windows-nt/Source/XPSP1/NT/public/sdk/inc/vc5/objmodel/dbgguid.h
2020-09-26 16:20:57 +08:00

53 lines
1.7 KiB
C

// Microsoft Visual Studio Object Model
// Copyright (C) 1996-1997 Microsoft Corporation
// All rights reserved.
/////////////////////////////////////////////////////////////////////////////
// dbgguid.h
// Declaration of GUIDs used for objects found in the type library
// VISUAL STUDIO 97 DEBUGGER (SharedIDE\bin\ide\devdbg.pkg)
// NOTE!!! This file uses the DEFINE_GUID macro. If you #include
// this file in your project, then you must also #include it in
// exactly one of your project's other files with a
// "#include <initguid.h>" beforehand: i.e.,
// #include <initguid.h>
// #include <dbgguid.h>
// If you fail to do this, you will get UNRESOLVED EXTERNAL linker errors.
// The Developer Studio add-in wizard automatically does this for you.
#ifndef __DBGGUID_H__
#define __DBGGUID_H__
/////////////////////////////////////////////////////////////////////////
// Debugger Object IID's
// {34C63001-AE64-11cf-AB59-00AA00C091A1}
DEFINE_GUID(IID_IDebugger,
0x34C63001L,0xAE64,0x11CF,0xAB,0x59,0x00,0xAA,0x00,0xC0,0x91,0xA1);
// {34C6301A-AE64-11cf-AB59-00AA00C091A1}
DEFINE_GUID(IID_IDebuggerEvents,
0x34C6301AL,0xAE64,0x11CF,0xAB,0x59,0x00,0xAA,0x00,0xC0,0x91,0xA1);
/////////////////////////////////////////////////////////////////////////
// Breakpoint Object IID
// {34C63004-AE64-11cf-AB59-00AA00C091A1}
DEFINE_GUID(IID_IBreakpoint,
0x34C63004L,0xAE64,0x11CF,0xAB,0x59,0x00,0xAA,0x00,0xC0,0x91,0xA1);
/////////////////////////////////////////////////////////////////////////
// Breakpoints Collection Object IID
// {34C63007-AE64-11cf-AB59-00AA00C091A1}
DEFINE_GUID(IID_IBreakpoints,
0x34C63007L,0xAE64,0x11CF,0xAB,0x59,0x00,0xAA,0x00,0xC0,0x91,0xA1);
#endif // __DBGGUID_H__