windows-nt/Source/XPSP1/NT/shell/cpls/plus/sources
2020-09-26 16:20:57 +08:00

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NOT_LEAN_AND_MEAN=1
TARGETNAME=plustab
TARGETPATH=obj
TARGETTYPE=DYNLINK
DLLENTRY=DllMain
C_DEFINES=-DUNICODE -D_UNICODE -DUSESLINKCONTROL -DUSE_MIRRORING -DCLEARTYPECOMBO
MSC_WARNING_LEVEL=/W3 /WX
INCLUDES=$(INCLUDES);..;$(SDK_LIB_PATH);$(PROJECT_ROOT)\lib\$(O);$(PROJECT_ROOT)\inc\$(O);
#VERIFY_LC = 1
LC_PATH = $(PROJECT_ROOT)\lcinf
SOURCES= \
EffectsAdvPg.cpp \
EffectsBasePg.cpp \
plustab.rc \
store.cpp \
regutils.cpp \
debug.cpp
USE_MSVCRT=1
UMTYPE = windows
# Dynamically loading comctl32 through shfusion. Need to ignore "locally defined symbol imported" error. (LAmadio)
LINKER_FLAGS = $(LINKER_FLAGS) -ignore:4049 -ignore:4217
TARGETLIBS=$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\gdi32.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\shell32.lib \
$(SDK_LIB_PATH)\shlwapi.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(WINDOWS_LIB_PATH)\user32p.lib \
$(SHELL_LIB_PATH)\shell32p.lib \
$(SHELL_LIB_PATH)\shlwapip.lib \
$(SHELL_LIB_PATH)\shfusion.lib \
$(PROJECT_ROOT)\lib\$(O)\shguidp.lib \
$(PROJECT_ROOT)\lib\$(O)\stock.lib
DLLBASE=0x1000000
PRECOMPILED_INCLUDE=precomp.hxx
PRECOMPILED_PCH=precomp.pch
PRECOMPILED_OBJ=precomp.obj