177 lines
5.4 KiB
C++
177 lines
5.4 KiB
C++
// Copyright (C) Microsoft Corporation 1993-1997
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#if _MSC_VER > 1000
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#pragma once
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#endif
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#ifdef DESCRIPTION
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The CTable class is used for storing strings or data which will be
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freed in one call when the destructor is called.
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#endif // DESCRIPTION
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#ifndef _CTABLE_INCLUDED
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#define _CTABLE_INCLUDED
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typedef struct {
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int cb;
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PCSTR pMem;
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} TABLE_FREED_MEMORY;
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const int OFF_FILENAME = 5; // offset to filename
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class CTable ;
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class CTable SI_COUNT(CTable)
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{
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public:
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CTable();
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CTable(int cbStrings); // cbStrings == maximum memory allocated for strings
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virtual ~CTable();
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const CTable& operator=(const CTable& tblSrc); // copy constructor
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UINT GetPosFromPtr(PCSTR psz);
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// Used for ALink -- adds index, hit number, and string
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void AddIndexHitString(UINT index, UINT hit, PCSTR pszString);
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UINT GetIndex(int pos) { ASSERT(pos > 0 && pos < endpos); return *(UINT*) ppszTable[pos]; };
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UINT GetHit(int pos) { ASSERT(pos > 0 && pos < endpos); return *(UINT*) (ppszTable[pos] + sizeof(UINT)); };
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PSTR GetIHPointer(int pos) { ASSERT(pos > 0 && pos < endpos); return (ppszTable[pos] + (sizeof(UINT) * 2)); };
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/*
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REVIEW: this is the complete set from ..\common\ctable.h. We use
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very few of these. Theoretically, this shouldn't have any impact
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on the size of WinHelp (linker should toss all non-used functions).
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One alternative would be to create a derived class from the
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ctable.h/ctable.cpp in the ..\common directory, and add the
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above functions to the derived class.
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*/
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int AddData(int cb, const void* pdata);
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int AddIntAndString(int lVal, PCSTR psz);
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int AddString(PCSTR pszString);
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int AddString(PCWSTR pszString);
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int AddString(PCSTR pszStr1, PCSTR pszStr2);
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int AddString(HASH hash, PCSTR psz) {
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return AddIntAndString((int) hash, psz); };
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int CountStrings(void) const { return endpos - 1; }
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void Empty(void);
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void FreeMemory(PCSTR psz, int cb);
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BOOL GetIntAndString(int* plVal, PSTR pszDst);
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int GetInt(int pos) { return *(int *) ppszTable[pos]; }
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BOOL GetHashAndString(HASH* phash, PSTR pszDst) {
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return GetIntAndString((int*) phash, pszDst); };
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BOOL GetHashAndString(HASH* phash, PSTR pszDst, int pos) {
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SetPosition(pos);
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return GetIntAndString((int*) phash, pszDst); };
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PSTR GetHashStringPointer(int pos) { return ppszTable[pos] + sizeof(HASH); };
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PSTR GetPointer(int pos) const { return ppszTable[pos]; };
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int GetPosition(void) const { return curpos; }
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BOOL GetString(PSTR pszDst);
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BOOL GetString(PSTR pszDst, int pos) const;
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int IsPrimaryStringInTable(PCSTR pszString) const;
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int IsSecondaryStringInTable(PCSTR pszString) const;
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int IsStringInTable(PCSTR pszString) const;
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int IsStringInTable(HASH hash, PCSTR pszString) const;
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int IsCSStringInTable(PCSTR pszString) const;
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BOOL ReplaceString(PCSTR pszNewString, int pos);
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BOOL FASTCALL SetPosition(int pos = 1);
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virtual void SortTable(int sortoffset = 0);
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void FASTCALL SetSorting(LCID lcid, DWORD fsCompareI = 0, DWORD fsCompare = 0);
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void SortTablei(int sortoffset = 0);
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PSTR TableMalloc(int cb);
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void IncreaseTableBuffer(void);
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int IsHashInTable(HASH hash);
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__inline PCSTR* GetStringPointers() { return (PCSTR*) ppszTable; }
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/*
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* Use this for efficient memory allocation for strings that will not
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* be freed until the entire CIndex is freed.
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*/
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__inline PCSTR StrDup(PCSTR psz) { return strcpy(TableMalloc((int)strlen(psz) + 1), psz); }
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// Warning! all variables must match hha\ctable.h
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PSTR pszBase;
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PSTR * ppszTable;
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int cbMaxBase;
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int cbMaxTable;
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int endpos;
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int maxpos;
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protected:
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int curpos;
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int CurOffset;
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int cbStrings;
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int cbPointers;
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int SortColumn;
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LCID lcid;
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DWORD fsCompareI;
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DWORD fsCompare;
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DWORD fsSortFlags;
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int m_sortoffset;
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TABLE_FREED_MEMORY* m_pFreed; // pointer to freed memory
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int m_cFreedMax; // number of allocated items
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int m_cFreedItems; // current number of freed items
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// following are used by sort
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PSTR pszTmp;
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int j, sTmp;
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void doSort(int left, int right);
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void doLcidSort(int left, int right);
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void doSorti(int left, int right);
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void InitializeTable();
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void Cleanup(void);
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};
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// retrieves only MBCS strings from the base CTable
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// and converts them to Unicode according to the codepage
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//
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class CWTable : private CTable
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{
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public:
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CWTable( UINT CodePage );
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CWTable( int cbStrings, UINT CodePage );
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virtual ~CWTable();
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// new methods that return Unicode buffers
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HRESULT GetStringW( int pos, WCHAR* pwsz, int cch );
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HRESULT GetHashStringW( int pos, WCHAR* pwsz, int cch );
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inline UINT GetCodePage() { return m_CodePage; }
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// stuff from CTable we want to give access to
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CTable::CountStrings;
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CTable::AddString;
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CTable::IsStringInTable;
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CTable::AddIntAndString;
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CTable::SetSorting;
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CTable::SortTable;
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CTable::GetInt;
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// stuff from CTable that returns the MBCS string--BEWARE!!!
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CTable::GetString;
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CTable::GetStringPointers;
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CTable::GetHashStringPointer;
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private:
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void _CWTable( UINT CodePage );
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UINT m_CodePage;
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};
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#endif // _CTABLE_INCLUDED
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