, SURFOBJ*, RECTL*, POINTL*);
|
||
VOID vGetBitsLinear(PDEV*, SURFOBJ*, RECTL*, POINTL*);
|
||
VOID vIoSlowPatRealize(PDEV*, RBRUSH*, BOOL);
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Capabilities flags
|
||
//
|
||
// These are private flags passed to us from the video miniport. They
|
||
// come from the 'DriverSpecificAttributeFlags' field of the
|
||
// 'VIDEO_MODE_INFORMATION' structure (found in 'ntddvdeo.h') passed
|
||
// to us via an 'VIDEO_QUERY_AVAIL_MODES' or 'VIDEO_QUERY_CURRENT_MODE'
|
||
// IOCTL.
|
||
//
|
||
// NOTE: These definitions must match those in the video miniport
|
||
|
||
#define CAPS_NO_HOST_XFER 0x00000002 // Do not use host xfers to
|
||
// the blt engine.
|
||
#define CAPS_SW_POINTER 0x00000004 // Use software pointer.
|
||
#define CAPS_TRUE_COLOR 0x00000008 // Set upper color registers.
|
||
#define CAPS_MM_IO 0x00000010 // Use memory mapped IO.
|
||
#define CAPS_BLT_SUPPORT 0x00000020 // BLTs are supported
|
||
#define CAPS_IS_542x 0x00000040 // This is a 542x
|
||
#define CAPS_AUTOSTART 0x00000080 // Autostart feature support.
|
||
#define CAPS_CURSOR_VERT_EXP 0x00000100 // Flag set if 8x6 panel,
|
||
#define CAPS_DSTN_PANEL 0x00000200 // DSTN panel in use, ms0809
|
||
#define CAPS_VIDEO 0x00000400 // Video support.
|
||
#define CAPS_SECOND_APERTURE 0x00000800 // Second aperture support.
|
||
#define CAPS_COMMAND_LIST 0x00001000 // Command List support.
|
||
#define CAPS_GAMMA_CORRECT 0x00002000 // Color correction.
|
||
#define CAPS_VGA_PANEL 0x00004000 // use 6x4 VGA PANEL.
|
||
#define CAPS_SVGA_PANEL 0x00008000 // use 8x6 SVGA PANEL.
|
||
#define CAPS_XGA_PANEL 0x00010000 // use 10x7 XGA PANEL.
|
||
#define CAPS_PANNING 0x00020000 // Panning scrolling supported.
|
||
#define CAPS_TV_ON 0x00040000 // TV turn on supported., myf33
|
||
#define CAPS_TRANSPARENCY 0x00080000 // Transparency is supported
|
||
#define CAPS_ENGINEMANAGED 0x00100000 // Engine managed surface
|
||
//myf16, end
|
||
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Status flags
|
||
|
||
typedef enum {
|
||
STAT_GLYPH_CACHE = 0x0001, // Glyph cache successfully allocated
|
||
STAT_BRUSH_CACHE = 0x0002, // Brush cache successfully allocated
|
||
#if 1 // New status flags.
|
||
STAT_DIRECTDRAW = 0x0004, // DirectDraw is enabled.
|
||
STAT_FONT_CACHE = 0x0008, // Font cache is available.
|
||
STAT_DITHER_CACHE = 0x0010, // Dither cache is available.
|
||
STAT_PATTERN_CACHE = 0x0020, // Pattern cache is available.
|
||
STAT_MONOCHROME_CACHE = 0x0040, // Monochrome cache is available.
|
||
// crus
|
||
STAT_STREAMS_ENABLED = 0x0080 // Overlay support
|
||
#endif
|
||
} STATUS;
|
||
|
||
// crus
|
||
#if 1 // OVERLAY #sge
|
||
#define MAX_STRETCH_SIZE 1024
|
||
typedef struct
|
||
{
|
||
RECTL rDest;
|
||
RECTL rSrc;
|
||
DWORD dwFourcc; //overlay video format
|
||
WORD wBitCount; //overlay color depth
|
||
LONG lAdjustSource; //when video start address needs adjusting
|
||
} OVERLAYWINDOW;
|
||
#endif
|
||
|
||
//
|
||
// Merger port and register access
|
||
//
|
||
#if defined(_X86_) || defined(_IA64_) || defined(_AMD64_)
|
||
|
||
typedef UCHAR (*FnREAD_PORT_UCHAR)(PVOID Port);
|
||
typedef USHORT (*FnREAD_PORT_USHORT)(PVOID Port);
|
||
typedef ULONG (*FnREAD_PORT_ULONG)(PVOID Port);
|
||
typedef VOID (*FnWRITE_PORT_UCHAR)(PVOID Port, UCHAR Value);
|
||
typedef VOID (*FnWRITE_PORT_USHORT)(PVOID Port, USHORT Value);
|
||
typedef VOID (*FnWRITE_PORT_ULONG)(PVOID Port, ULONG Value);
|
||
|
||
#elif defined(_ALPHA_)
|
||
|
||
typedef UCHAR (*FnREAD_PORT_UCHAR)(PVOID Port);
|
||
typedef USHORT (*FnREAD_PORT_USHORT)(PVOID Port);
|
||
typedef ULONG (*FnREAD_PORT_ULONG)(PVOID Port);
|
||
typedef VOID (*FnWRITE_PORT_UCHAR)(PVOID Port, ULONG Value);
|
||
typedef VOID (*FnWRITE_PORT_USHORT)(PVOID Port, ULONG Value);
|
||
typedef VOID (*FnWRITE_PORT_ULONG)(PVOID Port, ULONG Value);
|
||
|
||
#endif
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// The Physical Device data structure
|
||
|
||
typedef struct _PDEV
|
||
{
|
||
LONG xOffset;
|
||
LONG yOffset;
|
||
LONG xyOffset;
|
||
BYTE* pjBase; // Video coprocessor base
|
||
BYTE* pjPorts; // Video port base
|
||
BYTE* pjScreen; // Points to base screen address
|
||
ULONG iBitmapFormat; // BMF_8BPP or BMF_16BPP or BMF_24BPP
|
||
// (our current colour depth)
|
||
ULONG ulChipID;
|
||
ULONG ulChipNum;
|
||
|
||
// -------------------------------------------------------------------
|
||
// NOTE: Changes up to here in the PDEV structure must be reflected in
|
||
// i386\strucs.inc (assuming you're on an x86, of course)!
|
||
|
||
HBITMAP hbmTmpMono; // Handle to temporary buffer
|
||
SURFOBJ* psoTmpMono; // Temporary surface
|
||
|
||
ULONG flCaps; // Capabilities flags
|
||
|
||
//myf1, begin
|
||
// Panning Scrolling Supported for TI
|
||
LONG min_Xscreen; //Visible screen boundary.
|
||
LONG max_Xscreen; //Visible screen boundary.
|
||
LONG min_Yscreen; //Visible screen boundary.
|
||
LONG max_Yscreen; //Visible screen boundary.
|
||
LONG Hres; //current mode horizontal piexl.
|
||
LONG Vres; //current mode vertical piexl.
|
||
//myf1, end
|
||
SHORT bBlockSwitch; //display switch block flag //myf12
|
||
SHORT bDisplaytype; //display type, 0:LCD, 1:CRT, 2:SIM //myf12
|
||
|
||
STATUS flStatus; // Status flags
|
||
BOOL bEnabled; // In graphics mode (not full-screen)
|
||
|
||
HANDLE hDriver; // Handle to \Device\Screen
|
||
HDEV hdevEng; // Engine's handle to PDEV
|
||
HSURF hsurfScreen; // Engine's handle to screen surface
|
||
DSURF* pdsurfScreen; // Our private DSURF for the screen
|
||
|
||
LONG cxScreen; // Visible screen width
|
||
LONG cyScreen; // Visible screen height
|
||
LONG cxMemory; // Width of Video RAM
|
||
LONG cyMemory; // Height of Video RAM
|
||
ULONG ulMemSize; // Amount of video Memory
|
||
ULONG ulMode; // Mode the mini-port driver is in.
|
||
LONG lDelta; // Distance from one scan to the next.
|
||
|
||
FLONG flHooks; // What we're hooking from GDI
|
||
LONG cBitsPerPixel; // 8 if 8bpp, 16 if 16bpp, 32 if 32bpp
|
||
LONG cBpp; // 1 if 8bpp, 2 if 16bpp, 3 if 24bpp, etc.
|
||
|
||
//
|
||
// The compiler should maintain DWORD alignment for the values following
|
||
// the BYTE jModeColor. There will be an ASSERT to guarentee this.
|
||
//
|
||
|
||
BYTE jModeColor; // HW flag for current color depth
|
||
|
||
ULONG ulWhite; // 0xff if 8bpp, 0xffff if 16bpp,
|
||
// 0xffffffff if 32bpp
|
||
VOID* pvTmpBuffer; // General purpose temporary buffer,
|
||
// TMP_BUFFER_SIZE bytes in size
|
||
// (Remember to synchronize if you
|
||
// use this for device bitmaps or
|
||
// async pointers)
|
||
LONG lXferBank;
|
||
ULONG* pulXfer;
|
||
|
||
////////// Low-level blt function pointers:
|
||
|
||
FNFILL* pfnFillSolid;
|
||
FNFILL* pfnFillPat;
|
||
FNXFER* pfnXfer1bpp;
|
||
FNXFER* pfnXfer4bpp;
|
||
FNXFER* pfnXferNative;
|
||
FNCOPY* pfnCopyBlt;
|
||
FNFASTPATREALIZE* pfnFastPatRealize;
|
||
FNBITS* pfnGetBits;
|
||
FNBITS* pfnPutBits;
|
||
#if LINETO
|
||
FNLINETO* pfnLineTo;
|
||
#endif
|
||
|
||
////////// Palette stuff:
|
||
|
||
PALETTEENTRY* pPal; // The palette if palette managed
|
||
|
||
//
|
||
// chu01 : GAMMACORRECT
|
||
//
|
||
PALETTEENTRY* pCurrentPalette ; // The global palette for gamma
|
||
// correction.
|
||
|
||
HPALETTE hpalDefault; // GDI handle to the default palette.
|
||
FLONG flRed; // Red mask for 16/32bpp bitfields
|
||
FLONG flGreen; // Green mask for 16/32bpp bitfields
|
||
FLONG flBlue; // Blue mask for 16/32bpp bitfields
|
||
|
||
////////// Heap stuff:
|
||
|
||
HEAP heap; // All our off-screen heap data
|
||
ULONG iHeapUniq; // Incremented every time room is freed
|
||
// in the off-screen heap
|
||
SURFOBJ* psoPunt; // Wrapper surface for having GDI draw
|
||
// on off-screen bitmaps
|
||
SURFOBJ* psoPunt2; // Another one for off-screen to off-
|
||
// screen blts
|
||
OH* pohScreen; // Allocation structure for the screen
|
||
|
||
////////// Banking stuff:
|
||
|
||
ULONG ulBankShiftFactor;
|
||
BOOL bLinearMode; // True if the framebuffer is linear
|
||
LONG cjBank; // Size of a bank, in bytes
|
||
LONG cPower2ScansPerBank; // Used by 'bBankComputePower2'
|
||
LONG cPower2BankSizeInBytes; // Used by 'bBankComputePower2'
|
||
CLIPOBJ* pcoBank; // Clip object for banked call backs
|
||
SURFOBJ* psoBank; // Surface object for banked call backs
|
||
SURFOBJ* psoFrameBuffer; // Surface object for non-banked call backs
|
||
VOID* pvBankData; // Points to aulBankData[0]
|
||
ULONG aulBankData[BANK_DATA_SIZE / 4];
|
||
// Private work area for downloaded
|
||
// miniport banking code
|
||
|
||
FNBANKMAP* pfnBankMap;
|
||
FNBANKSELECTMODE* pfnBankSelectMode;
|
||
FNBANKCOMPUTE* pfnBankCompute;
|
||
|
||
////////// Pointer stuff:
|
||
|
||
LONG xPointerHot; // xHot of current hardware pointer
|
||
LONG yPointerHot; // yHot of current hardware pointer
|
||
LONG xPointerShape; // xPos of current hardware pointer
|
||
LONG yPointerShape; // yPos of current hardware pointer
|
||
SIZEL sizlPointer; // Size of current hardware pointer
|
||
//ms923 LONG lDeltaPointer; // Row offset for hardware pointer
|
||
FLONG flPointer; // Flags reflecting pointer state
|
||
PBYTE pjPointerAndMask;
|
||
PBYTE pjPointerXorMask;
|
||
LONG iPointerBank; // Bank containing pointer shape
|
||
VOID* pvPointerShape; // Points to pointer shape when bank
|
||
// is mapped in
|
||
LONG cjPointerOffset; // Byte offset from start of frame
|
||
// buffer to off-screen memory where
|
||
// we stored the pointer shape
|
||
//pat04, for NT 3.51 software cursor, begin
|
||
#if (_WIN32_WINNT < 0x0400)
|
||
#ifdef PANNING_SCROLL
|
||
OH* pjCBackground;
|
||
OH* pjPointerAndCMask;
|
||
OH* pjPointerCBitmap ;
|
||
LONG xcount;
|
||
LONG ppScanLine;
|
||
LONG oldx; // old x cordinate
|
||
LONG oldy; // old y cordinate
|
||
LONG globdat;
|
||
#endif
|
||
#endif
|
||
//pat04, for NT 3.51 software cursor, end
|
||
|
||
FNSHOWPOINTER* pfnShowPointer;
|
||
FNMOVEPOINTER* pfnMovePointer;
|
||
FNSETPOINTERSHAPE* pfnSetPointerShape;
|
||
FNENABLEPOINTER* pfnEnablePointer;
|
||
|
||
////////// Brush stuff:
|
||
|
||
LONG iBrushCache; // Index for next brush to be allocated
|
||
LONG cBrushCache; // Total number of brushes cached
|
||
BRUSHENTRY abe[TOTAL_BRUSH_COUNT]; // Keeps track of brush cache
|
||
ULONG ulSolidColorOffset;
|
||
ULONG ulAlignedPatternOffset;
|
||
|
||
#if 1 // New brush caches.
|
||
LONG iDitherCache; // Index to next dither cache entry.
|
||
DITHERCACHE aDithers[NUM_DITHERS]; // Dither cache.
|
||
|
||
LONG iPatternCache; // Index to next pattern cache entry.
|
||
PATTERNCACHE aPatterns[NUM_PATTERNS];
|
||
// Pattern cache.
|
||
|
||
LONG iMonochromeCache; // Index to next monochrome cache entry.
|
||
MONOCACHE aMonochromes[NUM_MONOCHROMES];
|
||
// Monochrome cache.
|
||
#endif
|
||
|
||
////////// DCI stuff:
|
||
|
||
BOOL bSupportDCI; // True if miniport supports DCI
|
||
|
||
#if DIRECTDRAW
|
||
////////// DirectDraw stuff:
|
||
|
||
FLIPRECORD flipRecord; // Used to track VBlank status
|
||
OH* pohDirectDraw; // Off-screen heap allocation for use by
|
||
// DirectDraw
|
||
ULONG ulCR1B; // Contents of CR1B register.
|
||
ULONG ulCR1D; // Contents of CR1D register.
|
||
DWORD dwLinearCnt; // Number of locks on surface.
|
||
|
||
// crus
|
||
#if 1 // OVERLAY #sge
|
||
PDD_SURFACE_LOCAL lpHardwareOwner;
|
||
PDD_SURFACE_LOCAL lpColorSurface;
|
||
PDD_SURFACE_LOCAL lpSrcColorSurface;
|
||
OVERLAYWINDOW sOverlay1;
|
||
DWORD dwPanningFlag;
|
||
WORD wColorKey;
|
||
DWORD dwSrcColorKeyLow;
|
||
DWORD dwSrcColorKeyHigh;
|
||
RECTL rOverlaySrc;
|
||
RECTL rOverlayDest;
|
||
BOOL bDoubleClock;
|
||
LONG lFifoThresh;
|
||
BYTE VertStretchCode[MAX_STRETCH_SIZE];
|
||
BYTE HorStretchCode[MAX_STRETCH_SIZE];
|
||
FLATPTR fpVisibleOverlay;
|
||
FLATPTR fpBaseOverlay;
|
||
LONG lBusWidth;
|
||
LONG lMCLKPeriod;
|
||
LONG lRandom;
|
||
LONG lPageMiss;
|
||
LONG OvlyCnt;
|
||
LONG PlanarCnt;
|
||
DWORD dwVsyncLine;
|
||
FLATPTR fpVidMem_gbls; // ptr to video memory, myf33
|
||
LONG lPitch_gbls; //pitch of surface, myf33
|
||
|
||
FNREGINITVIDEO* pfnRegInitVideo;
|
||
FNREGMOVEVIDEO* pfnRegMoveVideo;
|
||
FNBANDWIDTHEQ* pfnIsSufficientBandwidth;
|
||
FNDISABLEOVERLAY* pfnDisableOverlay;
|
||
FNCLEARALTFIFO* pfnClearAltFIFOThreshold;
|
||
#endif // OVERLAY
|
||
|
||
#endif
|
||
|
||
#if 1 // Font cache.
|
||
////////// Font cache stuff:
|
||
ULONG ulFontCacheID; // Font cache ID.
|
||
FONTCACHE* pfcChain; // Pointer to chain of FONTCACHE
|
||
// structures.
|
||
#endif
|
||
|
||
#if 1 // D5480
|
||
FNGLYPHOUT* pfnGlyphOut;
|
||
FNGLYPHOUTCLIP* pfnGlyphOutClip;
|
||
// Command List Stuff:
|
||
ULONG_PTR* pCommandList;
|
||
ULONG_PTR* pCLFirst;
|
||
ULONG_PTR* pCLSecond;
|
||
#endif // endif D5480
|
||
|
||
FnREAD_PORT_UCHAR pfnREAD_PORT_UCHAR;
|
||
FnREAD_PORT_USHORT pfnREAD_PORT_USHORT;
|
||
FnREAD_PORT_ULONG pfnREAD_PORT_ULONG;
|
||
FnWRITE_PORT_UCHAR pfnWRITE_PORT_UCHAR;
|
||
FnWRITE_PORT_USHORT pfnWRITE_PORT_USHORT;
|
||
FnWRITE_PORT_ULONG pfnWRITE_PORT_ULONG;
|
||
|
||
ULONG ulLastField; // This must remain the last field in
|
||
// this structure.
|
||
|
||
// Added to support GetAvailDriverMemory callback in DDraw
|
||
ULONG ulTotalAvailVideoMemory;
|
||
|
||
} PDEV, *PPDEV;
|
||
|
||
|
||
/////////////////////////////////////////////////////////////////////////
|
||
// Miscellaneous prototypes:
|
||
|
||
BOOL bIntersect(RECTL*, RECTL*, RECTL*);
|
||
LONG cIntersect(RECTL*, RECTL*, LONG);
|
||
VOID vImageTransfer(PDEV*, BYTE*, LONG, LONG, LONG);
|
||
|
||
#ifdef PANNING_SCROLL
|
||
VOID CirrusLaptopViewPoint(PDEV*, PVIDEO_MODE_INFORMATION); //myf17
|
||
#endif
|
||
|
||
BOOL bInitializeModeFields(PDEV*, GDIINFO*, DEVINFO*, DEVMODEW*);
|
||
|
||
BOOL bEnableHardware(PDEV*);
|
||
VOID vDisableHardware(PDEV*);
|
||
BOOL bAssertModeHardware(PDEV*, BOOL);
|
||
DWORD getAvailableModes(HANDLE, PVIDEO_MODE_INFORMATION*, DWORD*);
|
||
|
||
extern BYTE gajHwMixFromMix[];
|
||
extern BYTE gaRop3FromMix[];
|
||
extern BYTE gajHwMixFromRop2[];
|
||
extern ULONG gaulLeftClipMask[];
|
||
extern ULONG gaulRightClipMask[];
|
||
#if 1 // D5480
|
||
extern DWORD gajHwPackedMixFromRop2[];
|
||
extern DWORD gajHwPackedMixFromMix[];
|
||
#endif // endif D5480
|
||
|
||
/////////////////////////////////////////////////////////////////////////
|
||
// The x86 C compiler insists on making a divide and modulus operation
|
||
// into two DIVs, when it can in fact be done in one. So we use this
|
||
// macro.
|
||
//
|
||
// Note: QUOTIENT_REMAINDER implicitly takes unsigned arguments.
|
||
|
||
#if defined(i386)
|
||
|
||
#define QUOTIENT_REMAINDER(ulNumerator, ulDenominator, ulQuotient, ulRemainder) \
|
||
{ \
|
||
__asm mov eax, ulNumerator \
|
||
__asm sub edx, edx \
|
||
__asm div ulDenominator \
|
||
__asm mov ulQuotient, eax \
|
||
__asm mov ulRemainder, edx \
|
||
}
|
||
|
||
#else
|
||
|
||
#define QUOTIENT_REMAINDER(ulNumerator, ulDenominator, ulQuotient, ulRemainder) \
|
||
{ \
|
||
ulQuotient = (ULONG) ulNumerator / (ULONG) ulDenominator; \
|
||
ulRemainder = (ULONG) ulNumerator % (ULONG) ulDenominator; \
|
||
}
|
||
|
||
#endif
|
||
|
||
/////////////////////////////////////////////////////////////////////////
|
||
// PELS_TO_BYTES - converts a pel count to a byte count
|
||
// BYTES_TO_PELS - converts a byte count to a pel count
|
||
|
||
#define PELS_TO_BYTES(cPels) ((cPels) * ppdev->cBpp)
|
||
#define BYTES_TO_PELS(cPels) ((cPels) / ppdev->cBpp)
|
||
|
||
/////////////////////////////////////////////////////////////////////////
|
||
// OVERLAP - Returns TRUE if the same-size lower-right exclusive
|
||
// rectangles defined by 'pptl' and 'prcl' overlap:
|
||
|
||
#define OVERLAP(prcl, pptl) \
|
||
(((prcl)->right > (pptl)->x) && \
|
||
((prcl)->bottom > (pptl)->y) && \
|
||
((prcl)->left < ((pptl)->x + (prcl)->right - (prcl)->left)) && \
|
||
((prcl)->top < ((pptl)->y + (prcl)->bottom - (prcl)->top)))
|
||
|
||
/////////////////////////////////////////////////////////////////////////
|
||
// SWAP - Swaps the value of two variables, using a temporary variable
|
||
|
||
#define SWAP32(a, b) \
|
||
{ \
|
||
register ULONG tmp; \
|
||
tmp = (ULONG)(a); \
|
||
(ULONG)(a) = (ULONG)(b); \
|
||
(ULONG)(b) = tmp; \
|
||
}
|
||
|
||
#define SWAP(a, b, tmp) { (tmp) = (a); (a) = (b); (b) = (tmp); }
|
||
|
||
/////////////////////////////////////////////////////////////////////////
|
||
// BSWAP - "byte swap" reverses the bytes in a DWORD
|
||
|
||
#ifdef _X86_
|
||
|
||
#define BSWAP(ul)\
|
||
{\
|
||
_asm mov eax,ul\
|
||
_asm bswap eax\
|
||
_asm mov ul,eax\
|
||
}
|
||
|
||
#else
|
||
|
||
#define BSWAP(ul)\
|
||
{\
|
||
ul = ((ul & 0xff000000) >> 24) |\
|
||
((ul & 0x00ff0000) >> 8) |\
|
||
((ul & 0x0000ff00) << 8) |\
|
||
((ul & 0x000000ff) << 24);\
|
||
}
|
||
|
||
#endif
|
||
|
||
|
||
|
||
// These Dbg prototypes are thunks for debugging:
|
||
|
||
ULONG DbgGetModes(HANDLE, ULONG, DEVMODEW*);
|
||
DHPDEV DbgEnablePDEV(DEVMODEW*, PWSTR, ULONG, HSURF*, ULONG, ULONG*,
|
||
ULONG, DEVINFO*, HDEV, PWSTR, HANDLE);
|
||
VOID DbgCompletePDEV(DHPDEV, HDEV);
|
||
HSURF DbgEnableSurface(DHPDEV);
|
||
BOOL DbgStrokePath(SURFOBJ*, PATHOBJ*, CLIPOBJ*, XFORMOBJ*, BRUSHOBJ*,
|
||
POINTL*, LINEATTRS*, MIX);
|
||
BOOL DbgFillPath(SURFOBJ*, PATHOBJ*, CLIPOBJ*, BRUSHOBJ*, POINTL*,
|
||
MIX, FLONG);
|
||
BOOL DbgBitBlt(SURFOBJ*, SURFOBJ*, SURFOBJ*, CLIPOBJ*, XLATEOBJ*,
|
||
RECTL*, POINTL*, POINTL*, BRUSHOBJ*, POINTL*, ROP4);
|
||
VOID DbgDisablePDEV(DHPDEV);
|
||
VOID DbgDisableSurface(DHPDEV);
|
||
#if (NT_VERSION < 0x0400) //myf19
|
||
VOID DbgAssertMode(DHPDEV, BOOL);
|
||
#else
|
||
BOOL DbgAssertMode(DHPDEV, BOOL);
|
||
#endif //myf19
|
||
VOID DbgMovePointer(SURFOBJ*, LONG, LONG, RECTL*);
|
||
ULONG DbgSetPointerShape(SURFOBJ*, SURFOBJ*, SURFOBJ*, XLATEOBJ*, LONG,
|
||
LONG, LONG, LONG, RECTL*, FLONG);
|
||
ULONG DbgDitherColor(DHPDEV, ULONG, ULONG, ULONG*);
|
||
BOOL DbgSetPalette(DHPDEV, PALOBJ*, FLONG, ULONG, ULONG);
|
||
BOOL DbgCopyBits(SURFOBJ*, SURFOBJ*, CLIPOBJ*, XLATEOBJ*, RECTL*, POINTL*);
|
||
BOOL DbgTextOut(SURFOBJ*, STROBJ*, FONTOBJ*, CLIPOBJ*, RECTL*, RECTL*,
|
||
BRUSHOBJ*, BRUSHOBJ*, POINTL*, MIX);
|
||
VOID DbgDestroyFont(FONTOBJ*);
|
||
BOOL DbgPaint(SURFOBJ*, CLIPOBJ*, BRUSHOBJ*, POINTL*, MIX);
|
||
BOOL DbgRealizeBrush(BRUSHOBJ*, SURFOBJ*, SURFOBJ*, SURFOBJ*, XLATEOBJ*,
|
||
ULONG);
|
||
HBITMAP DbgCreateDeviceBitmap(DHPDEV, SIZEL, ULONG);
|
||
VOID DbgDeleteDeviceBitmap(DHSURF);
|
||
BOOL DbgStretchBlt(SURFOBJ*, SURFOBJ*, SURFOBJ*, CLIPOBJ*, XLATEOBJ*,
|
||
COLORADJUSTMENT*, POINTL*, RECTL*, RECTL*, POINTL*,
|
||
ULONG);
|
||
#if 1 // Font cache
|
||
VOID DbgDestroyFont(FONTOBJ* pfo);
|
||
#endif
|
||
#if LINETO
|
||
BOOL DbgLineTo(SURFOBJ*, CLIPOBJ*, BRUSHOBJ*, LONG, LONG, LONG, LONG,
|
||
RECTL*, MIX);
|
||
#endif
|
||
#if DIRECTDRAW
|
||
BOOL DbgGetDirectDrawInfo(DHPDEV, DD_HALINFO*, DWORD*, VIDEOMEMORY*, DWORD*,
|
||
DWORD*);
|
||
BOOL DbgEnableDirectDraw(DHPDEV, DD_CALLBACKS*, DD_SURFACECALLBACKS*,
|
||
DD_PALETTECALLBACKS*);
|
||
VOID DbgDisableDirectDraw(DHPDEV);
|
||
#endif
|
||
|
||
//
|
||
// chu01 : GAMMACORRECT
|
||
//
|
||
typedef struct _PGAMMA_VALUE
|
||
{
|
||
|
||
UCHAR value[4] ;
|
||
|
||
} GAMMA_VALUE, *PGAMMA_VALUE, *PCONTRAST_VALUE ;
|
||
|
||
//myf32 begin
|
||
//#define CL754x 0x1000
|
||
//#define CL755x 0x2000
|
||
#define CL7541 0x1000
|
||
#define CL7542 0x2000
|
||
#define CL7543 0x4000
|
||
#define CL7548 0x8000
|
||
#define CL754x (CL7541 | CL7542 | CL7543 | CL7548)
|
||
#define CL7555 0x10000
|
||
#define CL7556 0x20000
|
||
#define CL755x (CL7555 | CL7556)
|
||
#define CL756x 0x40000
|
||
// crus
|
||
#define CL6245 0x80000
|
||
//myf32 end
|
||
|
||
#define CL7542_ID 0x2C
|
||
#define CL7541_ID 0x34
|
||
#define CL7543_ID 0x30
|
||
#define CL7548_ID 0x38
|
||
#define CL7555_ID 0x40
|
||
#define CL7556_ID 0x4C
|
||
|
||
//#define CHIP754X
|
||
//#define CHIP755X
|
||
//myf32 end
|