256 lines
5.5 KiB
C++
256 lines
5.5 KiB
C++
///////////////////////////////////////////////////////////////////////////
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//
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// Copyright(C) 1997-1998 Microsoft Corporation all rights reserved.
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//
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// Module: sdobasedefs.h
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//
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// Project: Everest
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//
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// Description: Common classes and definitions
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//
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// Log:
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//
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// When Who What
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// ---- --- ----
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// 6/08/98 TLP Initial Version
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifndef __INC_SDO_BASE_DEFS_H_
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#define __INC_SDO_BASE_DEFS_H_
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#include <ias.h>
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#include <sdoias.h>
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#include <comutil.h>
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#include <comdef.h>
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#include <iascomp.h>
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#include <map>
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#include <list>
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using namespace std;
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// Ole DB Driver
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//
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#define IAS_DICTIONARY_DRIVER L"Microsoft.Jet.OLEDB.4.0"
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//////////////////////////////////////////////////////////////
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// Debug/Error Trace Macros - Wrap Underlying Trace Facilities
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//////////////////////////////////////////////////////////////
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///////////////////////////////////
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// Trace Functin Wrappers
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#define SDO_ERROR_ID 0x100
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#define SDO_DEBUG_ID 0x200
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#define TRACE_FUNCTION_WRAPPER(x) \
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TRACE_FUNCTION(x);
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#define ERROR_TRACE_WRAPPER(dbgmsg) \
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ErrorTrace(SDO_ERROR_ID, dbgmsg); \
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#define ERROR_TRACE_WRAPPER_1(dbgmsg, param) \
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ErrorTrace(SDO_ERROR_ID, dbgmsg, param); \
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#define DEBUG_TRACE_WRAPPER(dbgmsg) \
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DebugTrace(SDO_DEBUG_ID, dbgmsg);
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#define DEBUG_TRACE_WRAPPER_1(dbgmsg, param) \
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DebugTrace(SDO_ERROR_ID, dbgmsg, param);
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/////////////////////////////////////////////////////////
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// Object Management Classes
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/////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////
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//
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// Master Pointer Tasks
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//
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// 1) Object instance counting
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// 2) Object construction and destruction
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// 3) Object lifetime control through reference counting
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//
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////////////////////////////////////////////////////////
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template <class T>
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class CSdoMasterPtr
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{
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public:
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// Either master pointer constructor can result in an exception being thrown.
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// Creator of the master pointer is responsible for handling exceptions
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//
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/////////////////////////////////////////
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CSdoMasterPtr(LONG PointeeType, LONG PointeeId)
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: m_pT(new T(PointeeType, PointeeId)), m_dwRefCount(0)
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{ m_dwInstances++; }
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/////////////////////////////////////////
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CSdoMasterPtr()
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: m_pT(new T), m_dwRefCount(0)
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{ m_dwInstances++; }
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// T must have a copy constructor or must work with the default C++
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// copy constructor
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//
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/////////////////////////////////////////
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//CSdoMasterPtr(const CSdoMasterPtr<T>& mp)
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// : m_pT(new T(*(mp.m_pT))), m_dwRefCount(0)
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//{ m_dwInstances++; }
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/////////////////////////////////////////
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~CSdoMasterPtr()
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{ _ASSERT( 0 == m_dwRefCount ); delete m_pT; }
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/////////////////////////////////////////
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CSdoMasterPtr<T>& operator = (const CSdoMasterPtr<T>& mp)
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{
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// Check for assignment to self
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//
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if ( this ! &mp )
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{
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// Delete object pointed at and create a new one
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// User of the master pointer is responsible for catching
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// any exception thrown as a result of creating a object
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//
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delete m_pT;
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m_dwInstances--;
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m_pT = new T(*(mp.m_pT));
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}
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return *this;
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}
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/////////////////////////////////////////
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T* operator->()
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{ _ASSERT( NULL != m_pT ); return m_pT; }
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/////////////////////////////////////////
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void Hold(void)
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{
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m_dwRefCount++;
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}
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/////////////////////////////////////////
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void Release(void)
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{
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// Handle case where someone calls Release when ref count is 0.
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//
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if ( m_dwRefCount > 0 )
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m_dwRefCount--;
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if ( 0 >= m_dwRefCount )
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{
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m_dwInstances--;
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delete this; // ~CSdoMasterPtr() deletes m_pT
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}
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}
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/////////////////////////////////////////
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DWORD GetInstanceCount(void);
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private:
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// T must have a copy constructor or must work with the default C++
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// copy constructor. This is not the case here...
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//
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/////////////////////////////////////////
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CSdoMasterPtr(const CSdoMasterPtr<T>& mp)
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: m_pT(new T(*(mp.m_pT))), m_dwRefCount(0)
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{ m_dwInstances++; }
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T* m_pT; // Actual object
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DWORD m_dwRefCount; // Ref count
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static DWORD m_dwInstances; // Instances
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};
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/////////////////////////////////////////////////////////
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//
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// SDO Handle Tasks
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//
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// 1) Master Pointer Object creation
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// 2) Hide use of reference counting from programmer
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//
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////////////////////////////////////////////////////////
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template <class T>
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class CSdoHandle
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{
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public:
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/////////////////////////////////////////
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CSdoHandle()
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: m_mp(NULL) { }
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/////////////////////////////////////////
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CSdoHandle(CSdoMasterPtr<T>* mp)
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: m_mp(mp)
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{
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_ASSERT( NULL != m_mp );
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m_mp->Hold();
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}
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/////////////////////////////////////////
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CSdoHandle(const CSdoHandle<T>& h)
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: m_mp(h.m_mp)
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{
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if ( NULL != m_mp )
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m_mp->Hold();
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}
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/////////////////////////////////////////
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~CSdoHandle()
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{
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if ( NULL != m_mp )
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m_mp->Release();
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}
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/////////////////////////////////////////
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CSdoHandle<T>& operator = (const CSdoHandle<T>& h)
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{
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// Check for reference to self and instance where
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// h points to the same mp we do.
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//
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if ( this != &h && m_mp != h.m_mp )
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{
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if ( NULL != m_mp )
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m_mp->Release();
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m_mp = h.m_mp;
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if ( NULL != m_mp )
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m_mp->Hold();
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}
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return *this;
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}
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/////////////////////////////////////////
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CSdoMasterPtr<T>& operator->()
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{
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_ASSERT( NULL != m_mp );
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return *m_mp;
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}
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/////////////////////////////////////////
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bool IsValid()
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{
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return (NULL != m_mp ? true : false);
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}
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private:
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CSdoMasterPtr<T>* m_mp;
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};
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#endif //__INC_SDO_BASE_DEFS_H_
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