161 lines
4.2 KiB
C
161 lines
4.2 KiB
C
/*==========================================================================;
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*
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* Copyright (C) 1995 - 2000 Microsoft Corporation. All Rights Reserved.
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*
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* File: dinputpr.h
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* Content: private DirectInput include file
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*@@BEGIN_MSINTERNAL
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* History:
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* Date By Reason
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* ==== == ======
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* 96.05.08 raymondc Because it's there
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*@@END_MSINTERNAL
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*
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***************************************************************************/
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#ifndef __DINPUTPR_INCLUDED__
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#define __DINPUTPR_INCLUDED__
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#define Not_VxD
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/***************************************************************************
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*
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* Make sure we know what platform we are building for.
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*
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* INITGUID is defined by guidlib, who doesn't care what platform we
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* are building for. (GUIDs are platform-independent.)
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*
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***************************************************************************/
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#ifndef INITGUID
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#if defined(WINNT) + defined(WIN95) != 1
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#error Must define exactly one of WINNT or WIN95
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#endif
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#endif
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/***************************************************************************
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*
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* Deciding whether we should use UNICODE
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*
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* Use UNICODE on everything that isn't an X86, because NT is the only
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* thing that runs on them.
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*
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* If we *are* X86, then do UNICODE only if the command line says so.
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*
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***************************************************************************/
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#ifndef _X86_
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#ifndef UNICODE
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#define UNICODE
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#endif
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#endif
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#pragma warning(disable:4115) /* rpcndr.h: parenthesized type */
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#pragma warning(disable:4201) /* winnt.h: nameless union */
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#pragma warning(disable:4214) /* winnt.h: unsigned bitfields */
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#pragma warning(disable:4514) /* winnt.h: fiber goo */
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#pragma warning(error:4101) /* unreferenced local variable */
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#define STRICT
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#include <windows.h>
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#include <windowsx.h>
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#include <mmsystem.h>
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#include <mmreg.h>
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#include <objbase.h>
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#include <regstr.h>
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#include <math.h>
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#define DIRECTINPUT_VERSION 0x0800
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#include <dinput.h>
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#include "dinputp.h"
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/*
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* Do sanity checks on header version
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*/
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#ifndef DIRECTINPUT_HEADER_VERSION
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#error DIRECTINPUT_HEADER_VERSION not defined.
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#else
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#if( DIRECTINPUT_HEADER_VERSION < 0x0800 )
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#if( DIRECTINPUT_HEADER_VERSION != DIRECTINPUT_VERSION )
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#error Mis-matched DInput header.
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#else
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#define DIRECTINPUT_INTERNAL_VERSION DIRECTINPUT_HEADER_VERSION
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#endif
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#else
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#define DIRECTINPUT_INTERNAL_VERSION DIRECTINPUT_VERSION
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#endif
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#endif
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#if (_WIN32_WINNT >= 0x0501)
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#define USE_WM_INPUT 1
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#endif
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#ifndef GUIDLIB
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/*
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* Old versions of commctrl.h do not #include <prsht.h> automatically;
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* therefore we must include it so that <setupapi.h> won't barf.
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* Fortunately, prsht.h is idempotent, so an extra #include won't hurt.
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*/
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#include <prsht.h>
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#include <setupapi.h>
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#include <hidsdi.h>
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#include <cfgmgr32.h>
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#include <winioctl.h>
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#ifndef WINNT
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/*
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* The version of basetyps.h hidclass.h includes on Win9x builds
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* causes redefinition errors for DEFINE_GUID since we already have
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* it from objbase.h so we have to null the include.
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*/
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#define _BASETYPS_H_
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#endif
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#include <hidclass.h>
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#include <stdio.h>
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#endif
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#include <dinputd.h>
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#include "dinputdp.h"
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#include "dinputv.h"
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#include "disysdef.h"
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#include "dinputi.h"
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#include "dihel.h"
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#include "debug.h"
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#include "diem.h"
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#include "..\dimap\dimap.h"
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#include "diextdll.h"
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#include "dihid.h"
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#include "dinputrc.h"
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#include "diwinnt.h"
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#ifdef GUIDLIB
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#include <winioctl.h>
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#endif
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#include "diport.h"
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#include "gameport.h"
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#include "winuser.h"
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#include "dbt.h"
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#include <lmcons.h>
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#ifdef WINNT
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#include "aclapi.h"
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#endif
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#include "diRiff.h"
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#include "verinfo.h"
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#include "ddraw.h"
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#include "d3d8.h"
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#endif
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