134 lines
4.6 KiB
C++
134 lines
4.6 KiB
C++
//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1998 - 1998
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//
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// File: dsound3dbuffer.h
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//
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//--------------------------------------------------------------------------
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// dSound3DBuffer.h : Declaration of the C_dxj_DirectSound3dBufferObject
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// DHF_DS entire file
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#include "resource.h" // main symbols
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#define typedef__dxj_DirectSound3dBuffer LPDIRECTSOUND3DBUFFER
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/////////////////////////////////////////////////////////////////////////////
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// Direct
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//REVIEW -- using pointers to ID's is necessary because some compilers don't like
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//references as template arguments.
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class C_dxj_DirectSound3dBufferObject :
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public I_dxj_DirectSound3dBuffer,
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//public CComCoClass<C_dxj_DirectSound3dBufferObject, &CLSID__dxj_DirectSound3dBuffer>,
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public CComObjectRoot
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{
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public:
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C_dxj_DirectSound3dBufferObject() ;
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virtual ~C_dxj_DirectSound3dBufferObject() ;
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BEGIN_COM_MAP(C_dxj_DirectSound3dBufferObject)
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COM_INTERFACE_ENTRY(I_dxj_DirectSound3dBuffer)
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END_COM_MAP()
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// DECLARE_REGISTRY(CLSID__dxj_DirectSound3dBuffer, "DIRECT.DirectSound3dBuffer.3", "DIRECT.DirectSound3dBuffer.3", IDS_DSOUND3DBUFFER_DESC, THREADFLAGS_BOTH)
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DECLARE_AGGREGATABLE(C_dxj_DirectSound3dBufferObject)
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// I_dxj_DirectSound3dBuffer
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public:
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/*** IDirectSoundBuffer3D methods ***/
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//updated
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/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject(
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/* [in] */ IUnknown __RPC_FAR *lpdd);
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/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject(
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/* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd);
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HRESULT STDMETHODCALLTYPE getDirectSound3dListener(
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/* [retval][out] */ I_dxj_DirectSound3dListener __RPC_FAR *__RPC_FAR *retVal);
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HRESULT STDMETHODCALLTYPE getDirectSoundBuffer(
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/* [retval][out] */ I_dxj_DirectSoundBuffer __RPC_FAR *__RPC_FAR *retVal);
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HRESULT STDMETHODCALLTYPE getAllParameters(
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/* [out][in] */ DS3dBuffer __RPC_FAR *buffer);
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HRESULT STDMETHODCALLTYPE getConeAngles(
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/* [out][in] */ long __RPC_FAR *inCone,
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/* [out][in] */ long __RPC_FAR *outCone);
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HRESULT STDMETHODCALLTYPE getConeOrientation(
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/* [out][in] */ D3dVector __RPC_FAR *orientation);
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HRESULT STDMETHODCALLTYPE getConeOutsideVolume(
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/* [retval][out] */ long __RPC_FAR *coneOutsideVolume);
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HRESULT STDMETHODCALLTYPE getMaxDistance(
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/* [retval][out] */ float __RPC_FAR *maxDistance);
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HRESULT STDMETHODCALLTYPE getMinDistance(
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/* [retval][out] */ float __RPC_FAR *minDistance);
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HRESULT STDMETHODCALLTYPE getMode(
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/* [retval][out] */ long __RPC_FAR *mode);
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HRESULT STDMETHODCALLTYPE getPosition(
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/* [out][in] */ D3dVector __RPC_FAR *position);
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HRESULT STDMETHODCALLTYPE getVelocity(
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/* [out][in] */ D3dVector __RPC_FAR *velocity);
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HRESULT STDMETHODCALLTYPE setAllParameters(
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/* [in] */ DS3dBuffer __RPC_FAR *buffer,
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/* [in] */ long applyFlag);
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HRESULT STDMETHODCALLTYPE setConeAngles(
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/* [in] */ long inCone,
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/* [in] */ long outCone,
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/* [in] */ long applyFlag);
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HRESULT STDMETHODCALLTYPE setConeOrientation(
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/* [in] */ float x,
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/* [in] */ float y,
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/* [in] */ float z,
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/* [in] */ long applyFlag);
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HRESULT STDMETHODCALLTYPE setConeOutsideVolume(
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/* [in] */ long coneOutsideVolume,
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/* [in] */ long applyFlag);
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HRESULT STDMETHODCALLTYPE setMaxDistance(
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/* [in] */ float maxDistance,
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/* [in] */ long applyFlag);
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HRESULT STDMETHODCALLTYPE setMinDistance(
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/* [in] */ float minDistance,
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/* [in] */ long applyFlag);
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HRESULT STDMETHODCALLTYPE setMode(
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/* [in] */ long mode,
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/* [in] */ long applyFlag);
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HRESULT STDMETHODCALLTYPE setPosition(
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/* [in] */ float x,
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/* [in] */ float y,
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/* [in] */ float z,
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/* [in] */ long applyFlag);
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HRESULT STDMETHODCALLTYPE setVelocity(
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/* [in] */ float x,
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/* [in] */ float y,
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/* [in] */ float z,
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/* [in] */ long applyFlag);
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private:
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DECL_VARIABLE(_dxj_DirectSound3dBuffer);
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public:
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DX3J_GLOBAL_LINKS( _dxj_DirectSound3dBuffer )
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};
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