windows-nt/Source/XPSP1/NT/shell/osshell/games/sol/crd.h
2020-09-26 16:20:57 +08:00

54 lines
884 B
C

#include "cdt.h"
typedef INT CD;
/* CaRD struct, this is what a card be */
typedef struct _crd
{
WORD cd : 15; /* card # (1..52) */
WORD fUp : 1; /* is this card up/down */
PT pt; /* upper-left corner of card */
} CRD;
/* WARNING: Order of su's is assumed */
#define suClub 0
#define suDiamond 1
#define suHeart 2
#define suSpade 3
#define suMax 4
#define suFirst suClub
#define raAce 0
#define raDeuce 1
#define raTres 2
#define raFour 3
#define raFive 4
#define raSix 5
#define raSeven 6
#define raEight 7
#define raNine 8
#define raTen 9
#define raJack 10
#define raQueen 11
#define raKing 12
#define raMax 13
#define raNil 15
#define raFirst raAce
typedef INT RA;
typedef INT SU;
#define cdNil 0x3c
#define cIDFACEDOWN (IDFACEDOWNLAST-IDFACEDOWNFIRST+1)
#define SuFromCd(cd) ((cd)&0x03)
#define RaFromCd(cd) ((cd)>>2)
#define Cd(ra, su) (((ra)<<2)|(su))