windows-nt/Source/XPSP1/NT/shell/osshell/ep/tictac/pref.h
2020-09-26 16:20:57 +08:00

38 lines
512 B
C

/**********/
/* pref.h */
/**********/
/*** Game Types ***/
#define iGame3x3 0
#define iGame3x3x3 1
#define iGame4x4x4 2
#define skillBegin 0
#define skillInter 49
#define skillExpert 99
#define iStartRnd 0
#define iStartRed iComputer
#define iStartBlue iHuman
#define intlMax 99
typedef struct
{
INT xWindow;
INT yWindow;
INT fSound;
BOOL fMenu;
INT iGameType;
BOOL fComputer;
BOOL fColor;
INT skill;
INT iStart;
} PREF;
VOID ReadPreferences(VOID);
VOID WritePreferences(VOID);