windows-nt/Source/XPSP1/NT/shell/osshell/snapins/devmgr/snapin/utils.h
2020-09-26 16:20:57 +08:00

1134 lines
24 KiB
C++

#ifndef __UTILS__H
#define __UTILS__H
/*++
Copyright (C) 1997-1999 Microsoft Corporation
Module Name:
utils.h
Abstract:
This module declares utilities classes
Author:
William Hsieh (williamh) created
Revision History:
--*/
//
// Memory allocation exception class
//
class CMemoryException
{
public:
CMemoryException(BOOL Global)
{
m_Global = Global;
m_Message[0] = _T('\0');
m_Caption[0] = _T('\0');
m_Options = MB_OK | MB_ICONHAND;
}
BOOL SetMessage(LPCTSTR Message)
{
if (!Message || lstrlen(Message) >= ARRAYLEN(m_Message))
{
return FALSE;
}
lstrcpy(m_Message, Message);
return TRUE;
}
BOOL SetCaption(LPCTSTR Caption)
{
if (!Caption || lstrlen(Caption) >= ARRAYLEN(m_Caption))
{
return FALSE;
}
lstrcpy(m_Caption, Caption);
return TRUE;
}
BOOL SetOptions(DWORD Options)
{
m_Options = Options;
return TRUE;
}
void ReportError(HWND hwndParent = NULL)
{
MessageBox(hwndParent, m_Message, m_Caption, m_Options);
}
void Delete()
{
if (!m_Global)
{
delete this;
}
}
private:
TCHAR m_Message[128];
TCHAR m_Caption[128];
DWORD m_Options;
BOOL m_Global;
};
inline int MAX(int Value1, int Value2)
{
return (Value1 >= Value2) ? Value1 : Value2;
}
//
// data buffer control class for String class
//
class StringData
{
public:
StringData() : Ref(1), ptsz(NULL), Len(0)
{}
~StringData()
{
delete [] ptsz;
}
long AddRef()
{
Ref++;
return Ref;
}
long Release()
{
ASSERT(Ref);
if (!(--Ref))
{
delete this;
return 0;
}
return Ref;
}
TCHAR* ptsz;
long Len;
private:
long Ref;
};
class CBlock
{
public:
CBlock(CBlock* BlockHead, UINT unitCount, UINT unitSize)
{
data = new BYTE[unitCount * unitSize];
if (data)
{
if (BlockHead)
{
m_Next = BlockHead->m_Next;
BlockHead->m_Next = this;
}
else
{
m_Next = NULL;
}
}
else
{
throw &g_MemoryException;
}
}
~CBlock()
{
if (data)
delete [] data;
if (m_Next)
delete m_Next;
}
void* data;
private:
CBlock* m_Next;
};
//
// Text string class
//
class String
{
public:
// constructors
String();
String(LPCTSTR lptsz);
String(const String& strSrc);
~String()
{
m_pData->Release();
}
//operators
TCHAR& operator[](int Index);
operator LPTSTR();
const TCHAR& operator[](int Index) const
{
ASSERT(Index < m_pData->Len && m_pData->ptsz);
return m_pData->ptsz[Index];
}
operator LPCTSTR () const
{
return m_pData->ptsz;
}
String& operator=(const String& strSrc);
String& operator=(LPCTSTR ptsz);
String& operator+=(const String& strSrc);
String& operator+=(LPCTSTR prsz);
friend String operator+(const String& str1, const String& str2);
int GetLength() const
{
return m_pData->Len;
}
BOOL IsEmpty() const
{
return (0 == m_pData->Len);
}
int Compare(const String& strSrc) const
{
return lstrcmp(m_pData->ptsz, strSrc.m_pData->ptsz);
}
int CompareNoCase(const String& strSrc) const
{
return lstrcmpi(m_pData->ptsz, strSrc.m_pData->ptsz);
}
void Empty();
BOOL LoadString(HINSTANCE hInstance, int ResourceId);
BOOL GetComputerName();
BOOL GetSystemWindowsDirectory();
void Format(LPCTSTR FormatString, ...);
StringData* m_pData;
protected:
String(int Len);
};
//
// Command line parsing class
//
class CCommandLine
{
public:
void ParseCommandLine(LPCTSTR cmdline);
virtual void ParseParam(LPCTSTR Param, BOOL bFlag, BOOL bLast) = 0;
};
//
// Safe registry class
//
class CSafeRegistry
{
public:
CSafeRegistry(HKEY hKey = NULL) : m_hKey(hKey)
{}
~CSafeRegistry()
{
if (m_hKey)
{
RegCloseKey(m_hKey);
}
}
operator HKEY()
{
return m_hKey;
}
BOOL Open(HKEY hKeyAncestor, LPCTSTR KeyName, REGSAM Access = KEY_ALL_ACCESS);
void Close()
{
if (m_hKey)
{
RegCloseKey(m_hKey);
}
m_hKey = NULL;
}
BOOL Create(HKEY hKeyAncestor, LPCTSTR KeyName,
REGSAM Access = KEY_ALL_ACCESS,
DWORD * pDisposition = NULL, DWORD Options = 0,
LPSECURITY_ATTRIBUTES pSecurity = NULL);
BOOL SetValue(LPCTSTR ValueName, DWORD Type, PBYTE pData, DWORD DataLen);
BOOL SetValue(LPCTSTR ValueName, LPCTSTR Value);
BOOL GetValue(LPCTSTR ValueName, DWORD* pType, PBYTE Buffer, DWORD* BufferLen);
BOOL GetValue(LPCTSTR ValueName, String& str);
BOOL DeleteValue(LPCTSTR ValueName);
BOOL DeleteSubkey(LPCTSTR SubkeyName);
BOOL EnumerateSubkey(DWORD Index, LPTSTR Buffer, DWORD* BufferSize);
private:
HKEY m_hKey;
};
// define iteration context. To be used by CLIST
struct tagPosition{ };
typedef tagPosition* POSITION;
template<class TYPE>
inline void ConstructElements(TYPE* pElements, int Count)
{
memset((void*)&pElements, 0, Count * sizeof(TYPE));
for (; Count; Count--, pElements++)
{
// call the contructor -- note the placement
::new((void*)pElements) TYPE;
}
}
template<class TYPE>
inline void DestructElements(TYPE* pElements, int Count)
{
for (; Count; Count--, pElements++)
{
pElements->~TYPE();
}
}
//
// TEMPLATEs
//
//
// CList template, adapted from MFC
//
template<class TYPE, class ARG_TYPE>
class CList
{
protected:
struct CNode
{
CNode* pNext;
CNode* pPrev;
TYPE data;
};
public:
// Construction
CList(int nBlockSize = 10);
// Attributes (head and tail)
// count of elements
int GetCount() const;
BOOL IsEmpty() const;
// peek at head or tail
TYPE& GetHead();
TYPE GetHead() const;
TYPE& GetTail();
TYPE GetTail() const;
// Operations
// get head or tail (and remove it) - don't call on empty list !
TYPE RemoveHead();
TYPE RemoveTail();
// add before head or after tail
POSITION AddHead(ARG_TYPE newElement);
POSITION AddTail(ARG_TYPE newElement);
// add another list of elements before head or after tail
void AddHead(CList* pNewList);
void AddTail(CList* pNewList);
// remove all elements
void RemoveAll();
// iteration
POSITION GetHeadPosition() const;
POSITION GetTailPosition() const;
TYPE& GetNext(POSITION& rPosition); // return *Position++
TYPE GetNext(POSITION& rPosition) const; // return *Position++
TYPE& GetPrev(POSITION& rPosition); // return *Position--
TYPE GetPrev(POSITION& rPosition) const; // return *Position--
// getting/modifying an element at a given position
TYPE& GetAt(POSITION position);
TYPE GetAt(POSITION position) const;
void SetAt(POSITION pos, ARG_TYPE newElement);
void RemoveAt(POSITION position);
// inserting before or after a given position
POSITION InsertBefore(POSITION position, ARG_TYPE newElement);
POSITION InsertAfter(POSITION position, ARG_TYPE newElement);
POSITION FindIndex(int nIndex) const;
// get the 'nIndex'th element (may return NULL)
// Implementation
protected:
CNode* m_pNodeHead;
CNode* m_pNodeTail;
int m_nCount;
CNode* m_pNodeFree;
CBlock* m_pBlocks;
int m_nBlockSize;
CNode* NewNode(CNode*, CNode*);
void FreeNode(CNode*);
public:
~CList();
};
/////////////////////////////////////////////////////////////////////////////
// CList<TYPE, ARG_TYPE> inline functions
template<class TYPE, class ARG_TYPE>
inline int CList<TYPE, ARG_TYPE>::GetCount() const
{ return m_nCount; }
template<class TYPE, class ARG_TYPE>
inline BOOL CList<TYPE, ARG_TYPE>::IsEmpty() const
{ return m_nCount == 0; }
template<class TYPE, class ARG_TYPE>
inline TYPE& CList<TYPE, ARG_TYPE>::GetHead()
{ ASSERT(m_pNodeHead != NULL);
return m_pNodeHead->data; }
template<class TYPE, class ARG_TYPE>
inline TYPE CList<TYPE, ARG_TYPE>::GetHead() const
{ ASSERT(m_pNodeHead != NULL);
return m_pNodeHead->data; }
template<class TYPE, class ARG_TYPE>
inline TYPE& CList<TYPE, ARG_TYPE>::GetTail()
{ ASSERT(m_pNodeTail != NULL);
return m_pNodeTail->data; }
template<class TYPE, class ARG_TYPE>
inline TYPE CList<TYPE, ARG_TYPE>::GetTail() const
{ ASSERT(m_pNodeTail != NULL);
return m_pNodeTail->data; }
template<class TYPE, class ARG_TYPE>
inline POSITION CList<TYPE, ARG_TYPE>::GetHeadPosition() const
{ return (POSITION) m_pNodeHead; }
template<class TYPE, class ARG_TYPE>
inline POSITION CList<TYPE, ARG_TYPE>::GetTailPosition() const
{ return (POSITION) m_pNodeTail; }
template<class TYPE, class ARG_TYPE>
inline TYPE& CList<TYPE, ARG_TYPE>::GetNext(POSITION& rPosition) // return *Position++
{ CNode* pNode = (CNode*) rPosition;
rPosition = (POSITION) pNode->pNext;
return pNode->data; }
template<class TYPE, class ARG_TYPE>
inline TYPE CList<TYPE, ARG_TYPE>::GetNext(POSITION& rPosition) const // return *Position++
{ CNode* pNode = (CNode*) rPosition;
rPosition = (POSITION) pNode->pNext;
return pNode->data; }
template<class TYPE, class ARG_TYPE>
inline TYPE& CList<TYPE, ARG_TYPE>::GetPrev(POSITION& rPosition) // return *Position--
{ CNode* pNode = (CNode*) rPosition;
rPosition = (POSITION) pNode->pPrev;
return pNode->data; }
template<class TYPE, class ARG_TYPE>
inline TYPE CList<TYPE, ARG_TYPE>::GetPrev(POSITION& rPosition) const // return *Position--
{ CNode* pNode = (CNode*) rPosition;
rPosition = (POSITION) pNode->pPrev;
return pNode->data; }
template<class TYPE, class ARG_TYPE>
inline TYPE& CList<TYPE, ARG_TYPE>::GetAt(POSITION position)
{ CNode* pNode = (CNode*) position;
return pNode->data; }
template<class TYPE, class ARG_TYPE>
inline TYPE CList<TYPE, ARG_TYPE>::GetAt(POSITION position) const
{ CNode* pNode = (CNode*) position;
return pNode->data; }
template<class TYPE, class ARG_TYPE>
inline void CList<TYPE, ARG_TYPE>::SetAt(POSITION pos, ARG_TYPE newElement)
{ CNode* pNode = (CNode*) pos;
pNode->data = newElement; }
template<class TYPE, class ARG_TYPE>
CList<TYPE, ARG_TYPE>::CList(int nBlockSize)
{
ASSERT(nBlockSize > 0);
m_nCount = 0;
m_pNodeHead = m_pNodeTail = m_pNodeFree = NULL;
m_pBlocks = NULL;
m_nBlockSize = nBlockSize;
}
template<class TYPE, class ARG_TYPE>
void CList<TYPE, ARG_TYPE>::RemoveAll()
{
// destroy elements
CNode* pNode;
for (pNode = m_pNodeHead; pNode != NULL; pNode = pNode->pNext)
{
DestructElements<TYPE>(&pNode->data, 1);
}
m_nCount = 0;
m_pNodeHead = m_pNodeTail = m_pNodeFree = NULL;
delete m_pBlocks;
m_pBlocks = NULL;
}
template<class TYPE, class ARG_TYPE>
CList<TYPE, ARG_TYPE>::~CList()
{
RemoveAll();
ASSERT(m_nCount == 0);
}
/////////////////////////////////////////////////////////////////////////////
// Node helpers
//
template<class TYPE, class ARG_TYPE>
CList<TYPE, ARG_TYPE>::CNode*
CList<TYPE, ARG_TYPE>::NewNode(CList::CNode* pPrev, CList::CNode* pNext)
{
if (m_pNodeFree == NULL)
{
// add another block
CBlock* pNewBlock = new CBlock(m_pBlocks, m_nBlockSize, sizeof(CNode));
if (!pNewBlock) {
throw &g_MemoryException;
}
if (m_pBlocks == NULL)
{
m_pBlocks = pNewBlock;
}
// chain them into free list
CNode* pNode = (CNode*) pNewBlock->data;
// free in reverse order to make it easier to debug
pNode += m_nBlockSize - 1;
for (int i = m_nBlockSize-1; i >= 0; i--, pNode--)
{
pNode->pNext = m_pNodeFree;
m_pNodeFree = pNode;
}
}
ASSERT(m_pNodeFree != NULL); // we must have something
CList::CNode* pNode = m_pNodeFree;
m_pNodeFree = m_pNodeFree->pNext;
pNode->pPrev = pPrev;
pNode->pNext = pNext;
m_nCount++;
ASSERT(m_nCount > 0); // make sure we don't overflow
ConstructElements<TYPE>(&pNode->data, 1);
return pNode;
}
template<class TYPE, class ARG_TYPE>
void CList<TYPE, ARG_TYPE>::FreeNode(CList::CNode* pNode)
{
DestructElements<TYPE>(&pNode->data, 1);
pNode->pNext = m_pNodeFree;
m_pNodeFree = pNode;
m_nCount--;
ASSERT(m_nCount >= 0); // make sure we don't underflow
// if no more elements, cleanup completely
if (m_nCount == 0)
RemoveAll();
}
template<class TYPE, class ARG_TYPE>
POSITION CList<TYPE, ARG_TYPE>::AddHead(ARG_TYPE newElement)
{
CNode* pNewNode = NewNode(NULL, m_pNodeHead);
pNewNode->data = newElement;
if (m_pNodeHead != NULL)
{
m_pNodeHead->pPrev = pNewNode;
}
else
{
m_pNodeTail = pNewNode;
}
m_pNodeHead = pNewNode;
return (POSITION) pNewNode;
}
template<class TYPE, class ARG_TYPE>
POSITION CList<TYPE, ARG_TYPE>::AddTail(ARG_TYPE newElement)
{
CNode* pNewNode = NewNode(m_pNodeTail, NULL);
pNewNode->data = newElement;
if (m_pNodeTail != NULL)
{
m_pNodeTail->pNext = pNewNode;
}
else
{
m_pNodeHead = pNewNode;
}
m_pNodeTail = pNewNode;
return (POSITION) pNewNode;
}
template<class TYPE, class ARG_TYPE>
void CList<TYPE, ARG_TYPE>::AddHead(CList* pNewList)
{
ASSERT(pNewList != NULL);
// add a list of same elements to head (maintain order)
POSITION pos = pNewList->GetTailPosition();
while (pos != NULL)
{
AddHead(pNewList->GetPrev(pos));
}
}
template<class TYPE, class ARG_TYPE>
void CList<TYPE, ARG_TYPE>::AddTail(CList* pNewList)
{
ASSERT(pNewList != NULL);
// add a list of same elements
POSITION pos = pNewList->GetHeadPosition();
while (pos != NULL)
{
AddTail(pNewList->GetNext(pos));
}
}
template<class TYPE, class ARG_TYPE>
TYPE CList<TYPE, ARG_TYPE>::RemoveHead()
{
ASSERT(m_pNodeHead != NULL); // don't call on empty list !!!
CNode* pOldNode = m_pNodeHead;
TYPE returnValue = pOldNode->data;
m_pNodeHead = pOldNode->pNext;
if (m_pNodeHead != NULL)
{
m_pNodeHead->pPrev = NULL;
}
else
{
m_pNodeTail = NULL;
}
FreeNode(pOldNode);
return returnValue;
}
template<class TYPE, class ARG_TYPE>
TYPE CList<TYPE, ARG_TYPE>::RemoveTail()
{
ASSERT(m_pNodeTail != NULL); // don't call on empty list !!!
CNode* pOldNode = m_pNodeTail;
TYPE returnValue = pOldNode->data;
m_pNodeTail = pOldNode->pPrev;
if (m_pNodeTail != NULL)
{
m_pNodeTail->pNext = NULL;
}
else
{
m_pNodeHead = NULL;
}
FreeNode(pOldNode);
return returnValue;
}
template<class TYPE, class ARG_TYPE>
POSITION CList<TYPE, ARG_TYPE>::InsertBefore(POSITION position, ARG_TYPE newElement)
{
if (position == NULL)
{
return AddHead(newElement); // insert before nothing -> head of the list
}
// Insert it before position
CNode* pOldNode = (CNode*) position;
CNode* pNewNode = NewNode(pOldNode->pPrev, pOldNode);
pNewNode->data = newElement;
if (pOldNode->pPrev != NULL)
{
pOldNode->pPrev->pNext = pNewNode;
}
else
{
ASSERT(pOldNode == m_pNodeHead);
m_pNodeHead = pNewNode;
}
pOldNode->pPrev = pNewNode;
return (POSITION) pNewNode;
}
template<class TYPE, class ARG_TYPE>
POSITION CList<TYPE, ARG_TYPE>::InsertAfter(POSITION position, ARG_TYPE newElement)
{
if (position == NULL)
{
return AddTail(newElement); // insert after nothing -> tail of the list
}
// Insert it before position
CNode* pOldNode = (CNode*) position;
CNode* pNewNode = NewNode(pOldNode, pOldNode->pNext);
pNewNode->data = newElement;
if (pOldNode->pNext != NULL)
{
pOldNode->pNext->pPrev = pNewNode;
}
else
{
ASSERT(pOldNode == m_pNodeTail);
m_pNodeTail = pNewNode;
}
pOldNode->pNext = pNewNode;
return (POSITION) pNewNode;
}
template<class TYPE, class ARG_TYPE>
void CList<TYPE, ARG_TYPE>::RemoveAt(POSITION position)
{
CNode* pOldNode = (CNode*) position;
// remove pOldNode from list
if (pOldNode == m_pNodeHead)
{
m_pNodeHead = pOldNode->pNext;
}
else
{
pOldNode->pPrev->pNext = pOldNode->pNext;
}
if (pOldNode == m_pNodeTail)
{
m_pNodeTail = pOldNode->pPrev;
}
else
{
pOldNode->pNext->pPrev = pOldNode->pPrev;
}
FreeNode(pOldNode);
}
template<class TYPE, class ARG_TYPE>
POSITION CList<TYPE, ARG_TYPE>::FindIndex(int nIndex) const
{
ASSERT(nIndex >= 0);
if (nIndex >= m_nCount)
{
return NULL; // went too far
}
CNode* pNode = m_pNodeHead;
while (nIndex--)
{
pNode = pNode->pNext;
}
return (POSITION) pNode;
}
// NOTE:
// dereferencing operator -> is not supported in this template
// because this is designed to allocate intrinsic data types only
//
template<class T>
class BufferPtr
{
public:
BufferPtr(UINT Size) : m_pBase(NULL), m_Size(Size)
{
ASSERT(Size);
m_pBase = new T[Size];
m_pCur = m_pBase;
if (!m_pBase)
{
throw &g_MemoryException;
}
}
BufferPtr()
{
m_pBase = NULL;
m_pCur = NULL;
m_Size = 0;
}
~BufferPtr()
{
if (m_pBase)
{
delete [] m_pBase;
}
}
// casting operator
operator T*()
{
return m_pCur;
}
operator T&()
{
ASSERT(m_pCur < m_pBase + m_Size);
return *m_pCur;
}
operator void*()
{
return m_pCur;
}
T& operator*()
{
ASSERT(m_pCur < m_pBase + m_Size);
return *m_pCur;
}
// increment/decrement
T* operator+(UINT Inc)
{
ASSERT(m_pBase + m_Size > m_pCur + Inc);
return (m_pBase + Inc);
}
T* operator-(UINT Dec)
{
ASSERT(m_pBase >= m_pCur - Dec);
m_pCur -= Dec;
return m_pCur;
}
//prefix
T* operator++()
{
ASSERT(m_pBase + m_Size > m_pCur - 1);
return ++m_pCur;
}
//postfix
T* operator++(int inc)
{
pCur
ASSERT(m_pBase + m_Size > m_pCur);
return m_pCur++;
}
//prefix
T* operator--()
{
ASSERT(m_pCur > m_pBase);
return --m_pCur;
}
//postfix
T* operator--(int inc)
{
ASSERT(m_pCur > m_pBase);
return m_pCur--;
}
T** operator&()
{
return &m_pBase;
}
// subscripting
T& operator[](UINT Index)
{
ASSERT(Index < m_Size);
return m_pBase[Index];
}
void Attach(T* pT, UINT Size = 1)
{
ASSERT(!m_pBase);
m_pBase = pT;
m_pCur = m_pBase;
m_Size = Size;
}
void Detach()
{
m_pBase = NULL;
}
UINT GetSize()
{
return m_Size;
}
private:
T* m_pBase;
T* m_pCur;
UINT m_Size;
};
template<class T>
class SafePtr
{
public:
SafePtr(T* p)
{
__p = p;
}
SafePtr()
{
__p = NULL;
}
~SafePtr()
{
if (__p)
{
delete __p;
}
}
void Attach(T* p)
{
ASSERT(NULL == __p);
__p = p;
}
void Detach()
{
__p = NULL;
}
T* operator->()
{
ASSERT(__p);
return __p;
}
T& operator*()
{
ASSERT(__p);
return *__p;
}
operator T*()
{
return __p;
}
operator T&()
{
ASSERT(__p);
return *__p;
}
private:
T* __p;
};
class CPropPageProvider;
class CPropSheetData
{
public:
CPropSheetData();
~CPropSheetData();
virtual BOOL Create(HINSTANCE hInst, HWND hwndParent, UINT MaxPages, LONG_PTR lConsoleHandle = 0);
BOOL InsertPage(HPROPSHEETPAGE hPage, int Index = -1);
INT_PTR DoSheet()
{
return ::PropertySheet(&m_psh);
}
HWND GetWindowHandle()
{
return m_hWnd;
}
void PageCreateNotify(HWND hWnd);
void PageDestroyNotify(HWND hWnd);
PROPSHEETHEADER m_psh;
BOOL PropertyChangeNotify(long lParam);
void AddProvider(CPropPageProvider* pProvider)
{
m_listProvider.AddTail(pProvider);
}
protected:
UINT m_MaxPages;
LONG_PTR m_lConsoleHandle;
HWND m_hWnd;
private:
CList<CPropPageProvider*, CPropPageProvider*> m_listProvider;
};
class CDialog
{
public:
CDialog(int TemplateId) : m_hDlg(NULL), m_TemplateId(TemplateId)
{}
virtual ~CDialog()
{}
static INT_PTR CALLBACK DialogWndProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam);
INT_PTR DoModal(HWND hwndParent, LPARAM lParam )
{
return DialogBoxParam(g_hInstance, MAKEINTRESOURCE(m_TemplateId), hwndParent, DialogWndProc, lParam);
}
void DoModaless(HWND hwndParent, LPARAM lParam)
{
m_hDlg = CreateDialogParam(g_hInstance, MAKEINTRESOURCE(m_TemplateId), hwndParent, DialogWndProc, lParam);
}
virtual BOOL OnInitDialog()
{
return TRUE;
}
virtual void OnCommand(WPARAM wParam, LPARAM lParam)
{}
virtual BOOL OnNotify(LPNMHDR pnmhdr)
{
return FALSE;
}
virtual BOOL OnDestroy()
{
return FALSE;
}
virtual BOOL OnHelp(LPHELPINFO pHelpInfo)
{
return FALSE;
}
virtual BOOL OnContextMenu(HWND hWnd, WORD xPos, WORD yPos)
{
return FALSE;
}
HWND GetControl(int idControl)
{
return GetDlgItem(m_hDlg, idControl);
}
operator HWND()
{
return m_hDlg;
}
HWND m_hDlg;
private:
int m_TemplateId;
};
class CFileHandle
{
public:
CFileHandle(HANDLE hFile = INVALID_HANDLE_VALUE) : m_hFile(hFile)
{}
~CFileHandle()
{
if (INVALID_HANDLE_VALUE != m_hFile)
CloseHandle(m_hFile);
}
void Open(HANDLE hFile)
{
ASSERT(INVALID_HANDLE_VALUE == m_hFile);
m_hFile = hFile;
}
void Close()
{
if (INVALID_HANDLE_VALUE != m_hFile)
CloseHandle(m_hFile);
}
HANDLE hFile()
{
return m_hFile;
}
private:
HANDLE m_hFile;
};
class CLogFile
{
public:
CLogFile() : m_hFile(INVALID_HANDLE_VALUE)
{}
~CLogFile()
{
Close();
}
BOOL Create(LPCTSTR LogFileName)
{
if (!LogFileName)
{
return FALSE;
}
m_strLogFileName = LogFileName;
m_hFile = CreateFile(LogFileName,
GENERIC_READ | GENERIC_WRITE,
0,
NULL,
CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL,
NULL);
return INVALID_HANDLE_VALUE != m_hFile;
}
void Close()
{
if (m_hFile)
{
CloseHandle(m_hFile);
m_hFile = INVALID_HANDLE_VALUE;
}
}
LPCTSTR LogFileName()
{
return m_strLogFileName.IsEmpty() ? NULL : (LPCTSTR)m_strLogFileName;
}
void Delete()
{
Close();
if (m_strLogFileName)
DeleteFile(m_strLogFileName);
}
BOOL LogLastError(LPCTSTR FunctionName);
BOOL Logf(LPCTSTR Format, ...);
BOOL Log(LPCTSTR Text);
private:
HANDLE m_hFile;
String m_strLogFileName;
};
STDAPI_(CONFIGRET) GetLocationInformation(
DEVNODE dn,
LPTSTR Location,
ULONG LocationLen, // In characters
HMACHINE hMachine
);
#endif // __UTILS_H_