38 lines
1.2 KiB
C
38 lines
1.2 KiB
C
#define BM_NULL 0
|
|
#define BM_TYPE 0x0F // type mask
|
|
#define BM_8BIT 0x01 // all SVGA, and other 256 color
|
|
#define BM_16555 0x02 // some HiDAC cards
|
|
#define BM_24BGR 0x03 // just like a DIB
|
|
#define BM_32BGR 0x04 // 32 bit BGR
|
|
#define BM_VGA 0x05 // VGA style bitmap.
|
|
#define BM_16565 0x06 // most HiDAC cards
|
|
#define BM_24RGB 0x07 // 24 bit RGB
|
|
#define BM_32RGB 0x08 // 32 bit RGB
|
|
#define BM_1BIT 0x09 // mono bitmap
|
|
#define BM_4BIT 0x0A // 4 bit packed pixel.
|
|
|
|
//
|
|
// this is a physical BITMAP in memory, this is just like a BITMAP
|
|
// structure, but with extra fields staring at bmWidthPlanes
|
|
//
|
|
typedef struct {
|
|
short bmType;
|
|
short bmWidth;
|
|
short bmHeight;
|
|
short bmWidthBytes;
|
|
BYTE bmPlanes;
|
|
BYTE bmBitsPixel;
|
|
LPVOID bmBits;
|
|
long bmWidthPlanes;
|
|
long bmlpPDevice;
|
|
short bmSegmentIndex;
|
|
short bmScanSegment;
|
|
short bmFillBytes;
|
|
short reserved1;
|
|
short reserved2;
|
|
} IBITMAP;
|
|
|
|
LPVOID FAR GetPDevice(HDC hdc);
|
|
void FAR TestSurfaceType(HDC hdc, int x, int y);
|
|
UINT FAR GetSurfaceType(LPVOID lpBits);
|