windows-nt/Source/XPSP1/NT/multimedia/opengl/test/auxprogs/rgb/cir.c
2020-09-26 16:20:57 +08:00

90 lines
1.8 KiB
C

/* A simple program to build a circle with display lists */
#include <windows.h>
#include <stdio.h>
#include <math.h>
#include <GL/gl.h>
#include "glaux.h"
#define MY_CIRCLE_LIST 1
#define PI 3.1415926535897
void
buildCircle()
{
GLint i;
GLfloat cosine, sine;
glNewList(MY_CIRCLE_LIST, GL_COMPILE);
glBegin(GL_LINE_STRIP);
glColor3f(1.0F, 0.0F, 0.0F);
for (i=0; i<100; i++) {
cosine = cos(i*2*PI/100.0);
sine = sin(i*2*PI/100.0);
glVertex2f(cosine, sine);
}
glEnd();
glEndList();
}
void myReshape(GLsizei w, GLsizei h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
}
void display(void)
{
printf("display called\n");
glClear(GL_COLOR_BUFFER_BIT);
glCallList(MY_CIRCLE_LIST);
glFlush();
}
void myinit(void)
{
glClearColor(0.0F, 0.0F, 0.4F, 1.0F);
glShadeModel(GL_FLAT);
glDisable(GL_DEPTH_TEST);
buildCircle();
}
void apressed(key, mask)
{
printf("key is %d, mask is 0x%x\n", key, mask);
}
void LeftPressed(AUX_EVENTREC *event)
{
printf("Left pressed (%d, %d)\n", event->data[AUX_MOUSEX],
event->data[AUX_MOUSEY]);
}
void LeftReleased(AUX_EVENTREC *event)
{
printf("Left released (%d, %d)\n", event->data[AUX_MOUSEX],
event->data[AUX_MOUSEY]);
}
int main(int argc, char *argv[])
{
auxInitDisplayMode(AUX_SINGLE | AUX_RGBA);
auxInitPosition(100, 150, 300, 300);
auxInitWindow("Tri");
myinit();
auxKeyFunc(AUX_a, apressed);
auxMouseFunc(AUX_LEFTBUTTON, AUX_MOUSEDOWN, LeftPressed);
auxMouseFunc(AUX_LEFTBUTTON, AUX_MOUSEUP, LeftReleased);
auxReshapeFunc (myReshape);
auxMainLoop(display);
return 0;
}