windows-nt/Source/XPSP1/NT/multimedia/opengl/test/samples/tbitmap1.c
2020-09-26 16:20:57 +08:00

266 lines
7 KiB
C

/*
* (c) Copyright 1993, Silicon Graphics, Inc.
* ALL RIGHTS RESERVED
* Permission to use, copy, modify, and distribute this software for
* any purpose and without fee is hereby granted, provided that the above
* copyright notice appear in all copies and that both the copyright notice
* and this permission notice appear in supporting documentation, and that
* the name of Silicon Graphics, Inc. not be used in advertising
* or publicity pertaining to distribution of the software without specific,
* written prior permission.
*
* THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
* AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
* FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
* GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
* SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
* KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
* LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
* THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
* ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
* POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
*
* US Government Users Restricted Rights
* Use, duplication, or disclosure by the Government is subject to
* restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
* (c)(1)(ii) of the Rights in Technical Data and Computer Software
* clause at DFARS 252.227-7013 and/or in similar or successor
* clauses in the FAR or the DOD or NASA FAR Supplement.
* Unpublished-- rights reserved under the copyright laws of the
* United States. Contractor/manufacturer is Silicon Graphics,
* Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
*
* OpenGL(TM) is a trademark of Silicon Graphics, Inc.
*/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "tk.h"
#define OPENGL_WIDTH 24
#define OPENGL_HEIGHT 13
GLenum rgb, doubleBuffer, directRender, windType;
float boxA[3] = {
0, 0, 0
};
float boxB[3] = {
-100, 0, 0
};
float boxC[3] = {
100, 0, 0
};
float boxD[3] = {
0, 95, 0
};
float boxE[3] = {
0, -105, 0
};
GLubyte OpenGL_bits1[] = {
0x00, 0x03, 0x00,
0x7f, 0xfb, 0xff,
0x7f, 0xfb, 0xff,
0x00, 0x03, 0x00,
0x3e, 0x8f, 0xb7,
0x63, 0xdb, 0xb0,
0x63, 0xdb, 0xb7,
0x63, 0xdb, 0xb6,
0x63, 0x8f, 0xf3,
0x63, 0x00, 0x00,
0x63, 0x00, 0x00,
0x63, 0x00, 0x00,
0x3e, 0x00, 0x00,
};
GLubyte OpenGL_bits2[] = {
0x00, 0x00, 0x00,
0xff, 0xff, 0x01,
0xff, 0xff, 0x01,
0x00, 0x00, 0x00,
0xf9, 0xfc, 0x01,
0x8d, 0x0d, 0x00,
0x8d, 0x0d, 0x00,
0x8d, 0x0d, 0x00,
0xcc, 0x0d, 0x00,
0x0c, 0x4c, 0x0a,
0x0c, 0x4c, 0x0e,
0x8c, 0xed, 0x0e,
0xf8, 0x0c, 0x00,
};
GLubyte logo_bits[] = {
0x00, 0x66, 0x66,
0xff, 0x66, 0x66,
0x00, 0x00, 0x00,
0xff, 0x3c, 0x3c,
0x00, 0x42, 0x40,
0xff, 0x42, 0x40,
0x00, 0x41, 0x40,
0xff, 0x21, 0x20,
0x00, 0x2f, 0x20,
0xff, 0x20, 0x20,
0x00, 0x10, 0x90,
0xff, 0x10, 0x90,
0x00, 0x0f, 0x10,
0xff, 0x00, 0x00,
0x00, 0x66, 0x66,
0xff, 0x66, 0x66,
};
static void Init(void)
{
glClearColor(0.0, 0.0, 0.0, 0.0);
glClearIndex(0.0);
}
static void Reshape(int width, int height)
{
glViewport(0, 0, (GLint)width, (GLint)height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(-175, 175, -175, 175);
glMatrixMode(GL_MODELVIEW);
}
static GLenum Key(int key, GLenum mask)
{
switch (key) {
case TK_ESCAPE:
tkQuit();
}
return GL_FALSE;
}
static void Draw(void)
{
float mapI[2], mapIA[2], mapIR[2];
glClear(GL_COLOR_BUFFER_BIT);
mapI[0] = 0.0;
mapI[1] = 1.0;
mapIR[0] = 0.0;
mapIR[1] = 0.0;
mapIA[0] = 1.0;
mapIA[1] = 1.0;
glPixelMapfv(GL_PIXEL_MAP_I_TO_R, 2, mapIR);
glPixelMapfv(GL_PIXEL_MAP_I_TO_G, 2, mapI);
glPixelMapfv(GL_PIXEL_MAP_I_TO_B, 2, mapI);
glPixelMapfv(GL_PIXEL_MAP_I_TO_A, 2, mapIA);
glPixelTransferi(GL_MAP_COLOR, GL_TRUE);
TK_SETCOLOR(windType, TK_WHITE);
glRasterPos3fv(boxA);
glPixelStorei(GL_UNPACK_ROW_LENGTH, 24);
glPixelStorei(GL_UNPACK_SKIP_PIXELS, 8);
glPixelStorei(GL_UNPACK_SKIP_ROWS, 2);
glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glBitmap(16, 12, 8.0, 0.0, 0.0, 0.0, logo_bits);
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
glPixelStorei(GL_UNPACK_LSB_FIRST, GL_TRUE);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
TK_SETCOLOR(windType, TK_WHITE);
glRasterPos3fv(boxB);
glBitmap(OPENGL_WIDTH, OPENGL_HEIGHT, OPENGL_WIDTH, 0.0, OPENGL_WIDTH, 0.0,
OpenGL_bits1);
glBitmap(OPENGL_WIDTH, OPENGL_HEIGHT, OPENGL_WIDTH, 0.0, OPENGL_WIDTH, 0.0,
OpenGL_bits2);
TK_SETCOLOR(windType, TK_YELLOW);
glRasterPos3fv(boxC);
glBitmap(OPENGL_WIDTH, OPENGL_HEIGHT, OPENGL_WIDTH, 0.0, OPENGL_WIDTH, 0.0,
OpenGL_bits1);
glBitmap(OPENGL_WIDTH, OPENGL_HEIGHT, OPENGL_WIDTH, 0.0, OPENGL_WIDTH, 0.0,
OpenGL_bits2);
TK_SETCOLOR(windType, TK_CYAN);
glRasterPos3fv(boxD);
glBitmap(OPENGL_WIDTH, OPENGL_HEIGHT, OPENGL_WIDTH, 0.0, OPENGL_WIDTH, 0.0,
OpenGL_bits1);
glBitmap(OPENGL_WIDTH, OPENGL_HEIGHT, OPENGL_WIDTH, 0.0, OPENGL_WIDTH, 0.0,
OpenGL_bits2);
TK_SETCOLOR(windType, TK_RED);
glRasterPos3fv(boxE);
glBitmap(OPENGL_WIDTH, OPENGL_HEIGHT, OPENGL_WIDTH, 0.0, OPENGL_WIDTH, 0.0,
OpenGL_bits1);
glBitmap(OPENGL_WIDTH, OPENGL_HEIGHT, OPENGL_WIDTH, 0.0, OPENGL_WIDTH, 0.0,
OpenGL_bits2);
glFlush();
if (doubleBuffer) {
tkSwapBuffers();
}
}
static GLenum Args(int argc, char **argv)
{
GLint i;
rgb = GL_TRUE;
doubleBuffer = GL_FALSE;
directRender = GL_FALSE;
for (i = 1; i < argc; i++) {
if (strcmp(argv[i], "-ci") == 0) {
rgb = GL_FALSE;
} else if (strcmp(argv[i], "-rgb") == 0) {
rgb = GL_TRUE;
} else if (strcmp(argv[i], "-sb") == 0) {
doubleBuffer = GL_FALSE;
} else if (strcmp(argv[i], "-db") == 0) {
doubleBuffer = GL_TRUE;
} else if (strcmp(argv[i], "-dr") == 0) {
directRender = GL_TRUE;
} else if (strcmp(argv[i], "-ir") == 0) {
directRender = GL_FALSE;
} else {
printf("%s (Bad option).\n", argv[i]);
return GL_FALSE;
}
}
return GL_TRUE;
}
void main(int argc, char **argv)
{
if (Args(argc, argv) == GL_FALSE) {
tkQuit();
}
tkInitPosition(0, 0, 300, 300);
windType = (rgb) ? TK_RGB : TK_INDEX;
windType |= (doubleBuffer) ? TK_DOUBLE : TK_SINGLE;
windType |= (directRender) ? TK_DIRECT : TK_INDIRECT;
tkInitDisplayMode(windType);
if (tkInitWindow("Bitmap Test") == GL_FALSE) {
tkQuit();
}
Init();
tkExposeFunc(Reshape);
tkReshapeFunc(Reshape);
tkKeyDownFunc(Key);
tkDisplayFunc(Draw);
tkExec();
}