windows-nt/Source/XPSP1/NT/net/snmp/subagent/lmmib2/user_lm.c
2020-09-26 16:20:57 +08:00

328 lines
7.8 KiB
C

/*++
Copyright (c) 1992-1996 Microsoft Corporation
Module Name:
user_lm.c
Abstract:
This file contains the routines which actually call Lan Manager and
retrieve the contents of the user table, including cacheing.
Environment:
User Mode - Win32
Revision History:
10-May-1996 DonRyan
Removed banner from Technology Dynamics, Inc.
--*/
//--------------------------- WINDOWS DEPENDENCIES --------------------------
//--------------------------- STANDARD DEPENDENCIES -- #include<xxxxx.h> ----
#ifdef WIN32
#include <windows.h>
#include <lm.h>
#endif
#include <string.h>
#include <search.h>
#include <stdlib.h>
#include <time.h>
//--------------------------- MODULE DEPENDENCIES -- #include"xxxxx.h" ------
#include "mib.h"
#include "mibfuncs.h"
#include "user_tbl.h"
#include "lmcache.h"
//--------------------------- SELF-DEPENDENCY -- ONE #include"module.h" -----
//--------------------------- PUBLIC VARIABLES --(same as in module.h file)--
//--------------------------- PRIVATE CONSTANTS -----------------------------
#define SafeBufferFree(x) if(NULL != x) NetApiBufferFree( x )
#define SafeFree(x) if(NULL != x) SnmpUtilMemFree( x )
//--------------------------- PRIVATE STRUCTS -------------------------------
//--------------------------- PRIVATE VARIABLES -----------------------------
//--------------------------- PRIVATE PROTOTYPES ----------------------------
//--------------------------- PRIVATE PROCEDURES ----------------------------
int __cdecl user_entry_cmp(
IN const USER_ENTRY *A,
IN const USER_ENTRY *B
) ;
void build_user_entry_oids( );
//--------------------------- PUBLIC PROCEDURES -----------------------------
//
// MIB_user_lmget
// Retrieve print queue table information from Lan Manager.
// If not cached, sort it and then
// cache it.
//
// Notes:
//
// Return Codes:
// SNMPAPI_NOERROR
// SNMPAPI_ERROR
//
// Error Codes:
// None.
//
SNMPAPI MIB_users_lmget(
)
{
DWORD entriesread;
DWORD totalentries;
LPBYTE bufptr;
unsigned lmCode;
unsigned i;
USER_INFO_0 *DataTable;
USER_ENTRY *MIB_UserTableElement ;
int First_of_this_block;
LPSTR ansi_string;
time_t curr_time ;
SNMPAPI nResult = SNMPAPI_NOERROR;
DWORD resumehandle=0;
time(&curr_time); // get the time
//
//
// If cached, return piece of info.
//
//
if((NULL != cache_table[C_USER_TABLE].bufptr) &&
(curr_time <
(cache_table[C_USER_TABLE].acquisition_time
+ cache_expire[C_USER_TABLE] ) ) )
{ // it has NOT expired!
goto Exit ; // the global table is valid
}
//
//
// Do network call to gather information and put it in a nice array
//
//
//
// remember to free the existing data
//
MIB_UserTableElement = MIB_UserTable.Table ;
// iterate over the whole table
for(i=0; i<MIB_UserTable.Len ;i++)
{
// free any alloc'ed elements of the structure
SnmpUtilOidFree(&(MIB_UserTableElement->Oid));
SafeFree(MIB_UserTableElement->svUserName.stream);
MIB_UserTableElement ++ ; // increment table entry
}
SafeFree(MIB_UserTable.Table) ; // free the base Table
MIB_UserTable.Table = NULL ; // just for safety
MIB_UserTable.Len = 0 ; // just for safety
#if 0 // done above
// init the length
MIB_UserTable.Len = 0;
#endif
First_of_this_block = 0;
do { // as long as there is more data to process
lmCode =
NetUserEnum( NULL, // local server
0, // level 0, no admin priv.
FILTER_NORMAL_ACCOUNT,
&bufptr, // data structure to return
MAX_PREFERRED_LENGTH,
&entriesread,
&totalentries,
&resumehandle // resume handle
);
DataTable = (USER_INFO_0 *) bufptr ;
if((NERR_Success == lmCode) || (ERROR_MORE_DATA == lmCode))
{ // valid so process it, otherwise error
if(0 == MIB_UserTable.Len) { // 1st time, alloc the whole table
// alloc the table space
MIB_UserTable.Table = SnmpUtilMemAlloc(totalentries *
sizeof(USER_ENTRY) );
// prefix bugs 445183 and 445184
if (MIB_UserTable.Table == NULL) {
// free all of the lan man data
SafeBufferFree( bufptr ) ;
// Signal error
nResult = SNMPAPI_ERROR;
goto Exit;
}
}
MIB_UserTableElement = MIB_UserTable.Table + First_of_this_block ;
for(i=0; i<entriesread; i++) { // once for each entry in the buffer
// increment the entry number
MIB_UserTable.Len ++;
// Stuff the data into each item in the table
// convert the undocumented unicode to something readable
SnmpUtilUnicodeToUTF8(
&ansi_string,
DataTable->usri0_name,
TRUE ); // auto alloc the space for ansi
// client name
MIB_UserTableElement->svUserName.stream = ansi_string;
MIB_UserTableElement->svUserName.length =
strlen( ansi_string ) ;
MIB_UserTableElement->svUserName.dynamic = TRUE;
ansi_string = NULL;
MIB_UserTableElement ++ ; // and table entry
DataTable ++ ; // advance pointer to next sess entry in buffer
} // for each entry in the data table
// free all of the lan man data
SafeBufferFree( bufptr ) ;
// indicate where to start adding on next pass, if any
First_of_this_block = i ;
} // if data is valid to process
else
{
// Signal error
nResult = SNMPAPI_ERROR;
goto Exit;
}
} while (ERROR_MORE_DATA == lmCode) ;
// iterate over the table populating the Oid field
build_user_entry_oids();
// Sort the table information using MSC QuickSort routine
qsort( &MIB_UserTable.Table[0], MIB_UserTable.Len,
sizeof(USER_ENTRY), user_entry_cmp );
//
//
// Cache table
//
//
if(0 != MIB_UserTable.Len) {
cache_table[C_USER_TABLE].acquisition_time = curr_time ;
cache_table[C_USER_TABLE].bufptr = bufptr ;
}
//
//
// Return piece of information requested
//
//
Exit:
return nResult;
} // MIB_user_get
//
// MIB_user_cmp
// Routine for sorting the session table.
//
// Notes:
//
// Return Codes:
// SNMPAPI_NOERROR
// SNMPAPI_ERROR
//
// Error Codes:
// None.
//
int __cdecl user_entry_cmp(
IN const USER_ENTRY *A,
IN const USER_ENTRY *B
)
{
// Compare the OID's
return SnmpUtilOidCmp( (AsnObjectIdentifier *)&A->Oid,
(AsnObjectIdentifier *)&B->Oid );
} // MIB_user_cmp
//
// None.
//
void build_user_entry_oids(
)
{
AsnOctetString OSA ;
USER_ENTRY *UserEntry ;
unsigned i;
// start pointer at 1st guy in the table
UserEntry = MIB_UserTable.Table ;
// now iterate over the table, creating an oid for each entry
for( i=0; i<MIB_UserTable.Len ; i++) {
// for each entry in the session table
OSA.stream = UserEntry->svUserName.stream ;
OSA.length = UserEntry->svUserName.length ;
OSA.dynamic = FALSE;
// Make the entry's OID from string index
MakeOidFromStr( &OSA, &UserEntry->Oid );
UserEntry++; // point to the next guy in the table
} // for
} // build_user_entry_oids
//-------------------------------- END --------------------------------------