1169 lines
32 KiB
C
1169 lines
32 KiB
C
/******************************************************************************
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Copyright (C) Microsoft Corporation 1985-1991. All rights reserved.
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Title: window.c - Multimedia Systems Media Control Interface
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driver for AVI.
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*****************************************************************************/
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#include "graphic.h"
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#include "avitask.h" // for TASKIDLE
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//#define IDM_CONFIG 0x100
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//#define IDM_SKIPFRAMES 0x110
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#define IDM_MUTE 0x120
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#define IDM_STRETCH 0x130
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#ifdef _WIN32
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// Use a different class name on 32 bit systems to ease the 16/32
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// coexistence problem. (We might want both classes defined at once.)
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TCHAR szClassName[] = TEXT("AVIWnd32");
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#else
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char szClassName[] = "AVIWnd";
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#endif
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DWORD NEAR PASCAL GraphicStop (NPMCIGRAPHIC npMCI, DWORD dwFlags);
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DWORD NEAR PASCAL GraphicPause (NPMCIGRAPHIC npMCI, DWORD dwFlags);
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DWORD NEAR PASCAL GraphicPlay (NPMCIGRAPHIC npMCI, DWORD dwFlags,
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LPMCI_ANIM_PLAY_PARMS lpPlay );
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DWORD NEAR PASCAL GraphicSeek (NPMCIGRAPHIC npMCI, DWORD dwFlags,
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LPMCI_SEEK_PARMS lpSeek);
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BOOL NEAR PASCAL GraphicWindowInit (void)
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{
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WNDCLASS cls;
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// define the class of window we want to register
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cls.lpszClassName = szClassName;
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cls.style = CS_GLOBALCLASS | CS_OWNDC;
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cls.hCursor = LoadCursor (NULL, IDC_ARROW);
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cls.hIcon = NULL;
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cls.lpszMenuName = NULL;
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////cls.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
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cls.hbrBackground = GetStockObject(BLACK_BRUSH);
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cls.hInstance = ghModule;
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cls.lpfnWndProc = GraphicWndProc;
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cls.cbClsExtra = 0;
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cls.cbWndExtra = sizeof (NPMCIGRAPHIC);
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return RegisterClass (&cls);
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}
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#ifdef _WIN32
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/*
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* de-register the class on unloading the dll so that we can
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* successfully re-register the class next time we are loaded.
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* note that nt only unregisters a class when the app exits.
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*/
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BOOL NEAR PASCAL GraphicWindowFree(void)
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{
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return(UnregisterClass(szClassName, ghModule));
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}
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/**************************************************************************
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***************************************************************************/
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//-----------------------------------------------------------------------
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// this is the winproc thread's main function.
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// we create the window and signal the event once initialization
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// is complete. We then block either processing messages or waiting for
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// hEventWinProcDie. When this is set, we clean up and exit
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void aviWinProcTask(DWORD_PTR dwInst)
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{
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NPMCIGRAPHIC npMCI = (NPMCIGRAPHIC) dwInst;
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HWND hWnd;
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MSG msg;
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// Create the default window - the caller may
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// supply style and parent window.
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#ifdef DEBUG
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if (npMCI->hwndParent) {
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if ( !IsWindow(npMCI->hwndParent)) {
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//DebugBreak();
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// This should have been trapped before getting here
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}
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}
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#endif
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if (npMCI->dwStyle != (DWORD) -1) {
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// CW_USEDEFAULT can't be used with popups or children so
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// if the user provides the style, default to full-screen.
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hWnd =
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// Note: The CreateWindow/Ex call is written this way as on Win32
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// CreateWindow is a MACRO, and hence the call must be contained
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// within the preprocessor block.
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CreateWindowEx(
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#ifdef BIDI
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WS_EX_BIDI_SCROLL | WS_EX_BIDI_MENU |WS_EX_BIDI_NOICON,
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#else
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0,
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#endif
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szClassName,
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FileName(npMCI->szFilename),
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npMCI->dwStyle,
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0, 0,
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GetSystemMetrics (SM_CXSCREEN),
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GetSystemMetrics (SM_CYSCREEN),
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npMCI->hwndParent,
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NULL, ghModule, (LPTSTR)npMCI);
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} else {
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npMCI->dwStyle = WS_CAPTION | WS_THICKFRAME | WS_MINIMIZEBOX |
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WS_SYSMENU | WS_CLIPCHILDREN | WS_CLIPSIBLINGS;
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hWnd =
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CreateWindowEx(
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#ifdef BIDI
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WS_EX_BIDI_SCROLL | WS_EX_BIDI_MENU |WS_EX_BIDI_NOICON,
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#else
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0,
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#endif
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szClassName,
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FileName(npMCI->szFilename),
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npMCI->dwStyle,
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CW_USEDEFAULT, 0,
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CW_USEDEFAULT, 0,
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npMCI->hwndParent,
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NULL, ghModule, (LPTSTR)npMCI);
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}
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npMCI->hwndDefault = hWnd;
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npMCI->hwndPlayback = hWnd;
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if (!hWnd) {
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// fail to start up - just exit this function and the caller
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// will detect thread exit
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DPF(("CreateWindow failed, LastError=%d\n", GetLastError()));
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npMCI->dwReturn = MCIERR_CREATEWINDOW;
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return;
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}
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// window created ok - signal worker thread to continue
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SetEvent(npMCI->hEventWinProcOK);
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while (GetMessage(&msg, NULL, 0, 0)) {
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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// WM_QUIT received - exit now
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GdiFlush();
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return;
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}
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//
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// Pass request bit(s) to worker thread.
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// Use WinProcRequestEx when the WinCrit critical section is already held
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// and WINPROC_ACTIVE/INACTIVE is not being used
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//
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// Use WinProcRequest when the WinCrit critical section is required
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//
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void INLINE
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WinProcRequestEx(NPMCIGRAPHIC npMCI, DWORD dwFlag)
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{
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DPF2(("WinProcRequestEx... request %8x", dwFlag));
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npMCI->dwWinProcRequests |= dwFlag;
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SetEvent(npMCI->heWinProcRequest);
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DPF2(("!...Ex request %8x done\n", dwFlag));
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}
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void
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WinProcRequest(NPMCIGRAPHIC npMCI, DWORD dwFlag)
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{
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DPF2(("WinProcRequest... request %8x", dwFlag));
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EnterWinCrit(npMCI);
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DPF2(("!... request %8x ...", dwFlag));
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// If we are being made active or inactive, then ensure that only
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// one of the WINPROC_ACTIVE/WINPROC_INACTIVE bits is switched on.
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if (dwFlag & (WINPROC_ACTIVE | WINPROC_INACTIVE)) {
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npMCI->dwWinProcRequests &= ~(WINPROC_ACTIVE | WINPROC_INACTIVE);
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}
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npMCI->dwWinProcRequests |= dwFlag;
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SetEvent(npMCI->heWinProcRequest);
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DPF2(("!... request %8x done\n", dwFlag));
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LeaveWinCrit(npMCI);
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}
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#endif
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DWORD FAR PASCAL GraphicConfig(NPMCIGRAPHIC npMCI, DWORD dwFlags);
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#if 0
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static void NEAR PASCAL Credits(HWND hwnd);
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#endif
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//
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// Window proc is always run on the winproc thread. We hold
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// a critical section during all paint/palette code to protect us
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// against interaction with the worker thread. We do not hold this
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// critical section for the whole winproc.
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//
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LRESULT FAR PASCAL _LOADDS GraphicWndProc (HWND hwnd, UINT wMsg, WPARAM wParam, LPARAM lParam)
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{
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PAINTSTRUCT ps;
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NPMCIGRAPHIC npMCI;
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HMENU hmenu;
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HDC hdc;
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RECT rc;
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MINMAXINFO FAR * lpmmi;
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TCHAR ach[80];
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#ifndef _WIN32
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npMCI = (NPMCIGRAPHIC)GetWindowWord (hwnd, 0);
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#else
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npMCI = (NPMCIGRAPHIC)GetWindowLongPtr (hwnd, 0);
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if (npMCI) {
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if (IsBadReadPtr(npMCI, sizeof(MCIGRAPHIC))
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|| !IsTask(npMCI->hTask)) {
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DPF2(("WndProc called with msg %04x after task npMCI=%08x is dead\n", wMsg, npMCI));
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// if the device is in some sort of shutdown state, only the
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// messages below are safe to process. Note: not processing
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// AVIM_DESTROY can lead to deadlock.
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switch (wMsg) {
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case AVIM_DESTROY:
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DestroyWindow(hwnd);
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return 1L;
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case WM_DESTROY:
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PostQuitMessage(0);
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break;
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default:
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return DefWindowProc(hwnd, wMsg, wParam, lParam);
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}
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}
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Assert(wMsg != WM_CREATE);
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} else {
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// npMCI is NULL - only WM_CREATE can safely be processed
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// I think we can also safely process AVIM_DESTROY and that
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// will avoid a few potential hangs...
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if ((wMsg != WM_CREATE) && (wMsg != AVIM_DESTROY)) {
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return DefWindowProc(hwnd, wMsg, wParam, lParam);
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}
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}
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#endif
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switch (wMsg)
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{
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case WM_CREATE:
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npMCI = (NPMCIGRAPHIC)(UINT_PTR)(DWORD_PTR)
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((LPCREATESTRUCT)lParam)->lpCreateParams;
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#ifdef _WIN32
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SetWindowLongPtr (hwnd, 0, (UINT_PTR)npMCI);
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#else
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SetWindowWord (hwnd, 0, (WORD)npMCI);
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#endif
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hmenu = GetSystemMenu(hwnd, 0);
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if (hmenu) {
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/* Our system menu is too long--get rid of extra stuff. */
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// DeleteMenu(hmenu, SC_RESTORE, MF_BYCOMMAND);
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// DeleteMenu(hmenu, SC_MINIMIZE, MF_BYCOMMAND);
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DeleteMenu(hmenu, SC_MAXIMIZE, MF_BYCOMMAND);
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DeleteMenu(hmenu, SC_TASKLIST, MF_BYCOMMAND);
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/* Add additional menu items to the end of the system menu */
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// AppendMenu(hmenu, MF_SEPARATOR, 0, 0L);
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#ifdef IDM_CONFIG
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LoadString(ghModule, MCIAVI_MENU_CONFIG, ach, NUMELMS(ach));
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AppendMenu(hmenu, MF_STRING, IDM_CONFIG, ach);
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#endif
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LoadString(ghModule, MCIAVI_MENU_STRETCH, ach, NUMELMS(ach));
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AppendMenu(hmenu, MF_STRING, IDM_STRETCH, ach);
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LoadString(ghModule, MCIAVI_MENU_MUTE, ach, NUMELMS(ach));
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AppendMenu(hmenu, MF_STRING, IDM_MUTE, ach);
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}
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break;
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case WM_INITMENU:
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hmenu = GetSystemMenu(hwnd, 0);
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if (hmenu) {
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#ifdef IDM_SKIPFRAMES
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CheckMenuItem(hmenu, IDM_SKIPFRAMES, MF_BYCOMMAND |
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((npMCI->dwOptionFlags & MCIAVIO_SKIPFRAMES) ?
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MF_CHECKED : MF_UNCHECKED));
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#endif
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CheckMenuItem(hmenu, IDM_STRETCH, MF_BYCOMMAND |
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((npMCI->dwOptionFlags & MCIAVIO_STRETCHTOWINDOW) ?
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MF_CHECKED : MF_UNCHECKED));
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#ifdef IDM_CONFIG
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/* If in configure box, disable menu item. */
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EnableMenuItem(hmenu, IDM_CONFIG, MF_BYCOMMAND |
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(npMCI->wMessageCurrent == 0 ?
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MF_ENABLED : MF_GRAYED));
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#endif
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/* If in stupid mode, disable stretch menu item. */
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EnableMenuItem(hmenu, IDM_STRETCH, MF_BYCOMMAND |
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((!(npMCI->dwOptionFlags & MCIAVIO_STUPIDMODE)) ?
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MF_ENABLED : MF_GRAYED));
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EnableMenuItem(hmenu, IDM_MUTE, MF_BYCOMMAND |
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(npMCI->nAudioStreams ?
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MF_ENABLED : MF_GRAYED));
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CheckMenuItem(hmenu, IDM_MUTE, MF_BYCOMMAND |
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(!(npMCI->dwFlags & MCIAVI_PLAYAUDIO) ?
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MF_CHECKED : MF_UNCHECKED));
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}
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break;
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case WM_SYSCOMMAND:
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switch (wParam & 0xfff0) {
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case SC_KEYMENU:
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case SC_MOUSEMENU:
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gfEvilSysMenu++;
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lParam = DefWindowProc(hwnd, wMsg, wParam, lParam);
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gfEvilSysMenu--;
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return lParam;
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#ifdef IDM_SKIPFRAMES
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case IDM_SKIPFRAMES:
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EnterWinCrit(npMCI);
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npMCI->dwOptionFlags ^= MCIAVIO_SKIPFRAMES;
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LeaveWinCrit(npMCI);
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break;
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#endif
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case IDM_STRETCH:
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EnterWinCrit(npMCI);
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npMCI->dwOptionFlags ^= MCIAVIO_STRETCHTOWINDOW;
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if (!(npMCI->dwOptionFlags & MCIAVIO_STRETCHTOWINDOW)) {
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SetWindowToDefaultSize(npMCI, FALSE);
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}
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Winproc_DestRect(npMCI, FALSE);
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LeaveWinCrit(npMCI);
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break;
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case IDM_MUTE:
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// just set request flag in npMCI
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WinProcRequest(npMCI, WINPROC_MUTE);
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break;
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#ifdef IDM_CONFIG
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case IDM_CONFIG:
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npMCI->wMessageCurrent = MCI_CONFIGURE;
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gfEvil++;
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dwOptions = npMCI->dwOptions;
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f = ConfigDialog(NULL, npMCI);
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if (f) {
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#ifdef DEBUG
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//
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// in DEBUG always reset the dest rect because the user may
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// have played with the DEBUG DrawDib options and we will
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// need to call DrawDibBegin() again.
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//
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if (TRUE)
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#else
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if ((npMCI->dwOptionFlags & (MCIAVIO_STUPIDMODE|MCIAVIO_ZOOMBY2
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|MCIAVIO_WINDOWSIZEMASK))
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!= (dwOptions & (MCIAVIO_STUPIDMODE|MCIAVIO_ZOOMBY2
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|MCIAVIO_WINDOWSIZEMASK)) )
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#endif
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{
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npMCI->lFrameDrawn =
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(- (LONG) npMCI->wEarlyRecords) - 1;
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//EnterWinCrit(npMCI);
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SetWindowToDefaultSize(npMCI, FALSE);
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Winproc_DestRect(npMCI, FALSE);
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//LeaveWinCrit(npMCI);
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}
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} else {
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npMCI->dwOptionFlags = dwOptions;
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}
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GraphicConfig(npMCI, 0L);
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gfEvil--;
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npMCI->wMessageCurrent = 0;
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break;
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#endif
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}
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break;
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case WM_CLOSE:
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// Hide default window
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WinProcRequest(npMCI, WINPROC_STOP);
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ShowWindow(hwnd, SW_HIDE);
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return 0L;
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// this stuff is here because of some bizarre inter-thread rules in nt
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case AVIM_DESTROY:
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DestroyWindow(hwnd);
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return 1L;
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case AVIM_SHOWSTAGE:
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{
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BOOL bIsVis;
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// activate if not visible. force activation if requested
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// (if palette changes)
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if (wParam) {
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bIsVis = FALSE;
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} else {
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bIsVis = IsWindowVisible(hwnd);
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}
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SetWindowPos(npMCI->hwndPlayback, HWND_TOP, 0, 0, 0, 0,
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SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW |
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(bIsVis ? SWP_NOACTIVATE : 0));
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if (!bIsVis) {
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SetForegroundWindow(hwnd);
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}
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}
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return 1L;
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case WM_DESTROY:
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// The window may be destroyed 2 ways.
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// a. the device is closed. In this case the animation is
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// freed in DeviceClose which is called from GraphicClose
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// and the animation ID is NULL by the time this window is
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// destroyed.
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// b. the window is closed. In this case, the animation is
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// not closed and we should set the stage to NULL. A new
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// default window will be created if needed.
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EnterWinCrit(npMCI);
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if (IsTask(npMCI->hTask)) {
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WinProcRequestEx(npMCI, WINPROC_STOP);
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}
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if (npMCI->hwndPlayback == npMCI->hwndDefault)
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npMCI->hwndPlayback = NULL;
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npMCI->hwndDefault = NULL;
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LeaveWinCrit(npMCI);
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// winproc thread can now exit
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PostQuitMessage(0);
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break;
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case WM_ERASEBKGND:
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hdc = (HDC) wParam;
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// We should not need any critical section as the system
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// has given us a HDC as a message parameter.
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Assert(hdc && (hdc != npMCI->hdc));
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//EnterWinCrit(npMCI);
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if (!(npMCI->dwFlags & MCIAVI_SHOWVIDEO)) {
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FillRect(hdc, &npMCI->rcDest, GetStockObject(GRAY_BRUSH));
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}
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SaveDC(hdc);
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ExcludeClipRect(hdc,
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npMCI->rcDest.left, npMCI->rcDest.top,
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npMCI->rcDest.right, npMCI->rcDest.bottom);
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GetClientRect(hwnd, &rc);
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FillRect(hdc, &rc, GetStockObject(BLACK_BRUSH));
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RestoreDC(hdc, -1);
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#if 0
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/* Hack: if we're in a WAIT state, we won't get
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** a WM_PAINT, so we need to invalidate the streams here
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*/
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GetClipBox(hdc, &rc);
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StreamInvalidate(npMCI, &rc);
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#endif
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//LeaveWinCrit(npMCI);
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return 0L;
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case WM_PAINT:
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// we always do this even if we leave it to the
|
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// worker to paint, since otherwise we'll loop endlessly
|
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// processing WM_PAINT
|
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hdc = BeginPaint(hwnd, &ps);
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rc = ps.rcPaint;
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|
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// if the worker thread is cueing, seeking or playing we don't
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// actually want to paint (in case it is doing rle delta paints).
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|
// now we've got the window critsec, it is safe to check
|
|
// the task state
|
|
if ((npMCI->wTaskState == TASKPLAYING) ||
|
|
(npMCI->wTaskState == TASKCUEING)) {
|
|
npMCI->dwFlags |= MCIAVI_NEEDUPDATE;
|
|
} else {
|
|
|
|
StreamInvalidate(npMCI, &rc);
|
|
// we don't need to pass rc in as we are clipped to this
|
|
// already and all they do is clip to it.
|
|
|
|
// don't paint if there is a 'pf' since we only ever
|
|
// reference this on the worker thread (OLE threading rules)
|
|
if (npMCI->pf) {
|
|
WinProcRequest(npMCI, WINPROC_UPDATE);
|
|
} else {
|
|
|
|
// note: TryStreamUpdate will get the HDC critical section
|
|
if (!TryStreamUpdate(npMCI, MCI_DGV_UPDATE_PAINT, hdc, NULL)) {
|
|
|
|
// requires full play - ask worker thread to do this
|
|
|
|
// to paint the frame at this point, we would have
|
|
// to call mciaviPlayFile. This can only be safely called
|
|
// on the worker thread. To avoid potential deadlock,
|
|
// this paint has to be done asynchronously from us, and
|
|
// also we lose the update rect information - the
|
|
// worker will paint the entire destination rect.
|
|
|
|
#if 0 // looks bad - don't bother
|
|
// paint gray first, in case the worker thread is busy
|
|
// or it fails
|
|
GetClientRect(hwnd, &rc);
|
|
FillRect(hdc, &rc, GetStockObject(DKGRAY_BRUSH));
|
|
#endif
|
|
WinProcRequest(npMCI, WINPROC_UPDATE);
|
|
|
|
} else {
|
|
// painted successfully on this thread
|
|
|
|
// if we are playing and so have an hdc then we need to
|
|
// reprepare the orig dc after switching back to it
|
|
if (npMCI->wTaskState == TASKPAUSED) {
|
|
EnterHDCCrit(npMCI);
|
|
// if a new command has arrived the state may have changed
|
|
// underneath us. If so, the dc may have been released. We
|
|
// only want to call PrepareDC if npMCI->hdc is non null.
|
|
if(npMCI->hdc) PrepareDC(npMCI);
|
|
LeaveHDCCrit(npMCI); // remember to release the critical section
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
EndPaint(hwnd, &ps);
|
|
return 0L; // we do NOT call DefWindowProc
|
|
|
|
case WM_PALETTECHANGED:
|
|
|
|
// We're not using the default window. We have no business here.
|
|
if (npMCI->hwndPlayback != hwnd)
|
|
break;
|
|
|
|
//
|
|
// someone has realized a palette - so we need to re-realize our
|
|
// palette (note that this will also cause drawdib to
|
|
// check for PAL_INDICES vs PAL_COLOURS.
|
|
//
|
|
if ((HWND) wParam != hwnd) {
|
|
WinProcRequest(npMCI, WINPROC_REALIZE);
|
|
|
|
// invalidate is done in InternalRealize
|
|
//InvalidateRect(hwnd, NULL, FALSE);
|
|
}
|
|
break;
|
|
|
|
case WM_QUERYNEWPALETTE:
|
|
{
|
|
#if 0
|
|
LONG lRet;
|
|
#endif
|
|
// We're not using the default window. We have no business here.
|
|
if (npMCI->hwndPlayback != hwnd)
|
|
break;
|
|
|
|
#if 0
|
|
// not true = internalrealize has always returned 0, so why do this
|
|
// on this thread?
|
|
EnterHDCCrit(npMCI);
|
|
|
|
// need to do this on winproc thread to get
|
|
// correct return value.
|
|
lRet = InternalRealize(npMCI);
|
|
LeaveHDCCrit(npMCI);
|
|
return(lRet);
|
|
#else
|
|
WinProcRequest(npMCI, WINPROC_REALIZE);
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
case WM_WINDOWPOSCHANGED:
|
|
//EnterWinCrit(npMCI);
|
|
//CheckWindowMove grabs the critical section when it needs it
|
|
CheckWindowMove(npMCI, TRUE);
|
|
//LeaveWinCrit(npMCI);
|
|
break;
|
|
|
|
case WM_SIZE:
|
|
EnterWinCrit(npMCI);
|
|
Winproc_DestRect(npMCI, FALSE);
|
|
LeaveWinCrit(npMCI);
|
|
break;
|
|
|
|
case WM_QUERYENDSESSION:
|
|
|
|
WinProcRequest(npMCI, WINPROC_STOP);
|
|
|
|
break;
|
|
|
|
case WM_ENDSESSION:
|
|
if (wParam) {
|
|
DestroyWindow(hwnd); // we may not be able to destroy window?
|
|
}
|
|
break;
|
|
|
|
case WM_GETMINMAXINFO:
|
|
lpmmi = (MINMAXINFO FAR *)(lParam);
|
|
|
|
lpmmi->ptMinTrackSize.x = GetSystemMetrics(SM_CXSIZE) * 2;
|
|
break;
|
|
|
|
case WM_NCACTIVATE:
|
|
WinProcRequest(npMCI, wParam?WINPROC_ACTIVE : WINPROC_INACTIVE);
|
|
break;
|
|
|
|
#if 0
|
|
We should not need both ACTIVATE and NCACTIVATE - use the one that
|
|
arrives first (to give us a little more time and reduce the start up
|
|
latency)
|
|
case WM_ACTIVATE:
|
|
WinProcRequest(npMCI, wParam?WINPROC_ACTIVE : WINPROC_INACTIVE);
|
|
break;
|
|
#endif
|
|
|
|
#ifdef REMOTESTEAL
|
|
case WM_AUDIO_ON: // Someone has released the wave device
|
|
{
|
|
extern HWND hwndLostAudio;
|
|
//Assert(npMCI->dwFlags & MCIAVI_PLAYAUDIO);
|
|
//Assert(npMCI->dwFlags & MCIAVI_LOSTAUDIO);
|
|
//Assert(npMCI->hWave == NULL);
|
|
// Timing might be such that these assertions are invalid
|
|
|
|
// If we are not playing then we might be able to forward
|
|
// the message to another... OR, tell the one giving up the
|
|
// audio that it can be reclaimed because we no longer have
|
|
// a use for it.
|
|
if (npMCI->wTaskState != TASKPLAYING) {
|
|
if (!hwndLostAudio) {
|
|
hwndLostAudio = (HWND)wParam;
|
|
}
|
|
if (hwndLostAudio) {
|
|
DPF2(("Forwarding WM_AUDIO_ON message to %x...\n", hwndLostAudio));
|
|
if (IsWindow(hwndLostAudio)) {
|
|
PostMessage(hwndLostAudio, WM_AUDIO_ON, 0, 0);
|
|
}
|
|
hwndLostAudio = 0; // Prevent further messages
|
|
}
|
|
} else {
|
|
// we are playing
|
|
// Save the window handle of the window releasing the sound
|
|
DPF2(("Setting hwndLostAudio to %x (was %x)\n", wParam, hwndLostAudio));
|
|
hwndLostAudio = (HWND)wParam;
|
|
// if hwndLostAudio==0 then we do not return it to anyone
|
|
|
|
WinProcRequest(npMCI, WINPROC_SOUND);
|
|
}
|
|
return 0;
|
|
break;
|
|
}
|
|
|
|
case WM_AUDIO_OFF: // Someone wants our wave device
|
|
{
|
|
extern HWND hwndWantAudio;
|
|
//Assert(npMCI->dwFlags & MCIAVI_PLAYAUDIO);
|
|
//Assert(!(npMCI->dwFlags & MCIAVI_LOSTAUDIO));
|
|
//Assert(npMCI->hWave != NULL);
|
|
// Timing might be such that these assertions are invalid
|
|
|
|
SetNTFlags(npMCI, NTF_AUDIO_OFF);
|
|
// Save the window handle of the window which wants sound
|
|
DPF2(("WM_AUDIO_OFF... hwndWantAudio set to %x (was %x)\n", wParam, hwndWantAudio));
|
|
hwndWantAudio = (HWND)wParam;
|
|
// if hwndWantAudio==0 then we do not release the wave device
|
|
|
|
if (IsWindow(hwndWantAudio)) {
|
|
WinProcRequest(npMCI, WINPROC_SILENT);
|
|
} else {
|
|
DPF(("WM_AUDIO_OFF... but the target window is invalid\n"));
|
|
}
|
|
ResetNTFlags(npMCI, NTF_AUDIO_OFF);
|
|
return 0;
|
|
break;
|
|
}
|
|
#endif // REMOTESTEAL
|
|
|
|
#if 0
|
|
case WM_LBUTTONDOWN:
|
|
{
|
|
DWORD dw;
|
|
static DWORD dwLastClick;
|
|
static DWORD dwClicks = 0;
|
|
#define MAX_CLICKS 7
|
|
/* . = (0,300) - = (300,1000) word = (500,1500) */
|
|
/* AVI: .- ...- .. */
|
|
static DWORD adwClickHigh[MAX_CLICKS] =
|
|
{ 300, 1500, 300, 300, 300, 1500, 300 };
|
|
static DWORD adwClickLow[MAX_CLICKS] =
|
|
{ 0, 500, 0, 0, 0, 500, 0 };
|
|
|
|
dw = timeGetTime();
|
|
if (((dw - dwLastClick) > adwClickLow[dwClicks]) &&
|
|
((dw - dwLastClick) <= adwClickHigh[dwClicks]))
|
|
dwClicks++;
|
|
else
|
|
dwClicks = 0;
|
|
|
|
dwLastClick = dw;
|
|
|
|
if (dwClicks == MAX_CLICKS) {
|
|
WinProcRequest(npMCI, WINPROC_STOP);
|
|
Credits(hwnd);
|
|
dwClicks = 0;
|
|
}
|
|
}
|
|
#endif
|
|
} // switch(wMsg)
|
|
|
|
return DefWindowProc(hwnd, wMsg, wParam, lParam);
|
|
}
|
|
|
|
#if 0
|
|
static void NEAR PASCAL Credits(HWND hwnd)
|
|
{
|
|
/* Credits... */
|
|
RECT rc;
|
|
RECT rcUpdate;
|
|
HDC hdc;
|
|
MSG msg;
|
|
int dyLine;
|
|
int yLine;
|
|
TEXTMETRIC tm;
|
|
DWORD dwNextTime;
|
|
long lScroll;
|
|
DWORD rgb;
|
|
HANDLE hResInfo;
|
|
HANDLE hResData;
|
|
LPSTR pchSrc, pchDst;
|
|
char achLine[100];
|
|
int iEncrypt;
|
|
|
|
#define EOFCHAR '@' // end of credits file
|
|
|
|
/* load the credits */
|
|
if ((hResInfo = FindResource(ghModule, TEXT("MMS"), TEXT("MMSCR"))) == NULL)
|
|
return;
|
|
if ((hResData = LoadResource(ghModule, hResInfo)) == NULL)
|
|
return;
|
|
if ((pchSrc = LockResource(hResData)) == NULL)
|
|
return;
|
|
|
|
/* we want to get all mouse and keyboard events, to make
|
|
* sure we stop the animation when the user clicks or
|
|
* hits a key
|
|
*/
|
|
SetFocus(hwnd);
|
|
SetCapture(hwnd);
|
|
|
|
/* Scroll the credits up, one pixel at a time. pchSrc
|
|
* points to the encrypted data; achLine contains a decrypted
|
|
* line (null-terminated). dyLine is the height of each
|
|
* line (constant), and yLine is between 0 and dyLine,
|
|
* indicating how many pixels of the line have been scrolled
|
|
* in vertically from the bottom
|
|
*/
|
|
hdc = GetDC(hwnd);
|
|
SelectObject(hdc, GetStockObject(ANSI_VAR_FONT));
|
|
GetClientRect(hwnd, &rc);
|
|
SetTextAlign(hdc, TA_CENTER);
|
|
SetBkColor(hdc, RGB(0, 0, 0));
|
|
SetRect(&rcUpdate, 0, rc.bottom - 1, rc.right, rc.bottom);
|
|
GetTextMetrics(hdc, &tm);
|
|
if ((dyLine = tm.tmHeight + tm.tmExternalLeading) == 0)
|
|
dyLine = 1;
|
|
yLine = dyLine;
|
|
dwNextTime = GetCurrentTime(); // time to do the next scroll
|
|
lScroll = 0;
|
|
iEncrypt = 0;
|
|
while (TRUE) {
|
|
/* If the user clicks the mouse or hits a key, exit.
|
|
* However, ignore WM_LBUTTONUP because they will have
|
|
* to let go of the mouse after clicking the icon.
|
|
* Also, ignore mouse move messages.
|
|
*/
|
|
if (PeekMessage(&msg, hwnd, WM_KEYFIRST, WM_KEYLAST,
|
|
PM_NOREMOVE | PM_NOYIELD))
|
|
break; // exit on key hit
|
|
|
|
if (PeekMessage(&msg, hwnd, WM_MOUSEFIRST, WM_MOUSELAST,
|
|
PM_NOREMOVE | PM_NOYIELD)) {
|
|
if ((msg.message == WM_MOUSEMOVE) ||
|
|
(msg.message == WM_LBUTTONUP)) {
|
|
/* remove and ignore message */
|
|
PeekMessage(&msg, hwnd, msg.message,
|
|
msg.message,
|
|
PM_REMOVE | PM_NOYIELD);
|
|
}
|
|
else
|
|
break; // exit on click
|
|
}
|
|
|
|
/* scroll at a fixed no. of vertical pixels per sec. */
|
|
if (dwNextTime > GetCurrentTime())
|
|
continue;
|
|
dwNextTime += 50L; // millseconds per scroll
|
|
|
|
if (yLine == dyLine) {
|
|
/* decrypt a line and copy to achLine */
|
|
pchDst = achLine;
|
|
while (TRUE) {
|
|
*pchDst = (char) (*pchSrc++ ^
|
|
(128 | (iEncrypt++ & 127)));
|
|
if ((*pchDst == '\r') ||
|
|
(*pchDst == EOFCHAR))
|
|
break;
|
|
pchDst++;
|
|
}
|
|
|
|
if (*pchDst == EOFCHAR)
|
|
break; // no more lines
|
|
*pchDst = 0; // null-terminate
|
|
pchSrc++, iEncrypt++; // skip '\n'
|
|
yLine = 0;
|
|
}
|
|
|
|
/* scroll screen up one pixel */
|
|
BitBlt(hdc, 0, 0, rcUpdate.right, rcUpdate.top,
|
|
hdc, 0, 1, SRCCOPY);
|
|
|
|
/* vary the text colors through a "rainbow" */
|
|
switch ((int) (lScroll++ / 4) % 5/*num-of-cases*/) {
|
|
case 0: rgb = RGB(255, 0, 0); break;
|
|
case 1: rgb = RGB(255, 255, 0); break;
|
|
case 2: rgb = RGB( 0, 255, 0); break;
|
|
case 3: rgb = RGB( 0, 255, 255); break;
|
|
case 4: rgb = RGB(255, 0, 255); break;
|
|
}
|
|
SetTextColor(hdc, rgb);
|
|
|
|
/* fill in the bottom pixel */
|
|
SaveDC(hdc);
|
|
yLine++;
|
|
IntersectClipRect(hdc, rcUpdate.left, rcUpdate.top,
|
|
rcUpdate.right, rcUpdate.bottom);
|
|
#ifdef _WIN32
|
|
ExtTextOutA(hdc, rc.right / 2, rc.bottom - yLine,
|
|
ETO_OPAQUE, &rcUpdate,
|
|
achLine, lstrlenA(achLine), NULL);
|
|
#else
|
|
ExtTextOut(hdc, rc.right / 2, rc.bottom - yLine,
|
|
ETO_OPAQUE, &rcUpdate,
|
|
achLine, lstrlen(achLine), NULL);
|
|
#endif
|
|
RestoreDC(hdc, -1);
|
|
}
|
|
|
|
ReleaseDC(hwnd, hdc);
|
|
ReleaseCapture();
|
|
UnlockResource(hResData);
|
|
FreeResource(hResData);
|
|
InvalidateRect(hwnd, NULL, TRUE);
|
|
}
|
|
#endif
|
|
|
|
|
|
|
|
//
|
|
// Obey the registry default sizing of Zoom by 2 and Fixed screen %.
|
|
// Takes a Rect and either zooms it by 2 or replaces it with a constant size
|
|
// or leaves it alone.
|
|
//
|
|
void FAR PASCAL AlterRectUsingDefaults(NPMCIGRAPHIC npMCI, LPRECT lprc)
|
|
{
|
|
if (npMCI->dwOptionFlags & MCIAVIO_ZOOMBY2) {
|
|
SetRect(lprc, 0, 0, lprc->right*2, lprc->bottom*2);
|
|
} else {
|
|
if (npMCI->dwOptionFlags & MCIAVIO_WINDOWSIZEMASK) {
|
|
lprc->right = GetSystemMetrics (SM_CXSCREEN);
|
|
lprc->bottom = GetSystemMetrics (SM_CYSCREEN);
|
|
|
|
switch(npMCI->dwOptionFlags & MCIAVIO_WINDOWSIZEMASK)
|
|
{
|
|
case MCIAVIO_1QSCREENSIZE:
|
|
SetRect(lprc, 0, 0, lprc->right/4, lprc->bottom/4);
|
|
break;
|
|
|
|
case MCIAVIO_2QSCREENSIZE:
|
|
SetRect(lprc, 0, 0, lprc->right/2, lprc->bottom/2);
|
|
break;
|
|
|
|
case MCIAVIO_3QSCREENSIZE:
|
|
SetRect(lprc, 0, 0, lprc->right*3/4, lprc->bottom*3/4);
|
|
break;
|
|
|
|
case MCIAVIO_MAXWINDOWSIZE:
|
|
SetRect(lprc, 0, 0, lprc->right, lprc->bottom);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Set the size of the default window to be the rcMovie size (default
|
|
// destination size). Keep in mind a top level window might grow off screen,
|
|
// so adjust the position so that it remains on screen.
|
|
void FAR PASCAL SetWindowToDefaultSize(NPMCIGRAPHIC npMCI, BOOL fUseDefaultSizing)
|
|
{
|
|
RECT rc, rcW;
|
|
int xScreen, yScreen, x, y;
|
|
WINDOWPLACEMENT wp;
|
|
|
|
wp.length = sizeof(wp);
|
|
|
|
if (npMCI->hwndPlayback && npMCI->hwndPlayback == npMCI->hwndDefault) {
|
|
|
|
// Get the size of the movie, maybe alter it if the configure options
|
|
// tell us to play zoomed or fullscreen or something, and adjust for
|
|
// non-client area.
|
|
//
|
|
|
|
rc = npMCI->rcMovie;
|
|
if (fUseDefaultSizing)
|
|
AlterRectUsingDefaults(npMCI, &rc);
|
|
AdjustWindowRect(&rc, GetWindowLong(npMCI->hwndPlayback, GWL_STYLE), FALSE);
|
|
|
|
|
|
// For top-level windows, get the position where the playback window is
|
|
// (or will be) on the screen. Make it fit on the screen if possible.
|
|
// Dorking with the position of the default window if it's a
|
|
// child window is a bad idea. First of all, SetWindowPos is going to
|
|
// position it relative to its parent, and these calculations figure
|
|
// out where we want it in screen coordinates. Second of all, trying
|
|
// to move a child so that it's on screen when the parent could be
|
|
// offscreen itself or hiding the child window is just asking for
|
|
// trouble.
|
|
//
|
|
|
|
if (!(GetWindowLong(npMCI->hwndPlayback, GWL_STYLE) & WS_CHILD)) {
|
|
if (IsIconic(npMCI->hwndPlayback)) {
|
|
GetWindowPlacement(npMCI->hwndPlayback, &wp);
|
|
rcW = wp.rcNormalPosition;
|
|
} else {
|
|
GetWindowRect(npMCI->hwndPlayback, &rcW);
|
|
}
|
|
|
|
rcW.right = rcW.left + rc.right - rc.left;
|
|
rcW.bottom = rcW.top + rc.bottom - rc.top;
|
|
xScreen = GetSystemMetrics(SM_CXSCREEN);
|
|
yScreen = GetSystemMetrics(SM_CYSCREEN);
|
|
|
|
if (rcW.right > xScreen) {
|
|
x = min(rcW.left, rcW.right - xScreen);
|
|
rcW.left -= x;
|
|
rcW.right -= x;
|
|
}
|
|
|
|
if (rcW.bottom > yScreen) {
|
|
y = min(rcW.top, rcW.bottom - yScreen);
|
|
rcW.top -= y;
|
|
rcW.bottom -= y;
|
|
}
|
|
|
|
if (IsIconic(npMCI->hwndPlayback)) {
|
|
wp.rcNormalPosition = rcW;
|
|
SetWindowPlacement(npMCI->hwndPlayback, &wp);
|
|
} else {
|
|
SetWindowPos(npMCI->hwndPlayback, NULL, rcW.left, rcW.top,
|
|
rcW.right - rcW.left, rcW.bottom - rcW.top,
|
|
SWP_NOZORDER | SWP_NOACTIVATE);
|
|
}
|
|
|
|
// For a child window, we don't move it, we just size it.
|
|
//
|
|
} else {
|
|
if (IsIconic(npMCI->hwndPlayback)) {
|
|
GetWindowPlacement(npMCI->hwndPlayback, &wp);
|
|
wp.rcNormalPosition.right = wp.rcNormalPosition.left +
|
|
(rc.right - rc.left);
|
|
wp.rcNormalPosition.bottom = wp.rcNormalPosition.top +
|
|
(rc.bottom - rc.top);
|
|
SetWindowPlacement(npMCI->hwndPlayback, &wp);
|
|
} else {
|
|
SetWindowPos(npMCI->hwndPlayback, NULL, 0, 0,
|
|
rc.right - rc.left, rc.bottom - rc.top,
|
|
SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void FAR PASCAL Winproc_DestRect(NPMCIGRAPHIC npMCI, BOOL fUseDefaultSizing)
|
|
{
|
|
RECT rc;
|
|
|
|
/* WM_SIZE messages (on NT at least) are sometimes sent
|
|
* during CreateWindow processing (eg if the initial window size
|
|
* is not CW_DEFAULT). Some fields in npMCI are only filled in
|
|
* after CreateWindow has returned. So there is a danger that at this
|
|
* point some fields are not valid.
|
|
*/
|
|
|
|
if (npMCI->hwndPlayback &&
|
|
npMCI->hwndPlayback == npMCI->hwndDefault &&
|
|
(npMCI->dwOptionFlags & MCIAVIO_STRETCHTOWINDOW)) {
|
|
GetClientRect(npMCI->hwndPlayback, &rc);
|
|
}
|
|
|
|
// Only allow ZOOMBY2 and fixed % defaults for our default playback window
|
|
else if (npMCI->streams > 0 && npMCI->hwndPlayback == npMCI->hwndDefault) {
|
|
rc = npMCI->rcMovie;
|
|
|
|
// Note: irrelevant on winproc thread
|
|
//if (fUseDefaultSizing)
|
|
// AlterRectUsingDefaults(npMCI, &rc);
|
|
|
|
}
|
|
else {
|
|
return;
|
|
}
|
|
|
|
if (!IsRectEmpty(&rc)) {
|
|
WinCritCheckIn(npMCI);
|
|
WinProcRequestEx(npMCI, WINPROC_RESETDEST); // faster form... we have the critical section
|
|
}
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
#define DWORG POINT
|
|
#define GETDCORG(hdc, dwOrg) GetDCOrgEx(hdc, &dwOrg)
|
|
#else
|
|
#define DWORG DWORD
|
|
#define GETDCORG(hdc, dwOrg) dwOrg = GetDCOrg(hdc)
|
|
#endif
|
|
|
|
void CheckWindowMove(NPMCIGRAPHIC npMCI, BOOL fForce)
|
|
{
|
|
DWORG dwOrg;
|
|
UINT wRgn;
|
|
HDC hdc;
|
|
RECT rc;
|
|
BOOL fNull;
|
|
BOOL fGetDC;
|
|
|
|
if (!(npMCI->dwFlags & MCIAVI_WANTMOVE))
|
|
return;
|
|
|
|
if (!npMCI->hicDraw || !npMCI->hwndPlayback || npMCI->nVideoStreams == 0)
|
|
return;
|
|
|
|
Assert(IsWindow(npMCI->hwndPlayback));
|
|
Assert(npMCI->paStreamInfo);
|
|
Assert(npMCI->nVideoStreams > 0);
|
|
|
|
//
|
|
// when the screen is locked for update by a window move operation
|
|
// we dont want to turn off the video.
|
|
//
|
|
// we can tell if the screen is locked by checking a DC to the screen.
|
|
//
|
|
hdc = GetDC(NULL);
|
|
fNull = GetClipBox(hdc, &rc);
|
|
ReleaseDC(NULL, hdc);
|
|
|
|
if (NULLREGION == fNull)
|
|
{
|
|
npMCI->wRgnType = (UINT) -1;
|
|
return;
|
|
}
|
|
|
|
if (fForce)
|
|
npMCI->wRgnType = (UINT) -1;
|
|
|
|
|
|
// sync worker thread/winproc thread interaction
|
|
EnterHDCCrit(npMCI);
|
|
|
|
if (fGetDC = (npMCI->hdc == NULL)) {
|
|
hdc = GetDC (npMCI->hwndPlayback);
|
|
} else {
|
|
hdc = npMCI->hdc;
|
|
}
|
|
|
|
wRgn = GetClipBox(hdc, &rc);
|
|
|
|
GETDCORG(hdc, dwOrg);
|
|
|
|
if (fGetDC)
|
|
ReleaseDC(npMCI->hwndPlayback, hdc);
|
|
|
|
if (wRgn == npMCI->wRgnType &&
|
|
#ifdef _WIN32
|
|
dwOrg.x == npMCI->dwOrg.x &&
|
|
dwOrg.y == npMCI->dwOrg.y &&
|
|
#else
|
|
dwOrg == npMCI->dwOrg &&
|
|
#endif
|
|
EqualRect(&rc, &npMCI->rcClip)) {
|
|
|
|
LeaveHDCCrit(npMCI);
|
|
return;
|
|
}
|
|
|
|
npMCI->wRgnType = wRgn;
|
|
npMCI->dwOrg = dwOrg;
|
|
npMCI->rcClip = rc;
|
|
|
|
rc = npMCI->psiVideo->rcDest;
|
|
ClientToScreen(npMCI->hwndPlayback, (LPPOINT)&rc);
|
|
ClientToScreen(npMCI->hwndPlayback, (LPPOINT)&rc+1);
|
|
|
|
if (wRgn == NULLREGION)
|
|
SetRectEmpty(&rc);
|
|
|
|
DPF2(("Sending ICM_DRAW_WINDOW message Rgn=%d, Org=(%d,%d) [%d, %d, %d, %d]\n", wRgn, dwOrg, rc));
|
|
|
|
if (ICDrawWindow(npMCI->hicDraw, &rc) != ICERR_OK) {
|
|
DPF2(("Draw device does not want ICM_DRAW_WINDOW messages!\n"));
|
|
npMCI->dwFlags &= ~MCIAVI_WANTMOVE;
|
|
}
|
|
LeaveHDCCrit(npMCI);
|
|
}
|