508 lines
14 KiB
C
508 lines
14 KiB
C
/******************************Module*Header*******************************\
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* Module Name: Stroke.c
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*
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* DrvStrokePath for the display driver
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*
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* Copyright (c) 1992-1995 Microsoft Corporation
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\**************************************************************************/
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#include "precomp.h"
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// Note: the following table has 17 entries
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BYTE aMixToRop3[] = {
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0xFF, /* 0 1 */
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0x00, /* 1 0 */
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0x05, /* 2 DPon */
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0x0A, /* 3 DPna */
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0x0F, /* 4 PN */
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0x50, /* 5 PDna */
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0x55, /* 6 Dn */
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0x5a, /* 7 DPx */
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0x5f, /* 8 DPan */
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0xA0, /* 9 DPa */
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0xA5, /* 10 DPxn */
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0xAA, /* 11 D */
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0xAF, /* 12 DPno */
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0xF0, /* 13 P */
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0xF5, /* 14 PDno */
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0xFA, /* 15 DPo */
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0xFF /* 16 1 */
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};
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VOID (*gapfnStripI[])(PDEV*, STRIP*, LINESTATE*) = {
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vrlSolidHorizontal,
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vrlSolidVertical,
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vrlSolidDiagonalHorizontal,
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vrlSolidDiagonalVertical,
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// Should be NUM_STRIP_DRAW_DIRECTIONS = 4 strip drawers in every group
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vssSolidHorizontal,
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vssSolidVertical,
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vssSolidDiagonalHorizontal,
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vssSolidDiagonalVertical,
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// Should be NUM_STRIP_DRAW_STYLES = 8 strip drawers in total for doing
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// solid lines, and the same number for non-solid lines:
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vStripStyledHorizontal,
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vStripStyledVertical,
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vStripStyledVertical, // Diagonal goes here
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vStripStyledVertical, // Diagonal goes here
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vStripStyledHorizontal,
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vStripStyledVertical,
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vStripStyledVertical, // Diagonal goes here
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vStripStyledVertical, // Diagonal goes here
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};
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VOID (*gapfnStripP[])(PDEV*, STRIP*, LINESTATE*) = {
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vrlSolidHorizontalP,
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vrlSolidVerticalP,
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vrlSolidDiagonalHorizontalP,
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vrlSolidDiagonalVerticalP,
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// Should be NUM_STRIP_DRAW_DIRECTIONS = 4 strip drawers in every group
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vrlSolidHorizontalP,
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vrlSolidVerticalP,
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vrlSolidDiagonalHorizontalP,
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vrlSolidDiagonalVerticalP,
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// Should be NUM_STRIP_DRAW_STYLES = 8 strip drawers in total for doing
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// solid lines, and the same number for non-solid lines:
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vStripStyledHorizontalP,
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vStripStyledVerticalP,
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vStripStyledVerticalP, // Diagonal goes here
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vStripStyledVerticalP, // Diagonal goes here
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vStripStyledHorizontalP,
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vStripStyledVerticalP,
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vStripStyledVerticalP, // Diagonal goes here
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vStripStyledVerticalP, // Diagonal goes here
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};
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// Style array for alternate style (alternates one pixel on, one pixel off):
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STYLEPOS gaspAlternateStyle[] = { 1 };
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/******************************Public*Routine******************************\
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* BOOL DrvStrokePath(pso, ppo, pco, pxo, pbo, pptlBrush, pla, mix)
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*
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* Strokes the path.
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*
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\**************************************************************************/
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BOOL DrvStrokePath(
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SURFOBJ* pso,
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PATHOBJ* ppo,
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CLIPOBJ* pco,
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XFORMOBJ* pxo,
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BRUSHOBJ* pbo,
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POINTL* pptlBrush,
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LINEATTRS* pla,
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MIX mix)
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{
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PDEV *ppdev = (PDEV*) pso->dhpdev;
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DSURF *pdsurf;
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OH* poh;
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BYTE* pjBase;
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LONG cBpp;
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STYLEPOS aspLtoR[STYLE_MAX_COUNT];
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STYLEPOS aspRtoL[STYLE_MAX_COUNT];
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LINESTATE ls;
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PFNSTRIP* apfn;
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FLONG fl;
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RECTL arclClip[4]; // For rectangular clipping
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if ((mix & 0xf) != 0x0d) DISPDBG((3,"Line with mix(%x)", mix));
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// Pass the surface off to GDI if it's a device bitmap that we've
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// converted to a DIB:
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pdsurf = (DSURF*) pso->dhsurf;
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if (pdsurf->dt == DT_DIB)
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{
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return(EngStrokePath(pdsurf->pso, ppo, pco, pxo, pbo, pptlBrush,
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pla, mix));
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}
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// We'll be drawing to the screen or an off-screen DFB; copy the surface's
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// offset now so that we won't need to refer to the DSURF again:
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poh = pdsurf->poh;
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cBpp = ppdev->cBpp;
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ppdev->xOffset = poh->x;
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ppdev->yOffset = poh->y;
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ppdev->xyOffset = (poh->x * cBpp) +
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(poh->y * ppdev->lDelta);
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if (DRIVER_PUNT_ALL ||
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(pla->fl & LA_ALTERNATE) ||
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(pla->pstyle != (FLOAT_LONG*) NULL) ||
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((cBpp == 3) && (ppdev->ulChipID != W32P) && (ppdev->ulChipID != ET6000)))
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{
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if (ppdev->bAutoBanking)
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{
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PVOID pvScan0;
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BOOL bRet;
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BYTE* pjBase = ppdev->pjBase;
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pvScan0 = ppdev->psoFrameBuffer->pvScan0;
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(BYTE*)ppdev->psoFrameBuffer->pvScan0 += ppdev->xyOffset;
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WAIT_FOR_IDLE_ACL(ppdev, pjBase);
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bRet = EngStrokePath(ppdev->psoFrameBuffer,ppo,pco,pxo,pbo,
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pptlBrush,pla,mix);
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ppdev->psoFrameBuffer->pvScan0 = pvScan0;
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return(bRet);
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}
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//
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// Bank and punt call to the engine (line was styled)
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//
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{
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BANK bnk;
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BOOL b;
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RECTL rclDraw;
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RECTL *prclDst = &pco->rclBounds;
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FLOAT_LONG elSavedStyleState = pla->elStyleState;
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{
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DISPDBG((110,"Simulating StrokePath\n"));
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// The bank manager requires that the 'draw' rectangle be
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// well-ordered:
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rclDraw = *prclDst;
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if (rclDraw.left > rclDraw.right)
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{
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rclDraw.left = prclDst->right;
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rclDraw.right = prclDst->left;
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}
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if (rclDraw.top > rclDraw.bottom)
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{
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rclDraw.top = prclDst->bottom;
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rclDraw.bottom = prclDst->top;
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}
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vBankStart(ppdev, &rclDraw, pco, &bnk);
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b = TRUE;
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do {
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pla->elStyleState = elSavedStyleState;
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b &= EngStrokePath(bnk.pso,
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ppo,
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bnk.pco,
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pxo,
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pbo,
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pptlBrush,
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pla,
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mix);
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} while (bBankEnum(&bnk));
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return(b);
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}
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}
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}
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// Get the device ready:
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pjBase = ppdev->pjBase;
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WAIT_FOR_EMPTY_ACL_QUEUE(ppdev, pjBase);
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CP_FG_ROP(ppdev, pjBase, (aMixToRop3[mix & 0xf]));
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CP_PAT_WRAP(ppdev, pjBase, (SOLID_COLOR_PATTERN_WRAP));
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CP_PAT_Y_OFFSET(ppdev, pjBase, (SOLID_COLOR_PATTERN_OFFSET - 1));
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CP_PAT_ADDR(ppdev, pjBase, (ppdev->ulSolidColorOffset));
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{
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ULONG ulSolidColor = pbo->iSolidColor;
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if (cBpp == 1)
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{
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ulSolidColor &= 0x000000FF; // We may get some extraneous data in the
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ulSolidColor |= ulSolidColor << 8;
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}
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if (cBpp <= 2)
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{
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ulSolidColor &= 0x0000FFFF;
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ulSolidColor |= ulSolidColor << 16;
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}
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WAIT_FOR_IDLE_ACL(ppdev, pjBase);
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// Set the color in offscreen memory
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if (ppdev->bAutoBanking)
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{
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*(PULONG)(ppdev->pjScreen + ppdev->ulSolidColorOffset) = ulSolidColor;
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}
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else
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{
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CP_MMU_BP0(ppdev, pjBase, ppdev->ulSolidColorOffset);
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CP_WRITE_MMU_DWORD(ppdev, 0, 0, ulSolidColor);
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}
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}
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fl = 0;
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// Look after styling initialization:
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if (pla->fl & LA_ALTERNATE)
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{
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ls.cStyle = 1;
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ls.spTotal = 1;
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ls.spTotal2 = 2;
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ls.spRemaining = 1;
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ls.aspRtoL = &gaspAlternateStyle[0];
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ls.aspLtoR = &gaspAlternateStyle[0];
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ls.spNext = HIWORD(pla->elStyleState.l);
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ls.xyDensity = 1;
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fl |= FL_STYLED;
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ls.ulStartMask = 0L;
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}
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else if (pla->pstyle != (FLOAT_LONG*) NULL)
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{
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PFLOAT_LONG pstyle;
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STYLEPOS* pspDown;
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STYLEPOS* pspUp;
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pstyle = &pla->pstyle[pla->cstyle];
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ls.xyDensity = STYLE_DENSITY;
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ls.spTotal = 0;
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while (pstyle-- > pla->pstyle)
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{
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ls.spTotal += pstyle->l;
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}
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ls.spTotal *= STYLE_DENSITY;
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ls.spTotal2 = 2 * ls.spTotal;
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// Compute starting style position (this is guaranteed not to overflow):
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ls.spNext = HIWORD(pla->elStyleState.l) * STYLE_DENSITY +
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LOWORD(pla->elStyleState.l);
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fl |= FL_STYLED;
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ls.cStyle = pla->cstyle;
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ls.aspRtoL = aspRtoL;
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ls.aspLtoR = aspLtoR;
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if (pla->fl & LA_STARTGAP)
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ls.ulStartMask = 0xffffffffL;
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else
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ls.ulStartMask = 0L;
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pstyle = pla->pstyle;
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pspDown = &ls.aspRtoL[ls.cStyle - 1];
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pspUp = &ls.aspLtoR[0];
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while (pspDown >= &ls.aspRtoL[0])
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{
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*pspDown = pstyle->l * STYLE_DENSITY;
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*pspUp = *pspDown;
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pspUp++;
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pspDown--;
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pstyle++;
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}
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}
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if ((ppdev->ulChipID == W32P) || (ppdev->ulChipID == ET6000))
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{
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apfn = &gapfnStripP[NUM_STRIP_DRAW_STYLES *
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((fl & FL_STYLE_MASK) >> FL_STYLE_SHIFT)];
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CP_PEL_DEPTH(ppdev, pjBase, ((cBpp - 1) << 4));
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}
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else
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{
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apfn = &gapfnStripI[NUM_STRIP_DRAW_STYLES *
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((fl & FL_STYLE_MASK) >> FL_STYLE_SHIFT)];
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}
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// Set up to enumerate the path:
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if (pco->iDComplexity != DC_COMPLEX)
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{
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PATHDATA pd;
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RECTL* prclClip = (RECTL*) NULL;
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BOOL bMore;
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ULONG cptfx;
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POINTFIX ptfxStartFigure;
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POINTFIX ptfxLast;
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POINTFIX* pptfxFirst;
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POINTFIX* pptfxBuf;
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if (pco->iDComplexity == DC_RECT)
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{
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fl |= FL_SIMPLE_CLIP;
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arclClip[0] = pco->rclBounds;
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// FL_FLIP_D:
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arclClip[1].top = pco->rclBounds.left;
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arclClip[1].left = pco->rclBounds.top;
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arclClip[1].bottom = pco->rclBounds.right;
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arclClip[1].right = pco->rclBounds.bottom;
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// FL_FLIP_V:
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arclClip[2].top = -pco->rclBounds.bottom + 1;
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arclClip[2].left = pco->rclBounds.left;
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arclClip[2].bottom = -pco->rclBounds.top + 1;
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arclClip[2].right = pco->rclBounds.right;
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// FL_FLIP_V | FL_FLIP_D:
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arclClip[3].top = pco->rclBounds.left;
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arclClip[3].left = -pco->rclBounds.bottom + 1;
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arclClip[3].bottom = pco->rclBounds.right;
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arclClip[3].right = -pco->rclBounds.top + 1;
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prclClip = arclClip;
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}
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pd.flags = 0;
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do {
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bMore = PATHOBJ_bEnum(ppo, &pd);
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cptfx = pd.count;
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if (cptfx == 0)
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{
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break;
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}
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if (pd.flags & PD_BEGINSUBPATH)
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{
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ptfxStartFigure = *pd.pptfx;
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pptfxFirst = pd.pptfx;
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pptfxBuf = pd.pptfx + 1;
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cptfx--;
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}
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else
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{
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pptfxFirst = &ptfxLast;
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pptfxBuf = pd.pptfx;
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}
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if (pd.flags & PD_RESETSTYLE)
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ls.spNext = 0;
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if (cptfx > 0)
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{
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if (!bLines(ppdev,
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pptfxFirst,
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pptfxBuf,
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(RUN*) NULL,
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cptfx,
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&ls,
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prclClip,
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apfn,
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fl))
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goto ReturnFalse;
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}
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ptfxLast = pd.pptfx[pd.count - 1];
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if (pd.flags & PD_CLOSEFIGURE)
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{
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if (!bLines(ppdev,
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&ptfxLast,
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&ptfxStartFigure,
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(RUN*) NULL,
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1,
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&ls,
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prclClip,
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apfn,
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fl))
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goto ReturnFalse;
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}
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} while (bMore);
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if (fl & FL_STYLED)
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{
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// Save the style state:
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ULONG ulHigh;
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ULONG ulLow;
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// Masked styles don't normalize the style state. It's a good
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// thing to do, so let's do it now:
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if ((ULONG) ls.spNext >= (ULONG) ls.spTotal2)
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ls.spNext = (ULONG) ls.spNext % (ULONG) ls.spTotal2;
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ulHigh = ls.spNext / ls.xyDensity;
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ulLow = ls.spNext % ls.xyDensity;
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pla->elStyleState.l = MAKELONG(ulLow, ulHigh);
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}
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}
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else
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{
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// Local state for path enumeration:
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BOOL bMore;
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union {
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BYTE aj[offsetof(CLIPLINE, arun) + RUN_MAX * sizeof(RUN)];
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CLIPLINE cl;
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} cl;
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fl |= FL_COMPLEX_CLIP;
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// We use the clip object when non-simple clipping is involved:
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PATHOBJ_vEnumStartClipLines(ppo, pco, pso, pla);
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do {
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bMore = PATHOBJ_bEnumClipLines(ppo, sizeof(cl), &cl.cl);
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if (cl.cl.c != 0)
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{
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if (fl & FL_STYLED)
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{
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ls.spComplex = HIWORD(cl.cl.lStyleState) * ls.xyDensity
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+ LOWORD(cl.cl.lStyleState);
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}
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if (!bLines(ppdev,
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&cl.cl.ptfxA,
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&cl.cl.ptfxB,
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&cl.cl.arun[0],
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cl.cl.c,
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&ls,
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(RECTL*) NULL,
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apfn,
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fl))
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goto ReturnFalse;
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}
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} while (bMore);
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}
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CP_PEL_DEPTH(ppdev, pjBase, 0);
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return(TRUE);
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ReturnFalse:
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CP_PEL_DEPTH(ppdev, pjBase, 0);
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return(FALSE);
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}
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