windows-nt/Source/XPSP1/NT/multimedia/opengl/test/gldd/lib/sources
2020-09-26 16:20:57 +08:00

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!IF 0
Copyright (c) 1989 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of
sources files needed to build that component. Also specifies optional
compiler switches and libraries that are unique for the component being
built.
Author:
Steve Wood (stevewo) 12-Apr-1989
Revision History:
!ENDIF
#
# The MAJORCOMP and MINORCOMP variables are defined
# so that $(MAJORCOMP)$(MINORCOMP)filename can be used in
# cross compiling to provide unique filenames in a flat namespace.
#
MAJORCOMP=gldd
MINORCOMP=glddlib
#
# The TARGETNAME variable is defined by the developer. It is the name of
# the target (component) that is being built by this makefile. It
# should NOT include any path or file extension information.
#
TARGETNAME=glddlib
TARGETPATH=$(_OBJ_DIR)
TARGETTYPE=LIBRARY
!IFNDEF MSC_WARNING_LEVEL
MSC_WARNING_LEVEL = -W3
!ENDIF
MSC_WARNING_LEVEL = $(MSC_WARNING_LEVEL) -WX
!IFNDEF MSC_OPTIMIZATION
MSC_OPTIMIZATION = /Oxs
!ENDIF
C_DEFINES = $(C_DEFINES)
SOURCES = \
ddwin.cxx
PRECOMPILED_INCLUDE = precomp.hxx
PRECOMPILED_PCH = precomp.pch
PRECOMPILED_OBJ = precomp.obj