211 lines
4.6 KiB
C++
211 lines
4.6 KiB
C++
#ifndef __UNDO_H__
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#define __UNDO_H__
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// A CBmObjSequence holds the codes for one undo or redo operation.
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class CBmObjSequence : public CByteArray
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{
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public:
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CBmObjSequence();
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~CBmObjSequence();
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void Retrieve(BYTE* rgb, int cb);
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void RetrieveStr(CString& str);
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inline void RetrieveByte(BYTE& b) { Retrieve(&b, 1); }
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inline void RetrieveInt(int& n) { Retrieve((BYTE*)&n , sizeof (int)); }
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inline void RetrieveLong(long& n) { Retrieve((BYTE*)&n , sizeof (long)); }
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inline void RetrieveNum(double& num) { Retrieve((BYTE*)&num, sizeof (double)); }
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inline void RetrievePtr(CBitmapObj*& ptr) { Retrieve((BYTE*)&ptr, sizeof (CBitmapObj*)); }
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inline void RetrieveRect(CRect& rc) { Retrieve((BYTE*)&rc , sizeof (rc)); }
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inline void RetrievePoint(CPoint& pt) { Retrieve((BYTE*)&pt , sizeof (pt)); }
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void Cleanup();
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BOOL IsUseful(CBitmapObj*&, int&);
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void Apply();
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#ifdef _DEBUG
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void Dump();
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#endif
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int m_nCursor;
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CString m_strDescription;
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};
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class CUndoBmObj : public CBitmapObj
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{
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DECLARE_DYNAMIC(CUndoBmObj)
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public:
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CUndoBmObj();
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~CUndoBmObj();
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void BeginUndo(const TCHAR* szCmd, BOOL bResetCursor = TRUE);
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void BeginUndo(const UINT idCmd, BOOL bResetCursor = TRUE);
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void EndUndo();
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inline BOOL CanUndo() const
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{ return m_nRedoSeqs < m_seqs.GetCount(); }
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inline BOOL CanRedo() const
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{ return m_nRedoSeqs > 0; }
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inline BOOL InUndoRedo() const
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{ return m_bPerformingUndoRedo; }
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void GetUndoString(CString& strUndo);
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void GetRedoString(CString& strRedo);
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void DoUndo();
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void DoRedo();
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void SetMaxLevels(int nLevels);
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int GetMaxLevels() const;
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void OnSetIntProp( CBitmapObj* pChangedSlob, UINT nPropID, UINT nOldVal );
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#ifdef _DEBUG
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void Dump();
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#endif
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inline BOOL IsRecording() { return m_nRecording != 0 && m_nPauseLevel == 0; }
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inline void Pause() { m_nPauseLevel += 1; }
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inline void Resume() { ASSERT(m_nPauseLevel > 0); m_nPauseLevel -= 1; }
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enum
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{
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// Note correspondence with PRD
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opStart,
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opEnd,
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opAction,
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opIntProp,
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opLongProp,
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opBoolProp,
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opDoubleProp,
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opStrProp,
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opSlobProp,
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opRectProp,
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opPointProp
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};
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UINT Insert(const void* rgb, int cb);
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UINT InsertStr(const TCHAR* sz);
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inline UINT InsertByte(BYTE b) { return Insert(&b, 1); }
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inline UINT InsertInt(int n) { return Insert((BYTE*)&n, sizeof (int)); }
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inline UINT InsertLong(long n) { return Insert((BYTE*)&n, sizeof (long)); }
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inline UINT InsertNum(double num) { return Insert((BYTE*)&num, sizeof (double)); }
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inline UINT InsertPtr(const void* ptr)
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{
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if (ptr != NULL)
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{
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ASSERT(((CObject*)ptr)->IsKindOf(RUNTIME_CLASS(CBitmapObj)));
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((CBitmapObj*)ptr)->AddDependant(this);
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}
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return Insert((BYTE*)&ptr, sizeof (CBitmapObj*));
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}
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inline UINT InsertRect(const CRect& rc) { return Insert((BYTE*)&rc, sizeof (CRect)); }
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inline UINT InsertPoint(const CPoint& pt) { return Insert((BYTE*)&pt, sizeof (CPoint)); }
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void Flush();
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void OnInform(CBitmapObj* pChangedSlob, UINT idChange);
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void FlushLast();
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private:
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void Truncate();
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int m_nRecording; // BeginUndo() nesting count
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int m_nPauseLevel; // Pause() nesting count
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int m_cbUndo;
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// These ?Last* variables are used to coalesce consecutive changes
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// to the same property...
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CBitmapObj* m_pLastSlob;
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int m_nLastPropID;
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// Properties...
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int m_nMaxLevels;
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CObList m_seqs; // pointers to CBmObjSequences
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int m_nRedoSeqs;
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CBmObjSequence* m_pCurSeq;
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BOOL m_bPerformingUndoRedo;
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friend class CBmObjSequence;
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};
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#pragma pack(1)
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class CUndoRecord
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{
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public:
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BYTE m_op;
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CBitmapObj* m_pBitmapObj;
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UINT m_nPropID;
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};
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class CIntUndoRecord : public CUndoRecord
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{
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public:
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int m_nOldVal;
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};
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class CLongUndoRecord : public CUndoRecord
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{
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public:
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long m_nOldVal;
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};
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class CDoubleUndoRecord : public CUndoRecord
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{
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public:
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double m_numOldVal;
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};
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class CRectUndoRecord : public CUndoRecord
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{
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public:
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CRect m_rectOldVal;
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};
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class CPointUndoRecord : public CUndoRecord
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{
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public:
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CPoint m_ptOldVal;
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};
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class CBitmapObjUndoRecord : public CUndoRecord
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{
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public:
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const CBitmapObj* m_pOldVal;
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};
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#pragma pack()
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extern CUndoBmObj NEAR theUndo;
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#endif // __UNDO_H__
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