239 lines
4.5 KiB
C++
239 lines
4.5 KiB
C++
/*++
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Copyright (c) 1996 Microsoft Corporation
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Module Name :
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link.h
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Abstract:
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Link data class and link data class link list declarations. It
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encapsulates all the informations about a web link.
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Author:
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Michael Cheuk (mcheuk)
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Project:
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Link Checker
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Revision History:
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--*/
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#ifndef _LINK_H_
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#define _LINK_H_
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//------------------------------------------------------------------
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// Link data object. Each instance represents a web link in a
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// html document
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//
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class CLink
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{
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// Object specific enum
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public:
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// The object's state
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enum LinkState
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{
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eUnit, // uninitialize
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eUnsupport, // unsupport URL scheme
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eValidHTTP, // a valid HTTP link
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eValidURL, // a valid URL (except HTTP) link
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eInvalidHTTP, // invalid link due to HTTP status code
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eInvalidWininet // invalid link due to wininet API failure
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};
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// The content type of this web link
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enum ContentType
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{
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eBinary,
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eText
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};
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// Public interfaces
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public:
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// Constructor
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CLink(
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const CString& strURL, // URL
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const CString& strBase, // base URL used to generate the strURL
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const CString& strRelative, // relative URL used to generate the strURL
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BOOL fLocalLink
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);
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// Get the object's URL
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const CString& GetURL() const
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{
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return m_strURL;
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}
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// Set the object's URL
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void SetURL(
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const CString& strURL
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);
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// Get the object's base URL
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CString GetBase() const
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{
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return m_strBase;
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}
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// Get the object's relative URL
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const CString& GetRelative() const
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{
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return m_strRelative;
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}
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// Set the object state
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void SetState(
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LinkState state
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)
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{
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m_LinkState = state;
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}
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// Get the object state
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LinkState GetState() const
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{
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return m_LinkState;
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}
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// Get the current content type
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ContentType GetContentType() const
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{
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return m_ContentType;
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}
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// Set the current content type
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void SetContentType(
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ContentType type
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)
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{
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m_ContentType = type;
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}
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// Get the HTTP reponse status code or wininet last error code
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UINT GetStatusCode() const
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{
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return m_nStatusCode;
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}
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// Set the HTTP reponse status code or wininet last error code
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void SetStatusCode(
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UINT nStatusCode
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)
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{
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m_nStatusCode = nStatusCode;
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}
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// Get link data content
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CString GetData() const
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{
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return m_strData;
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}
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// Set link data content
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void SetData(
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CString strData
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)
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{
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m_strData = strData;
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}
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// Empty the link data content
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void EmptyData()
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{
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m_strData.Empty();
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}
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// Is this object represents a local link
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BOOL IsLocalLink() const
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{
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return m_fLocalLink;
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}
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// Get the object load time
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const CTime& GetTime() const
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{
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return m_Time;
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}
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// Set the object load time
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void SetTime(
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const CTime& Time
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)
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{
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m_Time = Time;
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}
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// Get the HTTP error status text of wininet error message
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const CString& GetStatusText() const
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{
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return m_strStatusText;
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}
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// Set the HTTP error status text of wininet error message
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void SetStatusText(
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LPCTSTR lpszStatusText
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)
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{
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m_strStatusText = lpszStatusText;
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}
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// Protected interfaces
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protected:
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// Preprocess the m_strURL to clean up "\r\n" and change '\' to '/'
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void PreprocessURL();
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// Protected members
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protected:
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CString m_strURL; // URL
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CString m_strBase; // base URL used to generate the strURL
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CString m_strRelative; // relative URL used to generate the strURL
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// Link data. We only read & store text file which will
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// parse for addtional link.
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CString m_strData;
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CString m_strStatusText; // the HTTP error status text of wininet error message
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UINT m_nStatusCode; // the HTTP reponse status code or wininet last error code
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LinkState m_LinkState; // current state of this object
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ContentType m_ContentType; // the link data content type
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BOOL m_fLocalLink; // is this a local link ?
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CTime m_Time; // object load time
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}; // class CLink
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//------------------------------------------------------------------
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// Link object pointer class
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//
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class CLinkPtrList : public CTypedPtrList<CPtrList, CLink*>
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{
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// Public funtions
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public:
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// Destructor
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~CLinkPtrList();
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// Add link object to list
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void AddLink(
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const CString& strURL,
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const CString& strBase,
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const CString& strRelative,
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BOOL fLocalLink
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);
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}; // class CLinkPtrList
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#endif // _LINK_H_
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