350 lines
10 KiB
C++
350 lines
10 KiB
C++
/*******************************************************************************
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*
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* waextend.h
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*
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* Declarations for structures passed between WinAdmin and ADMINEX.DLL
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*
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* copyright notice: Copyright 1997, Citrix Systems Inc.
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* Copyright (c) 1998 - 1999 Microsoft Corporation
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*
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* $Author: unknown $ Don Messerli
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*
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* $Log: R:\nt\private\utils\citrix\winutils\tsadmin\vcs\waextend.h $
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*
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* Rev 1.5 22 Feb 1998 15:53:34 unknown
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* Removed winframe.h dependency
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*
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* Rev 1.4 16 Feb 1998 16:02:54 donm
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* modifications to support pICAsso extension
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*
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* Rev 1.1 22 Oct 1997 21:56:54 donm
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* update
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*
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* Rev 1.0 15 Oct 1997 19:19:58 donm
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* Initial revision.
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*
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*******************************************************************************/
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#ifndef _WAEXTEND_H
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#define _WAEXTEND_H
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class CAppServer;
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// Messages sent by the extension DLL
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#define EXT_MESSAGE_BASE WM_USER + 1000
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#define WM_EXT_ADD_APPLICATION EXT_MESSAGE_BASE
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#define WM_EXT_ADD_APP_SERVER EXT_MESSAGE_BASE + 1
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#define WM_EXT_APP_CHANGED EXT_MESSAGE_BASE + 2
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#define WM_EXT_REMOVE_APPLICATION EXT_MESSAGE_BASE + 3
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#define WM_EXT_REMOVE_APP_SERVER EXT_MESSAGE_BASE + 4
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// Flags for ExtServerInfo
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const ULONG ESF_WINFRAME = 0x0001; // Server is running Picasso or WinFrame 1.7
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const ULONG ESF_LOAD_BALANCING = 0x0002; // Server is load balancing
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const ULONG ESF_NO_LICENSE_PRIVILEGES = 0x0004; // User doesn't have privileges to enumerate licenses
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const ULONG ESF_UNLIMITED_LICENSES = 0x0008; // Server has an unlimited user license installed
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// Information about a Server
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// For the All Server Servers Page
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typedef struct _ExtServerInfo {
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// TCP/IP Address of the server as an ASCII string
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TCHAR TcpAddress[50];
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// Raw TCP/IP Address of the server
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ULONG RawTcpAddress;
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// IPX Address of the server
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TCHAR IpxAddress[50];
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ULONG TcpLoadLevel;
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ULONG IpxLoadLevel;
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ULONG NetbiosLoadLevel;
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// License Counts
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ULONG ServerPoolInstalled;
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ULONG ServerPoolInUse;
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ULONG ServerPoolAvailable;
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ULONG ServerLocalInstalled;
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ULONG ServerLocalInUse;
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ULONG ServerLocalAvailable;
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ULONG ServerTotalInstalled;
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ULONG ServerTotalInUse;
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ULONG ServerTotalAvailable;
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ULONG NetworkPoolInstalled;
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ULONG NetworkPoolInUse;
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ULONG NetworkPoolAvailable;
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ULONG NetworkLocalInstalled;
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ULONG NetworkLocalInUse;
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ULONG NetworkLocalAvailable;
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ULONG NetworkTotalInstalled;
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ULONG NetworkTotalInUse;
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ULONG NetworkTotalAvailable;
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// Flags
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ULONG Flags;
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} ExtServerInfo;
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// Flags for ExtWinStationInfo
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// WinStation Extra Info
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typedef struct _ExtWinStationInfo {
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ULONG CacheTiny;
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ULONG CacheLowMem;
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ULONG CacheXms;
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ULONG CacheDASD;
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ULONG DimCacheSize;
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ULONG DimBitmapMin;
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ULONG DimSignatureLevel;
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// Flags
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ULONG Flags;
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} ExtWinStationInfo;
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// Global Extra Info
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typedef struct _ExtGlobalInfo {
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// License Counts
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ULONG NetworkPoolInstalled;
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ULONG NetworkPoolInUse;
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ULONG NetworkPoolAvailable;
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ULONG NetworkLocalInstalled;
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ULONG NetworkLocalInUse;
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ULONG NetworkLocalAvailable;
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ULONG NetworkTotalInstalled;
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ULONG NetworkTotalInUse;
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ULONG NetworkTotalAvailable;
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} ExtGlobalInfo;
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typedef enum _LICENSECLASS {
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LicenseBase,
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LicenseBump,
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LicenseEnabler,
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LicenseUnknown
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} LICENSECLASS;
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const ULONG ELF_POOLING = 0x0001;
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const ULONG ELF_REGISTERED = 0x0002;
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typedef struct _ExtLicenseInfo {
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LICENSECLASS Class;
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ULONG PoolLicenseCount;
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ULONG LicenseCount;
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WCHAR RegSerialNumber[26];
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WCHAR LicenseNumber[36];
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WCHAR Description[65];
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ULONG Flags;
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} ExtLicenseInfo;
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typedef struct _ExtModuleInfo {
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USHORT Date;
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USHORT Time;
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ULONG Size;
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BYTE LowVersion;
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BYTE HighVersion;
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TCHAR Name[13];
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} ExtModuleInfo;
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typedef struct _ExtAddTreeNode {
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CObject *pObject;
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CObject *pParent;
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HTREEITEM hParent;
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TCHAR Name[256];
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} ExtAddTreeNode;
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enum AATYPE {
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AAT_USER,
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AAT_LOCAL_GROUP,
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AAT_GLOBAL_GROUP
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};
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// Published App flags
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const ULONG AF_QUERYSUCCESS = 0x00000001;
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const ULONG AF_ANONYMOUS = 0x00000002;
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const ULONG AF_INHERIT_CLIENT_SIZE = 0x00000004;
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const ULONG AF_INHERIT_CLIENT_COLORS = 0x00000008;
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const ULONG AF_HIDE_TITLE_BAR = 0x00000010;
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const ULONG AF_MAXIMIZE = 0x00000020;
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const ULONG AF_CURRENT = 0x00000040;
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// A mask to use to clear all flags set with data from the APPCONFIG structure
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const ULONG AF_CONFIG_MASK = AF_ANONYMOUS | AF_INHERIT_CLIENT_SIZE | AF_INHERIT_CLIENT_COLORS
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| AF_HIDE_TITLE_BAR | AF_MAXIMIZE;
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// Published Application States (for m_State)
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enum APP_STATE {
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PAS_NONE,
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PAS_GETTING_INFORMATION,
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PAS_GOOD
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};
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// Flags that get sent in wParam of WM_EXT_APP_CHANGED message
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// telling what has changed
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const WPARAM ACF_STATE = 0x0001;
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const WPARAM ACF_CONFIG = 0x0002;
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const WPARAM ACF_ALLOWED = 0x0004;
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// Published App Window Color Values
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const ULONG APP_16_COLOR = 0x0001;
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const ULONG APP_256_COLOR = 0x0002;
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const ULONG APP_64K_COLOR = 0x0004;
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const ULONG APP_16M_COLOR = 0x0008;
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class CPublishedApp : public CObject
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{
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public:
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// Constructor
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CPublishedApp(TCHAR *name);
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// Destructor
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~CPublishedApp();
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// Query Servers
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void QueryServers();
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// Update with new information
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BOOL Update();
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// Returns the name of the published app
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TCHAR *GetName() { return m_Name; }
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// Returns the handle to this app's tree item
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HTREEITEM GetTreeItem() { return m_hTreeItem; }
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// Sets the tree item handle
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void SetTreeItem(HTREEITEM handle) { m_hTreeItem = handle; }
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// Returns a pointer to this app's server list
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CObList *GetServerList() { return &m_ServerList; }
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// Locks the server list
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void LockServerList() { m_ServerListCriticalSection.Lock(); }
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// Unlock the server list
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void UnlockServerList() { m_ServerListCriticalSection.Unlock(); }
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// Locks the allowed user list
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void LockAllowedUserList() { m_AllowedUserListCriticalSection.Lock(); }
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// Unlock the allowed user list
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void UnlockAllowedUserList() { m_AllowedUserListCriticalSection.Unlock(); }
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// Returns a pointer to this app's allowed user list
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CObList *GetAllowedUserList() { return &m_AllowedUserList; }
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// returns a pointer to a given CAppServer object if it is in our list
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CAppServer *FindServerByName(TCHAR *pServerName);
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// Returns TRUE if we successfully queried this application
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BOOLEAN WasQuerySuccessful() { return (m_Flags & AF_QUERYSUCCESS) > 0; }
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// Sets the query success flag
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void SetQuerySuccess() { m_Flags |= AF_QUERYSUCCESS; }
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// Returns TRUE if current flag is set
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BOOLEAN IsCurrent() { return (m_Flags & AF_CURRENT) > 0; }
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// Sets the current flag
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void SetCurrent() { m_Flags |= AF_CURRENT; }
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// Clears the current flag
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void ClearCurrent() { m_Flags &= ~AF_CURRENT; }
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// Returns TRUE if application is anonymous
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BOOLEAN IsAnonymous() { return (m_Flags & AF_ANONYMOUS) > 0; }
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// Returns TRUE if application inherits client size
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BOOLEAN InheritsClientSize() { return (m_Flags & AF_INHERIT_CLIENT_SIZE) > 0; }
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// Returns TRUE if application inherits client color
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BOOLEAN InheritsClientColors() { return (m_Flags & AF_INHERIT_CLIENT_COLORS) > 0; }
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// Returns TRUE if application wants title bar hidden
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BOOLEAN IsTitleBarHidden() { return (m_Flags & AF_HIDE_TITLE_BAR) > 0; }
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// Returns TRUE if the application wants to be maximized
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BOOLEAN IsMaximize() { return (m_Flags & AF_MAXIMIZE) > 0; }
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// Returns the Window Scale
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ULONG GetWindowScale() { return m_WindowScale; }
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// Returns the Window Width
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ULONG GetWindowWidth() { return m_WindowWidth; }
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// Returns the Window Height
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ULONG GetWindowHeight() { return m_WindowHeight; }
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// Returns the Window Color
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ULONG GetWindowColor() { return m_WindowColor; }
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// Returns the State
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APP_STATE GetState() { return m_State; }
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// Sets the State
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void SetState(APP_STATE state) { m_State = state; }
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// Checks the State
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BOOLEAN IsState(APP_STATE state) { return(m_State == state); }
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private:
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void RemoveAppServer(CAppServer *pAppServer);
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static UINT BackgroundThreadProc(LPVOID);
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CWinThread *m_pBackgroundThread;
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BOOL m_BackgroundContinue;
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// Name of the published application
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TCHAR m_Name[256];
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// Handle to the tree item for this app in the tree view
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HTREEITEM m_hTreeItem;
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// List of application's server
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CObList m_ServerList;
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// Critical section for locking the server list
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CCriticalSection m_ServerListCriticalSection;
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// Critical section for locking the allowed user list
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CCriticalSection m_AllowedUserListCriticalSection;
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// List of application's allowed users
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CObList m_AllowedUserList;
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// State
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APP_STATE m_State;
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ULONG m_WindowScale;
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ULONG m_WindowWidth;
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ULONG m_WindowHeight;
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ULONG m_WindowColor;
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ULONG m_AppConfigCRC;
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ULONG m_SrvAppConfigCRC;
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ULONG m_UserAndGroupListCRC;
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// Flags
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ULONG m_Flags;
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};
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// AppServer flags
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const ULONG ASF_NOT_RESPONDING = 0x00000001;
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const ULONG ASF_UPDATE_PENDING = 0x00000002;
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const ULONG ASF_ACCESS_DENIED = 0x00000004;
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const ULONG ASF_IS_CURRENT_SERVER = 0x00000008;
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const ULONG ASF_CURRENT = 0x00000010;
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class CAppServer : public CObject
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{
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public:
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// Constructor
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CAppServer(PVOID pConfig, CPublishedApp *pPublishedApp);
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// Destructor
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~CAppServer();
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// Returns TRUE if this is the server that the app is being run from
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BOOL IsCurrentServer() { return ((m_Flags & ASF_IS_CURRENT_SERVER) > 0); }
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// Returns the Published App this server is associated with
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CPublishedApp *GetPublishedApp() { return m_pPublishedApp; }
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// Returns the name of the server
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TCHAR *GetName() { return m_Name; }
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// Returns the Initial Program
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TCHAR *GetInitialProgram() { return m_InitialProgram; }
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// Returns the Working Directory
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TCHAR *GetWorkDirectory() { return m_WorkDirectory; }
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// Sets the tree item
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void SetTreeItem(HTREEITEM h) { m_hTreeItem = h; }
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// Gets the tree item
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HTREEITEM GetTreeItem() { return m_hTreeItem; }
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// Sets the current flag
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void SetCurrent() { m_Flags |= ASF_CURRENT; }
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// Is the current flag set?
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BOOL IsCurrent() { return ((m_Flags & ASF_CURRENT) > 0); }
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// Clears the current flag
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void ClearCurrent() { m_Flags &= ~ASF_CURRENT; }
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// Has the configuration for this AppServer changed
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BOOL HasConfigChanged(PVOID);
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private:
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CPublishedApp *m_pPublishedApp;
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TCHAR m_Name[20];
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TCHAR m_InitialProgram[257];
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TCHAR m_WorkDirectory[257];
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HTREEITEM m_hTreeItem;
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ULONG m_Flags;
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};
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class CAppAllowed : public CObject
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{
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public:
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// constructor
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CAppAllowed(TCHAR *name, AATYPE type) { wcscpy(m_Name, name); m_Type = type; }
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AATYPE GetType() { return m_Type; }
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TCHAR m_Name[257];
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private:
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AATYPE m_Type;
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};
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#endif // _WAEXTEND_H
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