windows-nt/Source/XPSP1/NT/multimedia/directx/dxg/d3d8/fe/sources.inc
2020-09-26 16:20:57 +08:00

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TARGETPATH=obj
TARGETNAME=d3dfe
TARGETTYPE=LIBRARY
INCLUDES = ..;$(INCLUDES);$(D3DDX8)\tnl
C_DEFINES = -DBUILD_D3D_LAYER $(C_DEFINES)
SOURCES=\
..\npatch.cpp \
..\d3dbase.cpp \
..\d3ddev.cpp \
..\devstate.cpp \
..\ddi.cpp \
..\ddidx8.cpp \
..\dlld3d.cpp \
..\drawprim.cpp \
..\hmgr.cpp \
..\helxfrm.cpp \
..\lighting.cpp \
..\rgblt.cpp \
..\stateset.cpp \
..\vshader.cpp \
..\pshader.cpp \
..\vwport.cpp \
..\debugmon.cpp \
..\rtdmon.cpp
PRECOMPILED_INCLUDE = ..\pch.cpp