523 lines
11 KiB
C++
523 lines
11 KiB
C++
// BounceVw.cpp : implementation file
|
|
//
|
|
|
|
// This is a part of the Microsoft Foundation Classes C++ library.
|
|
// Copyright (C) 1992-1998 Microsoft Corporation
|
|
// All rights reserved.
|
|
//
|
|
// This source code is only intended as a supplement to the
|
|
// Microsoft Foundation Classes Reference and related
|
|
// electronic documentation provided with the library.
|
|
// See these sources for detailed information regarding the
|
|
// Microsoft Foundation Classes product.
|
|
|
|
#include "stdafx.h"
|
|
#include "MDI.h"
|
|
|
|
#include "BncDoc.h"
|
|
#include "BncVw.h"
|
|
|
|
#ifdef _DEBUG
|
|
#define new DEBUG_NEW
|
|
#undef THIS_FILE
|
|
static char THIS_FILE[] = __FILE__;
|
|
#endif
|
|
|
|
#define ABS(x) ((x) < 0? -(x) : (x) > 0? (x) : 0)
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CBounceView
|
|
|
|
IMPLEMENT_DYNCREATE(CBounceView, CView)
|
|
|
|
CBounceView::CBounceView()
|
|
{
|
|
}
|
|
|
|
CBounceView::~CBounceView()
|
|
{
|
|
}
|
|
|
|
|
|
BEGIN_MESSAGE_MAP(CBounceView, CView)
|
|
//{{AFX_MSG_MAP(CBounceView)
|
|
ON_COMMAND(ID_CUSTOM, OnCustomColor)
|
|
ON_COMMAND(ID_SPEED_FAST, OnFast)
|
|
ON_COMMAND(ID_SPEED_SLOW, OnSlow)
|
|
ON_WM_CREATE()
|
|
ON_WM_SIZE()
|
|
ON_WM_TIMER()
|
|
ON_UPDATE_COMMAND_UI(ID_SPEED_FAST, OnUpdateFast)
|
|
ON_UPDATE_COMMAND_UI(ID_SPEED_SLOW, OnUpdateSlow)
|
|
ON_UPDATE_COMMAND_UI(ID_CUSTOM, OnUpdateCustom)
|
|
ON_UPDATE_COMMAND_UI(ID_BLACK, OnUpdateBlack)
|
|
ON_UPDATE_COMMAND_UI(ID_BLUE, OnUpdateBlue)
|
|
ON_UPDATE_COMMAND_UI(ID_GREEN, OnUpdateGreen)
|
|
ON_UPDATE_COMMAND_UI(ID_RED, OnUpdateRed)
|
|
ON_UPDATE_COMMAND_UI(ID_WHITE, OnUpdateWhite)
|
|
ON_COMMAND(ID_BLACK, OnColor)
|
|
ON_COMMAND(ID_BLUE, OnColor)
|
|
ON_COMMAND(ID_GREEN, OnColor)
|
|
ON_COMMAND(ID_RED, OnColor)
|
|
ON_COMMAND(ID_WHITE, OnColor)
|
|
//}}AFX_MSG_MAP
|
|
END_MESSAGE_MAP()
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CBounceView drawing
|
|
|
|
void CBounceView::OnDraw(CDC* pDC)
|
|
{
|
|
CDocument* pDoc = GetDocument();
|
|
|
|
// NOTE: Because the animation depends on timer events
|
|
// and resizing of the window, the rendering code is
|
|
// mostly found in the MakeNewBall function; called by handlers
|
|
// for WM_TIMER and WM_SIZE commands. These handlers make the code easier
|
|
// to read. However, the side-effect is that the ball will not be
|
|
// rendered when the document is printed because there is no rendering
|
|
// code in the OnDraw override.
|
|
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CBounceView diagnostics
|
|
|
|
#ifdef _DEBUG
|
|
void CBounceView::AssertValid() const
|
|
{
|
|
CView::AssertValid();
|
|
}
|
|
|
|
void CBounceView::Dump(CDumpContext& dc) const
|
|
{
|
|
CView::Dump(dc);
|
|
}
|
|
|
|
CBounceDoc* CBounceView::GetDocument() // non-debug version is inline
|
|
{
|
|
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CBounceDoc)));
|
|
return (CBounceDoc*)m_pDocument;
|
|
}
|
|
#endif //_DEBUG
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CBounceView message handlers
|
|
|
|
void CBounceView::ChangeSpeed()
|
|
{
|
|
CBounceDoc* pDoc = GetDocument();
|
|
ASSERT_VALID(pDoc);
|
|
|
|
// re-create the timer
|
|
KillTimer(1);
|
|
if (!SetTimer(1, pDoc->m_bFastSpeed ? 0 : 100, NULL))
|
|
{
|
|
AfxMessageBox(_T("Not enough timers available for this window"),
|
|
MB_ICONEXCLAMATION | MB_OK);
|
|
DestroyWindow();
|
|
}
|
|
}
|
|
|
|
void CBounceView::MakeNewBall()
|
|
{
|
|
|
|
// Computes the attributes of the ball bitmap using
|
|
// aspect and window size
|
|
|
|
CBounceDoc* pDoc = GetDocument();
|
|
ASSERT_VALID(pDoc);
|
|
|
|
CSize radius, move, total;
|
|
CBitmap* pbmBall;
|
|
|
|
pbmBall = &(pDoc->m_bmBall);
|
|
radius = pDoc->m_sizeRadius;
|
|
move = pDoc->m_sizeMove;
|
|
|
|
total.cx = (radius.cx + ABS(move.cx)) << 1;
|
|
total.cy = (radius.cy + ABS(move.cy)) << 1;
|
|
pDoc->m_sizeTotal = total;
|
|
|
|
if (pbmBall->m_hObject != NULL)
|
|
pbmBall->DeleteObject(); //get rid of old bitmap
|
|
|
|
CClientDC dc(this);
|
|
CDC dcMem;
|
|
dcMem.CreateCompatibleDC(&dc);
|
|
|
|
pbmBall->CreateCompatibleBitmap(&dc, total.cx, total.cy);
|
|
ASSERT(pbmBall->m_hObject != NULL);
|
|
|
|
CBitmap* pOldBitmap = dcMem.SelectObject(pbmBall);
|
|
|
|
// draw a rectangle in the background (window) color
|
|
|
|
CRect rect(0, 0, total.cx, total.cy);
|
|
CBrush brBackground(::GetSysColor(COLOR_WINDOW));
|
|
dcMem.FillRect(rect, &brBackground);
|
|
|
|
CBrush brCross(HS_DIAGCROSS, 0L);
|
|
CBrush* pOldBrush = dcMem.SelectObject(&brCross);
|
|
|
|
dcMem.SetBkColor(pDoc->m_clrBall);
|
|
dcMem.Ellipse(ABS(move.cx), ABS(move.cy),
|
|
total.cx - ABS(move.cx),
|
|
total.cy - ABS(move.cy));
|
|
|
|
dcMem.SelectObject(pOldBrush);
|
|
dcMem.SelectObject(pOldBitmap);
|
|
dcMem.DeleteDC();
|
|
}
|
|
|
|
void CBounceView::OnFast()
|
|
{
|
|
CBounceDoc* pDoc = GetDocument();
|
|
ASSERT_VALID(pDoc);
|
|
|
|
pDoc->m_bFastSpeed = TRUE;
|
|
ChangeSpeed();
|
|
}
|
|
|
|
void CBounceView::OnSlow()
|
|
{
|
|
CBounceDoc* pDoc = GetDocument();
|
|
ASSERT_VALID(pDoc);
|
|
|
|
pDoc->m_bFastSpeed = FALSE;
|
|
ChangeSpeed();
|
|
}
|
|
|
|
int CBounceView::OnCreate(LPCREATESTRUCT lpCreateStruct)
|
|
{
|
|
if (CView::OnCreate(lpCreateStruct) == -1)
|
|
return -1;
|
|
|
|
CBounceDoc* pDoc = GetDocument();
|
|
ASSERT_VALID(pDoc);
|
|
|
|
if (!SetTimer(1, 100 /* start slow */, NULL))
|
|
{
|
|
MessageBox(_T("Not enough timers available for this window."),
|
|
_T("MDI:Bounce"), MB_ICONEXCLAMATION | MB_OK);
|
|
|
|
// signal creation failure...
|
|
return -1;
|
|
}
|
|
|
|
// Get the aspect ratio of the device the ball will be drawn
|
|
// on and then update the document data with the correct value.
|
|
|
|
CDC* pDC = GetDC();
|
|
CPoint aspect;
|
|
aspect.x = pDC->GetDeviceCaps(ASPECTX);
|
|
aspect.y = pDC->GetDeviceCaps(ASPECTY);
|
|
ReleaseDC(pDC);
|
|
pDoc->m_ptPixel = aspect;
|
|
|
|
// Note that we could call MakeNewBall here (which should be called
|
|
// whenever the ball's speed, color or size has been changed), but the
|
|
// OnSize member function is always called after the OnCreate. Since
|
|
// the OnSize member has to call MakeNewBall anyway, we don't here.
|
|
|
|
return 0;
|
|
}
|
|
|
|
void CBounceView::OnSize(UINT nType, int cx, int cy)
|
|
{
|
|
CView::OnSize(nType, cx, cy);
|
|
|
|
CBounceDoc* pDoc = GetDocument();
|
|
ASSERT_VALID(pDoc);
|
|
|
|
LONG lScale;
|
|
CPoint center, ptPixel;
|
|
|
|
center.x = cx >> 1;
|
|
center.y = cy >> 1;
|
|
center.x += cx >> 3; // make the ball a little off-center
|
|
pDoc->m_ptCenter = center;
|
|
|
|
CSize radius, move;
|
|
|
|
// Because the window size has changed, re-calculate
|
|
// the ball's dimensions.
|
|
|
|
ptPixel = pDoc->m_ptPixel;
|
|
|
|
lScale = min((LONG)cx * ptPixel.x,
|
|
(LONG)cy * ptPixel.y) >> 4;
|
|
|
|
radius.cx = (int)(lScale / ptPixel.x);
|
|
radius.cy = (int)(lScale / ptPixel.y);
|
|
pDoc->m_sizeRadius = radius;
|
|
|
|
//Re-calculate the ball's rate of movement.
|
|
|
|
move.cx = max(1, radius.cy >> 2);
|
|
move.cy = max(1, radius.cy >> 2);
|
|
pDoc->m_sizeMove = move;
|
|
|
|
// Redraw ball.
|
|
|
|
MakeNewBall();
|
|
}
|
|
|
|
void CBounceView::OnTimer(UINT nIDEvent)
|
|
{
|
|
//Time to redraw the ball.
|
|
|
|
CBounceDoc* pDoc = GetDocument();
|
|
ASSERT_VALID(pDoc);
|
|
|
|
CBitmap* pbmBall;
|
|
pbmBall = &(pDoc->m_bmBall);
|
|
|
|
if (pbmBall->m_hObject == NULL)
|
|
return; // no bitmap for the ball
|
|
|
|
// Get the current dimensions and create
|
|
// a compatible DC to work with.
|
|
|
|
CRect rcClient;
|
|
GetClientRect(rcClient);
|
|
|
|
CClientDC dc(this);
|
|
CBitmap* pbmOld = NULL;
|
|
|
|
CDC dcMem;
|
|
dcMem.CreateCompatibleDC(&dc);
|
|
pbmOld = dcMem.SelectObject(pbmBall);
|
|
|
|
CPoint center;
|
|
CSize total, move, radius;
|
|
|
|
// Get the current dimensions and create
|
|
// a compatible DC to work with.
|
|
|
|
center = pDoc->m_ptCenter;
|
|
radius = pDoc->m_sizeRadius;
|
|
total = pDoc->m_sizeTotal;
|
|
move = pDoc->m_sizeMove;
|
|
|
|
// Now that the ball has been updated, draw it
|
|
// by BitBlt'ing to the view.
|
|
|
|
dc.BitBlt(center.x - total.cx / 2, center.y - total.cy / 2,
|
|
total.cx, total.cy, &dcMem, 0, 0, SRCCOPY);
|
|
|
|
// Move ball and check for collisions
|
|
|
|
center += move;
|
|
pDoc->m_ptCenter = center;
|
|
|
|
if ((center.x + radius.cx >= rcClient.right) ||
|
|
(center.x - radius.cx <= 0))
|
|
{
|
|
move.cx = -move.cx;
|
|
}
|
|
|
|
if ((center.y + radius.cy >= rcClient.bottom) ||
|
|
(center.y - radius.cy <= 0))
|
|
{
|
|
move.cy = -move.cy;
|
|
}
|
|
pDoc->m_sizeMove = move;
|
|
|
|
dcMem.SelectObject(pbmOld);
|
|
dcMem.DeleteDC();
|
|
}
|
|
|
|
void CBounceView::OnUpdateFast(CCmdUI* pCmdUI)
|
|
{
|
|
CBounceDoc* pDoc = GetDocument();
|
|
ASSERT_VALID(pDoc);
|
|
|
|
pCmdUI->SetCheck(pDoc->m_bFastSpeed);
|
|
|
|
}
|
|
|
|
void CBounceView::OnUpdateSlow(CCmdUI* pCmdUI)
|
|
{
|
|
CBounceDoc* pDoc = GetDocument();
|
|
ASSERT_VALID(pDoc);
|
|
|
|
pCmdUI->SetCheck(!pDoc->m_bFastSpeed);
|
|
}
|
|
|
|
void CBounceView::OnCustomColor()
|
|
{
|
|
CBounceDoc* pDoc = GetDocument();
|
|
ASSERT_VALID(pDoc);
|
|
|
|
CColorDialog dlgColor(pDoc->m_clrBall);
|
|
if (dlgColor.DoModal() == IDOK)
|
|
{
|
|
pDoc->SetCustomBallColor(dlgColor.GetColor());
|
|
pDoc->ClearAllColors();
|
|
pDoc->m_bCustom = TRUE;
|
|
MakeNewBall();
|
|
}
|
|
}
|
|
|
|
void CBounceView::OnUpdateCustom(CCmdUI* pCmdUI)
|
|
{
|
|
CBounceDoc* pDoc = GetDocument();
|
|
ASSERT_VALID(pDoc);
|
|
|
|
pCmdUI->SetCheck(pDoc->m_bCustom);
|
|
}
|
|
|
|
void CBounceView::MixColors()
|
|
{
|
|
// This function will take the current color selections, mix
|
|
// them, and use the result as the current color of the ball.
|
|
|
|
CBounceDoc* pDoc = GetDocument();
|
|
ASSERT_VALID(pDoc);
|
|
|
|
COLORREF tmpClr;
|
|
int r, g, b;
|
|
BOOL bSetColor;
|
|
|
|
bSetColor = pDoc->m_bRed || pDoc->m_bGreen || pDoc->m_bBlue
|
|
|| pDoc->m_bWhite || pDoc->m_bBlack;
|
|
if(!bSetColor && pDoc->m_bCustom)
|
|
return;
|
|
|
|
r = g = b = 0;
|
|
|
|
if(pDoc->m_bRed)
|
|
r = 255;
|
|
if(pDoc->m_bGreen)
|
|
g = 255;
|
|
if(pDoc->m_bBlue)
|
|
b = 255;
|
|
tmpClr = RGB(r, g, b);
|
|
|
|
// NOTE: Because a simple algorithm is used to mix colors
|
|
// if the current selection contains black or white, the
|
|
// result will be black or white; respectively. This is due
|
|
// to the additive method for mixing the colors
|
|
|
|
if(pDoc->m_bWhite)
|
|
tmpClr = RGB(255, 255, 255);
|
|
|
|
if((pDoc->m_bBlack))
|
|
tmpClr = RGB(0, 0, 0);
|
|
|
|
// Once the color has been determined, update document
|
|
// data, and force repaint of all views.
|
|
|
|
if(!bSetColor)
|
|
pDoc->m_bBlack = TRUE;
|
|
pDoc->m_clrBall = tmpClr;
|
|
pDoc->m_bCustom = FALSE;
|
|
MakeNewBall();
|
|
}
|
|
void CBounceView::OnUpdateBlack(CCmdUI* pCmdUI)
|
|
{
|
|
CBounceDoc* pDoc = GetDocument();
|
|
ASSERT_VALID(pDoc);
|
|
|
|
pCmdUI->SetCheck(pDoc->m_bBlack);
|
|
}
|
|
|
|
void CBounceView::OnUpdateWhite(CCmdUI* pCmdUI)
|
|
{
|
|
CBounceDoc* pDoc = GetDocument();
|
|
ASSERT_VALID(pDoc);
|
|
|
|
pCmdUI->SetCheck(pDoc->m_bWhite);
|
|
}
|
|
|
|
void CBounceView::OnUpdateBlue(CCmdUI* pCmdUI)
|
|
{
|
|
CBounceDoc* pDoc = GetDocument();
|
|
ASSERT_VALID(pDoc);
|
|
|
|
pCmdUI->SetCheck(pDoc->m_bBlue);
|
|
}
|
|
|
|
void CBounceView::OnUpdateGreen(CCmdUI* pCmdUI)
|
|
{
|
|
CBounceDoc* pDoc = GetDocument();
|
|
ASSERT_VALID(pDoc);
|
|
|
|
pCmdUI->SetCheck(pDoc->m_bGreen);
|
|
}
|
|
|
|
void CBounceView::OnUpdateRed(CCmdUI* pCmdUI)
|
|
{
|
|
CBounceDoc* pDoc = GetDocument();
|
|
ASSERT_VALID(pDoc);
|
|
|
|
pCmdUI->SetCheck(pDoc->m_bRed);
|
|
}
|
|
|
|
void CBounceView::OnColor()
|
|
{
|
|
CBounceDoc* pDoc = GetDocument();
|
|
ASSERT_VALID(pDoc);
|
|
|
|
UINT m_nIDColor;
|
|
|
|
m_nIDColor = LOWORD(GetCurrentMessage()->wParam);
|
|
|
|
// Determines the color being modified
|
|
// and then updates the color state
|
|
|
|
switch(m_nIDColor)
|
|
{
|
|
case ID_BLACK:
|
|
pDoc->ClearAllColors();
|
|
pDoc->m_bBlack = !(pDoc->m_bBlack);
|
|
break;
|
|
case ID_WHITE:
|
|
pDoc->ClearAllColors();
|
|
pDoc->m_bWhite = !(pDoc->m_bWhite);
|
|
break;
|
|
case ID_RED:
|
|
pDoc->m_bRed = !(pDoc->m_bRed);
|
|
pDoc->m_bBlack = FALSE;
|
|
pDoc->m_bWhite = FALSE;
|
|
break;
|
|
case ID_GREEN:
|
|
pDoc->m_bGreen = !(pDoc->m_bGreen);
|
|
pDoc->m_bBlack = FALSE;
|
|
pDoc->m_bWhite = FALSE;
|
|
break;
|
|
case ID_BLUE:
|
|
pDoc->m_bBlue = !(pDoc->m_bBlue);
|
|
pDoc->m_bBlack = FALSE;
|
|
pDoc->m_bWhite = FALSE;
|
|
break;
|
|
default:
|
|
AfxMessageBox(IDS_UNKCOLOR);
|
|
return;
|
|
}
|
|
MixColors();
|
|
}
|
|
|
|
BOOL CBounceView::PreCreateWindow(CREATESTRUCT& cs)
|
|
{
|
|
if (!CView::PreCreateWindow(cs))
|
|
return FALSE;
|
|
|
|
cs.lpszClass = AfxRegisterWndClass(CS_DBLCLKS | CS_HREDRAW | CS_VREDRAW,
|
|
AfxGetApp()->LoadStandardCursor(IDC_SIZENS),
|
|
(HBRUSH)(COLOR_WINDOW+1));
|
|
|
|
if (cs.lpszClass != NULL)
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
void CBounceView::OnInitialUpdate()
|
|
{
|
|
CView::OnInitialUpdate();
|
|
|
|
MixColors();
|
|
}
|