windows-nt/Source/XPSP1/NT/multimedia/directx/dxvb/dx7vb/d3drmuservisualobj.h
2020-09-26 16:20:57 +08:00

80 lines
2.3 KiB
C++

//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1998
//
// File: d3drmuservisualobj.h
//
//--------------------------------------------------------------------------
// d3drmUserVisualObj.h : Declaration of the C_dxj_Direct3dRMUserVisualObject
#if 0
#include "resource.h" // main symbols
#include "d3drmObjectObj.h"
#define typedef__dxj_Direct3dRMUserVisual LPDIRECT3DRMUSERVISUAL
/////////////////////////////////////////////////////////////////////////////
// Direct
//REVIEW -- using pointers to ID's is necessary because some compilers don't like
//references as template arguments.
class C_dxj_Direct3dRMUserVisualObject :
public I_dxj_Direct3dRMUserVisual,
public I_dxj_Direct3dRMObject,
public I_dxj_Direct3dRMVisual,
//public CComCoClass<C_dxj_Direct3dRMUserVisualObject, &CLSID__dxj_Direct3dRMUserVisual>,
public CComObjectRoot
{
public:
C_dxj_Direct3dRMUserVisualObject() ;
virtual ~C_dxj_Direct3dRMUserVisualObject() ;
BEGIN_COM_MAP(C_dxj_Direct3dRMUserVisualObject)
COM_INTERFACE_ENTRY(I_dxj_Direct3dRMUserVisual)
COM_INTERFACE_ENTRY(I_dxj_Direct3dRMObject)
COM_INTERFACE_ENTRY(I_dxj_Direct3dRMVisual)
END_COM_MAP()
//DECLARE_REGISTRY(CLSID__dxj_Direct3dRMUserVisual, "DIRECT.Direct3dRMUserVisual.3", "DIRECT.Direct3dRMUserVisual.3", IDS_D3DRMUSERVISUAL_DESC, THREADFLAGS_BOTH)
DECLARE_AGGREGATABLE(C_dxj_Direct3dRMUserVisualObject)
//I_dxj_Direct3dRMUserVisual
public:
STDMETHOD(InternalSetObject)(IUnknown *lpdd);
STDMETHOD(InternalGetObject)(IUnknown **lpdd);
STDMETHOD(clone)(IUnknown **retval);
STDMETHOD(setAppData)(long);
STDMETHOD(getAppData)(long*);
STDMETHOD(addDestroyCallback)(I_dxj_Direct3dRMCallback *fn, IUnknown *args);
STDMETHOD(deleteDestroyCallback)(I_dxj_Direct3dRMCallback *fn, IUnknown *args);
STDMETHOD(getName)(BSTR *name);
STDMETHOD(setName)(BSTR);
STDMETHOD(getClassName)(BSTR *name);
STDMETHOD(init)(I_dxj_Direct3dRMUserVisualCallback *fn, IUnknown *arg);
////////////////////////////////////////////////////////////////////////////////////
//
// note: this is public for the callbacks
DECL_VARIABLE(_dxj_Direct3dRMUserVisual);
d3drmCallback *m_enumcb;
void cleanup();
private:
public:
DX3J_GLOBAL_LINKS( _dxj_Direct3dRMUserVisual )
};
#endif