windows-nt/Source/XPSP1/NT/inetsrv/iis/admin/snapin/connects.h
2020-09-26 16:20:57 +08:00

216 lines
3.6 KiB
C++

/*++
Copyright (c) 1994-2001 Microsoft Corporation
Module Name :
connects.h
Abstract:
"Connect to a single server" dialog definitions
Author:
Ronald Meijer (ronaldm)
Sergei Antonov (sergeia)
Project:
Internet Services Manager
Revision History:
--*/
#ifndef __CONNECTS_H__
#define __CONNECTS_H__
class CIISMachine;
#define EXTGUID TCHAR
//
// CLoginDlg dialog
//
// <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
//
// Different ways to display this dialog
//
enum
{
LDLG_ACCESS_DENIED, // Access denied
LDLG_ENTER_PASS, // Enter password
LDLG_IMPERSONATION, // Change impersonation
};
class CLoginDlg : public CDialog
/*++
Class Description:
Log-in dialog. Brought up either to enter the password, or to provide
both username and password
Public Interface:
--*/
{
//
// Construction
//
public:
CLoginDlg(
IN int nType, // See LDLG_ definitions above
IN CIISMachine * pMachine,
IN CWnd * pParent = NULL
);
//
// Access
//
public:
BOOL UserNameChanged() const;
//
// Dialog Data
//
protected:
//{{AFX_DATA(CLoginDlg)
enum { IDD = IDD_LOGIN };
CString m_strUserName;
CString m_strPassword;
CEdit m_edit_UserName;
CEdit m_edit_Password;
CStatic m_static_Prompt;
CButton m_button_Ok;
//}}AFX_DATA
//
// Overrides
//
protected:
//{{AFX_VIRTUAL(CLoginDlg)
protected:
virtual void DoDataExchange(CDataExchange * pDX);
//}}AFX_VIRTUAL
//
// Implementation
//
protected:
//{{AFX_MSG(CLoginDlg)
virtual BOOL OnInitDialog();
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
void SetControlStates();
private:
int m_nType;
CIISMachine * m_pMachine;
CString m_strOriginalUserName;
};
class ConnectServerDlg : public CDialog
{
/*++
Class Description:
Connect to a server dialog. Also used to ask for the cluster controller
or for a server to add to the cluster.
Public Interface:
ConnectServerDlg : Constructor
GetMachine : Get the created machine object (may or may not have a created
interface)
--*/
//
// Construction
//
public:
ConnectServerDlg(
IN CWnd * pParent = NULL
);
//
// Access Functions
//
public:
CIISMachine * GetMachine() { return m_pMachine; }
//
// Dialog Data
//
protected:
//{{AFX_DATA(ConnectServerDlg)
enum { IDD = IDD_CONNECT_SERVER };
BOOL m_fImpersonate;
CString m_strServerName;
CString m_strUserName;
CString m_strPassword;
CEdit m_edit_UserName;
CEdit m_edit_Password;
CEdit m_edit_ServerName;
CStatic m_static_UserName;
CStatic m_static_Password;
CButton m_button_Ok;
//}}AFX_DATA
//
// Overrides
//
protected:
//{{AFX_VIRTUAL(ConnectServerDlg)
protected:
virtual void DoDataExchange(CDataExchange * pDX);
//}}AFX_VIRTUAL
//
// Implementation
//
protected:
//{{AFX_MSG(ConnectServerDlg)
virtual BOOL OnInitDialog();
virtual void OnOK();
afx_msg void OnCheckConnectAs();
afx_msg void OnButtonBrowse();
afx_msg void OnButtonHelp();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
void SetControlStates();
private:
CIISMachine * m_pMachine;
};
//
// Inline Expansion
//
// <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
inline BOOL CLoginDlg::UserNameChanged() const
{
//
// TRUE if the user name is not the original user name
//
return m_strOriginalUserName.CompareNoCase(m_strUserName);
}
#endif // __CONNECTS_H__