590 lines
26 KiB
C
590 lines
26 KiB
C
/******************************Module*Header*******************************\
|
|
* Module Name: dispindx.h
|
|
*
|
|
* OpenGL API function table indices. Same as glapi.inc.
|
|
*
|
|
* Created: 1/15/1996
|
|
* Author: Hock San Lee [hockl]
|
|
*
|
|
* Copyright (c) 1996 Microsoft Corporation
|
|
\**************************************************************************/
|
|
|
|
#ifndef __DISPINDX_H__
|
|
#define __DISPINDX_H__
|
|
|
|
// OpenGL function index in the dispatch table.
|
|
// NOTE: Extension indices are based on 336 non-extension indices
|
|
|
|
#define INDEX_glNewList 0
|
|
#define INDEX_glEndList 1
|
|
#define INDEX_glCallList 2
|
|
#define INDEX_glCallLists 3
|
|
#define INDEX_glDeleteLists 4
|
|
#define INDEX_glGenLists 5
|
|
#define INDEX_glListBase 6
|
|
#define INDEX_glBegin 7
|
|
#define INDEX_glBitmap 8
|
|
#define INDEX_glColor3b 9
|
|
#define INDEX_glColor3bv 10
|
|
#define INDEX_glColor3d 11
|
|
#define INDEX_glColor3dv 12
|
|
#define INDEX_glColor3f 13
|
|
#define INDEX_glColor3fv 14
|
|
#define INDEX_glColor3i 15
|
|
#define INDEX_glColor3iv 16
|
|
#define INDEX_glColor3s 17
|
|
#define INDEX_glColor3sv 18
|
|
#define INDEX_glColor3ub 19
|
|
#define INDEX_glColor3ubv 20
|
|
#define INDEX_glColor3ui 21
|
|
#define INDEX_glColor3uiv 22
|
|
#define INDEX_glColor3us 23
|
|
#define INDEX_glColor3usv 24
|
|
#define INDEX_glColor4b 25
|
|
#define INDEX_glColor4bv 26
|
|
#define INDEX_glColor4d 27
|
|
#define INDEX_glColor4dv 28
|
|
#define INDEX_glColor4f 29
|
|
#define INDEX_glColor4fv 30
|
|
#define INDEX_glColor4i 31
|
|
#define INDEX_glColor4iv 32
|
|
#define INDEX_glColor4s 33
|
|
#define INDEX_glColor4sv 34
|
|
#define INDEX_glColor4ub 35
|
|
#define INDEX_glColor4ubv 36
|
|
#define INDEX_glColor4ui 37
|
|
#define INDEX_glColor4uiv 38
|
|
#define INDEX_glColor4us 39
|
|
#define INDEX_glColor4usv 40
|
|
#define INDEX_glEdgeFlag 41
|
|
#define INDEX_glEdgeFlagv 42
|
|
#define INDEX_glEnd 43
|
|
#define INDEX_glIndexd 44
|
|
#define INDEX_glIndexdv 45
|
|
#define INDEX_glIndexf 46
|
|
#define INDEX_glIndexfv 47
|
|
#define INDEX_glIndexi 48
|
|
#define INDEX_glIndexiv 49
|
|
#define INDEX_glIndexs 50
|
|
#define INDEX_glIndexsv 51
|
|
#define INDEX_glNormal3b 52
|
|
#define INDEX_glNormal3bv 53
|
|
#define INDEX_glNormal3d 54
|
|
#define INDEX_glNormal3dv 55
|
|
#define INDEX_glNormal3f 56
|
|
#define INDEX_glNormal3fv 57
|
|
#define INDEX_glNormal3i 58
|
|
#define INDEX_glNormal3iv 59
|
|
#define INDEX_glNormal3s 60
|
|
#define INDEX_glNormal3sv 61
|
|
#define INDEX_glRasterPos2d 62
|
|
#define INDEX_glRasterPos2dv 63
|
|
#define INDEX_glRasterPos2f 64
|
|
#define INDEX_glRasterPos2fv 65
|
|
#define INDEX_glRasterPos2i 66
|
|
#define INDEX_glRasterPos2iv 67
|
|
#define INDEX_glRasterPos2s 68
|
|
#define INDEX_glRasterPos2sv 69
|
|
#define INDEX_glRasterPos3d 70
|
|
#define INDEX_glRasterPos3dv 71
|
|
#define INDEX_glRasterPos3f 72
|
|
#define INDEX_glRasterPos3fv 73
|
|
#define INDEX_glRasterPos3i 74
|
|
#define INDEX_glRasterPos3iv 75
|
|
#define INDEX_glRasterPos3s 76
|
|
#define INDEX_glRasterPos3sv 77
|
|
#define INDEX_glRasterPos4d 78
|
|
#define INDEX_glRasterPos4dv 79
|
|
#define INDEX_glRasterPos4f 80
|
|
#define INDEX_glRasterPos4fv 81
|
|
#define INDEX_glRasterPos4i 82
|
|
#define INDEX_glRasterPos4iv 83
|
|
#define INDEX_glRasterPos4s 84
|
|
#define INDEX_glRasterPos4sv 85
|
|
#define INDEX_glRectd 86
|
|
#define INDEX_glRectdv 87
|
|
#define INDEX_glRectf 88
|
|
#define INDEX_glRectfv 89
|
|
#define INDEX_glRecti 90
|
|
#define INDEX_glRectiv 91
|
|
#define INDEX_glRects 92
|
|
#define INDEX_glRectsv 93
|
|
#define INDEX_glTexCoord1d 94
|
|
#define INDEX_glTexCoord1dv 95
|
|
#define INDEX_glTexCoord1f 96
|
|
#define INDEX_glTexCoord1fv 97
|
|
#define INDEX_glTexCoord1i 98
|
|
#define INDEX_glTexCoord1iv 99
|
|
#define INDEX_glTexCoord1s 100
|
|
#define INDEX_glTexCoord1sv 101
|
|
#define INDEX_glTexCoord2d 102
|
|
#define INDEX_glTexCoord2dv 103
|
|
#define INDEX_glTexCoord2f 104
|
|
#define INDEX_glTexCoord2fv 105
|
|
#define INDEX_glTexCoord2i 106
|
|
#define INDEX_glTexCoord2iv 107
|
|
#define INDEX_glTexCoord2s 108
|
|
#define INDEX_glTexCoord2sv 109
|
|
#define INDEX_glTexCoord3d 110
|
|
#define INDEX_glTexCoord3dv 111
|
|
#define INDEX_glTexCoord3f 112
|
|
#define INDEX_glTexCoord3fv 113
|
|
#define INDEX_glTexCoord3i 114
|
|
#define INDEX_glTexCoord3iv 115
|
|
#define INDEX_glTexCoord3s 116
|
|
#define INDEX_glTexCoord3sv 117
|
|
#define INDEX_glTexCoord4d 118
|
|
#define INDEX_glTexCoord4dv 119
|
|
#define INDEX_glTexCoord4f 120
|
|
#define INDEX_glTexCoord4fv 121
|
|
#define INDEX_glTexCoord4i 122
|
|
#define INDEX_glTexCoord4iv 123
|
|
#define INDEX_glTexCoord4s 124
|
|
#define INDEX_glTexCoord4sv 125
|
|
#define INDEX_glVertex2d 126
|
|
#define INDEX_glVertex2dv 127
|
|
#define INDEX_glVertex2f 128
|
|
#define INDEX_glVertex2fv 129
|
|
#define INDEX_glVertex2i 130
|
|
#define INDEX_glVertex2iv 131
|
|
#define INDEX_glVertex2s 132
|
|
#define INDEX_glVertex2sv 133
|
|
#define INDEX_glVertex3d 134
|
|
#define INDEX_glVertex3dv 135
|
|
#define INDEX_glVertex3f 136
|
|
#define INDEX_glVertex3fv 137
|
|
#define INDEX_glVertex3i 138
|
|
#define INDEX_glVertex3iv 139
|
|
#define INDEX_glVertex3s 140
|
|
#define INDEX_glVertex3sv 141
|
|
#define INDEX_glVertex4d 142
|
|
#define INDEX_glVertex4dv 143
|
|
#define INDEX_glVertex4f 144
|
|
#define INDEX_glVertex4fv 145
|
|
#define INDEX_glVertex4i 146
|
|
#define INDEX_glVertex4iv 147
|
|
#define INDEX_glVertex4s 148
|
|
#define INDEX_glVertex4sv 149
|
|
#define INDEX_glClipPlane 150
|
|
#define INDEX_glColorMaterial 151
|
|
#define INDEX_glCullFace 152
|
|
#define INDEX_glFogf 153
|
|
#define INDEX_glFogfv 154
|
|
#define INDEX_glFogi 155
|
|
#define INDEX_glFogiv 156
|
|
#define INDEX_glFrontFace 157
|
|
#define INDEX_glHint 158
|
|
#define INDEX_glLightf 159
|
|
#define INDEX_glLightfv 160
|
|
#define INDEX_glLighti 161
|
|
#define INDEX_glLightiv 162
|
|
#define INDEX_glLightModelf 163
|
|
#define INDEX_glLightModelfv 164
|
|
#define INDEX_glLightModeli 165
|
|
#define INDEX_glLightModeliv 166
|
|
#define INDEX_glLineStipple 167
|
|
#define INDEX_glLineWidth 168
|
|
#define INDEX_glMaterialf 169
|
|
#define INDEX_glMaterialfv 170
|
|
#define INDEX_glMateriali 171
|
|
#define INDEX_glMaterialiv 172
|
|
#define INDEX_glPointSize 173
|
|
#define INDEX_glPolygonMode 174
|
|
#define INDEX_glPolygonStipple 175
|
|
#define INDEX_glScissor 176
|
|
#define INDEX_glShadeModel 177
|
|
#define INDEX_glTexParameterf 178
|
|
#define INDEX_glTexParameterfv 179
|
|
#define INDEX_glTexParameteri 180
|
|
#define INDEX_glTexParameteriv 181
|
|
#define INDEX_glTexImage1D 182
|
|
#define INDEX_glTexImage2D 183
|
|
#define INDEX_glTexEnvf 184
|
|
#define INDEX_glTexEnvfv 185
|
|
#define INDEX_glTexEnvi 186
|
|
#define INDEX_glTexEnviv 187
|
|
#define INDEX_glTexGend 188
|
|
#define INDEX_glTexGendv 189
|
|
#define INDEX_glTexGenf 190
|
|
#define INDEX_glTexGenfv 191
|
|
#define INDEX_glTexGeni 192
|
|
#define INDEX_glTexGeniv 193
|
|
#define INDEX_glFeedbackBuffer 194
|
|
#define INDEX_glSelectBuffer 195
|
|
#define INDEX_glRenderMode 196
|
|
#define INDEX_glInitNames 197
|
|
#define INDEX_glLoadName 198
|
|
#define INDEX_glPassThrough 199
|
|
#define INDEX_glPopName 200
|
|
#define INDEX_glPushName 201
|
|
#define INDEX_glDrawBuffer 202
|
|
#define INDEX_glClear 203
|
|
#define INDEX_glClearAccum 204
|
|
#define INDEX_glClearIndex 205
|
|
#define INDEX_glClearColor 206
|
|
#define INDEX_glClearStencil 207
|
|
#define INDEX_glClearDepth 208
|
|
#define INDEX_glStencilMask 209
|
|
#define INDEX_glColorMask 210
|
|
#define INDEX_glDepthMask 211
|
|
#define INDEX_glIndexMask 212
|
|
#define INDEX_glAccum 213
|
|
#define INDEX_glDisable 214
|
|
#define INDEX_glEnable 215
|
|
#define INDEX_glFinish 216
|
|
#define INDEX_glFlush 217
|
|
#define INDEX_glPopAttrib 218
|
|
#define INDEX_glPushAttrib 219
|
|
#define INDEX_glMap1d 220
|
|
#define INDEX_glMap1f 221
|
|
#define INDEX_glMap2d 222
|
|
#define INDEX_glMap2f 223
|
|
#define INDEX_glMapGrid1d 224
|
|
#define INDEX_glMapGrid1f 225
|
|
#define INDEX_glMapGrid2d 226
|
|
#define INDEX_glMapGrid2f 227
|
|
#define INDEX_glEvalCoord1d 228
|
|
#define INDEX_glEvalCoord1dv 229
|
|
#define INDEX_glEvalCoord1f 230
|
|
#define INDEX_glEvalCoord1fv 231
|
|
#define INDEX_glEvalCoord2d 232
|
|
#define INDEX_glEvalCoord2dv 233
|
|
#define INDEX_glEvalCoord2f 234
|
|
#define INDEX_glEvalCoord2fv 235
|
|
#define INDEX_glEvalMesh1 236
|
|
#define INDEX_glEvalPoint1 237
|
|
#define INDEX_glEvalMesh2 238
|
|
#define INDEX_glEvalPoint2 239
|
|
#define INDEX_glAlphaFunc 240
|
|
#define INDEX_glBlendFunc 241
|
|
#define INDEX_glLogicOp 242
|
|
#define INDEX_glStencilFunc 243
|
|
#define INDEX_glStencilOp 244
|
|
#define INDEX_glDepthFunc 245
|
|
#define INDEX_glPixelZoom 246
|
|
#define INDEX_glPixelTransferf 247
|
|
#define INDEX_glPixelTransferi 248
|
|
#define INDEX_glPixelStoref 249
|
|
#define INDEX_glPixelStorei 250
|
|
#define INDEX_glPixelMapfv 251
|
|
#define INDEX_glPixelMapuiv 252
|
|
#define INDEX_glPixelMapusv 253
|
|
#define INDEX_glReadBuffer 254
|
|
#define INDEX_glCopyPixels 255
|
|
#define INDEX_glReadPixels 256
|
|
#define INDEX_glDrawPixels 257
|
|
#define INDEX_glGetBooleanv 258
|
|
#define INDEX_glGetClipPlane 259
|
|
#define INDEX_glGetDoublev 260
|
|
#define INDEX_glGetError 261
|
|
#define INDEX_glGetFloatv 262
|
|
#define INDEX_glGetIntegerv 263
|
|
#define INDEX_glGetLightfv 264
|
|
#define INDEX_glGetLightiv 265
|
|
#define INDEX_glGetMapdv 266
|
|
#define INDEX_glGetMapfv 267
|
|
#define INDEX_glGetMapiv 268
|
|
#define INDEX_glGetMaterialfv 269
|
|
#define INDEX_glGetMaterialiv 270
|
|
#define INDEX_glGetPixelMapfv 271
|
|
#define INDEX_glGetPixelMapuiv 272
|
|
#define INDEX_glGetPixelMapusv 273
|
|
#define INDEX_glGetPolygonStipple 274
|
|
#define INDEX_glGetString 275
|
|
#define INDEX_glGetTexEnvfv 276
|
|
#define INDEX_glGetTexEnviv 277
|
|
#define INDEX_glGetTexGendv 278
|
|
#define INDEX_glGetTexGenfv 279
|
|
#define INDEX_glGetTexGeniv 280
|
|
#define INDEX_glGetTexImage 281
|
|
#define INDEX_glGetTexParameterfv 282
|
|
#define INDEX_glGetTexParameteriv 283
|
|
#define INDEX_glGetTexLevelParameterfv 284
|
|
#define INDEX_glGetTexLevelParameteriv 285
|
|
#define INDEX_glIsEnabled 286
|
|
#define INDEX_glIsList 287
|
|
#define INDEX_glDepthRange 288
|
|
#define INDEX_glFrustum 289
|
|
#define INDEX_glLoadIdentity 290
|
|
#define INDEX_glLoadMatrixf 291
|
|
#define INDEX_glLoadMatrixd 292
|
|
#define INDEX_glMatrixMode 293
|
|
#define INDEX_glMultMatrixf 294
|
|
#define INDEX_glMultMatrixd 295
|
|
#define INDEX_glOrtho 296
|
|
#define INDEX_glPopMatrix 297
|
|
#define INDEX_glPushMatrix 298
|
|
#define INDEX_glRotated 299
|
|
#define INDEX_glRotatef 300
|
|
#define INDEX_glScaled 301
|
|
#define INDEX_glScalef 302
|
|
#define INDEX_glTranslated 303
|
|
#define INDEX_glTranslatef 304
|
|
#define INDEX_glViewport 305
|
|
#define INDEX_glArrayElement 306
|
|
#define INDEX_glBindTexture 307
|
|
#define INDEX_glColorPointer 308
|
|
#define INDEX_glDisableClientState 309
|
|
#define INDEX_glDrawArrays 310
|
|
#define INDEX_glDrawElements 311
|
|
#define INDEX_glEdgeFlagPointer 312
|
|
#define INDEX_glEnableClientState 313
|
|
#define INDEX_glIndexPointer 314
|
|
#define INDEX_glIndexub 315
|
|
#define INDEX_glIndexubv 316
|
|
#define INDEX_glInterleavedArrays 317
|
|
#define INDEX_glNormalPointer 318
|
|
#define INDEX_glPolygonOffset 319
|
|
#define INDEX_glTexCoordPointer 320
|
|
#define INDEX_glVertexPointer 321
|
|
#define INDEX_glAreTexturesResident 322
|
|
#define INDEX_glCopyTexImage1D 323
|
|
#define INDEX_glCopyTexImage2D 324
|
|
#define INDEX_glCopyTexSubImage1D 325
|
|
#define INDEX_glCopyTexSubImage2D 326
|
|
#define INDEX_glDeleteTextures 327
|
|
#define INDEX_glGenTextures 328
|
|
#define INDEX_glGetPointerv 329
|
|
#define INDEX_glIsTexture 330
|
|
#define INDEX_glPrioritizeTextures 331
|
|
#define INDEX_glTexSubImage1D 332
|
|
#define INDEX_glTexSubImage2D 333
|
|
#define INDEX_glPopClientAttrib 334
|
|
#define INDEX_glPushClientAttrib 335
|
|
#define INDEX_glLastFunc 335
|
|
|
|
#if !(INDEX_glLastFunc == INDEX_glPushClientAttrib)
|
|
#error "bad last function index\n"
|
|
#endif
|
|
|
|
#define INDEX_glDrawRangeElementsWIN (INDEX_glLastFunc+1)
|
|
#define INDEX_glColorTableEXT (INDEX_glLastFunc+2)
|
|
#define INDEX_glColorSubTableEXT (INDEX_glLastFunc+3)
|
|
#define INDEX_glGetColorTableEXT (INDEX_glLastFunc+4)
|
|
#define INDEX_glGetColorTableParameterivEXT (INDEX_glLastFunc+5)
|
|
#define INDEX_glGetColorTableParameterfvEXT (INDEX_glLastFunc+6)
|
|
#define INDEX_glCurrentTextureIndexWIN (INDEX_glLastFunc+7)
|
|
#define INDEX_glMultiTexCoord1dWIN (INDEX_glLastFunc+8)
|
|
#define INDEX_glMultiTexCoord1dvWIN (INDEX_glLastFunc+9)
|
|
#define INDEX_glMultiTexCoord1fWIN (INDEX_glLastFunc+10)
|
|
#define INDEX_glMultiTexCoord1fvWIN (INDEX_glLastFunc+11)
|
|
#define INDEX_glMultiTexCoord1iWIN (INDEX_glLastFunc+12)
|
|
#define INDEX_glMultiTexCoord1ivWIN (INDEX_glLastFunc+13)
|
|
#define INDEX_glMultiTexCoord1sWIN (INDEX_glLastFunc+14)
|
|
#define INDEX_glMultiTexCoord1svWIN (INDEX_glLastFunc+15)
|
|
#define INDEX_glMultiTexCoord2dWIN (INDEX_glLastFunc+16)
|
|
#define INDEX_glMultiTexCoord2dvWIN (INDEX_glLastFunc+17)
|
|
#define INDEX_glMultiTexCoord2fWIN (INDEX_glLastFunc+18)
|
|
#define INDEX_glMultiTexCoord2fvWIN (INDEX_glLastFunc+19)
|
|
#define INDEX_glMultiTexCoord2iWIN (INDEX_glLastFunc+20)
|
|
#define INDEX_glMultiTexCoord2ivWIN (INDEX_glLastFunc+21)
|
|
#define INDEX_glMultiTexCoord2sWIN (INDEX_glLastFunc+22)
|
|
#define INDEX_glMultiTexCoord2svWIN (INDEX_glLastFunc+23)
|
|
#define INDEX_glMultiTexCoord3dWIN (INDEX_glLastFunc+24)
|
|
#define INDEX_glMultiTexCoord3dvWIN (INDEX_glLastFunc+25)
|
|
#define INDEX_glMultiTexCoord3fWIN (INDEX_glLastFunc+26)
|
|
#define INDEX_glMultiTexCoord3fvWIN (INDEX_glLastFunc+27)
|
|
#define INDEX_glMultiTexCoord3iWIN (INDEX_glLastFunc+28)
|
|
#define INDEX_glMultiTexCoord3ivWIN (INDEX_glLastFunc+29)
|
|
#define INDEX_glMultiTexCoord3sWIN (INDEX_glLastFunc+30)
|
|
#define INDEX_glMultiTexCoord3svWIN (INDEX_glLastFunc+31)
|
|
#define INDEX_glMultiTexCoord4dWIN (INDEX_glLastFunc+32)
|
|
#define INDEX_glMultiTexCoord4dvWIN (INDEX_glLastFunc+33)
|
|
#define INDEX_glMultiTexCoord4fWIN (INDEX_glLastFunc+34)
|
|
#define INDEX_glMultiTexCoord4fvWIN (INDEX_glLastFunc+35)
|
|
#define INDEX_glMultiTexCoord4iWIN (INDEX_glLastFunc+36)
|
|
#define INDEX_glMultiTexCoord4ivWIN (INDEX_glLastFunc+37)
|
|
#define INDEX_glMultiTexCoord4sWIN (INDEX_glLastFunc+38)
|
|
#define INDEX_glMultiTexCoord4svWIN (INDEX_glLastFunc+39)
|
|
#define INDEX_glBindNthTextureWIN (INDEX_glLastFunc+40)
|
|
#define INDEX_glNthTexCombineFuncWIN (INDEX_glLastFunc+41)
|
|
|
|
// OpenGL function index in the dispatch table cache in the TEB.
|
|
// These indices are used to access the FP cache in the TEB. These
|
|
// cached functions have less overhead because we can avoid dereferencing
|
|
// the dispatch table pointer stored in the TEB (save one level of
|
|
// indirection).
|
|
//
|
|
// NOTE: If you modify these indices, you also need to modify the
|
|
// GLDISPATCHTABLE_FAST structure definiton.
|
|
|
|
#define FASTINDEX_glCallList 0
|
|
#define FASTINDEX_glCallLists 1
|
|
#define FASTINDEX_glBegin 2
|
|
#define FASTINDEX_glColor3b 3
|
|
#define FASTINDEX_glColor3bv 4
|
|
#define FASTINDEX_glColor3d 5
|
|
#define FASTINDEX_glColor3dv 6
|
|
#define FASTINDEX_glColor3f 7
|
|
#define FASTINDEX_glColor3fv 8
|
|
#define FASTINDEX_glColor3i 9
|
|
#define FASTINDEX_glColor3iv 10
|
|
#define FASTINDEX_glColor3s 11
|
|
#define FASTINDEX_glColor3sv 12
|
|
#define FASTINDEX_glColor3ub 13
|
|
#define FASTINDEX_glColor3ubv 14
|
|
#define FASTINDEX_glColor3ui 15
|
|
#define FASTINDEX_glColor3uiv 16
|
|
#define FASTINDEX_glColor3us 17
|
|
#define FASTINDEX_glColor3usv 18
|
|
#define FASTINDEX_glColor4b 19
|
|
#define FASTINDEX_glColor4bv 20
|
|
#define FASTINDEX_glColor4d 21
|
|
#define FASTINDEX_glColor4dv 22
|
|
#define FASTINDEX_glColor4f 23
|
|
#define FASTINDEX_glColor4fv 24
|
|
#define FASTINDEX_glColor4i 25
|
|
#define FASTINDEX_glColor4iv 26
|
|
#define FASTINDEX_glColor4s 27
|
|
#define FASTINDEX_glColor4sv 28
|
|
#define FASTINDEX_glColor4ub 29
|
|
#define FASTINDEX_glColor4ubv 30
|
|
#define FASTINDEX_glColor4ui 31
|
|
#define FASTINDEX_glColor4uiv 32
|
|
#define FASTINDEX_glColor4us 33
|
|
#define FASTINDEX_glColor4usv 34
|
|
#define FASTINDEX_glEdgeFlag 35
|
|
#define FASTINDEX_glEdgeFlagv 36
|
|
#define FASTINDEX_glEnd 37
|
|
#define FASTINDEX_glIndexd 38
|
|
#define FASTINDEX_glIndexdv 39
|
|
#define FASTINDEX_glIndexf 40
|
|
#define FASTINDEX_glIndexfv 41
|
|
#define FASTINDEX_glIndexi 42
|
|
#define FASTINDEX_glIndexiv 43
|
|
#define FASTINDEX_glIndexs 44
|
|
#define FASTINDEX_glIndexsv 45
|
|
#define FASTINDEX_glNormal3b 46
|
|
#define FASTINDEX_glNormal3bv 47
|
|
#define FASTINDEX_glNormal3d 48
|
|
#define FASTINDEX_glNormal3dv 49
|
|
#define FASTINDEX_glNormal3f 50
|
|
#define FASTINDEX_glNormal3fv 51
|
|
#define FASTINDEX_glNormal3i 52
|
|
#define FASTINDEX_glNormal3iv 53
|
|
#define FASTINDEX_glNormal3s 54
|
|
#define FASTINDEX_glNormal3sv 55
|
|
#define FASTINDEX_glTexCoord1d 56
|
|
#define FASTINDEX_glTexCoord1dv 57
|
|
#define FASTINDEX_glTexCoord1f 58
|
|
#define FASTINDEX_glTexCoord1fv 59
|
|
#define FASTINDEX_glTexCoord1i 60
|
|
#define FASTINDEX_glTexCoord1iv 61
|
|
#define FASTINDEX_glTexCoord1s 62
|
|
#define FASTINDEX_glTexCoord1sv 63
|
|
#define FASTINDEX_glTexCoord2d 64
|
|
#define FASTINDEX_glTexCoord2dv 65
|
|
#define FASTINDEX_glTexCoord2f 66
|
|
#define FASTINDEX_glTexCoord2fv 67
|
|
#define FASTINDEX_glTexCoord2i 68
|
|
#define FASTINDEX_glTexCoord2iv 69
|
|
#define FASTINDEX_glTexCoord2s 70
|
|
#define FASTINDEX_glTexCoord2sv 71
|
|
#define FASTINDEX_glTexCoord3d 72
|
|
#define FASTINDEX_glTexCoord3dv 73
|
|
#define FASTINDEX_glTexCoord3f 74
|
|
#define FASTINDEX_glTexCoord3fv 75
|
|
#define FASTINDEX_glTexCoord3i 76
|
|
#define FASTINDEX_glTexCoord3iv 77
|
|
#define FASTINDEX_glTexCoord3s 78
|
|
#define FASTINDEX_glTexCoord3sv 79
|
|
#define FASTINDEX_glTexCoord4d 80
|
|
#define FASTINDEX_glTexCoord4dv 81
|
|
#define FASTINDEX_glTexCoord4f 82
|
|
#define FASTINDEX_glTexCoord4fv 83
|
|
#define FASTINDEX_glTexCoord4i 84
|
|
#define FASTINDEX_glTexCoord4iv 85
|
|
#define FASTINDEX_glTexCoord4s 86
|
|
#define FASTINDEX_glTexCoord4sv 87
|
|
#define FASTINDEX_glVertex2d 88
|
|
#define FASTINDEX_glVertex2dv 89
|
|
#define FASTINDEX_glVertex2f 90
|
|
#define FASTINDEX_glVertex2fv 91
|
|
#define FASTINDEX_glVertex2i 92
|
|
#define FASTINDEX_glVertex2iv 93
|
|
#define FASTINDEX_glVertex2s 94
|
|
#define FASTINDEX_glVertex2sv 95
|
|
#define FASTINDEX_glVertex3d 96
|
|
#define FASTINDEX_glVertex3dv 97
|
|
#define FASTINDEX_glVertex3f 98
|
|
#define FASTINDEX_glVertex3fv 99
|
|
#define FASTINDEX_glVertex3i 100
|
|
#define FASTINDEX_glVertex3iv 101
|
|
#define FASTINDEX_glVertex3s 102
|
|
#define FASTINDEX_glVertex3sv 103
|
|
#define FASTINDEX_glVertex4d 104
|
|
#define FASTINDEX_glVertex4dv 105
|
|
#define FASTINDEX_glVertex4f 106
|
|
#define FASTINDEX_glVertex4fv 107
|
|
#define FASTINDEX_glVertex4i 108
|
|
#define FASTINDEX_glVertex4iv 109
|
|
#define FASTINDEX_glVertex4s 110
|
|
#define FASTINDEX_glVertex4sv 111
|
|
#define FASTINDEX_glMaterialf 112
|
|
#define FASTINDEX_glMaterialfv 113
|
|
#define FASTINDEX_glMateriali 114
|
|
#define FASTINDEX_glMaterialiv 115
|
|
#define FASTINDEX_glDisable 116
|
|
#define FASTINDEX_glEnable 117
|
|
#define FASTINDEX_glPopAttrib 118
|
|
#define FASTINDEX_glPushAttrib 119
|
|
#define FASTINDEX_glEvalCoord1d 120
|
|
#define FASTINDEX_glEvalCoord1dv 121
|
|
#define FASTINDEX_glEvalCoord1f 122
|
|
#define FASTINDEX_glEvalCoord1fv 123
|
|
#define FASTINDEX_glEvalCoord2d 124
|
|
#define FASTINDEX_glEvalCoord2dv 125
|
|
#define FASTINDEX_glEvalCoord2f 126
|
|
#define FASTINDEX_glEvalCoord2fv 127
|
|
#define FASTINDEX_glEvalPoint1 128
|
|
#define FASTINDEX_glEvalPoint2 129
|
|
#define FASTINDEX_glLoadIdentity 130
|
|
#define FASTINDEX_glLoadMatrixf 131
|
|
#define FASTINDEX_glLoadMatrixd 132
|
|
#define FASTINDEX_glMatrixMode 133
|
|
#define FASTINDEX_glMultMatrixf 134
|
|
#define FASTINDEX_glMultMatrixd 135
|
|
#define FASTINDEX_glPopMatrix 136
|
|
#define FASTINDEX_glPushMatrix 137
|
|
#define FASTINDEX_glRotated 138
|
|
#define FASTINDEX_glRotatef 139
|
|
#define FASTINDEX_glScaled 140
|
|
#define FASTINDEX_glScalef 141
|
|
#define FASTINDEX_glTranslated 142
|
|
#define FASTINDEX_glTranslatef 143
|
|
#define FASTINDEX_glArrayElement 144
|
|
#define FASTINDEX_glBindTexture 145
|
|
#define FASTINDEX_glColorPointer 146
|
|
#define FASTINDEX_glDisableClientState 147
|
|
#define FASTINDEX_glDrawArrays 148
|
|
#define FASTINDEX_glDrawElements 149
|
|
#define FASTINDEX_glEdgeFlagPointer 150
|
|
#define FASTINDEX_glEnableClientState 151
|
|
#define FASTINDEX_glIndexPointer 152
|
|
#define FASTINDEX_glIndexub 153
|
|
#define FASTINDEX_glIndexubv 154
|
|
#define FASTINDEX_glInterleavedArrays 155
|
|
#define FASTINDEX_glNormalPointer 156
|
|
#define FASTINDEX_glPolygonOffset 157
|
|
#define FASTINDEX_glTexCoordPointer 158
|
|
#define FASTINDEX_glVertexPointer 159
|
|
#define FASTINDEX_glGetPointerv 160
|
|
#define FASTINDEX_glPopClientAttrib 161
|
|
#define FASTINDEX_glPushClientAttrib 162
|
|
#define FASTINDEX_glDrawRangeElementsWIN 163
|
|
#define FASTINDEX_glColorTableEXT 164
|
|
#define FASTINDEX_glColorSubTableEXT 165
|
|
#define FASTINDEX_glCurrentTextureIndexWIN 166
|
|
#define FASTINDEX_glBindNthTextureWIN 167
|
|
#define FASTINDEX_glNthTexCombineFuncWIN 168
|
|
#define FASTINDEX_glMultiTexCoord1fWIN 169
|
|
#define FASTINDEX_glMultiTexCoord1fvWIN 170
|
|
#define FASTINDEX_glMultiTexCoord1iWIN 171
|
|
#define FASTINDEX_glMultiTexCoord1ivWIN 172
|
|
#define FASTINDEX_glMultiTexCoord2fWIN 173
|
|
#define FASTINDEX_glMultiTexCoord2fvWIN 174
|
|
#define FASTINDEX_glMultiTexCoord2iWIN 175
|
|
#define FASTINDEX_glMultiTexCoord2ivWIN 176
|
|
|
|
#endif /* !__DISPINDX_H__ */
|