179 lines
4.4 KiB
C
179 lines
4.4 KiB
C
/*++
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Copyright (c) 2000, Microsoft Corporation
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Module Name:
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rcvall.c
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Abstract:
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This module demonstrates the use of the SIO_RCVALL socket I/O control
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to enable promiscuous reception.
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Author:
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Abolade Gbadegesin (aboladeg) 28-April-2000
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Revision History:
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--*/
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#include <winsock2.h>
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#include <mstcpip.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <process.h>
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#define IO_CONTROL_THREADS 20
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#define SENDS_PER_ROUND 5000
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#define IO_CONTROLS_PER_ROUND 500
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CRITICAL_SECTION CriticalSection;
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SOCKET Socket;
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VOID __cdecl
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IoControlThread(
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PVOID Parameter
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)
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{
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HANDLE ConsoleHandle;
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CONSOLE_SCREEN_BUFFER_INFO Csbi;
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ULONG i, j;
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ULONG Length;
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ULONG Option;
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//
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// Enter an infinite loop in which promiscuous reception is repeatedly
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// enabled and disabled.
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//
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ConsoleHandle = GetStdHandle(STD_OUTPUT_HANDLE);
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GetConsoleScreenBufferInfo(ConsoleHandle, &Csbi);
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Csbi.dwCursorPosition.X = 40;
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for (i = 0;;i++) {
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EnterCriticalSection(&CriticalSection);
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if (PtrToUlong(Parameter) == 0) {
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SetConsoleCursorPosition(ConsoleHandle, Csbi.dwCursorPosition);
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printf("IoControlThread: round %u", i);
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}
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LeaveCriticalSection(&CriticalSection);
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for (j = 0; j < IO_CONTROLS_PER_ROUND; j++) {
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Option = 1;
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WSAIoctl(
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Socket, SIO_RCVALL, &Option, sizeof(Option), NULL, 0,
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&Length, NULL, NULL
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);
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Option = 0;
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WSAIoctl(
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Socket, SIO_RCVALL, &Option, sizeof(Option), NULL, 0,
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&Length, NULL, NULL
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);
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}
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}
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}
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int __cdecl
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main(
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int argc,
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char* argv[]
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)
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{
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HANDLE ConsoleHandle;
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CONSOLE_SCREEN_BUFFER_INFO Csbi;
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ULONG i, j;
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ULONG Length;
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SOCKADDR_IN SockAddrIn;
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PSOCKADDR SockAddrp = (PSOCKADDR)&SockAddrIn;
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SOCKET UdpSocket;
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WSADATA wd;
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__try {
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InitializeCriticalSection(&CriticalSection);
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} __except(EXCEPTION_EXECUTE_HANDLER) {
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printf("InitializeCriticalSection: %x\n", GetExceptionCode());
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return 0;
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}
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WSAStartup(0x202, &wd);
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//
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// Create a datagram socket, connect it to the broadcast address,
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// and retrieve the assigned address to determine the 'best' interface
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// to use in binding our raw socket.
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//
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Socket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
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if (Socket == INVALID_SOCKET) {
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printf("socket: %d\n", WSAGetLastError());
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return 0;
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}
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ZeroMemory(&SockAddrIn, sizeof(SockAddrIn));
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SockAddrIn.sin_family = AF_INET;
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SockAddrIn.sin_port = 0;
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SockAddrIn.sin_addr.s_addr = htonl(INADDR_BROADCAST);
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if (connect(Socket, SockAddrp, sizeof(SockAddrIn)) == SOCKET_ERROR) {
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printf("connect: %d\n", WSAGetLastError());
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return 0;
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}
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Length = sizeof(SockAddrIn);
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if (getsockname(Socket, SockAddrp, &Length) == SOCKET_ERROR) {
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printf("getsockname: %d\n", WSAGetLastError());
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return 0;
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}
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printf(
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"addr=%s port=%u\n",
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inet_ntoa(SockAddrIn.sin_addr), SockAddrIn.sin_port
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);
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closesocket(Socket);
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//
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// Create a raw socket and bind it to the address retrieved above.
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//
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Socket = socket(AF_INET, SOCK_RAW, IPPROTO_RAW);
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if (Socket == INVALID_SOCKET) {
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printf("socket: %d\n", WSAGetLastError());
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return 0;
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}
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if (bind(Socket, SockAddrp, sizeof(SockAddrIn)) == SOCKET_ERROR) {
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printf("bind: %d\n", WSAGetLastError());
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return 0;
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}
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//
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// Launch the threads which will continuously enable and disable
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// promiscuous reception.
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//
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for (i = 0; i < IO_CONTROL_THREADS; i++) {
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_beginthread(IoControlThread, 0, UlongToPtr(i));
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}
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//
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// Enter a loop in which we continously send a small amount of data
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// to our own raw socket, just to exercise TCP/IP's synchronization.
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//
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ConsoleHandle = GetStdHandle(STD_OUTPUT_HANDLE);
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GetConsoleScreenBufferInfo(ConsoleHandle, &Csbi);
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Csbi.dwCursorPosition.X = 0;
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for (i = 0;; i++) {
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EnterCriticalSection(&CriticalSection);
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SetConsoleCursorPosition(ConsoleHandle, Csbi.dwCursorPosition);
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printf("Main thread: round %u", i);
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LeaveCriticalSection(&CriticalSection);
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for (j = 0; j < SENDS_PER_ROUND; j++) {
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sendto(Socket, (PCHAR)SockAddrp, Length, 0, SockAddrp, Length);
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}
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}
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return 0;
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}
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