317 lines
11 KiB
Plaintext
317 lines
11 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="ComInterface" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=ComInterface - Win32 Debug OffProf
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "ComInterface.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "ComInterface.mak" CFG="ComInterface - Win32 Debug OffProf"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "ComInterface - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "ComInterface - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "ComInterface - Win32 Debug Profile" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "ComInterface - Win32 Debug OffProf" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "ComInterface - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "COMINTERFACE_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /MT /W4 /GX /Zi /Od /X /I "$(SDXROOT)\Multimedia\DirectX\ApplicationManager\Include" /I "$(SDXROOT)\Multimedia\DirectX\Inc" /I "$(SDXROOT)\Public\SDK\Inc" /I "$(SDXROOT)\Public\SDK\Inc\CRT" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "API_EXPORTS" /FR /YX /FD /c
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# SUBTRACT CPP /WX
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 shlwapi.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib shlwapi.lib /nologo /dll /debug /machine:I386 /out:".\Release/AppMan.dll"
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# SUBTRACT LINK32 /pdb:none
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# Begin Special Build Tool
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SOURCE="$(InputPath)"
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PostBuild_Cmds=copy /Y d:\NT\Multimedia\DirectX\ApplicationManager\ComInterface\Release\AppMan.dll c:\winnt\System32\AppMan.dll copy /Y d:\NT\Multimedia\DirectX\ApplicationManager\ComInterface\Release\AppMan.pdb c:\winnt\System32\AppMan.pdb c:\Winnt\System32\RegSvr32.exe c:\Winnt\System32\AppMan.dll
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "ComInterface - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir ".\Debug"
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# PROP Intermediate_Dir ".\Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "COMINTERFACE_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /GX /Zi /Od /X /I "E:\Sources\Multimedia\Directx\ApplicationManager\Include" /I "E:\Sources\Public\Sdk\Inc" /I "E:\Sources\Public\Sdk\Inc\Mfc42" /I "E:\Sources\Public\Sdk\Inc\Crt" /I "E:\Sources\Multimedia\DirectX\Inc" /D "_USRDLL" /D "API_EXPORTS" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "WIN95" /D "DX_FINAL_RELEASE" /FR /YX /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 shlwapi.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /pdb:"C:\Os\WinNT\System32\AppManD.pdb" /debug /machine:I386 /out:"C:\Os\WinNT\System32\AppManD.dll" /pdbtype:sept
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "ComInterface - Win32 Debug Profile"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "ComInterface___Win32_Debug_Profile"
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# PROP BASE Intermediate_Dir "ComInterface___Win32_Debug_Profile"
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# PROP BASE Ignore_Export_Lib 0
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir ".\Debug"
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# PROP Intermediate_Dir ".\Debug"
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# PROP Ignore_Export_Lib 1
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /GX /Zi /Od /I "..\..\Inc" /D "_USRDLL" /D "API_EXPORTS" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "WIN95" /FR /YX /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /GX /Zi /Od /I "..\..\Inc" /D "_USRDLL" /D "API_EXPORTS" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "WIN95" /FR /YX /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE LINK32 shlwapi.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /debug /machine:I386 /out:".\Debug/AppMan.dll" /pdbtype:sept /debugtype:cv,fixup
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# SUBTRACT BASE LINK32 /pdb:none
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# ADD LINK32 shlwapi.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /profile /map /debug /machine:I386 /out:".\Debug/AppMan.dll"
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# SUBTRACT LINK32 /verbose
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# Begin Special Build Tool
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SOURCE="$(InputPath)"
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PostBuild_Cmds=copy /Y g:\Dx8\ApplicationManager\ComInterface\Debug\AppMan.dll c:\windows\System\AppMan.dll copy /Y g:\Dx8\ApplicationManager\ComInterface\Debug\AppMan.map c:\windows\System\AppMan.map c:\Windows\System\RegSvr32.exe c:\Windows\System\AppMan.dll
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "ComInterface - Win32 Debug OffProf"
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# PROP BASE Use_MFC 0
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# PROP Output_Dir "ComInterface___Win32_Debug_OffProf"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W4 /WX /GX /Zi /Od /I "..\..\Inc" /D "_USRDLL" /D "API_EXPORTS" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "WIN95" /FR /YX /FD /GZ /c
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# ADD CPP /nologo /MTd /W4 /WX /GX /Zi /Od /I "..\..\Inc" /D "_USRDLL" /D "API_EXPORTS" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "WIN95" /FR /YX /FD /GZ /c
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BSC32=bscmake.exe
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LINK32=link.exe
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# ADD BASE LINK32 shlwapi.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /debug /machine:I386 /out:".\Debug/AppMan.dll" /pdbtype:sept /debugtype:cv,fixup
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# SUBTRACT BASE LINK32 /pdb:none
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# ADD LINK32 shlwapi.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /debug /machine:I386 /out:".\Debug/AppMan.dll" /pdbtype:sept /debugtype:cv,fixup
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# Begin Special Build Tool
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SOURCE="$(InputPath)"
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PostBuild_Cmds=copy /Y d:\Dx8\ApplicationManager\ComInterface\Debug\AppMan.dll c:\winnt\System32\AppMan.dll c:\Winnt\System32\RegSvr32.exe c:\Winnt\System32\AppMan.dll d:\OffProf\OffInst.exe d:\DX8\ApplicationManager\ComInterface\Debug\AppMan.dll copy /Y d:\Dx8\ApplicationManager\ComInterface\Debug\AppMan.OffInst.dll c:\winnt\System32\AppMan.dll
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!ENDIF
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# Name "ComInterface - Win32 Release"
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SOURCE=.\ApplicationEntry.cpp
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# End Source File
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SOURCE=.\ApplicationManager.cpp
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SOURCE=.\ApplicationManagerAdmin.cpp
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# End Source File
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SOURCE=.\ApplicationManagerRoot.cpp
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SOURCE=.\AppMan.def
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SOURCE=.\AppManDebug.cpp
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SOURCE=.\AppPropertyRules.cpp
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SOURCE=.\CriticalSection.cpp
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SOURCE=.\EmptyVolumeCache.cpp
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SOURCE=.\ExceptionHandler.cpp
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SOURCE=.\FApplicationManager.cpp
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SOURCE=.\Global.cpp
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SOURCE=.\Win32API.h
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# End Project
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