179 lines
5.1 KiB
C
179 lines
5.1 KiB
C
/*++
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Copyright (c) 2000, Microsoft Corporation
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Module Name:
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mcastloop.c
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Abstract:
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This module demonstrates the working of loopback support for IP multicast.
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It consists of a main thread which joins a multicast group and listens
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for messages, as well as a sending thread which sends to the same group.
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Author:
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Abolade Gbadegesin (aboladeg) 3-March-2000
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Revision History:
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--*/
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#include <windows.h>
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#include <stdio.h>
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#include <stdlib.h>
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ULONG LocalAddress;
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ULONG MulticastAddress;
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USHORT MulticastPort;
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ULONG WINAPI
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SendThread(
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PVOID Unused
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)
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{
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SOCKADDR_IN SockAddr;
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SOCKET Socket;
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//
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// Create a new UDP socket, bind it to any local IP address,
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// and set the multicast interface on which to receive messages.
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//
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Socket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
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SockAddr.sin_family = AF_INET;
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SockAddr.sin_port = 0;
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SockAddr.sin_addr.s_addr = INADDR_ANY;
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if (bind(
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Socket, (PSOCKADDR)&SockAddr, sizeof(SOCKADDR_IN)
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) == SOCKET_ERROR) {
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printf("SendThread: bind: %d\n", WSAGetLastError());
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} else {
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if (setsockopt(
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Socket, IPPROTO_IP, IP_MULTICAST_IF, (PCHAR)&LocalAddress,
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sizeof(LocalAddress)
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) == SOCKET_ERROR) {
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printf("SendThread: setsockopt: %d\n", WSAGetLastError());
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} else {
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ULONG i;
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CHAR Buffer[64];
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//
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// Generate messages until interrupted.
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//
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SockAddr.sin_port = MulticastPort;
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SockAddr.sin_addr.s_addr = MulticastAddress;
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for (i = 0;; i++, Sleep(1000)) {
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sprintf(Buffer, "Text string %d.", i);
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if (sendto(
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Socket, Buffer, sizeof(Buffer), 0,
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(PSOCKADDR)&SockAddr, sizeof(SockAddr)
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) == SOCKET_ERROR) {
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printf("SendThread: sendto: %d\n", WSAGetLastError());
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} else {
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printf("SendThread: %s\n", Buffer);
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}
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}
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}
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}
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return 0;
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}
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int __cdecl
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main(
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int argc,
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char* argv[]
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)
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{
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HANDLE Handle;
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ULONG Length;
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SOCKET Socket;
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SOCKADDR_IN SockAddr;
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ULONG ThreadId;
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WSADATA wd;
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//
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// Check arguments, initialize Windows Sockets, and bind it to the local
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// IP address specified as the multicast source interface.
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//
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if (argc != 3) {
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printf("Usage: %s <local IP address> <multicast IP address>\n", argv[0]);
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return 0;
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}
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WSAStartup(0x202, &wd);
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Socket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
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SockAddr.sin_family = AF_INET;
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SockAddr.sin_port = 0;
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SockAddr.sin_addr.s_addr = inet_addr(argv[1]);
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if (bind(
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Socket, (PSOCKADDR)&SockAddr, sizeof(SOCKADDR_IN)
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) == SOCKET_ERROR) {
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printf("bind: %d\n", WSAGetLastError());
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} else {
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//
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// Retrieve the local IP address selected for the socket,
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// and use it to request multicast group membership.
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//
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Length = sizeof(SOCKADDR_IN);
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if (getsockname(
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Socket, (PSOCKADDR)&SockAddr, &Length
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) == SOCKET_ERROR) {
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printf("getsockname: %d\n", WSAGetLastError());
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} else {
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struct ip_mreq IpMreq;
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IpMreq.imr_multiaddr.s_addr = inet_addr(argv[2]);
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IpMreq.imr_interface.s_addr = INADDR_ANY;
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if (setsockopt(
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Socket, IPPROTO_IP, IP_ADD_MEMBERSHIP, (PCHAR)&IpMreq,
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sizeof(IpMreq)
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) == SOCKET_ERROR) {
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printf("setsockopt: %d\n", WSAGetLastError());
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} else {
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//
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// Start the thread which will send multicast packets,
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// and begin receiving input.
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//
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MulticastAddress = inet_addr(argv[2]);
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MulticastPort = SockAddr.sin_port;
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LocalAddress = SockAddr.sin_addr.s_addr;
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Handle = CreateThread(NULL, 0, SendThread, NULL, 0, &ThreadId);
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if (!Handle) {
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printf("CreateThread: %d\n", GetLastError());
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} else {
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CHAR Buffer[576];
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ULONG BufferLength;
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CloseHandle(Handle);
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for (;; Sleep(1000)) {
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Length = sizeof(SOCKADDR_IN);
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ZeroMemory(Buffer, sizeof(Buffer));
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BufferLength =
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recvfrom(
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Socket, Buffer, sizeof(Buffer), 0,
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(PSOCKADDR)&SockAddr, &Length
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);
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if (BufferLength == SOCKET_ERROR) {
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printf("recvfrom: %d\n", WSAGetLastError());
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} else {
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printf("ReceiveThread: %s\n", Buffer);
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}
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}
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}
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}
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}
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}
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closesocket(Socket);
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return 0;
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}
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