2386 lines
71 KiB
C++
2386 lines
71 KiB
C++
//
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// Voice.cpp
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// Copyright (c) 1996-2001 Microsoft Corporation
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//
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#ifdef DMSYNTH_MINIPORT
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#include "common.h"
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#include <math.h>
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#include "muldiv32.h"
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#else
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#include "debug.h"
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#include "simple.h"
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#include <mmsystem.h>
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#include <dmusicc.h>
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#include <dmusics.h>
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#include "synth.h"
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#include <math.h>
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#include <stdio.h>
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#include "csynth.h"
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#endif
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#include "fparms.h" // Generated filter parameter arrays
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#ifdef _X86_
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#define MMX_ENABLED 1
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#endif
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#ifdef DBG
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extern DWORD sdwDebugLevel;
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#endif
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CVoiceLFO::CVoiceLFO()
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{
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m_pModWheelIn = NULL;
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m_pPressureIn = NULL;
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m_bEnable = TRUE;
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}
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short CVoiceLFO::m_snSineTable[256];
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void CVoiceLFO::Init()
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{
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double flTemp;
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long lIndex;
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for (lIndex = 0;lIndex < 256;lIndex++)
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{
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flTemp = lIndex;
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flTemp *= 6.283185307;
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flTemp /= 256.0;
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flTemp = sin(flTemp);
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flTemp *= 100.0;
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m_snSineTable[lIndex] = (short) flTemp;
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}
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}
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STIME CVoiceLFO::StartVoice(CSourceLFO *pSource,
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STIME stStartTime, CModWheelIn * pModWheelIn, CPressureIn * pPressureIn)
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{
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m_bEnable = TRUE;
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m_pModWheelIn = pModWheelIn;
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m_pPressureIn = pPressureIn;
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m_Source = *pSource;
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m_stStartTime = stStartTime;
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if ((m_Source.m_prMWPitchScale == 0) && (m_Source.m_vrMWVolumeScale == 0) &&
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(m_Source.m_prPitchScale == 0) && (m_Source.m_vrVolumeScale == 0))
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{
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m_stRepeatTime = 44100;
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}
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else
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{
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m_stRepeatTime = 2097152 / m_Source.m_pfFrequency; // (1/8 * 256 * 4096 * 16)
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}
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return (m_stRepeatTime);
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}
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long CVoiceLFO::GetLevel(STIME stTime, STIME *pstNextTime)
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{
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if ( !m_bEnable )
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return 0;
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stTime -= (m_stStartTime + m_Source.m_stDelay);
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if (stTime < 0)
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{
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*pstNextTime = -stTime;
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return (0);
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}
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*pstNextTime = m_stRepeatTime;
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stTime *= m_Source.m_pfFrequency;
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stTime = stTime >> (12 + 4); // We've added 4 extra bits of resolution...
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return (m_snSineTable[stTime & 0xFF]);
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}
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VREL CVoiceLFO::GetVolume(STIME stTime, STIME *pstNextTime)
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{
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VREL vrVolume;
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VREL vrCPVolume;
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VREL vrMWVolume;
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if ( !m_bEnable )
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return 0;
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vrCPVolume = m_pPressureIn->GetPressure(stTime);
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vrCPVolume *= m_Source.m_vrCPVolumeScale;
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vrCPVolume /= 127;
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vrMWVolume = m_pModWheelIn->GetModulation(stTime);
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vrMWVolume *= m_Source.m_vrMWVolumeScale;
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vrMWVolume /= 127;
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vrVolume = vrMWVolume;
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vrVolume += vrCPVolume;
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vrVolume += m_Source.m_vrVolumeScale;
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vrVolume *= GetLevel(stTime, pstNextTime);
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vrVolume /= 100;
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return (vrVolume);
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}
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PREL CVoiceLFO::GetPitch(STIME stTime, STIME *pstNextTime)
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{
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PREL prPitch;
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PREL prCPPitch;
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PREL prMWPitch;
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if ( !m_bEnable )
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return 0;
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prCPPitch = m_pPressureIn->GetPressure(stTime);
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prCPPitch *= m_Source.m_prCPPitchScale;
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prCPPitch /= 127;
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prMWPitch = m_pModWheelIn->GetModulation(stTime);
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prMWPitch *= m_Source.m_prMWPitchScale;
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prMWPitch /= 127;
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prPitch = prMWPitch;
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prPitch += prCPPitch;
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prPitch += m_Source.m_prPitchScale;
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prPitch *= GetLevel(stTime, pstNextTime);
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prPitch /= 100;
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return (prPitch);
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}
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PREL CVoiceLFO::GetCutoff(STIME stTime)
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{
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PREL prPitch;
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PREL prCPPitch;
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PREL prMWPitch;
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STIME stNextTime;
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if ( !m_bEnable )
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return 0;
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prCPPitch = m_pPressureIn->GetPressure(stTime);
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prCPPitch *= m_Source.m_prCPCutoffScale;
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prCPPitch /= 127;
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prMWPitch = m_pModWheelIn->GetModulation(stTime);
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prMWPitch *= m_Source.m_prMWCutoffScale;
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prMWPitch /= 127;
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prPitch = prMWPitch;
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prPitch += prCPPitch;
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prPitch += m_Source.m_prCutoffScale;
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prPitch *= GetLevel(stTime, &stNextTime);
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prPitch /= 100;
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return (prPitch);
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}
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CVoiceEG::CVoiceEG()
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{
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m_stStopTime = 0;
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m_bEnable = TRUE;
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}
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short CVoiceEG::m_snAttackTable[201];
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void CVoiceEG::Init()
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{
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double flTemp;
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long lV;
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m_snAttackTable[0] = 0;
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for (lV = 1;lV <= 200; lV++)
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{
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flTemp = lV;
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flTemp /= 200.0;
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flTemp *= flTemp;
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flTemp = log10(flTemp);
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flTemp *= 10000.0;
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flTemp /= 96.0;
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flTemp += 1000.0;
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m_snAttackTable[lV] = (short) flTemp;
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}
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}
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void CVoiceEG::StopVoice(STIME stTime)
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{
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if ( m_bEnable )
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{
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m_Source.m_stRelease *= GetLevel(stTime, &m_stStopTime, TRUE); // Adjust for current sustain level.
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m_Source.m_stRelease /= 1000;
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}
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m_stStopTime = stTime;
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}
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void CVoiceEG::QuickStopVoice(STIME stTime, DWORD dwSampleRate)
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{
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if ( m_bEnable )
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{
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m_Source.m_stRelease *= GetLevel(stTime, &m_stStopTime, TRUE); // Adjust for current sustain level.
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m_Source.m_stRelease /= 1000;
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dwSampleRate /= 70;
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if (m_Source.m_stRelease > (long) dwSampleRate)
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{
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m_Source.m_stRelease = dwSampleRate;
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}
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}
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m_stStopTime = stTime;
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}
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STIME CVoiceEG::StartVoice(CSourceEG *pSource, STIME stStartTime,
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WORD nKey, WORD nVelocity, STIME stMinAttack)
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{
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m_bEnable = TRUE;
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m_stStartTime = stStartTime;
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m_stStopTime = 0x7fffffffffffffff; // set to indefinite future
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m_Source = *pSource;
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if (m_Source.m_stAttack < stMinAttack)
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{
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m_Source.m_stAttack = stMinAttack;
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}
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if (m_Source.m_stRelease < stMinAttack)
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{
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m_Source.m_stRelease = stMinAttack;
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}
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// apply velocity to attack length scaling here
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m_Source.m_stAttack *= CDigitalAudio::PRELToPFRACT(nVelocity * m_Source.m_trVelAttackScale / 127);
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m_Source.m_stAttack /= 4096;
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m_Source.m_stHold *= CDigitalAudio::PRELToPFRACT(nKey * m_Source.m_trKeyDecayScale / 127);
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m_Source.m_stHold /= 4096;
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m_Source.m_stDecay *= CDigitalAudio::PRELToPFRACT(nKey * m_Source.m_trKeyDecayScale / 127);
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m_Source.m_stDecay /= 4096;
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m_Source.m_stDecay *= (1000 - m_Source.m_pcSustain);
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m_Source.m_stDecay /= 1000;
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if ( m_Source.m_stDelay )
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return ((STIME)m_Source.m_stDelay);
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else
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return ((STIME)m_Source.m_stAttack);
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}
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//note: appears to not be in use
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BOOL CVoiceEG::InAttack(STIME st)
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{
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if ( !m_bEnable )
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return FALSE;
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// has note been released?
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if (st >= m_stStopTime)
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return FALSE;
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// past length of attack?
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if (st >= m_stStartTime + m_Source.m_stDelay + m_Source.m_stAttack)
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return FALSE;
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return TRUE;
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}
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BOOL CVoiceEG::InRelease(STIME st)
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{
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if ( !m_bEnable )
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return FALSE;
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// has note been released?
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if (st > m_stStopTime)
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return TRUE;
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return FALSE;
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}
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long CVoiceEG::GetLevel(STIME stEnd, STIME *pstNext, BOOL fVolume)
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{
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long lLevel = 0;
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if (stEnd <= m_stStopTime)
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{
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stEnd -= m_stStartTime;
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if (stEnd < m_Source.m_stDelay )
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{
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lLevel = 0;
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*pstNext = m_Source.m_stDelay - stEnd;
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}
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else
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{
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stEnd -= m_Source.m_stDelay;
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if (stEnd < m_Source.m_stAttack )
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{
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// still in attack
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lLevel = 1000 * (long) stEnd;
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if (m_Source.m_stAttack)
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{
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lLevel /= (long) m_Source.m_stAttack;
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}
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else // This should never happen, but it does...
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{
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lLevel = 0;
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}
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*pstNext = m_Source.m_stAttack - stEnd;
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if (lLevel < 0) lLevel = 0;
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if (lLevel > 1000) lLevel = 1000;
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if (fVolume)
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{
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lLevel = m_snAttackTable[lLevel / 5];
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}
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}
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else
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{
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stEnd -= m_Source.m_stAttack;
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if ( stEnd < m_Source.m_stHold )
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{
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lLevel = 1000;
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*pstNext = m_Source.m_stHold - stEnd;
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if (fVolume)
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{
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lLevel = m_snAttackTable[lLevel / 5];
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}
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}
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else
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{
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stEnd -= m_Source.m_stHold;
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if (stEnd < m_Source.m_stDecay)
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{
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// still in decay
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lLevel = (1000 - m_Source.m_pcSustain) * (long) stEnd;
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lLevel /= (long) m_Source.m_stDecay;
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lLevel = 1000 - lLevel;
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// To improve the decay curve, set the next point to be 1/4, 1/2, or end of slope.
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// To avoid close duplicates, fudge an extra 100 samples.
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if (stEnd < ((m_Source.m_stDecay >> 2) - 100))
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{
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*pstNext = (m_Source.m_stDecay >> 2) - stEnd;
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}
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else if (stEnd < ((m_Source.m_stDecay >> 1) - 100))
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{
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*pstNext = (m_Source.m_stDecay >> 1) - stEnd;
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}
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else
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{
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*pstNext = m_Source.m_stDecay - stEnd; // Next is end of decay.
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}
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}
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else
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{
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// in sustain
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lLevel = m_Source.m_pcSustain;
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*pstNext = 44100;
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}
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}
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}
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}
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}
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else
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{
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STIME stBogus;
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// in release
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stEnd -= m_stStopTime;
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if (stEnd < m_Source.m_stRelease)
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{
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lLevel = GetLevel(m_stStopTime, &stBogus, fVolume) * (long) (m_Source.m_stRelease - stEnd);
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lLevel /= (long) m_Source.m_stRelease;
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if (stEnd < ((m_Source.m_stRelease >> 2) - 100))
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{
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*pstNext = (m_Source.m_stRelease >> 2) - stEnd;
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}
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else if (stEnd < ((m_Source.m_stRelease >> 1) - 100))
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{
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*pstNext = (m_Source.m_stRelease >> 1) - stEnd;
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}
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else
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{
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*pstNext = m_Source.m_stRelease - stEnd; // Next is end of decay.
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}
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}
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else
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{
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lLevel = 0; // !!! off
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*pstNext = 0x7FFFFFFFFFFFFFFF;
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}
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}
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return lLevel;
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}
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VREL CVoiceEG::GetVolume(STIME stTime, STIME *pstNextTime)
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{
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if ( !m_bEnable )
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return 0;
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VREL vrLevel = GetLevel(stTime, pstNextTime, TRUE) * 96;
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vrLevel /= 10;
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vrLevel = vrLevel - 9600;
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return vrLevel;
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}
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PREL CVoiceEG::GetPitch(STIME stTime, STIME *pstNextTime)
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{
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if ( !m_bEnable )
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return 0;
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PREL prLevel;
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if (m_Source.m_sScale != 0)
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{
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prLevel = GetLevel(stTime, pstNextTime, FALSE);
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prLevel *= m_Source.m_sScale;
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prLevel /= 1000;
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}
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else
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{
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*pstNextTime = 44100;
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prLevel = 0;
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}
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return prLevel;
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}
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PREL CVoiceEG::GetCutoff(STIME stTime)
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{
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if ( !m_bEnable )
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return 0;
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PREL prLevel;
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STIME pstNextTime; // not used
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if (m_Source.m_prCutoffScale != 0)
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{
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prLevel = GetLevel(stTime, &pstNextTime, FALSE);
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prLevel *= m_Source.m_prCutoffScale;
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prLevel /= 1000;
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}
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else
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{
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prLevel = 0;
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}
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return prLevel;
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}
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void CVoiceFilter::StartVoice(CSourceFilter *pSource, CVoiceLFO *pLFO, CVoiceEG *pEG, WORD nKey, WORD nVelocity)
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{
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m_Source = *pSource;
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m_pLFO = pLFO;
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m_pEG = pEG;
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m_prVelScale = (nVelocity * m_Source.m_prVelScale) / 127;
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m_prKeyScale = (nKey * m_Source.m_prKeyScale) / 127;
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}
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/////////////////////////////////////////////////////////////////////////////////
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// DLS2 Lowpass Filter Filter
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/*
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>>>>> finish low pass filter comment
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b1 = -2.0 * r * cos(theta);
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b2 = r * r;
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K = (1.0 + b1 + b2) * pow(10.0, -qIndex * 0.0375);
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The Filter :
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z = (K * sample[i]) - (b1 * z1) - (b2 * z2)
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z2 = z1
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z1 = z
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>>> B1 negation turned to positive then used as an add instead of subtraction.
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Resonance : Q
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GainUnits
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-qIndex * 0.0375
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0.0375 = 1.5/40 in db's
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Values
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Q min/max Values are 0db to 22.5db
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Q min/max Values are 0 to 225 in 1/10th db's
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Cutoff Fequency : Fc
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Pitch absolute values
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Absolute Pitch = ((1200 * log2(F/440)) + 6900)
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Values
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Initial Fc min/max Values are 200Hz to 7998Hz
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Initial Fc min/max Values are 5535 to 11921 in abosolute pitch cents
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Table Indexs
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65 - entries in the table
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Hertz Pitch
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--------------------------------------
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Max Sample Rate -> 48000Hz (15023) ---|
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44100Hz (14877) |
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22050Hz (13676) |
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....... 9488
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Max Cutoff Freq -> 7999Hz (11921) |
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....... |
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Min Cutoff Freq -> 200Hz (5535) ---|
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More Acurately .....
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48KHz 15023.26448623030034519401770744100
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200Hz - 5534.99577150007811000514765931632
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=====================================
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Feq Range 9488.26871473022223518887004812496
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Feq Range/1200 = 7.906890596 is the Feq Range in octaves
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Feq Range/100 = 94.882687147 is the Feq Range in setimtones
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Behavoir of Fc to indexes according to ouput Sample Rate
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SampleRate of 48k (15023)
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Fc < 5535 (200Hz) -> fIndex = 0
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Fc = 11921 (7999Hz) -> fIndex = 63.86
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Fc > 11935 (8064Hz) -> fIndex = 64
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SampleRate of 41k (14877)
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Fc = 5535 (200Hz) -> fIndex = 0
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Fc < 5389 (200Hz) -> fIndex = 0
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Fc > 11789 (7411Hz) -> fIndex = 64
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Fc = 11921 (7999Hz) -> fIndex = 65.32
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|
|
SampleRate of 22k (13676)
|
|
Fc < 4188 (92Hz) -> fIndex = 0
|
|
Fc = 5535 (200Hz) -> fIndex = 13.44
|
|
10574 (3675Hz) -> spec min of 1/6th the sample rate
|
|
Fc > 10588 (3704Hz) -> fIndex = 64
|
|
11276 (5510Hz) -> filter fails one octave bellow Nyquist
|
|
Fc = 11921 (7999Hz) -> fIndex = 77.33
|
|
12476 (11025Hz) -> nyquist
|
|
|
|
Precision
|
|
|
|
0.01 - minimal acuracy for interpolation
|
|
|
|
9488.2687
|
|
0.00025 +/- error
|
|
|
|
m_aB1[0][63] = 0x33ea24fb = 0.811166044148771133412393865559
|
|
m_aB1[0][64] = - 0x2fa8ebf5 = 0.744685163483661751713288716704
|
|
============
|
|
0x04413906 = 0.066480880665109381699105148854
|
|
|
|
fIndex's fractional constant = 0.002687147302222351888700481249
|
|
|
|
interpolation of
|
|
m_aB1[0][63] + constant = 0.810987400229642518622447868604
|
|
|
|
difference = 0.000178643919128614789945996955
|
|
|
|
One 2.30 fixpoint bit = 0.000000000931322575482840254421
|
|
|
|
9488.2687147
|
|
7.906890596 * 1200 = 9488.2687152 <-- precision error
|
|
|
|
1-bit lossed when going to intger math
|
|
*/
|
|
//
|
|
void CVoiceFilter::GetCoeff(STIME stTime, PREL prFreqIn, COEFF& cfK, COEFF& cfB1, COEFF& cfB2)
|
|
{
|
|
PREL prCutoff;
|
|
DWORD dwFract;
|
|
int iQIndex;
|
|
int iIndex;
|
|
|
|
//
|
|
// Check if filter is disabled
|
|
//
|
|
if (m_Source.m_prCutoff == 0x7FFF)
|
|
{
|
|
cfK = 0x40000000; // is unity in 2.30 fixpoint
|
|
cfB1 = 0;
|
|
cfB2 = 0;
|
|
return;
|
|
}
|
|
|
|
//
|
|
// Accumulate the current Cutoff Frequency
|
|
//
|
|
prCutoff = m_Source.m_prCutoffSRAdjust;
|
|
prCutoff += m_pLFO->GetCutoff(stTime);
|
|
prCutoff += m_pEG->GetCutoff(stTime);
|
|
prCutoff += m_prVelScale;
|
|
prCutoff += prFreqIn;
|
|
|
|
//
|
|
// Set the Resonance Q index
|
|
//
|
|
iQIndex = m_Source.m_iQIndex;
|
|
|
|
//
|
|
// Set the cutoff frequency index, and retrive
|
|
// the fractional part for interpolation
|
|
//
|
|
iIndex = prCutoff;
|
|
if ( iIndex >= 0 )
|
|
{
|
|
dwFract = iIndex % 100;
|
|
iIndex /= 100;
|
|
}
|
|
else
|
|
{
|
|
dwFract = 0;
|
|
iIndex = -1;
|
|
}
|
|
|
|
if (iIndex < 0) // Cutoff fequency is less than 100Hz (at 48k Fs)
|
|
{
|
|
cfK = m_aK[iQIndex][0];
|
|
cfB1 = m_aB1[iQIndex][0];
|
|
cfB2 = m_aB2[iQIndex][0];
|
|
}
|
|
else if (iIndex >= FILTER_PARMS_DIM_FC - 1)
|
|
{
|
|
cfK = m_aK[iQIndex][FILTER_PARMS_DIM_FC - 1];
|
|
cfB1 = m_aB1[iQIndex][FILTER_PARMS_DIM_FC - 1];
|
|
cfB2 = m_aB2[iQIndex][FILTER_PARMS_DIM_FC - 1];
|
|
}
|
|
else if (iIndex >= FILTER_PARMS_DIM_FC - 5)
|
|
{
|
|
//
|
|
// Not enough headroom to handle the calculation,
|
|
// shift the range douwn by half
|
|
//
|
|
cfK = m_aK[iQIndex][iIndex] + (((( m_aK[iQIndex][iIndex+1] - m_aK[iQIndex][iIndex]) >> 1) * dwFract)/50);
|
|
cfB1 = m_aB1[iQIndex][iIndex] - ((((m_aB1[iQIndex][iIndex] - m_aB1[iQIndex][iIndex+1]) >> 1) * dwFract)/50);
|
|
cfB2 = m_aB2[iQIndex][iIndex] - ((((m_aB2[iQIndex][iIndex] - m_aB2[iQIndex][iIndex+1]) >> 1) * dwFract)/50);
|
|
}
|
|
else
|
|
{
|
|
cfK = m_aK[iQIndex][iIndex] + (((( m_aK[iQIndex][iIndex+1] - m_aK[iQIndex][iIndex])) * dwFract)/100);
|
|
cfB1 = m_aB1[iQIndex][iIndex] - ((((m_aB1[iQIndex][iIndex] - m_aB1[iQIndex][iIndex+1])) * dwFract)/100);
|
|
cfB2 = m_aB2[iQIndex][iIndex] - ((((m_aB2[iQIndex][iIndex] - m_aB2[iQIndex][iIndex+1])) * dwFract)/100);
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------------------
|
|
// Reference Filter
|
|
// Note: This code is used only for testing or to understance the derivation
|
|
// of the above filter code. It was the original source for the current implementation
|
|
// aboce was optimized
|
|
//------------------------------------------------------------------------------------
|
|
/*void CVoiceFilter::GetCoeffRef(STIME stTime, COEFF &cfK, COEFF &cfB1, COEFF &cfB2)
|
|
{
|
|
PREL prCutoff;
|
|
int iQIndex;
|
|
int iIndex;
|
|
double fIndex;
|
|
double fIntrp;
|
|
|
|
//
|
|
// Check if filter is disabled
|
|
//
|
|
if (m_Source.m_prCutoff == 0x7FFF)
|
|
{
|
|
cfK = 0x40000000; // unity in 2.30 fixpoint
|
|
cfB1 = 0;
|
|
cfB2 = 0;
|
|
return;
|
|
}
|
|
|
|
//
|
|
// Accumulate the current Cutoff Frequency
|
|
//
|
|
prCutoff = m_Source.m_prCutoff;
|
|
prCutoff += m_pLFO->GetCutoff(stTime);
|
|
prCutoff += m_pEG->GetCutoff(stTime);
|
|
prCutoff += m_prVelScale;
|
|
|
|
//
|
|
// There are 16 resonance values spaced 1.5db arpart
|
|
// DLS2's has a minimum 1.5db error tolerance
|
|
// Range of values it 0db to 22.5db
|
|
// m_Source.m_vrQ are in 1/10 db's
|
|
// The 15.0 represents the 1.5db'in 1/10 db's
|
|
// with the 0.5 for rounding to the nearest index
|
|
//
|
|
iQIndex = (int)((m_Source.m_vrQ / 15.0f) + 0.5f);
|
|
if (iQIndex < 0)
|
|
iQIndex = 0;
|
|
if (iQIndex > FILTER_PARMS_DIM_Q-1) // FILTER_PARMS_DIM_Q = 16
|
|
iQIndex = FILTER_PARMS_DIM_Q-1;
|
|
|
|
// >>>>> docdoc
|
|
//
|
|
//
|
|
fIndex = 12.0 * (((prCutoff - m_Source.m_prSampleRate) / 1200.0 ) + 7.906890596);
|
|
iIndex = (int)fIndex;
|
|
fIntrp = fIndex - iIndex;
|
|
|
|
if (iIndex < 0)
|
|
{
|
|
cfK = m_aK [iQIndex][0];
|
|
cfB1 = m_aB1[iQIndex][0];
|
|
cfB2 = m_aB2[iQIndex][0];
|
|
}
|
|
else if (iIndex >= FILTER_PARMS_DIM_FC - 1)
|
|
{
|
|
cfK = m_aK [iQIndex][FILTER_PARMS_DIM_FC - 1];
|
|
cfB1 = m_aB1[iQIndex][FILTER_PARMS_DIM_FC - 1];
|
|
cfB2 = m_aB2[iQIndex][FILTER_PARMS_DIM_FC - 1];
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// Linearly interpolate the fractional part of the index
|
|
// accross two values of the coeficient table
|
|
//
|
|
cfK = (COEFF)(m_aK[iQIndex][iIndex] * (1.0 - fIntrp) +
|
|
m_aK[iQIndex][iIndex+1] * fIntrp);
|
|
|
|
cfB1 = (COEFF)(m_aB1[iQIndex][iIndex] * (1.0 - fIntrp) +
|
|
m_aB1[iQIndex][iIndex+1] * fIntrp);
|
|
|
|
cfB2 = (COEFF)(m_aB2[iQIndex][iIndex] * (1.0 - fIntrp) +
|
|
m_aB2[iQIndex][iIndex+1] * fIntrp);
|
|
}
|
|
}*/
|
|
|
|
BOOL CVoiceFilter::IsFiltered()
|
|
{
|
|
return (m_Source.m_prCutoff != 0x7FFF);
|
|
}
|
|
|
|
CDigitalAudio::CDigitalAudio()
|
|
{
|
|
m_pfBasePitch = 0;
|
|
m_pfLastPitch = 0;
|
|
m_pfLastSample = 0;
|
|
m_pfLoopEnd = 0;
|
|
m_pfLoopStart = 0;
|
|
m_pfSampleLength = 0;
|
|
m_prLastPitch = 0;
|
|
m_ullLastSample = 0;
|
|
m_ullLoopStart = 0;
|
|
m_ullLoopEnd = 0;
|
|
m_ullSampleLength = 0;
|
|
m_fElGrande = FALSE;
|
|
m_pCurrentBuffer = NULL;
|
|
m_pWaveArt = NULL;
|
|
m_ullSamplesSoFar = 0;
|
|
m_lPrevSample = 0;
|
|
m_lPrevPrevSample = 0;
|
|
};
|
|
|
|
CDigitalAudio::~CDigitalAudio()
|
|
{
|
|
if (m_pWaveArt)
|
|
{
|
|
m_pWaveArt->Release();
|
|
}
|
|
}
|
|
|
|
PFRACT CDigitalAudio::m_spfCents[201];
|
|
PFRACT CDigitalAudio::m_spfSemiTones[97];
|
|
VFRACT CDigitalAudio::m_svfDbToVolume[(MAXDB - MINDB) * 10 + 1];
|
|
BOOL CDigitalAudio::m_sfMMXEnabled = FALSE;
|
|
|
|
#ifdef MMX_ENABLED
|
|
BOOL MultiMediaInstructionsSupported();
|
|
#endif
|
|
#pragma optimize("", off) // Optimize causes crash! Argh!
|
|
|
|
void CDigitalAudio::Init()
|
|
{
|
|
double flTemp;
|
|
VREL vrdB;
|
|
|
|
#ifdef MMX_ENABLED
|
|
m_sfMMXEnabled = MultiMediaInstructionsSupported();
|
|
#endif // MMX_ENABLED
|
|
for (vrdB = MINDB * 10;vrdB <= MAXDB * 10;vrdB++)
|
|
{
|
|
flTemp = vrdB;
|
|
flTemp /= 100.0;
|
|
flTemp = pow(10.0, flTemp);
|
|
flTemp = pow(flTemp, 0.5); // square root.
|
|
flTemp *= 4095.0; // 2^12th, but avoid overflow...
|
|
m_svfDbToVolume[vrdB - (MINDB * 10)] = (long) flTemp;
|
|
}
|
|
|
|
PREL prRatio;
|
|
|
|
for (prRatio = -100;prRatio <= 100;prRatio++)
|
|
{
|
|
flTemp = prRatio;
|
|
flTemp /= 1200.0;
|
|
flTemp = pow(2.0, flTemp);
|
|
flTemp *= 4096.0;
|
|
m_spfCents[prRatio + 100] = (long) flTemp;
|
|
}
|
|
|
|
for (prRatio = -48;prRatio <= 48;prRatio++)
|
|
{
|
|
flTemp = prRatio;
|
|
flTemp /= 12.0;
|
|
flTemp = pow(2.0, flTemp);
|
|
flTemp *= 4096.0;
|
|
m_spfSemiTones[prRatio + 48] = (long) flTemp;
|
|
}
|
|
}
|
|
#pragma optimize("", on)
|
|
|
|
VFRACT CDigitalAudio::VRELToVFRACT(VREL vrVolume)
|
|
{
|
|
vrVolume /= 10;
|
|
|
|
if (vrVolume < MINDB * 10)
|
|
vrVolume = MINDB * 10;
|
|
else if (vrVolume >= MAXDB * 10)
|
|
vrVolume = MAXDB * 10;
|
|
|
|
return (m_svfDbToVolume[vrVolume - MINDB * 10]);
|
|
}
|
|
|
|
PFRACT CDigitalAudio::PRELToPFRACT(PREL prPitch)
|
|
{
|
|
PFRACT pfPitch = 0;
|
|
PREL prOctave;
|
|
if (prPitch > 100)
|
|
{
|
|
if (prPitch > 4800)
|
|
{
|
|
prPitch = 4800;
|
|
}
|
|
prOctave = prPitch / 100;
|
|
prPitch = prPitch % 100;
|
|
pfPitch = m_spfCents[prPitch + 100];
|
|
pfPitch <<= prOctave / 12;
|
|
prOctave = prOctave % 12;
|
|
pfPitch *= m_spfSemiTones[prOctave + 48];
|
|
pfPitch >>= 12;
|
|
}
|
|
else if (prPitch < -100)
|
|
{
|
|
if (prPitch < -4800)
|
|
{
|
|
prPitch = -4800;
|
|
}
|
|
prOctave = prPitch / 100;
|
|
prPitch = (-prPitch) % 100;
|
|
pfPitch = m_spfCents[100 - prPitch];
|
|
pfPitch >>= ((-prOctave) / 12);
|
|
prOctave = (-prOctave) % 12;
|
|
pfPitch *= m_spfSemiTones[48 - prOctave];
|
|
pfPitch >>= 12;
|
|
}
|
|
else
|
|
{
|
|
pfPitch = m_spfCents[prPitch + 100];
|
|
}
|
|
return (pfPitch);
|
|
}
|
|
|
|
void CDigitalAudio::ClearVoice()
|
|
|
|
{
|
|
if (m_Source.m_pWave != NULL)
|
|
{
|
|
m_Source.m_pWave->PlayOff();
|
|
m_Source.m_pWave->Release(); // Releases wave structure.
|
|
m_Source.m_pWave = NULL;
|
|
}
|
|
if (m_pWaveArt)
|
|
{
|
|
m_pWaveArt->Release();
|
|
m_pWaveArt = NULL;
|
|
}
|
|
}
|
|
|
|
STIME CDigitalAudio::StartVoice(CSynth *pSynth,
|
|
CSourceSample *pSample,
|
|
PREL prBasePitch,
|
|
long lKey)
|
|
{
|
|
m_prLastPitch = 0;
|
|
m_lPrevSample = 0;
|
|
m_lPrevPrevSample = 0;
|
|
m_cfLastK = 0;
|
|
m_cfLastB1 = 0;
|
|
m_cfLastB2 = 0;
|
|
|
|
m_Source = *pSample;
|
|
m_pnWave = pSample->m_pWave->m_pnWave;
|
|
m_pSynth = pSynth;
|
|
|
|
m_bOneShot = m_Source.m_bOneShot;
|
|
|
|
pSample->m_pWave->AddRef(); // Keeps track of Wave usage.
|
|
pSample->m_pWave->PlayOn();
|
|
|
|
// Set initial pitch
|
|
prBasePitch += pSample->m_prFineTune;
|
|
prBasePitch += ((lKey - pSample->m_bMIDIRootKey) * 100);
|
|
m_pfBasePitch = PRELToPFRACT(prBasePitch);
|
|
m_pfBasePitch *= pSample->m_dwSampleRate;
|
|
m_pfBasePitch /= pSynth->m_dwSampleRate;
|
|
m_pfLastPitch = m_pfBasePitch;
|
|
|
|
m_fElGrande = pSample->m_dwSampleLength >= 0x80000; // Greater than 512k.
|
|
if ((pSample->m_dwLoopEnd - pSample->m_dwLoopStart) >= 0x80000)
|
|
{ // We can't handle loops greater than 1 meg!
|
|
m_bOneShot = TRUE;
|
|
}
|
|
|
|
m_ullLastSample = 0;
|
|
m_ullLoopStart = pSample->m_dwLoopStart;
|
|
m_ullLoopStart = m_ullLoopStart << 12;
|
|
m_ullLoopEnd = pSample->m_dwLoopEnd;
|
|
m_ullLoopEnd = m_ullLoopEnd << 12;
|
|
m_ullSampleLength = pSample->m_dwSampleLength;
|
|
m_ullSampleLength = m_ullSampleLength << 12;
|
|
m_pfLastSample = 0;
|
|
m_pfLoopStart = (long) m_ullLoopStart;
|
|
m_pfLoopEnd = (long) m_ullLoopEnd;
|
|
|
|
if (m_ullLoopEnd <= m_ullLoopStart) // Should never happen, but death if it does!
|
|
{
|
|
m_bOneShot = TRUE;
|
|
}
|
|
if (m_fElGrande)
|
|
{
|
|
m_pfSampleLength = 0x7FFFFFFF;
|
|
}
|
|
else
|
|
{
|
|
m_pfSampleLength = (long) m_ullSampleLength;
|
|
}
|
|
|
|
m_pCurrentBuffer = NULL; // Used by wave playing must be null for standard sample
|
|
m_pWaveArt = NULL;
|
|
m_ullSamplesSoFar = 0;
|
|
|
|
return (0); // !!! what is this return value?
|
|
}
|
|
|
|
|
|
STIME CDigitalAudio::StartWave(CSynth *pSynth,
|
|
CWaveArt *pWaveArt,
|
|
PREL prBasePitch,
|
|
SAMPLE_TIME stVoiceStart,
|
|
SAMPLE_TIME stLoopStart,
|
|
SAMPLE_TIME stLoopEnd)
|
|
{
|
|
m_pSynth = pSynth; // Save Synth
|
|
|
|
if (pWaveArt)
|
|
{
|
|
pWaveArt->AddRef();
|
|
}
|
|
if (m_pWaveArt)
|
|
{
|
|
m_pWaveArt->Release();
|
|
}
|
|
m_pWaveArt = pWaveArt; // Save Wave articulation
|
|
|
|
// Reset all wave buffer flags
|
|
CWaveBuffer* pWavBuf = pWaveArt->m_pWaves.GetHead();
|
|
while ( pWavBuf )
|
|
{
|
|
pWavBuf->m_pWave->m_bActive = FALSE;
|
|
pWavBuf = pWavBuf->GetNext();
|
|
}
|
|
|
|
// Initialize the current play buffer
|
|
m_pCurrentBuffer = pWaveArt->m_pWaves.GetHead();;
|
|
|
|
//if m_pCurrentBuffer is NULL the articulation contains
|
|
//no samples... this shouldn't be possible.
|
|
assert(m_pCurrentBuffer);
|
|
|
|
m_pCurrentBuffer->m_pWave->m_bActive = TRUE;
|
|
m_pCurrentBuffer->m_pWave->AddRef(); // Keeps track of Wave usage.
|
|
m_pCurrentBuffer->m_pWave->PlayOn();
|
|
|
|
// Fill CSourceSample class with CWave Defaults
|
|
m_Source.m_pWave = m_pCurrentBuffer->m_pWave;
|
|
m_Source.m_dwSampleLength = m_pCurrentBuffer->m_pWave->m_dwSampleLength;
|
|
m_Source.m_dwSampleRate = m_pCurrentBuffer->m_pWave->m_dwSampleRate;
|
|
m_Source.m_bSampleType = m_pCurrentBuffer->m_pWave->m_bSampleType;
|
|
m_Source.m_dwID = m_pCurrentBuffer->m_pWave->m_dwID;
|
|
m_Source.m_dwLoopStart = 0;
|
|
m_Source.m_dwLoopEnd = m_pCurrentBuffer->m_pWave->m_dwSampleLength;
|
|
m_Source.m_bMIDIRootKey = 0;
|
|
m_Source.m_prFineTune = 0;
|
|
|
|
m_bOneShot = TRUE;
|
|
|
|
// The the current sample pointer
|
|
m_pnWave = m_pCurrentBuffer->m_pWave->m_pnWave;
|
|
|
|
// Set initial pitch
|
|
m_pfBasePitch = PRELToPFRACT(prBasePitch);
|
|
m_pfBasePitch *= m_Source.m_dwSampleRate;
|
|
m_pfBasePitch /= pSynth->m_dwSampleRate;
|
|
m_pfLastPitch = m_pfBasePitch;
|
|
m_prLastPitch = 0;
|
|
|
|
m_fElGrande = m_Source.m_dwSampleLength >= 0x80000; // Greater than 512k.
|
|
|
|
m_ullLastSample = stVoiceStart;
|
|
m_ullLastSample = m_ullLastSample << 12;
|
|
m_ullSamplesSoFar = 0;
|
|
m_ullLoopStart = m_Source.m_dwLoopStart;
|
|
m_ullLoopStart = m_ullLoopStart << 12;
|
|
m_ullLoopEnd = m_Source.m_dwLoopEnd;
|
|
m_ullLoopEnd = m_ullLoopEnd << 12;
|
|
m_ullSampleLength = m_Source.m_dwSampleLength;
|
|
m_ullSampleLength = m_ullSampleLength << 12;
|
|
m_pfLastSample = (long) m_ullLastSample;
|
|
m_pfLoopStart = (long) m_ullLoopStart;
|
|
m_pfLoopEnd = (long) m_ullLoopEnd;
|
|
|
|
if (stLoopStart || stLoopEnd)
|
|
{
|
|
m_bOneShot = FALSE;
|
|
|
|
m_ullLoopStart = stLoopStart;
|
|
m_ullLoopStart = m_ullLoopStart << 12;
|
|
m_ullLoopEnd = stLoopEnd;
|
|
m_ullLoopEnd = m_ullLoopEnd << 12;
|
|
m_pfLoopStart = (long) m_ullLoopStart;
|
|
m_pfLoopEnd = (long) m_ullLoopEnd;
|
|
}
|
|
|
|
if ((stLoopEnd - stLoopStart) >= 0x80000)
|
|
{
|
|
m_bOneShot = TRUE;
|
|
}
|
|
|
|
// This could be WAY beyond the actual wave data range
|
|
// So find out the sample we want to start at
|
|
if(stVoiceStart > stLoopStart)
|
|
{
|
|
SAMPLE_TIME stLoopLen = stLoopEnd - stLoopStart;
|
|
if(m_bOneShot == FALSE && stLoopLen != 0)
|
|
{
|
|
m_ullLastSample = stVoiceStart - stLoopStart;
|
|
m_ullLastSample = m_ullLastSample - (stLoopLen * (m_ullLastSample / stLoopLen));
|
|
m_ullLastSample = stLoopStart + m_ullLastSample;
|
|
m_ullLastSample = m_ullLastSample << 12;
|
|
m_pfLastSample = (long) (m_ullLastSample);
|
|
}
|
|
|
|
// Must be a wave with an start offset?
|
|
// In any case we need to correct this or else we crash
|
|
if(m_bOneShot && stVoiceStart > m_Source.m_dwSampleLength)
|
|
{
|
|
m_ullLastSample = 0;
|
|
m_pfLastSample = 0;
|
|
}
|
|
}
|
|
|
|
|
|
if(m_fElGrande)
|
|
{
|
|
m_pfSampleLength = 0x7FFFFFFF;
|
|
}
|
|
else
|
|
{
|
|
m_pfSampleLength = (long) m_ullSampleLength;
|
|
}
|
|
|
|
return (0);
|
|
}
|
|
|
|
/* If the wave is bigger than one meg, the index can overflow.
|
|
Solve this by assuming no mix session will ever be as great
|
|
as one meg AND loops are never that long. We keep all our
|
|
fractional indexes in two variables. In one case, m_pfLastSample,
|
|
is the normal mode where the lower 12 bits are the fraction and
|
|
the upper 20 bits are the index. And, m_ullLastSample
|
|
is a LONGLONG with an extra 32 bits of index. The mix engine
|
|
does not want the LONGLONGs, so we need to track the variables
|
|
in the LONGLONGs and prepare them for the mixer as follows:
|
|
Prior to mixing,
|
|
if the sample is large (m_fElGrande is set), BeforeSampleMix()
|
|
is called. This finds the starting point for the mix, which
|
|
is either the current position or the start of the loop,
|
|
whichever is earlier. It subtracts this starting point from
|
|
the LONGLONG variables and stores an offset in m_dwAddressUpper.
|
|
It also adjusts the pointer to the wave data appropriately.
|
|
AfterSampleMix() does the inverse, reconstructing the the LONGLONG
|
|
indeces and returning everthing back to normal.
|
|
*/
|
|
|
|
void CDigitalAudio::BeforeBigSampleMix()
|
|
{
|
|
if (m_fElGrande)
|
|
{
|
|
ULONGLONG ullBase = 0;
|
|
DWORD dwBase;
|
|
if (m_bOneShot)
|
|
{
|
|
ullBase = m_ullLastSample;
|
|
}
|
|
else
|
|
{
|
|
if (m_ullLastSample < m_ullLoopStart)
|
|
{
|
|
ullBase = m_ullLastSample;
|
|
}
|
|
else
|
|
{
|
|
ullBase = m_ullLoopStart;
|
|
}
|
|
}
|
|
|
|
// Keep the value as we want to offset into the wave buffer
|
|
ULONGLONG ullWaveOffset = ullBase;
|
|
|
|
ullBase >>= 12;
|
|
dwBase = (DWORD) ullBase & 0xFFFFFFFE; // Clear bottom bit so 8 bit pointer aligns with short.
|
|
ullBase = dwBase;
|
|
ullBase <<= 12;
|
|
m_dwAddressUpper = dwBase;
|
|
|
|
m_pfLastSample = (long) (m_ullLastSample - ullBase);
|
|
|
|
if ((m_ullLoopEnd - ullBase) < 0x7FFFFFFF)
|
|
{
|
|
m_pfLoopStart = (long) (m_ullLoopStart - ullBase);
|
|
m_pfLoopEnd = (long) (m_ullLoopEnd - ullBase);
|
|
}
|
|
else
|
|
{
|
|
m_pfLoopStart = 0;
|
|
m_pfLoopEnd = 0x7FFFFFFF;
|
|
}
|
|
|
|
ullBase = m_ullSampleLength - ullBase;
|
|
dwBase = (DWORD)(ullWaveOffset >> 12);
|
|
|
|
if (ullBase > 0x7FFFFFFF)
|
|
{
|
|
m_pfSampleLength = 0x7FFFFFFF;
|
|
}
|
|
else
|
|
{
|
|
m_pfSampleLength = (long) ullBase;
|
|
}
|
|
if (m_Source.m_bSampleType & SFORMAT_8)
|
|
{
|
|
dwBase >>= 1;
|
|
}
|
|
m_pnWave = &m_Source.m_pWave->m_pnWave[dwBase];
|
|
}
|
|
}
|
|
|
|
void CDigitalAudio::AfterBigSampleMix()
|
|
{
|
|
m_pnWave = m_Source.m_pWave->m_pnWave;
|
|
if (m_fElGrande)
|
|
{
|
|
ULONGLONG ullBase = m_dwAddressUpper;
|
|
m_ullLastSample = m_pfLastSample;
|
|
m_ullLastSample += (ullBase << 12);
|
|
m_dwAddressUpper = 0;
|
|
}
|
|
}
|
|
|
|
BOOL CDigitalAudio::Mix(short **ppBuffers, // Array of mix buffers
|
|
DWORD dwBufferCount, // Number of mix buffers
|
|
DWORD dwInterleaved, // Are the buffers interleaved data?
|
|
DWORD dwLength, // Length to mix, in samples
|
|
VREL vrMaxVolumeDelta, // Maximum volume accross all buses
|
|
VFRACT vfNewVolume[],
|
|
VFRACT vfLastVolume[],
|
|
PREL prPitch, // Pitch to play the sample too
|
|
DWORD dwIsFiltered, // Is the mix filtered
|
|
COEFF cfK, // filter coeficients
|
|
COEFF cfB1,
|
|
COEFF cfB2)
|
|
{
|
|
DWORD i;
|
|
PFRACT pfDeltaPitch;
|
|
PFRACT pfEnd;
|
|
PFRACT pfLoopLen;
|
|
PFRACT pfNewPitch;
|
|
VFRACT vfDeltaVolume[MAX_DAUD_CHAN];
|
|
DWORD dwPeriod = 64;
|
|
DWORD dwSoFar;
|
|
DWORD dwStart; // position in WORDs
|
|
DWORD dwMixChoice = 0;
|
|
DWORD dwBuffers;
|
|
PFRACT pfPreMix;
|
|
COEFFDELTA cfdK = 0;
|
|
COEFFDELTA cfdB1 = 0;
|
|
COEFFDELTA cfdB2 = 0;
|
|
|
|
if (dwLength == 0) // Attack was instant.
|
|
{
|
|
m_pfLastPitch = (m_pfBasePitch * PRELToPFRACT(prPitch)) >> 12;
|
|
m_prLastPitch = prPitch;
|
|
m_cfLastK = cfK;
|
|
m_cfLastB1 = cfB1;
|
|
m_cfLastB2 = cfB2;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
if ( m_pWaveArt ) // Playing a wave or Streaming
|
|
{
|
|
if ( m_pWaveArt->m_bStream )
|
|
{
|
|
// Check if the buffer is valid yet
|
|
if ( !m_pCurrentBuffer->m_pWave->m_bValid )
|
|
{
|
|
Trace(3, "Warning: Synth starting mix with invalid streaming wave buffer\n\r");
|
|
return TRUE; // not valid yet, get out of here
|
|
}
|
|
m_pCurrentBuffer->m_pWave->m_bActive = TRUE;
|
|
|
|
if ( m_pCurrentBuffer->m_pWave->m_bLastSampleInit == FALSE )
|
|
{
|
|
CWaveBuffer* pnextbuffer = m_pCurrentBuffer->GetNextLoop();
|
|
|
|
if ( pnextbuffer->m_pWave->m_bValid )
|
|
{
|
|
DWORD dwSampleLength = m_pCurrentBuffer->m_pWave->m_dwSampleLength; // Length of sample.
|
|
|
|
if ( m_Source.m_bSampleType == SFORMAT_8 )
|
|
{
|
|
((BYTE*)m_pCurrentBuffer->m_pWave->m_pnWave)[dwSampleLength-1] = ((BYTE*)pnextbuffer->m_pWave->m_pnWave)[0];
|
|
}
|
|
else
|
|
{
|
|
m_pCurrentBuffer->m_pWave->m_pnWave[dwSampleLength-1] = pnextbuffer->m_pWave->m_pnWave[0];
|
|
}
|
|
|
|
m_pCurrentBuffer->m_pWave->m_bLastSampleInit = TRUE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((m_Source.m_pWave == NULL) || (m_Source.m_pWave->m_pnWave == NULL))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
DWORD dwMax = max(vrMaxVolumeDelta, abs(prPitch - m_prLastPitch) << 1);
|
|
dwMax >>= 1;
|
|
m_prLastPitch = prPitch;
|
|
|
|
if (dwMax > 0)
|
|
{
|
|
dwPeriod = (dwLength << 3) / dwMax;
|
|
if (dwPeriod > 512)
|
|
{
|
|
dwPeriod = 512;
|
|
}
|
|
else if (dwPeriod < 1)
|
|
{
|
|
dwPeriod = 1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
dwPeriod = 512; // Make it happen anyway.
|
|
}
|
|
|
|
// This makes MMX sound a little better (MMX bug will be fixed)
|
|
dwPeriod += 3;
|
|
dwPeriod &= 0xFFFFFFFC;
|
|
|
|
pfNewPitch = m_pfBasePitch * PRELToPFRACT(prPitch);
|
|
pfNewPitch >>= 12;
|
|
|
|
pfDeltaPitch = MulDiv(pfNewPitch - m_pfLastPitch, dwPeriod << 8, dwLength);
|
|
|
|
|
|
if ( dwInterleaved )
|
|
{
|
|
vfDeltaVolume[0] = MulDiv(vfNewVolume[0] - vfLastVolume[0], dwPeriod << 8, dwLength);
|
|
vfDeltaVolume[1] = MulDiv(vfNewVolume[1] - vfLastVolume[1], dwPeriod << 8, dwLength);
|
|
}
|
|
else
|
|
{
|
|
for (dwBuffers = 0; dwBuffers < dwBufferCount; dwBuffers++)
|
|
{
|
|
vfDeltaVolume[dwBuffers] = MulDiv(vfNewVolume[dwBuffers] - vfLastVolume[dwBuffers], dwPeriod << 8, dwLength);
|
|
}
|
|
}
|
|
|
|
if ( dwInterleaved )
|
|
{
|
|
dwMixChoice |= SPLAY_INTERLEAVED;
|
|
}
|
|
|
|
if (m_sfMMXEnabled && (dwLength > 8))
|
|
{
|
|
dwMixChoice |= SPLAY_MMX;
|
|
}
|
|
|
|
dwMixChoice |= m_Source.m_bSampleType;
|
|
dwStart = 0;
|
|
|
|
if (dwIsFiltered)
|
|
{
|
|
dwMixChoice |= SPLAY_FILTERED;
|
|
|
|
//
|
|
// The coeficients have been stored as DWORD's to gain an additional
|
|
// bit of presision when calculating the interpolation between
|
|
// coefiecients in the table. Since these calcutlations always
|
|
// result in positive coefiecients no greater the 1.9999,
|
|
// we can safely cast to a signed int, from which negative deltas
|
|
// can be correctly determined.
|
|
//
|
|
cfdK = MulDiv((LONG)cfK - (LONG)m_cfLastK, dwPeriod, dwLength);
|
|
cfdB1 = MulDiv((LONG)cfB1 - (LONG)m_cfLastB1, dwPeriod, dwLength);
|
|
cfdB2 = MulDiv((LONG)cfB2 - (LONG)m_cfLastB2, dwPeriod, dwLength);
|
|
}
|
|
|
|
for (;;)
|
|
{
|
|
if (dwLength <= 8)
|
|
{
|
|
dwMixChoice &= ~SPLAY_MMX;
|
|
}
|
|
|
|
if (m_fElGrande)
|
|
{
|
|
BeforeBigSampleMix();
|
|
}
|
|
|
|
if (m_bOneShot)
|
|
{
|
|
pfEnd = m_pfSampleLength;
|
|
if(m_pCurrentBuffer && m_pCurrentBuffer->m_pWave)
|
|
{
|
|
// We grow the buffers by one sample for interpolation so we can transition smoothly
|
|
// between the multiple streaming buffers. This will cause a click at the end of the
|
|
// buffer if the wave is ending as there's no valid nex tbuffer. So we check for that
|
|
// and adjust the length of the buffer so that the mix engine doesn't try to interpolate
|
|
// the additional (last) sample. If it's NOT the last buffer then we proceed as planned.
|
|
if((pfEnd >> 12) >= (long)(m_pCurrentBuffer->m_pWave->m_dwSampleLength - 1))
|
|
{
|
|
CWaveBuffer* pnextbuffer = m_pCurrentBuffer->GetNextLoop();
|
|
if(pnextbuffer == NULL || pnextbuffer->m_pWave->m_bValid == FALSE)
|
|
{
|
|
pfEnd = (m_pCurrentBuffer->m_pWave->m_dwSampleLength - 2) << 12;
|
|
}
|
|
else
|
|
{
|
|
pfEnd = (m_pCurrentBuffer->m_pWave->m_dwSampleLength - 1) << 12;
|
|
}
|
|
}
|
|
}
|
|
|
|
pfLoopLen = 0;
|
|
pfPreMix = m_pfLastSample; // save off last sample pos
|
|
}
|
|
else
|
|
{
|
|
pfEnd = m_pfLoopEnd;
|
|
pfLoopLen = m_pfLoopEnd - m_pfLoopStart;
|
|
pfPreMix = 0;
|
|
if (pfLoopLen <= pfNewPitch)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if(pfLoopLen > m_pfSampleLength)
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
switch (dwMixChoice)
|
|
{
|
|
case SFORMAT_8 | SPLAY_INTERLEAVED :
|
|
dwSoFar = Mix8(ppBuffers[0], dwLength, dwPeriod,
|
|
vfDeltaVolume[0], vfDeltaVolume[1],
|
|
vfLastVolume,
|
|
pfDeltaPitch,
|
|
pfEnd, pfLoopLen);
|
|
break;
|
|
case SFORMAT_16 | SPLAY_INTERLEAVED :
|
|
dwSoFar = Mix16(ppBuffers[0], dwLength, dwPeriod,
|
|
vfDeltaVolume[0], vfDeltaVolume[1],
|
|
vfLastVolume,
|
|
pfDeltaPitch,
|
|
pfEnd, pfLoopLen);
|
|
break;
|
|
case SFORMAT_8 | SPLAY_INTERLEAVED | SPLAY_FILTERED | SPLAY_MMX :
|
|
case SFORMAT_8 | SPLAY_INTERLEAVED | SPLAY_FILTERED :
|
|
dwSoFar = Mix8Filter(ppBuffers[0],dwLength,dwPeriod,
|
|
vfDeltaVolume[0], vfDeltaVolume[1],
|
|
vfLastVolume,
|
|
pfDeltaPitch,
|
|
pfEnd, pfLoopLen,
|
|
cfdK, cfdB1, cfdB2);
|
|
break;
|
|
case SFORMAT_16 | SPLAY_INTERLEAVED | SPLAY_FILTERED | SPLAY_MMX :
|
|
case SFORMAT_16 | SPLAY_INTERLEAVED | SPLAY_FILTERED :
|
|
dwSoFar = Mix16Filter(ppBuffers[0],dwLength,dwPeriod,
|
|
vfDeltaVolume[0], vfDeltaVolume[1],
|
|
vfLastVolume,
|
|
pfDeltaPitch,
|
|
pfEnd, pfLoopLen,
|
|
cfdK, cfdB1, cfdB2);
|
|
break;
|
|
#ifdef MMX_ENABLED
|
|
case SFORMAT_8 | SPLAY_MMX | SPLAY_INTERLEAVED :
|
|
dwSoFar = Mix8X(ppBuffers[0], dwLength, dwPeriod,
|
|
vfDeltaVolume[0], vfDeltaVolume[1],
|
|
vfLastVolume,
|
|
pfDeltaPitch,
|
|
pfEnd, pfLoopLen);
|
|
|
|
break;
|
|
case SFORMAT_16 | SPLAY_MMX | SPLAY_INTERLEAVED :
|
|
dwSoFar = Mix16X(ppBuffers[0], dwLength, dwPeriod,
|
|
vfDeltaVolume[0], vfDeltaVolume[1],
|
|
vfLastVolume,
|
|
pfDeltaPitch,
|
|
pfEnd, pfLoopLen);
|
|
break;
|
|
#endif
|
|
case SFORMAT_8 :
|
|
case SFORMAT_8 | SPLAY_MMX :
|
|
dwSoFar = MixMulti8(ppBuffers, dwBufferCount,
|
|
dwLength, dwPeriod,
|
|
vfDeltaVolume,
|
|
vfLastVolume,
|
|
pfDeltaPitch,
|
|
pfEnd, pfLoopLen);
|
|
break;
|
|
case SFORMAT_8 | SPLAY_FILTERED :
|
|
case SFORMAT_8 | SPLAY_FILTERED | SPLAY_MMX :
|
|
dwSoFar = MixMulti8Filter(ppBuffers, dwBufferCount,
|
|
dwLength, dwPeriod,
|
|
vfDeltaVolume,
|
|
vfLastVolume,
|
|
pfDeltaPitch,
|
|
pfEnd, pfLoopLen,
|
|
cfdK, cfdB1, cfdB2);
|
|
break;
|
|
case SFORMAT_16 :
|
|
case SFORMAT_16 | SPLAY_MMX :
|
|
dwSoFar = MixMulti16(ppBuffers, dwBufferCount,
|
|
dwLength, dwPeriod,
|
|
vfDeltaVolume,
|
|
vfLastVolume,
|
|
pfDeltaPitch,
|
|
pfEnd, pfLoopLen);
|
|
break;
|
|
case SFORMAT_16 | SPLAY_FILTERED :
|
|
case SFORMAT_16 | SPLAY_FILTERED | SPLAY_MMX :
|
|
dwSoFar = MixMulti16Filter(ppBuffers, dwBufferCount,
|
|
dwLength, dwPeriod,
|
|
vfDeltaVolume,
|
|
vfLastVolume,
|
|
pfDeltaPitch,
|
|
pfEnd, pfLoopLen,
|
|
cfdK, cfdB1, cfdB2);
|
|
break;
|
|
default :
|
|
return (FALSE);
|
|
}
|
|
|
|
if (m_fElGrande)
|
|
{
|
|
AfterBigSampleMix();
|
|
}
|
|
|
|
if (m_bOneShot)
|
|
{
|
|
// have mixed all we needed at this time to break
|
|
if (dwSoFar >= dwLength)
|
|
{
|
|
m_ullSamplesSoFar += (m_pfLastSample - pfPreMix)>>12;
|
|
break;
|
|
}
|
|
|
|
// the mix engine reached the end of the source data
|
|
m_ullSamplesSoFar += ((m_pfLastSample - pfPreMix)>>12)-1;
|
|
|
|
if ( m_pWaveArt ) // Playing or Streaming a Wave
|
|
{
|
|
if ( !m_pWaveArt->m_bStream ) // we must be at the end of the buffer
|
|
return FALSE;
|
|
|
|
// Set completion flags
|
|
m_pCurrentBuffer->m_pWave->m_bActive = FALSE;
|
|
m_pCurrentBuffer->m_pWave->m_bValid = FALSE;
|
|
m_pCurrentBuffer->m_pWave->m_bLastSampleInit = FALSE;
|
|
|
|
// Get next buffer
|
|
m_pCurrentBuffer = m_pCurrentBuffer->GetNextLoop();
|
|
|
|
// Set new wave pointer to play out of
|
|
m_pnWave = m_pCurrentBuffer->m_pWave->m_pnWave;
|
|
|
|
// Check if the buffer is valid yet
|
|
if ( !m_pCurrentBuffer->m_pWave->m_bValid )
|
|
{
|
|
Trace(2, "Warning: Synth attempting to start invalid streaming wave buffer\n\r");
|
|
break; // nothing to play yet, get out of here
|
|
}
|
|
m_pCurrentBuffer->m_pWave->m_bActive = TRUE;
|
|
|
|
CWaveBuffer* pnextbuffer = m_pCurrentBuffer->GetNextLoop();
|
|
if ( pnextbuffer->m_pWave->m_bValid )
|
|
{
|
|
DWORD dwSampleLength = m_pCurrentBuffer->m_pWave->m_dwSampleLength; // Length of sample.
|
|
|
|
if ( m_Source.m_bSampleType == SFORMAT_8 )
|
|
{
|
|
((BYTE*)m_pCurrentBuffer->m_pWave->m_pnWave)[dwSampleLength-1] = ((BYTE*)pnextbuffer->m_pWave->m_pnWave)[0];
|
|
}
|
|
else
|
|
{
|
|
m_pCurrentBuffer->m_pWave->m_pnWave[dwSampleLength-1] = pnextbuffer->m_pWave->m_pnWave[0];
|
|
}
|
|
|
|
m_pCurrentBuffer->m_pWave->m_bLastSampleInit = TRUE;
|
|
}
|
|
|
|
//>>>>>>>>>> CHECK FOR LOOP POINT, IF SO NOT TRY AGAIN HERE
|
|
|
|
dwStart += dwSoFar << dwInterleaved;
|
|
dwLength -= dwSoFar;
|
|
m_pfLastSample = 0;
|
|
|
|
//>>>>>>>>>> CHECK INTERLEAVED FLAG FOR CORRECT DISTANCE ????????
|
|
// Move buffer pointers since we are mixing more samples
|
|
for ( i = 0; i < dwBufferCount; i++ )
|
|
ppBuffers[i] += dwStart;
|
|
|
|
continue; // keep playing
|
|
}
|
|
else
|
|
return FALSE; // Playing a standard one shot, we hit the end of the buffer
|
|
}
|
|
else
|
|
{
|
|
if (dwSoFar >= dwLength)
|
|
break;
|
|
|
|
// Loops are handled in the mix engine, however
|
|
// when you reach the end of source data you will
|
|
// reach this code.
|
|
|
|
dwStart += dwSoFar << dwInterleaved;
|
|
dwLength -= dwSoFar;
|
|
m_pfLastSample -= (m_pfLoopEnd - m_pfLoopStart);
|
|
|
|
// Move buffer pointers since we are mixing more samples
|
|
for ( i = 0; i < dwBufferCount; i++ )
|
|
ppBuffers[i] += dwStart;
|
|
}
|
|
}
|
|
|
|
m_pfLastPitch = pfNewPitch;
|
|
m_cfLastK = cfK;
|
|
m_cfLastB1 = cfB1;
|
|
m_cfLastB2 = cfB2;
|
|
|
|
return (TRUE);
|
|
}
|
|
|
|
CVoice::CVoice()
|
|
{
|
|
m_pControl = NULL;
|
|
m_pPitchBendIn = NULL;
|
|
m_pExpressionIn = NULL;
|
|
m_dwPriority = 0;
|
|
m_nPart = 0;
|
|
m_nKey = 0;
|
|
m_fInUse = FALSE;
|
|
m_fSustainOn = FALSE;
|
|
m_fNoteOn = FALSE;
|
|
m_fTag = FALSE;
|
|
m_stStartTime = 0;
|
|
m_stStopTime = 0x7fffffffffffffff;
|
|
m_stWaveStopTime = 0;
|
|
m_vrVolume = 0;
|
|
m_fAllowOverlap = FALSE;
|
|
m_pRegion = NULL;
|
|
m_pReverbSend = NULL;
|
|
m_pChorusSend = NULL;
|
|
m_dwLoopType = 0;
|
|
|
|
for ( int i = 0; i < MAX_DAUD_CHAN; i++ )
|
|
{
|
|
m_vfLastVolume[i] = 0;
|
|
m_vrLastVolume[i] = 0;
|
|
}
|
|
}
|
|
|
|
VREL CVoice::m_svrPanToVREL[128];
|
|
|
|
void CVoice::Init()
|
|
{
|
|
static BOOL fBeenHereBefore = FALSE;
|
|
if (fBeenHereBefore) return;
|
|
fBeenHereBefore = TRUE;
|
|
CVoiceLFO::Init();
|
|
CVoiceEG::Init();
|
|
CDigitalAudio::Init();
|
|
|
|
WORD nI;
|
|
for (nI = 1; nI < 128; nI++)
|
|
{
|
|
double flTemp;
|
|
flTemp = nI;
|
|
flTemp /= 127.0;
|
|
flTemp = log10(flTemp);
|
|
flTemp *= 1000.0;
|
|
m_svrPanToVREL[nI] = (long) flTemp;
|
|
}
|
|
m_svrPanToVREL[0] = -2500;
|
|
}
|
|
|
|
void CVoice::StopVoice(STIME stTime)
|
|
{
|
|
if (m_fNoteOn)
|
|
{
|
|
if (stTime <= m_stStartTime) stTime = m_stStartTime + 1;
|
|
m_PitchEG.StopVoice(stTime);
|
|
m_VolumeEG.StopVoice(stTime);
|
|
m_fNoteOn = FALSE;
|
|
m_fSustainOn = FALSE;
|
|
m_stStopTime = stTime;
|
|
m_stWaveStopTime = 0;
|
|
|
|
if (m_dwLoopType == WLOOP_TYPE_RELEASE)
|
|
{
|
|
m_DigitalAudio.BreakLoop();
|
|
}
|
|
}
|
|
}
|
|
|
|
void CVoice::QuickStopVoice(STIME stTime)
|
|
{
|
|
m_fTag = TRUE;
|
|
if (m_fNoteOn || m_fSustainOn)
|
|
{
|
|
if (stTime <= m_stStartTime) stTime = m_stStartTime + 1;
|
|
m_PitchEG.StopVoice(stTime);
|
|
m_VolumeEG.QuickStopVoice(stTime, m_pSynth->m_dwSampleRate);
|
|
m_fNoteOn = FALSE;
|
|
m_fSustainOn = FALSE;
|
|
m_stStopTime = stTime;
|
|
}
|
|
else
|
|
{
|
|
m_VolumeEG.QuickStopVoice(m_stStopTime, m_pSynth->m_dwSampleRate);
|
|
}
|
|
}
|
|
|
|
BOOL CVoice::StartVoice(CSynth *pSynth,
|
|
CSourceRegion *pRegion,
|
|
STIME stStartTime,
|
|
CModWheelIn * pModWheelIn,
|
|
CPitchBendIn * pPitchBendIn,
|
|
CExpressionIn * pExpressionIn,
|
|
CVolumeIn * pVolumeIn,
|
|
CPanIn * pPanIn,
|
|
CPressureIn * pPressureIn,
|
|
CReverbIn * pReverbSend,
|
|
CChorusIn * pChorusSend,
|
|
CCutOffFreqIn * pCCutOffFreqIn,
|
|
CBusIds * pBusIds,
|
|
WORD nKey,
|
|
WORD nVelocity,
|
|
VREL vrVolume,
|
|
PREL prPitch)
|
|
{
|
|
m_pSynth = pSynth;
|
|
|
|
CSourceArticulation * pArticulation = pRegion->m_pArticulation;
|
|
if (pArticulation == NULL)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
m_dwLoopType = pRegion->m_Sample.m_dwLoopType;
|
|
|
|
// if we're going to handle volume later, don't read it now.
|
|
if (!pSynth->m_fAllowVolumeChangeWhilePlayingNote)
|
|
vrVolume += pVolumeIn->GetVolume(stStartTime);
|
|
|
|
prPitch += pRegion->m_prTuning;
|
|
m_dwGroup = pRegion->m_bGroup;
|
|
m_fAllowOverlap = pRegion->m_bAllowOverlap;
|
|
|
|
vrVolume += CMIDIRecorder::VelocityToVolume(nVelocity);
|
|
|
|
vrVolume += pRegion->m_vrAttenuation;
|
|
|
|
m_lDefaultPan = pRegion->m_pArticulation->m_sDefaultPan;
|
|
|
|
// ignore pan here if allowing pan to vary after note starts
|
|
// or if the source is multichannel or the dest is mono
|
|
//
|
|
|
|
m_fIgnorePan = pRegion->IsMultiChannel();
|
|
if (pBusIds->m_dwBusCount == 1)
|
|
{
|
|
DWORD dwFunctionID;
|
|
if (m_pSynth->BusIDToFunctionID(pBusIds->m_dwBusIds[0], &dwFunctionID, NULL, NULL))
|
|
{
|
|
if (dwFunctionID == DSBUSID_LEFT)
|
|
{
|
|
m_fIgnorePan = TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
VREL vrVolumeL;
|
|
VREL vrVolumeR;
|
|
if ( pSynth->m_dwStereo &&
|
|
!pSynth->m_fAllowPanWhilePlayingNote &&
|
|
!m_fIgnorePan)
|
|
{
|
|
long lPan = pPanIn->GetPan(stStartTime) + m_lDefaultPan;
|
|
|
|
if (lPan < 0)
|
|
lPan = 0;
|
|
|
|
if (lPan > 127)
|
|
lPan = 127;
|
|
|
|
vrVolumeL = m_svrPanToVREL[127 - lPan] + vrVolume;
|
|
vrVolumeR = m_svrPanToVREL[lPan] + vrVolume;
|
|
}
|
|
else
|
|
{
|
|
vrVolumeL = vrVolume;
|
|
vrVolumeR = vrVolume;
|
|
}
|
|
|
|
VREL vrVolumeReverb = vrVolume;
|
|
VREL vrVolumeChorus = vrVolume;
|
|
|
|
PREL prBusPitchBend = 0; // This gets a pitch offset that is set by DSound in response to SetFrequency and Doppler commands.
|
|
// When this is applied to multiple buses, only one of the values can be used, so we always give
|
|
// preference to the buffer that has DSBUSID_DYNAMIC_0 for the functional id, since that
|
|
// would most likely be a 3D sound effect.
|
|
BOOL fDynamic = false;
|
|
|
|
for( DWORD i = 0; i < pBusIds->m_dwBusCount; i++ )
|
|
{
|
|
DWORD dwFunctionID;
|
|
PREL prGetPitch = 0;
|
|
if (m_pSynth->BusIDToFunctionID(pBusIds->m_dwBusIds[i], &dwFunctionID, &prGetPitch, NULL))
|
|
{
|
|
if (!fDynamic)
|
|
{
|
|
// If no previous bus was dynamic, get this value.
|
|
prBusPitchBend = prGetPitch;
|
|
}
|
|
m_vrBaseVolume[i] = MIN_VOLUME;
|
|
|
|
if (DSBUSID_IS_SPKR_LOC(dwFunctionID))
|
|
{
|
|
if (pRegion->IsMultiChannel())
|
|
{
|
|
// Explicit channel assignment with no pan. For every bus
|
|
// that matches a bit in the channel mask, turn it on.
|
|
//
|
|
if (pRegion->m_dwChannel & (1 << dwFunctionID))
|
|
{
|
|
m_vrBaseVolume[i] = vrVolume;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch(dwFunctionID)
|
|
{
|
|
case DSBUSID_LEFT:
|
|
m_vrBaseVolume[i] = vrVolumeL;
|
|
break;
|
|
|
|
case DSBUSID_RIGHT:
|
|
m_vrBaseVolume[i] = vrVolumeR;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Not a speaker location, a send or a 3D buffer.
|
|
//
|
|
switch(dwFunctionID)
|
|
{
|
|
case DSBUSID_REVERB_SEND:
|
|
m_vrBaseVolume[i] = vrVolumeReverb;
|
|
break;
|
|
|
|
case DSBUSID_CHORUS_SEND:
|
|
m_vrBaseVolume[i] = vrVolumeChorus;
|
|
break;
|
|
|
|
case DSBUSID_NULL:
|
|
m_vrBaseVolume[i] = MIN_VOLUME;
|
|
break;
|
|
|
|
case DSBUSID_DYNAMIC_0:
|
|
fDynamic = true;
|
|
default:
|
|
m_vrBaseVolume[i] = vrVolume;
|
|
}
|
|
}
|
|
|
|
m_vrLastVolume[i] = MIN_VOLUME;
|
|
m_vfLastVolume[i] = m_DigitalAudio.VRELToVFRACT(MIN_VOLUME);
|
|
}
|
|
}
|
|
|
|
m_stMixTime = m_LFO.StartVoice(&pArticulation->m_LFO,
|
|
stStartTime, pModWheelIn, pPressureIn);
|
|
|
|
STIME stMixTime = m_LFO2.StartVoice(&pArticulation->m_LFO2,
|
|
stStartTime, pModWheelIn, pPressureIn);
|
|
if (stMixTime < m_stMixTime)
|
|
{
|
|
m_stMixTime = stMixTime;
|
|
}
|
|
|
|
stMixTime = m_PitchEG.StartVoice(&pArticulation->m_PitchEG,
|
|
stStartTime, nKey, nVelocity, 0);
|
|
if (stMixTime < m_stMixTime)
|
|
{
|
|
m_stMixTime = stMixTime;
|
|
}
|
|
|
|
// Force attack to never be shorter than a millisecond.
|
|
stMixTime = m_VolumeEG.StartVoice(&pArticulation->m_VolumeEG,
|
|
stStartTime, nKey, nVelocity, pSynth->m_dwSampleRate/1000);
|
|
if (stMixTime < m_stMixTime)
|
|
{
|
|
m_stMixTime = stMixTime;
|
|
}
|
|
|
|
if (m_stMixTime > pSynth->m_stMaxSpan)
|
|
{
|
|
m_stMixTime = pSynth->m_stMaxSpan;
|
|
}
|
|
|
|
m_Filter.StartVoice(&pArticulation->m_Filter,
|
|
&m_LFO, &m_PitchEG, nKey, nVelocity);
|
|
|
|
// Make sure we have a pointer to the wave ready:
|
|
if ((pRegion->m_Sample.m_pWave == NULL) || (pRegion->m_Sample.m_pWave->m_pnWave == NULL))
|
|
{
|
|
return (FALSE); // Do nothing if no sample.
|
|
}
|
|
|
|
m_DigitalAudio.StartVoice(pSynth,
|
|
&pRegion->m_Sample,
|
|
prPitch,
|
|
(long)nKey);
|
|
|
|
m_pPitchBendIn = pPitchBendIn;
|
|
m_pExpressionIn = pExpressionIn;
|
|
m_pPanIn = pPanIn;
|
|
m_pReverbSend = pReverbSend;
|
|
m_pChorusSend = pChorusSend;
|
|
m_CCutOffFreqIn = pCCutOffFreqIn;
|
|
m_pVolumeIn = pVolumeIn;
|
|
m_BusIds = *pBusIds;
|
|
m_fNoteOn = TRUE;
|
|
m_fTag = FALSE;
|
|
m_fSustainOn = FALSE;
|
|
m_stStartTime = stStartTime;
|
|
m_stLastMix = stStartTime - 1;
|
|
m_stStopTime = 0x7fffffffffffffff;
|
|
m_stWaveStopTime = 0;
|
|
|
|
//
|
|
// Zero length attack,
|
|
// be sure initial settings aren't missed....
|
|
//
|
|
if (m_stMixTime == 0)
|
|
{
|
|
PREL prNewPitch;
|
|
COEFF cfK, cfB1, cfB2;
|
|
|
|
GetNewPitch(stStartTime, prNewPitch);
|
|
GetNewCoeff(stStartTime, m_prLastCutOff, cfK, cfB1, cfB2);
|
|
|
|
m_DigitalAudio.Mix(NULL,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
NULL,
|
|
NULL,
|
|
prNewPitch + prBusPitchBend,
|
|
m_Filter.IsFiltered(),
|
|
cfK, cfB1, cfB2);
|
|
}
|
|
|
|
m_vrVolume = MAX_VOLUME;
|
|
|
|
return (TRUE);
|
|
}
|
|
|
|
BOOL CVoice::StartWave(CSynth *pSynth,
|
|
CWaveArt *pWaveArt,
|
|
DWORD dwVoiceId,
|
|
STIME stStartTime,
|
|
CPitchBendIn * pPitchBendIn,
|
|
CExpressionIn * pExpressionIn,
|
|
CVolumeIn * pVolumeIn,
|
|
CPanIn * pPanIn,
|
|
CReverbIn * pReverbSend,
|
|
CChorusIn * pChorusSend,
|
|
CCutOffFreqIn * pCCutOffFreqIn,
|
|
CBusIds * pBusIds,
|
|
VREL vrVolume,
|
|
PREL prPitch,
|
|
SAMPLE_TIME stVoiceStart,
|
|
SAMPLE_TIME stLoopStart,
|
|
SAMPLE_TIME stLoopEnd
|
|
)
|
|
{
|
|
m_pSynth = pSynth;
|
|
|
|
DWORD dwFuncId = pWaveArt->m_WaveArtDl.ulBus;
|
|
|
|
VREL vrVolumeReverb = vrVolume;
|
|
VREL vrVolumeChorus = vrVolume;
|
|
|
|
m_fIgnorePan = (BOOL)(DSBUSID_IS_SPKR_LOC(dwFuncId) && (pWaveArt->m_WaveArtDl.usOptions & F_WAVELINK_MULTICHANNEL));
|
|
if (pBusIds->m_dwBusCount == 1)
|
|
{
|
|
DWORD dwFunctionID;
|
|
if (m_pSynth->BusIDToFunctionID(pBusIds->m_dwBusIds[0], &dwFunctionID, NULL, NULL))
|
|
{
|
|
if (dwFunctionID == DSBUSID_LEFT)
|
|
{
|
|
m_fIgnorePan = TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
for( DWORD i = 0; i < pBusIds->m_dwBusCount; i++ )
|
|
{
|
|
m_vrBaseVolume[i] = MIN_VOLUME;
|
|
|
|
DWORD dwFunctionID;
|
|
if (m_pSynth->BusIDToFunctionID(pBusIds->m_dwBusIds[i], &dwFunctionID, NULL, NULL))
|
|
{
|
|
// If this bus is a speaker location
|
|
//
|
|
if (DSBUSID_IS_SPKR_LOC(dwFunctionID))
|
|
{
|
|
if (pWaveArt->m_WaveArtDl.usOptions & F_WAVELINK_MULTICHANNEL)
|
|
{
|
|
if (dwFuncId == dwFunctionID)
|
|
{
|
|
m_vrBaseVolume[i] = vrVolume;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (dwFunctionID == DSBUSID_LEFT || dwFunctionID == DSBUSID_RIGHT)
|
|
{
|
|
m_vrBaseVolume[i] = vrVolume;
|
|
}
|
|
}
|
|
}
|
|
else switch (dwFunctionID)
|
|
{
|
|
case DSBUSID_REVERB_SEND:
|
|
m_vrBaseVolume[i] = vrVolumeReverb;
|
|
break;
|
|
|
|
case DSBUSID_CHORUS_SEND:
|
|
m_vrBaseVolume[i] = vrVolumeChorus;
|
|
break;
|
|
|
|
case DSBUSID_NULL:
|
|
m_vrBaseVolume[i] = MIN_VOLUME;
|
|
break;
|
|
|
|
default:
|
|
m_vrBaseVolume[i] = vrVolume;
|
|
}
|
|
|
|
m_vrLastVolume[i] = MIN_VOLUME;
|
|
m_vfLastVolume[i] = m_DigitalAudio.VRELToVFRACT(MIN_VOLUME);
|
|
}
|
|
}
|
|
|
|
// Initialize an envelope for wave playing
|
|
//
|
|
CSourceEG WaveVolumeEG;
|
|
WaveVolumeEG.Init();
|
|
WaveVolumeEG.m_pcSustain = 1000;
|
|
// Force the envelope attack and release to be no smaller than 4ms. This ensures we won't get
|
|
// clicks if we start and stop at non-zero crossings.
|
|
m_stMixTime = m_VolumeEG.StartVoice(&WaveVolumeEG, stStartTime, 0, 0, pSynth->m_dwSampleRate/250);
|
|
if (m_stMixTime > pSynth->m_stMaxSpan)
|
|
{
|
|
m_stMixTime = pSynth->m_stMaxSpan;
|
|
}
|
|
|
|
m_pPitchBendIn = pPitchBendIn;
|
|
m_pExpressionIn = pExpressionIn;
|
|
m_pPanIn = pPanIn;
|
|
m_pReverbSend = pReverbSend;
|
|
m_pChorusSend = pChorusSend;
|
|
m_CCutOffFreqIn = pCCutOffFreqIn;
|
|
m_pVolumeIn = pVolumeIn;
|
|
m_BusIds = *pBusIds;
|
|
m_fNoteOn = TRUE;
|
|
m_fTag = FALSE;
|
|
m_stStartTime = stStartTime;
|
|
m_stLastMix = stStartTime - 1;
|
|
m_stStopTime = 0x7fffffffffffffff;
|
|
m_stWaveStopTime = 0;
|
|
m_dwGroup = 0;
|
|
m_lDefaultPan = 0;
|
|
m_vrVolume = 0;
|
|
m_fAllowOverlap = FALSE;
|
|
m_fSustainOn = FALSE;
|
|
m_dwVoiceId = dwVoiceId;
|
|
|
|
m_LFO.Enable(FALSE); // Disable LFO.
|
|
m_LFO2.Enable(FALSE); // Disable LFO2.
|
|
m_PitchEG.Enable(FALSE); // Disable Pitch Envelope.
|
|
m_Filter.m_Source.m_prCutoff = 0x7FFF;
|
|
|
|
m_DigitalAudio.StartWave(pSynth,
|
|
pWaveArt,
|
|
prPitch,
|
|
stVoiceStart,
|
|
stLoopStart,
|
|
stLoopEnd);
|
|
|
|
return (TRUE);
|
|
}
|
|
|
|
SAMPLE_POSITION CVoice::GetCurrentPos()
|
|
{
|
|
return m_DigitalAudio.GetCurrentPos();
|
|
}
|
|
|
|
void CVoice::ClearVoice()
|
|
{
|
|
m_fInUse = FALSE;
|
|
m_DigitalAudio.ClearVoice();
|
|
}
|
|
|
|
// return the volume delta at time <stTime>.
|
|
// volume is sum of volume envelope, LFO, expression, optionally the
|
|
// channel volume if we're allowing it to change, and optionally the current
|
|
// pan if we're allowing that to change.
|
|
// This will be added to the base volume calculated in CVoice::StartVoice().
|
|
inline void CVoice::GetNewVolume(STIME stTime, VREL& vrVolume, VREL& vrVolumeL, VREL& vrVolumeR, VREL& vrVolumeReverb, VREL& vrVolumeChorus)
|
|
{
|
|
STIME stMixTime = m_stMixTime;
|
|
|
|
//
|
|
// the evelope volume is used by code that detects whether this note is off
|
|
// and for voice stealing
|
|
//
|
|
m_vrVolume = m_VolumeEG.GetVolume(stTime, &stMixTime);
|
|
if (stMixTime < m_stMixTime)
|
|
m_stMixTime = stMixTime;
|
|
|
|
vrVolume = m_vrVolume;
|
|
vrVolume += m_LFO.GetVolume(stTime, &stMixTime);
|
|
if (stMixTime < m_stMixTime)
|
|
m_stMixTime = stMixTime;
|
|
|
|
vrVolume += m_pExpressionIn->GetVolume(stTime);
|
|
|
|
if (m_pSynth->m_fAllowVolumeChangeWhilePlayingNote)
|
|
vrVolume += m_pVolumeIn->GetVolume(stTime);
|
|
|
|
vrVolume += m_pSynth->m_vrGainAdjust;
|
|
|
|
// handle pan here if allowing pan to vary after note starts
|
|
vrVolumeL = vrVolume;
|
|
vrVolumeR = vrVolume;
|
|
if (m_pSynth->m_dwStereo && m_pSynth->m_fAllowPanWhilePlayingNote && !m_fIgnorePan)
|
|
{
|
|
// add current pan & instrument default pan
|
|
LONG lPan;
|
|
|
|
if (m_pPanIn)
|
|
{
|
|
lPan = m_pPanIn->GetPan(stTime) + m_lDefaultPan;
|
|
}
|
|
else
|
|
{
|
|
lPan = 63;
|
|
}
|
|
|
|
// don't go off either end....
|
|
if (lPan < 0) lPan = 0;
|
|
if (lPan > 127) lPan = 127;
|
|
vrVolumeL += m_svrPanToVREL[127 - lPan];
|
|
vrVolumeR += m_svrPanToVREL[lPan];
|
|
}
|
|
// Get Reverb Send volume
|
|
vrVolumeReverb = vrVolume + m_pReverbSend->GetVolume(stTime);
|
|
// Get Chorus Send volume
|
|
vrVolumeChorus = vrVolume + m_pChorusSend->GetVolume(stTime);
|
|
}
|
|
|
|
// Returns the current pitch for time <stTime>.
|
|
// Pitch is the sum of the pitch LFO, the pitch envelope, and the current
|
|
// pitch bend.
|
|
inline void CVoice::GetNewPitch(STIME stTime, PREL& prPitch)
|
|
{
|
|
STIME stMixTime = m_stMixTime;
|
|
|
|
prPitch = m_LFO.GetPitch(stTime, &stMixTime);
|
|
if (m_stMixTime > stMixTime) m_stMixTime = stMixTime;
|
|
|
|
prPitch += m_LFO2.GetPitch(stTime, &stMixTime);
|
|
if (m_stMixTime > stMixTime) m_stMixTime = stMixTime;
|
|
|
|
prPitch += m_PitchEG.GetPitch(stTime, &stMixTime);
|
|
if (m_stMixTime > stMixTime) m_stMixTime = stMixTime;
|
|
|
|
prPitch += m_pPitchBendIn->GetPitch(stTime);
|
|
}
|
|
|
|
// Returns the current cutoff frequency for time <stTime>.
|
|
// cutoff frequency is the sum of the pitch LFO, the pitch envelope, and the current
|
|
// MIDI filter CC control.
|
|
inline void CVoice::GetNewCoeff(STIME stTime, PREL& prCutOff, COEFF& cfK, COEFF& cfB1, COEFF& cfB2)
|
|
{
|
|
|
|
DWORD dwfreq;
|
|
|
|
// returned frequency is in semitones, where 64 is the mid range
|
|
dwfreq = m_CCutOffFreqIn->GetFrequency(stTime);
|
|
prCutOff = (dwfreq - 64)*100; // convert to PREL's
|
|
|
|
m_Filter.GetCoeff(stTime, prCutOff, cfK, cfB1, cfB2);
|
|
}
|
|
|
|
DWORD CVoice::Mix(short **ppvBuffer,
|
|
DWORD dwBufferFlags,
|
|
DWORD dwLength,
|
|
STIME stStart,
|
|
STIME stEnd)
|
|
|
|
{
|
|
BOOL fInUse = TRUE;
|
|
BOOL fFullMix = TRUE;
|
|
STIME stEndMix = stStart;
|
|
STIME stStartMix = m_stStartTime;
|
|
COEFF cfK, cfB1, cfB2;
|
|
PREL prPitch;
|
|
PREL prCutOff;
|
|
VREL vrVolume, vrVolumeL, vrVolumeR;
|
|
VREL vrVolumeReverb, vrVolumeChorus;
|
|
VREL vrMaxVolumeDelta;
|
|
VFRACT vfNewVolume[MAX_DAUD_CHAN];
|
|
VFRACT vfLastVolume[MAX_DAUD_CHAN];
|
|
short *ppsMixBuffers[MAX_DAUD_CHAN];
|
|
|
|
if (stStartMix < stStart)
|
|
{
|
|
stStartMix = stStart;
|
|
}
|
|
|
|
if (m_stLastMix >= stEnd)
|
|
{
|
|
return (0);
|
|
}
|
|
|
|
if (m_stLastMix >= stStartMix)
|
|
{
|
|
stStartMix = m_stLastMix;
|
|
}
|
|
|
|
while (stStartMix < stEnd && fInUse)
|
|
{
|
|
stEndMix = stStartMix + m_stMixTime;
|
|
if (stEndMix > stEnd)
|
|
{
|
|
stEndMix = stEnd;
|
|
}
|
|
|
|
m_stMixTime = m_pSynth->m_stMaxSpan;
|
|
if ((m_stLastMix < m_stStopTime) && (m_stStopTime < stEnd))
|
|
{
|
|
if (m_stMixTime > (m_stStopTime - m_stLastMix))
|
|
{
|
|
m_stMixTime = m_stStopTime - m_stLastMix;
|
|
}
|
|
}
|
|
|
|
//
|
|
// Get the new pitch
|
|
//
|
|
GetNewPitch(stEndMix, prPitch);
|
|
|
|
//
|
|
// Get the new volume
|
|
//
|
|
GetNewVolume(stEndMix, vrVolume, vrVolumeL, vrVolumeR, vrVolumeReverb, vrVolumeChorus);
|
|
|
|
//
|
|
// Get the new filter coeficients
|
|
//
|
|
GetNewCoeff(stEndMix, prCutOff, cfK, cfB1, cfB2);
|
|
|
|
//
|
|
// Check to see if the volume is precievable, if not kill voice
|
|
//
|
|
if (m_VolumeEG.InRelease(stEndMix))
|
|
{
|
|
if (m_vrVolume < PERCEIVED_MIN_VOLUME) // End of release slope
|
|
{
|
|
// Breaking the loop ensures that the mixmulti functions don't mix any more samples
|
|
// for looped wave Without this the mix engine will mix a few more samples for
|
|
// looped waves resulting in a pop at the end of the wave.
|
|
m_DigitalAudio.BreakLoop();
|
|
fInUse = FALSE;
|
|
}
|
|
}
|
|
|
|
vrMaxVolumeDelta = 0;
|
|
vfNewVolume[0] = 0;
|
|
ppsMixBuffers[0] = NULL;
|
|
DWORD dwMixBufferCount = 0;
|
|
PREL prBusPitchBend = 0; // This gets a pitch offset that is set by DSound in response to SetFrequency and Doppler commands.
|
|
// When this is applied to multiple buses, only one of the values can be used, so we always give
|
|
// preference to the buffer that has DSBUSID_DYNAMIC_0 for the functional id, since that
|
|
// would most likely be a 3D sound effect.
|
|
BOOL fDynamic = false;
|
|
|
|
if (dwBufferFlags & BUFFERFLAG_MULTIBUFFER)
|
|
{
|
|
// Iterate through each bus id in the voice, assigning a sink bus to each one.
|
|
for ( DWORD nBusID = 0; nBusID < m_BusIds.m_dwBusCount; nBusID++ )
|
|
{
|
|
DWORD dwFunctionalID;
|
|
DWORD dwBusIndex;
|
|
PREL prGetPitch;
|
|
|
|
if (m_pSynth->BusIDToFunctionID(m_BusIds.m_dwBusIds[nBusID], &dwFunctionalID, &prGetPitch, &dwBusIndex))
|
|
{
|
|
if (!fDynamic)
|
|
{
|
|
// If no previous bus was dynamic, get this value.
|
|
prBusPitchBend = prGetPitch;
|
|
}
|
|
// Default to original volume (before pan, reverb or chorus modifiers.)
|
|
VREL vrTemp = vrVolume;
|
|
// Replace for any of the other cases (left, right, reverb, chorus.)
|
|
if ( dwFunctionalID == DSBUSID_NULL )
|
|
{
|
|
continue;
|
|
}
|
|
if ( dwFunctionalID == DSBUSID_LEFT )
|
|
{
|
|
vrTemp = vrVolumeL;
|
|
}
|
|
if ( dwFunctionalID == DSBUSID_RIGHT )
|
|
{
|
|
vrTemp = vrVolumeR;
|
|
}
|
|
else if ( dwFunctionalID == DSBUSID_REVERB_SEND )
|
|
{
|
|
vrTemp = vrVolumeReverb;
|
|
}
|
|
else if ( dwFunctionalID == DSBUSID_CHORUS_SEND )
|
|
{
|
|
vrTemp = vrVolumeChorus;
|
|
}
|
|
else if ( dwFunctionalID == DSBUSID_DYNAMIC_0 )
|
|
{
|
|
fDynamic = true;
|
|
}
|
|
|
|
vrMaxVolumeDelta = max((long)vrMaxVolumeDelta, abs(vrTemp - m_vrLastVolume[nBusID]));
|
|
m_vrLastVolume[nBusID] = vrTemp;
|
|
|
|
vrTemp += m_vrBaseVolume[nBusID];
|
|
vfNewVolume[dwMixBufferCount] = m_DigitalAudio.VRELToVFRACT(vrTemp);
|
|
vfLastVolume[dwMixBufferCount] = m_vfLastVolume[nBusID];
|
|
m_vfLastVolume[nBusID] = vfNewVolume[dwMixBufferCount];
|
|
ppsMixBuffers[dwMixBufferCount] = &ppvBuffer[dwBusIndex][(stStartMix - stStart)];
|
|
dwMixBufferCount++;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// This is the DX7 compatibility case.
|
|
vrMaxVolumeDelta = max((long)vrMaxVolumeDelta, abs(vrVolumeL - m_vrLastVolume[0]));
|
|
m_vrLastVolume[0] = vrVolumeL;
|
|
vfNewVolume[0] = m_DigitalAudio.VRELToVFRACT(m_vrBaseVolume[0] + vrVolumeL);
|
|
vfLastVolume[0] = m_vfLastVolume[0];
|
|
m_vfLastVolume[0] = vfNewVolume[0];
|
|
dwMixBufferCount = 1;
|
|
if ( dwBufferFlags & BUFFERFLAG_INTERLEAVED ) // Is this a stereo buffer?
|
|
{
|
|
vrMaxVolumeDelta = max((long)vrMaxVolumeDelta, abs(vrVolumeR - m_vrLastVolume[1]));
|
|
m_vrLastVolume[1] = vrVolumeR;
|
|
vfNewVolume[1] = m_DigitalAudio.VRELToVFRACT(m_vrBaseVolume[1] + vrVolumeR);
|
|
vfLastVolume[1] = m_vfLastVolume[1];
|
|
m_vfLastVolume[1] = vfNewVolume[1];
|
|
ppsMixBuffers[0] = &ppvBuffer[0][(stStartMix - stStart) << 1];
|
|
}
|
|
else // Or mono?
|
|
{
|
|
ppsMixBuffers[0] = &ppvBuffer[0][(stStartMix - stStart)];
|
|
}
|
|
}
|
|
// If dwMixBufferCount is 0, this indicates there is no buffer available to play into.
|
|
// This is caused by a buffer being deactivated. Under such circumstances, the
|
|
// voice should not continue playing, or it will hold until the buffer reactivates, which
|
|
// doesn't make sense. So, set fInUse to FALSE.
|
|
if (dwMixBufferCount)
|
|
{
|
|
DWORD dwIsFiltered = m_Filter.IsFiltered();
|
|
if (dwIsFiltered)
|
|
{
|
|
vrMaxVolumeDelta = max((long)vrMaxVolumeDelta, abs(prCutOff - m_prLastCutOff));
|
|
m_prLastCutOff = prCutOff;
|
|
}
|
|
|
|
|
|
//
|
|
// note: mix will in some cases modify the pointers found ppsMixBuffers array
|
|
//
|
|
fFullMix = m_DigitalAudio.Mix(ppsMixBuffers, // Array of mix buffers
|
|
dwMixBufferCount, // Number of mix buffers
|
|
(dwBufferFlags & BUFFERFLAG_INTERLEAVED), // Are the buffers interleaved data?
|
|
(DWORD) (stEndMix - stStartMix), // Length to mix in Samples
|
|
vrMaxVolumeDelta, //
|
|
vfNewVolume,
|
|
vfLastVolume,
|
|
prPitch + prBusPitchBend, // Pitch to play the sample too
|
|
dwIsFiltered, // Is the mix filtered
|
|
cfK, cfB1, cfB2);
|
|
stStartMix = stEndMix;
|
|
}
|
|
else
|
|
{
|
|
fInUse = FALSE;
|
|
}
|
|
}
|
|
|
|
m_fInUse = fInUse && fFullMix;
|
|
if (!m_fInUse)
|
|
{
|
|
ClearVoice();
|
|
m_stStopTime = stEndMix; // For measurement purposes.
|
|
}
|
|
|
|
m_stLastMix = stEndMix;
|
|
|
|
return (dwLength);
|
|
}
|
|
|