132 lines
3.5 KiB
C++
132 lines
3.5 KiB
C++
/*****************************************************************************
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*
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* Powertoy.cpp - Powertoy bookkeeping
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*
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*****************************************************************************/
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#include "priv.h"
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#define DECL_CRTFREE
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#include <crtfree.h>
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/*****************************************************************************
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*
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* Dynamic Globals. There should be as few of these as possible.
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*
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* All access to dynamic globals must be thread-safe.
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*
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*****************************************************************************/
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ULONG g_cRef = 0; /* Global reference count */
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CRITICAL_SECTION g_csDll; /* The shared critical section */
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HINSTANCE g_hinst = NULL;
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#ifdef DEBUG
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DWORD g_TlsMem = 0xffffffff;
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#endif // DEBUG
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/*****************************************************************************
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*
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* DllAddRef / DllRelease
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*
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* Maintain the DLL reference count.
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*
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*****************************************************************************/
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void DllAddRef(void)
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{
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InterlockedIncrement((LPLONG)&g_cRef);
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}
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void DllRelease(void)
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{
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InterlockedDecrement((LPLONG)&g_cRef);
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}
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/*****************************************************************************
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*
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* DllGetClassObject
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*
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* OLE entry point. Produces an IClassFactory for the indicated GUID.
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*
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* The artificial refcount inside DllGetClassObject helps to
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* avoid the race condition described in DllCanUnloadNow. It's
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* not perfect, but it makes the race window much smaller.
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*
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*****************************************************************************/
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STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID * ppvObj)
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{
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HRESULT hres;
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DllAddRef();
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hres = CFactory_Create(rclsid, riid, ppvObj);
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DllRelease();
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return hres;
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}
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/*****************************************************************************
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*
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* DllCanUnloadNow
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*
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* OLE entry point. Fail iff there are outstanding refs.
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*
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* There is an unavoidable race condition between DllCanUnloadNow
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* and the creation of a new IClassFactory: Between the time we
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* return from DllCanUnloadNow() and the caller inspects the value,
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* another thread in the same process may decide to call
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* DllGetClassObject, thus suddenly creating an object in this DLL
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* when there previously was none.
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*
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* It is the caller's responsibility to prepare for this possibility;
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* there is nothing we can do about it.
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*
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*****************************************************************************/
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STDMETHODIMP DllCanUnloadNow(void)
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{
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HRESULT hres;
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ENTERCRITICAL;
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hres = g_cRef ? S_FALSE : S_OK;
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TraceMsg(TF_LIFE, "DllCanUnloadNow() returning hres=%#08lx. (S_OK means yes)", hres);
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LEAVECRITICAL;
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return hres;
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}
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/*****************************************************************************
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*
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* Entry32
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*
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* DLL entry point.
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*
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* On a thread detach, must check if the thread owns any
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* global timeouts. If so, we must transfer the timeout to another
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* thread or something.
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*
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*****************************************************************************/
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STDAPI_(BOOL) DllMain(HINSTANCE hinst, DWORD dwReason, LPVOID lpReserved)
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{
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static s_hresOle = E_FAIL;
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switch (dwReason)
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{
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case DLL_PROCESS_ATTACH:
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InitializeCriticalSection(&g_csDll);
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g_hinst = hinst;
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DisableThreadLibraryCalls(hinst);
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SHFusionInitializeFromModule(hinst);
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break;
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case DLL_PROCESS_DETACH:
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SHFusionUninitialize();
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DeleteCriticalSection(&g_csDll);
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break;
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}
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return 1;
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}
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