87 lines
2.4 KiB
C++
87 lines
2.4 KiB
C++
//+-------------------------------------------------------------------------
|
|
//
|
|
// Microsoft Windows
|
|
//
|
|
// Copyright (C) Microsoft Corporation, 1998 - 1998
|
|
//
|
|
// File: dplconnectionobj.h
|
|
//
|
|
//--------------------------------------------------------------------------
|
|
|
|
|
|
#include "resource.h"
|
|
|
|
class C_dxj_DPLConnectionObject :
|
|
public I_dxj_DPLConnection,
|
|
public CComObjectRoot
|
|
{
|
|
public:
|
|
|
|
BEGIN_COM_MAP(C_dxj_DPLConnectionObject)
|
|
COM_INTERFACE_ENTRY(I_dxj_DPLConnection)
|
|
END_COM_MAP()
|
|
|
|
// DECLARE_REGISTRY(CLSID_DPLConnection, "DIRECT.DPLConnection.5", "DIRECT.DPLConnection.5", IDS_DPLAY2_DESC, THREADFLAGS_BOTH)
|
|
DECLARE_AGGREGATABLE(C_dxj_DPLConnectionObject)
|
|
|
|
public:
|
|
C_dxj_DPLConnectionObject();
|
|
~C_dxj_DPLConnectionObject();
|
|
|
|
HRESULT STDMETHODCALLTYPE getConnectionStruct(
|
|
long *connect) ;
|
|
|
|
/* [hidden] */ HRESULT STDMETHODCALLTYPE setConnectionStruct(
|
|
/* [in] */ long connect) ;
|
|
|
|
HRESULT STDMETHODCALLTYPE setFlags(
|
|
/* [in] */ long flags) ;
|
|
|
|
HRESULT STDMETHODCALLTYPE getFlags(
|
|
/* [retval][out] */ long *ret) ;
|
|
|
|
HRESULT STDMETHODCALLTYPE setSessionDesc(
|
|
/* [in] */ I_dxj_DirectPlaySessionData *sessionDesc) ;
|
|
|
|
HRESULT STDMETHODCALLTYPE getSessionDesc(
|
|
/* [out] */ I_dxj_DirectPlaySessionData **sessionDesc) ;
|
|
|
|
HRESULT STDMETHODCALLTYPE setGuidSP(
|
|
/* [in] */ BSTR strGuid) ;
|
|
|
|
HRESULT STDMETHODCALLTYPE getGuidSP(
|
|
/* [out] */ BSTR *strGuid) ;
|
|
|
|
HRESULT STDMETHODCALLTYPE setAddress(
|
|
/* [in] */ I_dxj_DPAddress *address) ;
|
|
|
|
HRESULT STDMETHODCALLTYPE getAddress(
|
|
/* [retval][out] */ I_dxj_DPAddress **address) ;
|
|
|
|
HRESULT STDMETHODCALLTYPE setPlayerShortName(
|
|
/* [in] */ BSTR name) ;
|
|
|
|
HRESULT STDMETHODCALLTYPE getPlayerShortName(
|
|
/* [retval][out] */ BSTR *name) ;
|
|
|
|
HRESULT STDMETHODCALLTYPE setPlayerLongName(
|
|
/* [in] */ BSTR name) ;
|
|
|
|
HRESULT STDMETHODCALLTYPE getPlayerLongName(
|
|
/* [retval][out] */ BSTR *name) ;
|
|
|
|
|
|
private:
|
|
DPLCONNECTION m_connect;
|
|
DPSESSIONDESC2 m_sessionDesc;
|
|
DPNAME m_dpName;
|
|
void *nextobj;
|
|
int creationid;
|
|
void *m_pAddress;
|
|
void cleanUp();
|
|
void init();
|
|
|
|
};
|
|
|
|
|