windows-nt/Source/XPSP1/NT/shell/ext/taskui/stdafx.h
2020-09-26 16:20:57 +08:00

64 lines
1.5 KiB
C++

// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__582E89EB_1452_4A9B_9642_4F9E1EFFC387__INCLUDED_)
#define AFX_STDAFX_H__582E89EB_1452_4A9B_9642_4F9E1EFFC387__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define STRICT
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0400
#endif
#define _ATL_APARTMENT_THREADED
#include <windows.h>
#include <shlwapi.h>
#include <shlwapip.h>
#include <commctrl.h>
#include <comctrlp.h>
#include <debug.h>
#include <ccstock.h>
#include <ctype.h>
#ifdef GADGET_ENABLE_GDIPLUS
#include <gdiplus.h>
using namespace Gdiplus;
#endif
// DirectUser and DirectUI
#define GADGET_ENABLE_TRANSITIONS
#define GADGET_ENABLE_CONTROLS
#include <duser.h>
#include <directui.h>
using namespace DirectUI;
UsingDUIClass(Element);
UsingDUIClass(HWNDElement);
UsingDUIClass(HWNDHost);
#ifndef GADGET_ENABLE_GDIPLUS
#include <gdiplus.h>
using namespace Gdiplus;
#endif
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
#include <atlhost.h>
#include <atlwin.h>
#include <mshtml.h>
#include <exdisp.h>
#include <atlctl.h>
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__582E89EB_1452_4A9B_9642_4F9E1EFFC387__INCLUDED)