157 lines
3.4 KiB
C
157 lines
3.4 KiB
C
/*++
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Copyright (c) 1999, Microsoft Corporation
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Module Name:
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eapol.h
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Abstract:
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This module contains declarations which will be used by other processes.
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This may be placed in sdk\inc
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Revision History:
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sachins, Apr 23 2000, Created
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--*/
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#ifndef _EAPOL_H_
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#define _EAPOL_H_
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//
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// Structure: EAPOL_STATS
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//
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typedef struct _EAPOL_STATS
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{
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DWORD dwEAPOLFramesRcvd;
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DWORD dwEAPOLFramesXmt;
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DWORD dwEAPOLStartFramesXmt;
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DWORD dwEAPOLLogoffFramesXmt;
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DWORD dwEAPRespIdFramesXmt;
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DWORD dwEAPRespFramesXmt;
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DWORD dwEAPReqIdFramesRcvd;
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DWORD dwEAPReqFramesRcvd;
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DWORD dwEAPOLInvalidFramesRcvd;
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DWORD dwEAPLengthErrorFramesRcvd;
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DWORD dwEAPOLLastFrameVersion;
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BYTE bEAPOLLastFrameSource[6]; // assuming 6-byte MAC addr
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} EAPOL_STATS, *PEAPOL_STATS;
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//
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// Structure: EAPOL_CONFIG
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//
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typedef struct _EAPOL_CONFIG
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{
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DWORD dwheldPeriod; // Time in seconds, for which the
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// port will be held in HELD state
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DWORD dwauthPeriod; // Time in seconds, for which the
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// port will wait in AUTHENTICATING/
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// ACQUIRED state waiting for requests
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DWORD dwstartPeriod; // Time in seconds, the port will
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// wait in CONNECTING state, before
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// re-issuing EAPOL_START packet
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DWORD dwmaxStart; // Max number of EAPOL_Start packets
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// that can be sent out without any
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// response
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} EAPOL_CONFIG, *PEAPOL_CONFIG;
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//
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// EAPOL states
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//
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typedef enum _EAPOL_STATE
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{
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EAPOLSTATE_LOGOFF,
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EAPOLSTATE_DISCONNECTED,
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EAPOLSTATE_CONNECTING,
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EAPOLSTATE_ACQUIRED,
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EAPOLSTATE_AUTHENTICATING,
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EAPOLSTATE_HELD,
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EAPOLSTATE_AUTHENTICATED
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} EAPOL_STATE;
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//
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// Structure: EAPOL_CUSTOM_AUTH_DATA
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//
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typedef struct _EAPOL_CUSTOM_AUTH_DATA
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{
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DWORD dwSizeOfCustomAuthData;
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BYTE pbCustomAuthData[1];
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} EAPOL_CUSTOM_AUTH_DATA, *PEAPOL_CUSTOM_AUTH_DATA;
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//
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// Structure: EAPOL_EAP_UI_DATA
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//
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typedef struct _EAPOL_EAP_UI_DATA
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{
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DWORD dwContextId;
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PBYTE pEapUIData;
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DWORD dwSizeOfEapUIData;
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} EAPOL_EAP_UI_DATA, *PEAPOL_EAP_UI_DATA;
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// Definitions common to elport.c and eleap.c
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//
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// Defines states for the EAP protocol.
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//
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typedef enum _EAPSTATE
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{
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EAPSTATE_Initial,
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EAPSTATE_IdentityRequestSent,
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EAPSTATE_Working,
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EAPSTATE_EapPacketSentToAuthServer,
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EAPSTATE_EapPacketSentToClient,
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EAPSTATE_NotificationSentToClient
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} EAPSTATE;
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typedef enum _EAPTYPE
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{
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EAPTYPE_Identity = 1,
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EAPTYPE_Notification,
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EAPTYPE_Nak,
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EAPTYPE_MD5Challenge,
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EAPTYPE_SKey,
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EAPTYPE_GenericTokenCard
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} EAPTYPE;
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//
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// Actions that need to be performed on EAP data after it is processed
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//
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typedef enum _ELEAP_ACTION
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{
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ELEAP_NoAction,
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ELEAP_Done,
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ELEAP_SendAndDone,
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ELEAP_Send
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} ELEAP_ACTION;
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//
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// EAPOL Authentication Types - Used for MACHINE_AUTH
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//
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typedef enum _EAPOL_AUTHENTICATION_TYPE
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{
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EAPOL_UNAUTHENTICATED_ACCESS,
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EAPOL_USER_AUTHENTICATION,
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EAPOL_MACHINE_AUTHENTICATION
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} EAPOL_AUTHENTICATION_TYPE;
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#endif // _EAPOL_H_
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