67 lines
1.2 KiB
Plaintext
67 lines
1.2 KiB
Plaintext
!IF 0
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Copyright (c) 1989 Microsoft Corporation
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Module Name:
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sources.
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Abstract:
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This file specifies the target component being built and the list of
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sources files needed to build that component. Also specifies optional
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compiler switches and libraries that are unique for the component being
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built.
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Author:
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Steve Wood (stevewo) 12-Apr-1989
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Revision History:
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!ENDIF
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MAJORCOMP = opengl
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MINORCOMP = scrnsave
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TARGETNAME = ssflwbox
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TARGETPATH = obj
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ALT_PROJECT_TARGET=Nashvile\Win95
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TARGETTYPE = UMAPPL_NOLIB
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LINKLIBS = \
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$(SDK_LIB_PATH)\opengl32.lib\
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$(SDK_LIB_PATH)\comdlg32.lib\
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$(SDK_LIB_PATH)\comctl32.lib\
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$(SDK_LIB_PATH)\glaux.lib\
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$(SDK_LIB_PATH)\glu32.lib
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INCLUDES = \
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..;\
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..\..\common;\
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..\..\..\toolkits\libaux
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SOURCES = \
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..\ssflwbox.c\
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..\geom.c\
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..\ssflwbox.rc
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#SSDEV = 1
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!if "$(SSDEV)" == ""
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UMAPPLEXT = .scr
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!else
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C_DEFINES = $(C_DEFINES) -DSS_DEBUG -DSS_DEVELOP
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!endif
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UMTYPE = windows
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UMAPPL = ssflwbox
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UMLIBS= \
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..\..\common\win95\$(O)\sscommon.lib\
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$(O)\geom.obj\
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$(O)\ssflwbox.res
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PRECOMPILED_INCLUDE = ..\precomp.h
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PRECOMPILED_PCH = precomp.pch
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PRECOMPILED_OBJ = precomp.obj
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