windows-nt/Source/XPSP1/NT/inetsrv/iis/inc/hashfn.h
2020-09-26 16:20:57 +08:00

262 lines
6 KiB
C++

/*++
Copyright (c) 1998 Microsoft Corporation
Module Name :
hashfn.h
Abstract:
Declares and defines a collection of overloaded hash functions.
It is strongly suggested that you use these functions with LKRHash.
Author:
George V. Reilly (GeorgeRe) 06-Jan-1998
Environment:
Win32 - User Mode
Project:
Internet Information Server RunTime Library
Revision History:
--*/
#ifndef __HASHFN_H__
#define __HASHFN_H__
#ifdef __HASHFN_NAMESPACE__
namespace HashFn {
#endif // __HASHFN_NAMESPACE__
// Produce a scrambled, randomish number in the range 0 to RANDOM_PRIME-1.
// Applying this to the results of the other hash functions is likely to
// produce a much better distribution, especially for the identity hash
// functions such as Hash(char c), where records will tend to cluster at
// the low end of the hashtable otherwise. LKRHash applies this internally
// to all hash signatures for exactly this reason.
inline DWORD
HashScramble(DWORD dwHash)
{
// Here are 10 primes slightly greater than 10^9
// 1000000007, 1000000009, 1000000021, 1000000033, 1000000087,
// 1000000093, 1000000097, 1000000103, 1000000123, 1000000181.
// default value for "scrambling constant"
const DWORD RANDOM_CONSTANT = 314159269UL;
// large prime number, also used for scrambling
const DWORD RANDOM_PRIME = 1000000007UL;
return (RANDOM_CONSTANT * dwHash) % RANDOM_PRIME ;
}
// Fast, simple hash function that tends to give a good distribution.
// Apply HashScramble to the result if you're using this for something
// other than LKRHash.
inline DWORD
HashString(
const char* psz,
DWORD dwHash = 0)
{
// force compiler to use unsigned arithmetic
const unsigned char* upsz = (const unsigned char*) psz;
for ( ; *upsz; ++upsz)
dwHash = 37 * dwHash + *upsz;
return dwHash;
}
// Unicode version of above
inline DWORD
HashString(
const wchar_t* pwsz,
DWORD dwHash = 0)
{
for ( ; *pwsz; ++pwsz)
dwHash = 37 * dwHash + *pwsz;
return dwHash;
}
// Quick-'n'-dirty case-insensitive string hash function.
// Make sure that you follow up with _stricmp or _mbsicmp. You should
// also cache the length of strings and check those first. Caching
// an uppercase version of a string can help too.
// Again, apply HashScramble to the result if using with something other
// than LKRHash.
// Note: this is not really adequate for MBCS strings.
inline DWORD
HashStringNoCase(
const char* psz,
DWORD dwHash = 0)
{
const unsigned char* upsz = (const unsigned char*) psz;
for ( ; *upsz; ++upsz)
dwHash = 37 * dwHash + (*upsz & 0xDF); // strip off lowercase bit
return dwHash;
}
// Unicode version of above
inline DWORD
HashStringNoCase(
const wchar_t* pwsz,
DWORD dwHash = 0)
{
for ( ; *pwsz; ++pwsz)
dwHash = 37 * dwHash + (*pwsz & 0xFFDF);
return dwHash;
}
// HashBlob returns the hash of a blob of arbitrary binary data.
//
// Warning: HashBlob is generally not the right way to hash a class object.
// Consider:
// class CFoo {
// public:
// char m_ch;
// double m_d;
// char* m_psz;
// };
//
// inline DWORD Hash(const CFoo& rFoo)
// { return HashBlob(&rFoo, sizeof(CFoo)); }
//
// This is the wrong way to hash a CFoo for two reasons: (a) there will be
// a 7-byte gap between m_ch and m_d imposed by the alignment restrictions
// of doubles, which will be filled with random data (usually non-zero for
// stack variables), and (b) it hashes the address (rather than the
// contents) of the string m_psz. Similarly,
//
// bool operator==(const CFoo& rFoo1, const CFoo& rFoo2)
// { return memcmp(&rFoo1, &rFoo2, sizeof(CFoo)) == 0; }
//
// does the wrong thing. Much better to do this:
//
// DWORD Hash(const CFoo& rFoo)
// {
// return HashString(rFoo.m_psz,
// 37 * Hash(rFoo.m_ch) + Hash(rFoo.m_d));
// }
//
// Again, apply HashScramble if using with something other than LKRHash.
inline DWORD
HashBlob(
const void* pv,
size_t cb,
DWORD dwHash = 0)
{
LPBYTE pb = static_cast<LPBYTE>(const_cast<void*>(pv));
while (cb-- > 0)
dwHash = 37 * dwHash + *pb++;
return dwHash;
}
//
// Overloaded hash functions for all the major builtin types.
// Again, apply HashScramble to result if using with something other than
// LKRHash.
//
inline DWORD Hash(const char* psz)
{ return HashString(psz); }
inline DWORD Hash(const unsigned char* pusz)
{ return HashString(reinterpret_cast<const char*>(pusz)); }
inline DWORD Hash(const signed char* pssz)
{ return HashString(reinterpret_cast<const char*>(pssz)); }
inline DWORD Hash(const wchar_t* pwsz)
{ return HashString(pwsz); }
inline DWORD
Hash(
const GUID* pguid,
DWORD dwHash = 0)
{
DWORD* pdw = reinterpret_cast<DWORD*>(const_cast<GUID*>(pguid));
dwHash = 37 * dwHash + *pdw++;
dwHash = 37 * dwHash + *pdw++;
dwHash = 37 * dwHash + *pdw++;
dwHash = 37 * dwHash + *pdw;
return dwHash;
}
// Identity hash functions: scalar values map to themselves
inline DWORD Hash(char c)
{ return c; }
inline DWORD Hash(unsigned char uc)
{ return uc; }
inline DWORD Hash(signed char sc)
{ return sc; }
inline DWORD Hash(short sh)
{ return sh; }
inline DWORD Hash(unsigned short ush)
{ return ush; }
inline DWORD Hash(int i)
{ return i; }
inline DWORD Hash(unsigned int u)
{ return u; }
inline DWORD Hash(long l)
{ return l; }
inline DWORD Hash(unsigned long ul)
{ return ul; }
inline DWORD Hash(float f)
{
// be careful of rounding errors when computing keys
union {
float f;
DWORD dw;
} u;
u.f = f;
return u.dw;
}
inline DWORD Hash(double dbl)
{
// be careful of rounding errors when computing keys
union {
double dbl;
DWORD dw[2];
} u;
u.dbl = dbl;
return u.dw[0] * 37 + u.dw[1];
}
#ifdef __HASHFN_NAMESPACE__
}
#endif // __HASHFN_NAMESPACE__
#endif // __HASHFN_H__