windows-nt/Source/XPSP1/NT/sdktools/unicows/samples/mdidocvw/godot/bncfrm.cpp
2020-09-26 16:20:57 +08:00

55 lines
1.4 KiB
C++

// BncFrm.cpp : implementation file
//
// This is a part of the Microsoft Foundation Classes C++ library.
// Copyright (C) 1992-1998 Microsoft Corporation
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and related
// electronic documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
#include "stdafx.h"
#include "MDI.h"
#include "BncFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CBounceFrame
IMPLEMENT_DYNCREATE(CBounceFrame, CMDIChildWnd)
CBounceFrame::CBounceFrame()
{
}
CBounceFrame::~CBounceFrame()
{
}
BEGIN_MESSAGE_MAP(CBounceFrame, CMDIChildWnd)
//{{AFX_MSG_MAP(CBounceFrame)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CBounceFrame message handlers
BOOL CBounceFrame::PreCreateWindow(CREATESTRUCT& cs)
{
return CMDIChildWnd::PreCreateWindow(cs);
}
BOOL CBounceFrame::Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CMDIFrameWnd* pParentWnd, CCreateContext* pContext)
{
return CMDIChildWnd::Create(lpszClassName, lpszWindowName, dwStyle, rect, pParentWnd, pContext);
}