windows-nt/Source/XPSP1/NT/multimedia/directx/dinput/dx8/tdonuts/ffdonuts.rc
2020-09-26 16:20:57 +08:00

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#include "resource.h"
#include "windows.h"
DONUTS_ICON ICON donuts.ico
DONUTS8 BITMAP donuts.bmp
SPLASH BITMAP SPLASH.BMP
BeginLevel WAV level.wav
EngineIdle WAV hum.wav
EngineRev WAV rev.wav
SkidToStop WAV skid.wav
ShieldBuzz WAV shield.wav
Gunfire WAV gunfire.wav
ShipBounce WAV bounce.wav
ShipExplode WAV bangbang.wav
DonutExplode WAV d_bang.wav
PyramidExplode WAV p_bang.wav
CubeExplode WAV c_bang.wav
SphereExplode WAV s_bang.wav
IDD_FORCE DIALOG 155, 86, 184, 100
STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
CAPTION "Space Donuts Force Level"
FONT 9, "MS Shell Dlg"
BEGIN
AUTORADIOBUTTON "&Child (50%)", IDC_CHILD, 7, 43, 172, 10
PUSHBUTTON "OK", IDOK, 139, 81, 40, 14
AUTORADIOBUTTON "&Adult (75%)", IDC_ADULT, 7, 53, 172, 10
AUTORADIOBUTTON """&Body builder"" (100%)", IDC_BODYBUILDER, 7, 63, 172,
10
LTEXT "The settings below control the amount of force used by Space Donuts. Please select the appropriate setting for the current player.",
IDC_STRENGTHTEXT, 10, 11, 163, 31
END