169 lines
5.8 KiB
C++
169 lines
5.8 KiB
C++
//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1998 - 1999
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//
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// File: d3drmdevice3obj.h
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//
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//--------------------------------------------------------------------------
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// d3drmDevice3Obj.h : Declaration of the C_dxj_Direct3dRMDeviceObject
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#include "resource.h" // main symbols
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#include "d3drmObjectObj.h"
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#define typedef__dxj_Direct3dRMDevice3 LPDIRECT3DRMDEVICE3
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/////////////////////////////////////////////////////////////////////////////
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// Direct
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//REVIEW -- using pointers to ID's is necessary because some compilers don't like
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//references as template arguments.
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class C_dxj_Direct3dRMDevice3Object :
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public I_dxj_Direct3dRMDevice3,
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public I_dxj_Direct3dRMObject,
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//public CComCoClass<C_dxj_Direct3dRMDevice3Object, &CLSID__dxj_Direct3dRMDevice3>,
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public CComObjectRoot
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{
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public:
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C_dxj_Direct3dRMDevice3Object();
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virtual ~C_dxj_Direct3dRMDevice3Object();
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DWORD InternalAddRef();
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DWORD InternalRelease();
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BEGIN_COM_MAP(C_dxj_Direct3dRMDevice3Object)
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COM_INTERFACE_ENTRY(I_dxj_Direct3dRMDevice3)
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COM_INTERFACE_ENTRY(I_dxj_Direct3dRMObject)
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END_COM_MAP()
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// DECLARE_REGISTRY(CLSID__dxj_Direct3dRMDevice3, "DIRECT.Direct3dRMDevice3.5", "DIRECT.Direct3dRMDevice3.5", IDS_D3DRMDEVICE_DESC, THREADFLAGS_BOTH)
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DECLARE_AGGREGATABLE(C_dxj_Direct3dRMDevice3Object)
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// I_dxj_Direct3dRMDevice3
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public:
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/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject(
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/* [in] */ IUnknown __RPC_FAR *lpdd);
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/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject(
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/* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd);
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HRESULT STDMETHODCALLTYPE addDestroyCallback(
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/* [in] */ I_dxj_Direct3dRMCallback __RPC_FAR *fn,
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/* [in] */ IUnknown __RPC_FAR *arg);
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HRESULT STDMETHODCALLTYPE deleteDestroyCallback(
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/* [in] */ I_dxj_Direct3dRMCallback __RPC_FAR *fn,
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/* [in] */ IUnknown __RPC_FAR *args);
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HRESULT STDMETHODCALLTYPE clone(
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/* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *retv);
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HRESULT STDMETHODCALLTYPE setAppData(
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/* [in] */ long data);
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HRESULT STDMETHODCALLTYPE getAppData(
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/* [retval][out] */ long __RPC_FAR *data);
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HRESULT STDMETHODCALLTYPE setName(
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/* [in] */ BSTR name);
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HRESULT STDMETHODCALLTYPE getName(
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/* [retval][out] */ BSTR __RPC_FAR *name);
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HRESULT STDMETHODCALLTYPE getClassName(
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/* [retval][out] */ BSTR __RPC_FAR *name);
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HRESULT STDMETHODCALLTYPE addUpdateCallback(
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/* [in] */ I_dxj_Direct3dRMDeviceUpdateCallback3 __RPC_FAR *fn,
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/* [in] */ IUnknown __RPC_FAR *args);
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HRESULT STDMETHODCALLTYPE deleteUpdateCallback(
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/* [in] */ I_dxj_Direct3dRMDeviceUpdateCallback3 __RPC_FAR *fn,
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/* [in] */ IUnknown __RPC_FAR *args);
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HRESULT STDMETHODCALLTYPE findPreferredTextureFormat(
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/* [in] */ long bitDepth,
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/* [in] */ long flags,
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/* [out][in] */ DDPixelFormat __RPC_FAR *ddpf);
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HRESULT STDMETHODCALLTYPE getBufferCount(
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/* [retval][out] */ long __RPC_FAR *retv);
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HRESULT STDMETHODCALLTYPE getColorModel(
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/* [retval][out] */ d3dColorModel __RPC_FAR *retv);
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// HRESULT STDMETHODCALLTYPE getDirect3DDevice3(
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// /* [retval][out] */ I_dxj_Direct3dDevice3 __RPC_FAR *__RPC_FAR *retv);
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HRESULT STDMETHODCALLTYPE getDither(
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/* [retval][out] */ long __RPC_FAR *d);
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HRESULT STDMETHODCALLTYPE getHeight(
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/* [retval][out] */ int __RPC_FAR *w);
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HRESULT STDMETHODCALLTYPE getQuality(
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/* [retval][out] */ d3drmRenderQuality __RPC_FAR *retv);
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HRESULT STDMETHODCALLTYPE getRenderMode(
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/* [retval][out] */ long __RPC_FAR *retv);
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HRESULT STDMETHODCALLTYPE getShades(
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/* [retval][out] */ long __RPC_FAR *s);
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HRESULT STDMETHODCALLTYPE getTextureQuality(
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/* [retval][out] */ d3drmTextureQuality __RPC_FAR *retv);
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HRESULT STDMETHODCALLTYPE getTrianglesDrawn(
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/* [retval][out] */ long __RPC_FAR *retv);
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HRESULT STDMETHODCALLTYPE getViewports(
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/* [retval][out] */ I_dxj_Direct3dRMViewportArray __RPC_FAR *__RPC_FAR *views);
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HRESULT STDMETHODCALLTYPE getWireframeOptions(
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/* [retval][out] */ long __RPC_FAR *retv);
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HRESULT STDMETHODCALLTYPE getWidth(
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/* [retval][out] */ int __RPC_FAR *w);
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HRESULT STDMETHODCALLTYPE setBufferCount(
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/* [in] */ long count);
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HRESULT STDMETHODCALLTYPE setDither(
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/* [in] */ long dith);
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HRESULT STDMETHODCALLTYPE setQuality(
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/* [in] */ d3drmRenderQuality q);
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HRESULT STDMETHODCALLTYPE setRenderMode(
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/* [in] */ long flags);
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HRESULT STDMETHODCALLTYPE setShades(
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/* [in] */ int shades);
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HRESULT STDMETHODCALLTYPE setTextureQuality(
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/* [in] */ d3drmTextureQuality d);
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HRESULT STDMETHODCALLTYPE update( void);
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HRESULT STDMETHODCALLTYPE handleActivate(long wParam) ;
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HRESULT STDMETHODCALLTYPE handlePaint(long hdcThing) ;
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////////////////////////////////////////////////////////////////////////////////////
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//
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// note: this is public for the callbacks
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DECL_VARIABLE(_dxj_Direct3dRMDevice3);
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private:
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public:
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DX3J_GLOBAL_LINKS( _dxj_Direct3dRMDevice3 )
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IUnknown *parent2;
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};
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