230 lines
5.6 KiB
C
230 lines
5.6 KiB
C
#undef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include "dpf.h"
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#include <stdarg.h>
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//#ifdef WINNT
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//int abs(int x)
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//{
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// return x>=0?x:-x;
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//}
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//#endif
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#ifdef DEBUG
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#define USE_DDASSERT
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#ifndef START_STR
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#define START_STR "DDRAW: "
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#endif
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#ifndef PROF_SECT
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#define PROF_SECT "DirectDraw"
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#endif
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#define END_STR "\r\n"
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HWND hWndListBox;
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LONG lDebugLevel = 0;
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/*
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* dumpStr
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*/
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static void dumpStr( LPSTR str )
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{
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OutputDebugString( str );
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#ifdef DPF_HWND
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if( hWndListBox != NULL )
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{
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if( !IsWindow( hWndListBox ) )
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{
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hWndListBox = NULL;
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}
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}
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if( hWndListBox != NULL )
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{
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UINT sel;
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int len;
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len = strlen( str );
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if( len > 0 )
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{
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if( str[len-1] == '\r' || str[len-1] == '\n' )
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{
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str[len-1] = 0;
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}
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if( len > 1 )
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{
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if( str[len-2] == '\r' || str[len-2] == '\n' )
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{
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str[len-2] = 0;
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}
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}
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}
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SendMessage( hWndListBox, LB_ADDSTRING, 0, (LONG) (LPSTR) str );
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sel = (UINT) SendMessage( hWndListBox, LB_GETCOUNT, 0, 0L );
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if( sel != LB_ERR )
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{
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SendMessage( hWndListBox, LB_SETCURSEL, sel-1, 0L );
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}
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}
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#endif
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} /* dumpStr */
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/*
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* DXdprintf
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*/
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void cdecl DXdprintf( UINT lvl, LPSTR szFormat, ...)
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{
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char str[256];
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//char str2[256];
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BOOL allow = FALSE;
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va_list ap;
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va_start(ap,szFormat);
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if( lDebugLevel < 0 )
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{
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if( (UINT) -lDebugLevel == lvl )
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{
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allow = TRUE;
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}
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}
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else if( (UINT) lDebugLevel >= lvl )
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{
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allow = TRUE;
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}
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if( allow )
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{
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wsprintf( (LPSTR) str, START_STR );
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//GetModuleFileName(NULL,str2,256);
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//if (strrchr(str2,'\\'))
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// wsprintf(str+strlen(str),"%12s",strrchr(str2,'\\')+1);
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//strcat(str,":");
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wvsprintf( str+lstrlen( str ), szFormat, ap); //(LPVOID)(&szFormat+1) );
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lstrcat( (LPSTR) str, END_STR );
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dumpStr( str );
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}
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va_end(ap);
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} /* DXdprintf */
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static void cdecl D3Dprintf( UINT lvl, LPSTR msgType, LPSTR szFormat, va_list ap)
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{
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char str[256];
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//char str2[256];
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BOOL allow = FALSE;
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if( lDebugLevel < 0 )
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{
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if( (UINT) -lDebugLevel == lvl )
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{
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allow = TRUE;
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}
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}
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else if( (UINT) lDebugLevel >= lvl )
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{
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allow = TRUE;
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}
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if( allow )
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{
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wsprintf( (LPSTR) str, START_STR );
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wsprintf( (LPSTR) str+lstrlen( str ), msgType );
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wvsprintf( str+lstrlen( str ), szFormat, ap); //(LPVOID)(&szFormat+1) );
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lstrcat( (LPSTR) str, END_STR );
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dumpStr( str );
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}
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} /* D3Dprintf */
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void cdecl D3DInfoPrintf( UINT lvl, LPSTR szFormat, ...)
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{
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va_list ap;
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va_start(ap, szFormat);
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D3Dprintf(lvl, "(INFO) :", szFormat, ap);
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va_end(ap);
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}
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void cdecl D3DWarnPrintf( UINT lvl, LPSTR szFormat, ...)
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{
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va_list ap;
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va_start(ap,szFormat);
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D3Dprintf(lvl, "(WARN) :", szFormat, ap);
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va_end(ap);
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}
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void cdecl D3DErrorPrintf( LPSTR szFormat, ...)
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{
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va_list ap;
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va_start(ap,szFormat);
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D3Dprintf(0, "(ERROR) :", szFormat, ap);
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va_end(ap);
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}
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/*
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* DPFInit
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*/
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void DPFInit( void )
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{
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lDebugLevel = GetProfileInt( PROF_SECT, "debug", 0 );
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} /* DPFInit */
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#ifdef USE_DDASSERT
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/*
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* NOTE: I don't want to get into error checking for buffer overflows when
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* trying to issue an assertion failure message. So instead I just allocate
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* a buffer that is "bug enough" (I know, I know...)
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*/
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#define ASSERT_BUFFER_SIZE 512
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#define ASSERT_BANNER_STRING "************************************************************"
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#define ASSERT_BREAK_SECTION "BreakOnAssert"
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#define ASSERT_BREAK_DEFAULT FALSE
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#define ASSERT_MESSAGE_LEVEL 0
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void _DDAssert( LPCSTR szFile, int nLine, LPCSTR szCondition )
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{
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char buffer[ASSERT_BUFFER_SIZE];
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/*
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* Build the debug stream message.
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*/
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wsprintf( buffer, "ASSERTION FAILED! File %s Line %d: %s", szFile, nLine, szCondition );
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/*
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* Actually issue the message. These messages are considered error level
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* so they all go out at error level priority.
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*/
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DXdprintf( ASSERT_MESSAGE_LEVEL, ASSERT_BANNER_STRING );
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DXdprintf( ASSERT_MESSAGE_LEVEL, buffer );
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DXdprintf( ASSERT_MESSAGE_LEVEL, ASSERT_BANNER_STRING );
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/*
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* Should we drop into the debugger?
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*/
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if( GetProfileInt( PROF_SECT, ASSERT_BREAK_SECTION, ASSERT_BREAK_DEFAULT ) )
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{
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/*
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* Into the debugger we go...
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*/
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DEBUG_BREAK();
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}
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}
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#endif /* USE_DDASSERT */
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#endif
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