841 lines
26 KiB
C++
841 lines
26 KiB
C++
/**************************************************************************\
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*
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* Copyright (c) 1998-2001, Microsoft Corp. All Rights Reserved.
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*
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* Module Name:
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*
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* GdiplusBrush.h
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*
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* Abstract:
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*
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* GDI+ Brush class
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*
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\**************************************************************************/
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#ifndef _GDIPLUSBRUSH_H
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#define _GDIPLUSBRUSH_H
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class GraphicsPath;
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//--------------------------------------------------------------------------
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// Abstract base class for various brush types
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//--------------------------------------------------------------------------
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class Brush : public GdiplusBase
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{
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public:
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friend class Pen;
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friend class Graphics;
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virtual ~Brush()
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{
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DllExports::GdipDeleteBrush(nativeBrush);
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}
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virtual Brush* Clone() const
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{
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GpBrush *brush = NULL;
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SetStatus(DllExports::GdipCloneBrush(nativeBrush, &brush));
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Brush *newBrush = new Brush(brush, lastResult);
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if (newBrush == NULL)
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{
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DllExports::GdipDeleteBrush(brush);
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}
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return newBrush;
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}
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BrushType GetType() const
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{
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BrushType type = static_cast<BrushType>(-1);
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SetStatus(DllExports::GdipGetBrushType(nativeBrush, &type));
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return type;
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}
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Status GetLastStatus() const
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{
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Status lastStatus = lastResult;
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lastResult = Ok;
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return lastStatus;
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}
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protected:
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Brush()
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{
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SetStatus(NotImplemented);
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}
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private:
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Brush(const Brush& brush);
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Brush& operator=(const Brush& brush);
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protected:
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Brush(GpBrush* nativeBrush, Status status)
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{
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lastResult = status;
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SetNativeBrush(nativeBrush);
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}
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VOID SetNativeBrush(GpBrush* nativeBrush)
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{
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this->nativeBrush = nativeBrush;
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}
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Status SetStatus(Status status) const
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{
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if (status != Ok)
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return (lastResult = status);
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else
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return status;
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}
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GpBrush* nativeBrush;
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mutable Status lastResult;
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};
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//--------------------------------------------------------------------------
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// Solid Fill Brush Object
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//--------------------------------------------------------------------------
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class SolidBrush : public Brush
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{
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public:
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friend class Pen;
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SolidBrush(IN const Color& color)
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{
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GpSolidFill *brush = NULL;
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lastResult = DllExports::GdipCreateSolidFill(color.GetValue(), &brush);
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SetNativeBrush(brush);
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}
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Status GetColor(OUT Color* color) const
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{
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ARGB argb;
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if (color == NULL)
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{
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return SetStatus(InvalidParameter);
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}
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SetStatus(DllExports::GdipGetSolidFillColor((GpSolidFill*)nativeBrush,
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&argb));
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*color = Color(argb);
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return lastResult;
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}
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Status SetColor(IN const Color& color)
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{
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return SetStatus(DllExports::GdipSetSolidFillColor((GpSolidFill*)nativeBrush,
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color.GetValue()));
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}
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private:
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SolidBrush(const SolidBrush &);
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SolidBrush& operator=(const SolidBrush &);
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protected:
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SolidBrush()
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{
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}
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};
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//--------------------------------------------------------------------------
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// Texture Brush Fill Object
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//--------------------------------------------------------------------------
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class TextureBrush : public Brush
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{
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public:
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friend class Pen;
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TextureBrush(IN Image* image,
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IN WrapMode wrapMode = WrapModeTile)
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{
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GpTexture *texture = NULL;
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lastResult = DllExports::GdipCreateTexture(
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image->nativeImage,
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wrapMode, &texture);
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SetNativeBrush(texture);
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}
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// When creating a texture brush from a metafile image, the dstRect
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// is used to specify the size that the metafile image should be
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// rendered at in the device units of the destination graphics.
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// It is NOT used to crop the metafile image, so only the width
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// and height values matter for metafiles.
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TextureBrush(IN Image* image,
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IN WrapMode wrapMode,
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IN const RectF &dstRect)
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{
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GpTexture *texture = NULL;
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lastResult = DllExports::GdipCreateTexture2(
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image->nativeImage,
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wrapMode,
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dstRect.X,
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dstRect.Y,
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dstRect.Width,
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dstRect.Height,
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&texture);
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SetNativeBrush(texture);
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}
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TextureBrush(IN Image *image,
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IN const RectF &dstRect,
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IN const ImageAttributes *imageAttributes = NULL)
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{
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GpTexture *texture = NULL;
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lastResult = DllExports::GdipCreateTextureIA(
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image->nativeImage,
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(imageAttributes)?imageAttributes->nativeImageAttr:NULL,
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dstRect.X,
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dstRect.Y,
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dstRect.Width,
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dstRect.Height,
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&texture
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);
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SetNativeBrush(texture);
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}
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TextureBrush(IN Image *image,
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IN const Rect &dstRect,
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IN const ImageAttributes *imageAttributes = NULL)
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{
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GpTexture *texture = NULL;
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lastResult = DllExports::GdipCreateTextureIAI(
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image->nativeImage,
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(imageAttributes)?imageAttributes->nativeImageAttr:NULL,
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dstRect.X,
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dstRect.Y,
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dstRect.Width,
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dstRect.Height,
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&texture
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);
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SetNativeBrush(texture);
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}
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TextureBrush(
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IN Image* image,
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IN WrapMode wrapMode,
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const IN Rect &dstRect
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)
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{
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GpTexture *texture = NULL;
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lastResult = DllExports::GdipCreateTexture2I(
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image->nativeImage,
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wrapMode,
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dstRect.X,
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dstRect.Y,
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dstRect.Width,
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dstRect.Height,
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&texture);
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SetNativeBrush(texture);
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}
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TextureBrush(IN Image* image,
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IN WrapMode wrapMode,
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IN REAL dstX,
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IN REAL dstY,
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IN REAL dstWidth,
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IN REAL dstHeight)
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{
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GpTexture *texture = NULL;
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lastResult = DllExports::GdipCreateTexture2(
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image->nativeImage,
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wrapMode,
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dstX,
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dstY,
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dstWidth,
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dstHeight,
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&texture);
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SetNativeBrush(texture);
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}
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TextureBrush(IN Image* image,
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IN WrapMode wrapMode,
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IN INT dstX,
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IN INT dstY,
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IN INT dstWidth,
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IN INT dstHeight)
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{
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GpTexture *texture = NULL;
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lastResult = DllExports::GdipCreateTexture2I(
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image->nativeImage,
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wrapMode,
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dstX,
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dstY,
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dstWidth,
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dstHeight,
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&texture);
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SetNativeBrush(texture);
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}
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Status SetTransform(IN const Matrix* matrix)
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{
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return SetStatus(DllExports::GdipSetTextureTransform((GpTexture*)nativeBrush,
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matrix->nativeMatrix));
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}
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Status GetTransform(OUT Matrix* matrix) const
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{
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return SetStatus(DllExports::GdipGetTextureTransform((GpTexture*)nativeBrush,
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matrix->nativeMatrix));
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}
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Status ResetTransform()
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{
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return SetStatus(DllExports::GdipResetTextureTransform((GpTexture*)nativeBrush));
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}
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Status MultiplyTransform(IN const Matrix* matrix,
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IN MatrixOrder order = MatrixOrderPrepend)
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{
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return SetStatus(DllExports::GdipMultiplyTextureTransform((GpTexture*)nativeBrush,
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matrix->nativeMatrix,
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order));
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}
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Status TranslateTransform(IN REAL dx,
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IN REAL dy,
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IN MatrixOrder order = MatrixOrderPrepend)
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{
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return SetStatus(DllExports::GdipTranslateTextureTransform((GpTexture*)nativeBrush,
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dx, dy, order));
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}
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Status ScaleTransform(IN REAL sx,
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IN REAL sy,
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IN MatrixOrder order = MatrixOrderPrepend)
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{
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return SetStatus(DllExports::GdipScaleTextureTransform((GpTexture*)nativeBrush,
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sx, sy, order));
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}
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Status RotateTransform(IN REAL angle,
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IN MatrixOrder order = MatrixOrderPrepend)
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{
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return SetStatus(DllExports::GdipRotateTextureTransform((GpTexture*)nativeBrush,
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angle, order));
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}
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Status SetWrapMode(IN WrapMode wrapMode)
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{
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return SetStatus(DllExports::GdipSetTextureWrapMode((GpTexture*)nativeBrush,
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wrapMode));
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}
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WrapMode GetWrapMode() const
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{
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WrapMode wrapMode;
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SetStatus(DllExports::GdipGetTextureWrapMode((GpTexture*)nativeBrush,
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&wrapMode));
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return wrapMode;
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}
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Image *GetImage() const
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{
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GpImage *image;
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SetStatus(DllExports::GdipGetTextureImage((GpTexture *)nativeBrush,
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&image));
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Image *retimage = new Image(image, lastResult);
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if (retimage == NULL)
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{
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DllExports::GdipDisposeImage(image);
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}
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return retimage;
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}
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private:
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TextureBrush(const TextureBrush &);
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TextureBrush& operator=(const TextureBrush &);
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protected:
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TextureBrush()
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{
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}
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};
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//--------------------------------------------------------------------------
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// Linear Gradient Brush Object
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//--------------------------------------------------------------------------
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class LinearGradientBrush : public Brush
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{
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public:
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friend class Pen;
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LinearGradientBrush(IN const PointF& point1,
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IN const PointF& point2,
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IN const Color& color1,
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IN const Color& color2)
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{
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GpLineGradient *brush = NULL;
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lastResult = DllExports::GdipCreateLineBrush(&point1,
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&point2,
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color1.GetValue(),
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color2.GetValue(),
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WrapModeTile,
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&brush);
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SetNativeBrush(brush);
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}
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LinearGradientBrush(IN const Point& point1,
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IN const Point& point2,
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IN const Color& color1,
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IN const Color& color2)
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{
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GpLineGradient *brush = NULL;
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lastResult = DllExports::GdipCreateLineBrushI(&point1,
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&point2,
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color1.GetValue(),
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color2.GetValue(),
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WrapModeTile,
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&brush);
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SetNativeBrush(brush);
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}
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LinearGradientBrush(IN const RectF& rect,
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IN const Color& color1,
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IN const Color& color2,
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IN LinearGradientMode mode)
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{
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GpLineGradient *brush = NULL;
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lastResult = DllExports::GdipCreateLineBrushFromRect(&rect,
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color1.GetValue(),
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color2.GetValue(),
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mode,
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WrapModeTile,
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&brush);
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SetNativeBrush(brush);
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}
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LinearGradientBrush(IN const Rect& rect,
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IN const Color& color1,
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IN const Color& color2,
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IN LinearGradientMode mode)
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{
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GpLineGradient *brush = NULL;
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lastResult = DllExports::GdipCreateLineBrushFromRectI(&rect,
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color1.GetValue(),
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color2.GetValue(),
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mode,
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WrapModeTile,
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&brush);
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SetNativeBrush(brush);
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}
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LinearGradientBrush(IN const RectF& rect,
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IN const Color& color1,
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IN const Color& color2,
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IN REAL angle,
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IN BOOL isAngleScalable = FALSE)
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{
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GpLineGradient *brush = NULL;
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lastResult = DllExports::GdipCreateLineBrushFromRectWithAngle(&rect,
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color1.GetValue(),
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color2.GetValue(),
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angle,
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isAngleScalable,
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WrapModeTile,
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&brush);
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SetNativeBrush(brush);
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}
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LinearGradientBrush(IN const Rect& rect,
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IN const Color& color1,
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IN const Color& color2,
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IN REAL angle,
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IN BOOL isAngleScalable = FALSE)
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{
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GpLineGradient *brush = NULL;
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lastResult = DllExports::GdipCreateLineBrushFromRectWithAngleI(&rect,
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color1.GetValue(),
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color2.GetValue(),
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angle,
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isAngleScalable,
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WrapModeTile,
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&brush);
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SetNativeBrush(brush);
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}
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Status SetLinearColors(IN const Color& color1,
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IN const Color& color2)
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{
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return SetStatus(DllExports::GdipSetLineColors((GpLineGradient*)nativeBrush,
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color1.GetValue(),
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color2.GetValue()));
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}
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Status GetLinearColors(OUT Color* colors) const
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{
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ARGB argb[2];
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if (colors == NULL)
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{
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return SetStatus(InvalidParameter);
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}
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SetStatus(DllExports::GdipGetLineColors((GpLineGradient*) nativeBrush, argb));
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if (lastResult == Ok)
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{
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// use bitwise copy operator for Color copy
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colors[0] = Color(argb[0]);
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colors[1] = Color(argb[1]);
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}
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return lastResult;
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}
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Status GetRectangle(OUT RectF* rect) const
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{
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return SetStatus(DllExports::GdipGetLineRect((GpLineGradient*)nativeBrush, rect));
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}
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Status GetRectangle(OUT Rect* rect) const
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{
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return SetStatus(DllExports::GdipGetLineRectI((GpLineGradient*)nativeBrush, rect));
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}
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Status SetGammaCorrection(IN BOOL useGammaCorrection)
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{
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return SetStatus(DllExports::GdipSetLineGammaCorrection((GpLineGradient*)nativeBrush,
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useGammaCorrection));
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}
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BOOL GetGammaCorrection() const
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{
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BOOL useGammaCorrection;
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SetStatus(DllExports::GdipGetLineGammaCorrection((GpLineGradient*)nativeBrush,
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&useGammaCorrection));
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return useGammaCorrection;
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}
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INT GetBlendCount() const
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{
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INT count = 0;
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SetStatus(DllExports::GdipGetLineBlendCount((GpLineGradient*)
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nativeBrush,
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&count));
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return count;
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}
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Status SetBlend(IN const REAL* blendFactors,
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IN const REAL* blendPositions,
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IN INT count)
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{
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return SetStatus(DllExports::GdipSetLineBlend((GpLineGradient*)
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nativeBrush,
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blendFactors,
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blendPositions,
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count));
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}
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Status GetBlend(OUT REAL* blendFactors,
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OUT REAL* blendPositions,
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IN INT count) const
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{
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return SetStatus(DllExports::GdipGetLineBlend((GpLineGradient*)nativeBrush,
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blendFactors,
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blendPositions,
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count));
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}
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INT GetInterpolationColorCount() const
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{
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INT count = 0;
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SetStatus(DllExports::GdipGetLinePresetBlendCount((GpLineGradient*)
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nativeBrush,
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&count));
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return count;
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}
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Status SetInterpolationColors(IN const Color* presetColors,
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IN const REAL* blendPositions,
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IN INT count)
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{
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if ((count <= 0) || !presetColors)
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return SetStatus(InvalidParameter);
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ARGB *argbs = (ARGB*) new BYTE[count*sizeof(ARGB)];
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if (argbs)
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{
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for (INT i = 0; i < count; i++)
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{
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argbs[i] = presetColors[i].GetValue();
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}
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Status status = SetStatus(DllExports::GdipSetLinePresetBlend(
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(GpLineGradient*) nativeBrush,
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argbs,
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blendPositions,
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count));
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delete [] argbs;
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return status;
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}
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else
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{
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return SetStatus(OutOfMemory);
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}
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}
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Status GetInterpolationColors(OUT Color* presetColors,
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OUT REAL* blendPositions,
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IN INT count) const
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{
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if ((count <= 0) || !presetColors)
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return SetStatus(InvalidParameter);
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ARGB* argbs = (ARGB*) new BYTE[count*sizeof(ARGB)];
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if (!argbs)
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{
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return SetStatus(OutOfMemory);
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}
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Status status = SetStatus(DllExports::GdipGetLinePresetBlend((GpLineGradient*)nativeBrush,
|
|
argbs,
|
|
blendPositions,
|
|
count));
|
|
if (status == Ok)
|
|
{
|
|
for (INT i = 0; i < count; i++)
|
|
{
|
|
presetColors[i] = Color(argbs[i]);
|
|
}
|
|
}
|
|
|
|
delete [] argbs;
|
|
|
|
return status;
|
|
}
|
|
|
|
Status SetBlendBellShape(IN REAL focus,
|
|
IN REAL scale = 1.0f)
|
|
{
|
|
return SetStatus(DllExports::GdipSetLineSigmaBlend((GpLineGradient*)nativeBrush, focus, scale));
|
|
}
|
|
|
|
Status SetBlendTriangularShape(
|
|
IN REAL focus,
|
|
IN REAL scale = 1.0f
|
|
)
|
|
{
|
|
return SetStatus(DllExports::GdipSetLineLinearBlend((GpLineGradient*)nativeBrush, focus, scale));
|
|
}
|
|
|
|
Status SetTransform(IN const Matrix* matrix)
|
|
{
|
|
return SetStatus(DllExports::GdipSetLineTransform((GpLineGradient*)nativeBrush,
|
|
matrix->nativeMatrix));
|
|
}
|
|
|
|
Status GetTransform(OUT Matrix *matrix) const
|
|
{
|
|
return SetStatus(DllExports::GdipGetLineTransform((GpLineGradient*)nativeBrush,
|
|
matrix->nativeMatrix));
|
|
}
|
|
|
|
Status ResetTransform()
|
|
{
|
|
return SetStatus(DllExports::GdipResetLineTransform((GpLineGradient*)nativeBrush));
|
|
}
|
|
|
|
Status MultiplyTransform(IN const Matrix* matrix,
|
|
IN MatrixOrder order = MatrixOrderPrepend)
|
|
{
|
|
return SetStatus(DllExports::GdipMultiplyLineTransform((GpLineGradient*)nativeBrush,
|
|
matrix->nativeMatrix,
|
|
order));
|
|
}
|
|
|
|
Status TranslateTransform(IN REAL dx,
|
|
IN REAL dy,
|
|
IN MatrixOrder order = MatrixOrderPrepend)
|
|
{
|
|
return SetStatus(DllExports::GdipTranslateLineTransform((GpLineGradient*)nativeBrush,
|
|
dx, dy, order));
|
|
}
|
|
|
|
Status ScaleTransform(IN REAL sx,
|
|
IN REAL sy,
|
|
IN MatrixOrder order = MatrixOrderPrepend)
|
|
{
|
|
return SetStatus(DllExports::GdipScaleLineTransform((GpLineGradient*)nativeBrush,
|
|
sx, sy, order));
|
|
}
|
|
|
|
Status RotateTransform(IN REAL angle,
|
|
IN MatrixOrder order = MatrixOrderPrepend)
|
|
{
|
|
return SetStatus(DllExports::GdipRotateLineTransform((GpLineGradient*)nativeBrush,
|
|
angle, order));
|
|
}
|
|
|
|
Status SetWrapMode(IN WrapMode wrapMode)
|
|
{
|
|
return SetStatus(DllExports::GdipSetLineWrapMode((GpLineGradient*)nativeBrush,
|
|
wrapMode));
|
|
}
|
|
|
|
WrapMode GetWrapMode() const
|
|
{
|
|
WrapMode wrapMode;
|
|
|
|
SetStatus(DllExports::GdipGetLineWrapMode((GpLineGradient*)
|
|
nativeBrush,
|
|
&wrapMode));
|
|
|
|
return wrapMode;
|
|
}
|
|
|
|
private:
|
|
LinearGradientBrush(const LinearGradientBrush &);
|
|
LinearGradientBrush& operator=(const LinearGradientBrush &);
|
|
|
|
protected:
|
|
|
|
LinearGradientBrush()
|
|
{
|
|
}
|
|
};
|
|
|
|
//--------------------------------------------------------------------------
|
|
// PathGradientBrush object is defined
|
|
// in gdipluspath.h.
|
|
//--------------------------------------------------------------------------
|
|
|
|
//--------------------------------------------------------------------------
|
|
// Hatch Brush Object
|
|
//--------------------------------------------------------------------------
|
|
|
|
class HatchBrush : public Brush
|
|
{
|
|
public:
|
|
friend class Pen;
|
|
|
|
HatchBrush(IN HatchStyle hatchStyle,
|
|
IN const Color& foreColor,
|
|
IN const Color& backColor = Color())
|
|
{
|
|
GpHatch *brush = NULL;
|
|
|
|
lastResult = DllExports::GdipCreateHatchBrush(hatchStyle,
|
|
foreColor.GetValue(),
|
|
backColor.GetValue(),
|
|
&brush);
|
|
SetNativeBrush(brush);
|
|
}
|
|
|
|
HatchStyle GetHatchStyle() const
|
|
{
|
|
HatchStyle hatchStyle;
|
|
|
|
SetStatus(DllExports::GdipGetHatchStyle((GpHatch*)nativeBrush,
|
|
&hatchStyle));
|
|
|
|
return hatchStyle;
|
|
}
|
|
|
|
Status GetForegroundColor(OUT Color* color) const
|
|
{
|
|
ARGB argb;
|
|
|
|
if (color == NULL)
|
|
{
|
|
return SetStatus(InvalidParameter);
|
|
}
|
|
|
|
Status status = SetStatus(DllExports::GdipGetHatchForegroundColor(
|
|
(GpHatch*)nativeBrush,
|
|
&argb));
|
|
|
|
color->SetValue(argb);
|
|
|
|
return status;
|
|
}
|
|
|
|
Status GetBackgroundColor(OUT Color *color) const
|
|
{
|
|
ARGB argb;
|
|
|
|
if (color == NULL)
|
|
{
|
|
return SetStatus(InvalidParameter);
|
|
}
|
|
|
|
Status status = SetStatus(DllExports::GdipGetHatchBackgroundColor(
|
|
(GpHatch*)nativeBrush,
|
|
&argb));
|
|
|
|
color->SetValue(argb);
|
|
|
|
return status;
|
|
}
|
|
|
|
private:
|
|
HatchBrush(const HatchBrush &);
|
|
HatchBrush& operator=(const HatchBrush &);
|
|
|
|
protected:
|
|
|
|
HatchBrush()
|
|
{
|
|
}
|
|
};
|
|
|
|
#endif
|