306 lines
9.2 KiB
Plaintext
306 lines
9.2 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="dmsynth" - Package Owner=<4>
|
|
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
|
# ** DO NOT EDIT **
|
|
|
|
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
|
|
|
|
CFG=dmsynth - Win32 Debug No MMX
|
|
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
|
!MESSAGE use the Export Makefile command and run
|
|
!MESSAGE
|
|
!MESSAGE NMAKE /f "dmsynth.mak".
|
|
!MESSAGE
|
|
!MESSAGE You can specify a configuration when running NMAKE
|
|
!MESSAGE by defining the macro CFG on the command line. For example:
|
|
!MESSAGE
|
|
!MESSAGE NMAKE /f "dmsynth.mak" CFG="dmsynth - Win32 Debug No MMX"
|
|
!MESSAGE
|
|
!MESSAGE Possible choices for configuration are:
|
|
!MESSAGE
|
|
!MESSAGE "dmsynth - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
|
|
!MESSAGE "dmsynth - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
|
|
!MESSAGE "dmsynth - Win32 Debug No MMX" (based on "Win32 (x86) Dynamic-Link Library")
|
|
!MESSAGE
|
|
|
|
# Begin Project
|
|
# PROP AllowPerConfigDependencies 0
|
|
# PROP Scc_ProjName ""
|
|
# PROP Scc_LocalPath ""
|
|
CPP=cl.exe
|
|
MTL=midl.exe
|
|
RSC=rc.exe
|
|
|
|
!IF "$(CFG)" == "dmsynth - Win32 Debug"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 1
|
|
# PROP BASE Output_Dir "Debug"
|
|
# PROP BASE Intermediate_Dir "Debug"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 1
|
|
# PROP Output_Dir "Debug"
|
|
# PROP Intermediate_Dir "Debug"
|
|
# PROP Ignore_Export_Lib 0
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /MTd /W3 /Gm /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /Yu"stdafx.h" /FD /c
|
|
# ADD CPP /nologo /Gz /MD /W3 /Gm /ZI /Od /I "..\..\..\nt\public\sdk\inc" /I "..\shared" /I "..\..\..\..\public\sdk\inc" /D "DBG" /D "WIN32" /D "_WINDOWS" /D "MMX_ENABLED" /D "REVERB_ENABLED" /D "_DMUSIC_USER_MODE_" /FR /FD /GZ /c
|
|
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
|
|
# ADD MTL /nologo /D "_DEBUG" /o "NUL" /win32
|
|
# SUBTRACT MTL /mktyplib203
|
|
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
|
# ADD RSC /l 0x409 /i "..\verinfo" /d "_DEBUG" /d "WINNT"
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LINK32=link.exe
|
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
|
|
# ADD LINK32 dsound.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /base:"0x4000000" /subsystem:windows /dll /map /debug /machine:I386 /pdbtype:sept
|
|
# SUBTRACT LINK32 /profile /nodefaultlib
|
|
# Begin Custom Build - Registering ActiveX Control...
|
|
OutDir=.\Debug
|
|
TargetPath=.\Debug\dmsynth.dll
|
|
InputPath=.\Debug\dmsynth.dll
|
|
SOURCE="$(InputPath)"
|
|
|
|
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
regsvr32 /s /c "$(TargetPath)"
|
|
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "dmsynth - Win32 Release"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 0
|
|
# PROP BASE Output_Dir "Release"
|
|
# PROP BASE Intermediate_Dir "Release"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 0
|
|
# PROP Output_Dir "Release"
|
|
# PROP Intermediate_Dir "Release"
|
|
# PROP Ignore_Export_Lib 0
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /Yu"stdafx.h" /FD /c
|
|
# ADD CPP /nologo /Gz /MD /W3 /O1 /I "..\shared" /I "..\..\..\..\public\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "MMX_ENABLED" /D "REVERB_ENABLED" /D "_DMUSIC_USER_MODE_" /FR /FD /c
|
|
# SUBTRACT CPP /YX
|
|
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
|
|
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
|
|
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
|
# ADD RSC /l 0x409 /i "..\verinfo" /d "NDEBUG" /d "WINNT"
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LINK32=link.exe
|
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
|
|
# ADD LINK32 dsound.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /machine:I386
|
|
# SUBTRACT LINK32 /pdb:none /nodefaultlib
|
|
# Begin Custom Build - Registering ActiveX Control...
|
|
OutDir=.\Release
|
|
TargetPath=.\Release\dmsynth.dll
|
|
InputPath=.\Release\dmsynth.dll
|
|
SOURCE="$(InputPath)"
|
|
|
|
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
regsvr32 /s /c "$(TargetPath)"
|
|
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "dmsynth - Win32 Debug No MMX"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 1
|
|
# PROP BASE Output_Dir "dmsynth___Win32_Debug_No_MMX"
|
|
# PROP BASE Intermediate_Dir "dmsynth___Win32_Debug_No_MMX"
|
|
# PROP BASE Ignore_Export_Lib 0
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 1
|
|
# PROP Output_Dir "dmsynth___Win32_Debug_No_MMX"
|
|
# PROP Intermediate_Dir "dmsynth___Win32_Debug_No_MMX"
|
|
# PROP Ignore_Export_Lib 0
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /Gz /MD /W3 /Gm /ZI /Od /I "..\..\..\nt\public\sdk\inc" /I "..\shared" /I "..\..\..\..\public\sdk\inc" /D "DBG" /D "WIN32" /D "_WINDOWS" /D "MMX_ENABLED" /D "REVERB_ENABLED" /D "_DMUSIC_USER_MODE_" /FR /FD /GZ /c
|
|
# ADD CPP /nologo /Gz /MD /W3 /Gm /ZI /Od /I "..\..\..\nt\public\sdk\inc" /I "..\shared" /I "..\..\..\..\public\sdk\inc" /D "DBG" /D "WIN32" /D "_WINDOWS" /D "REVERB_ENABLED" /D "_DMUSIC_USER_MODE_" /FR /FD /GZ /c
|
|
# ADD BASE MTL /nologo /D "_DEBUG" /o "NUL" /win32
|
|
# SUBTRACT BASE MTL /mktyplib203
|
|
# ADD MTL /nologo /D "_DEBUG" /o "NUL" /win32
|
|
# SUBTRACT MTL /mktyplib203
|
|
# ADD BASE RSC /l 0x409 /i "..\verinfo" /d "_DEBUG" /d "WINNT"
|
|
# ADD RSC /l 0x409 /i "..\verinfo" /d "_DEBUG" /d "WINNT"
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LINK32=link.exe
|
|
# ADD BASE LINK32 dsound.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /base:"0x4000000" /subsystem:windows /dll /map /debug /machine:I386 /pdbtype:sept
|
|
# SUBTRACT BASE LINK32 /profile /nodefaultlib
|
|
# ADD LINK32 dsound.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /base:"0x4000000" /subsystem:windows /dll /map /debug /machine:I386 /pdbtype:sept
|
|
# SUBTRACT LINK32 /profile /nodefaultlib
|
|
# Begin Custom Build - Registering ActiveX Control...
|
|
OutDir=.\dmsynth___Win32_Debug_No_MMX
|
|
TargetPath=.\dmsynth___Win32_Debug_No_MMX\dmsynth.dll
|
|
InputPath=.\dmsynth___Win32_Debug_No_MMX\dmsynth.dll
|
|
SOURCE="$(InputPath)"
|
|
|
|
"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
regsvr32 /s /c "$(TargetPath)"
|
|
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# Begin Target
|
|
|
|
# Name "dmsynth - Win32 Debug"
|
|
# Name "dmsynth - Win32 Release"
|
|
# Name "dmsynth - Win32 Debug No MMX"
|
|
# Begin Group "Source Files"
|
|
|
|
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Clist.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Control.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\CSynth.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Debug.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dmsynth.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dmsynth.def
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\dmsynth.rc
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\DSLink.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\guids.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Instr.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\MIDI.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\mix.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\mixmulti.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\mmx.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\oledll.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\plclock.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\SVerb.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\UMSynth.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Voice.cpp
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Header Files"
|
|
|
|
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\CClock.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\clist.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\CSynth.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\DSLink.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\fparms.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Misc.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\oledll.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\PLClock.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Resource.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\simple.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\StdAfx.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\SVerb.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\synth.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\UMSynth.h
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Resource Files"
|
|
|
|
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
|
|
# End Group
|
|
# End Target
|
|
# End Project
|