152 lines
2.8 KiB
C++
152 lines
2.8 KiB
C++
//Copyright (c) 1998 - 1999 Microsoft Corporation
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/*++
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Module Name:
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LSMgrDoc.h
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Abstract:
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This Module defines the Document class for the License Manager
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Author:
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Arathi Kundapur (v-akunda) 11-Feb-1998
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Revision History:
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--*/
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#if !defined(AFX_LICMGRDOC_H__72451C71_887E_11D1_8AD1_00C04FB6CBB5__INCLUDED_)
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#define AFX_LICMGRDOC_H__72451C71_887E_11D1_8AD1_00C04FB6CBB5__INCLUDED_
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#include "LSServer.h" // Added by ClassView
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#include <afxmt.h>
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#if _MSC_VER >= 1000
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#endif // _MSC_VER >= 1000
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class CAllServers;
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class CLicMgrDoc : public CDocument
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{
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protected: // create from serialization only
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CLicMgrDoc();
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DECLARE_DYNCREATE(CLicMgrDoc)
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// Attributes
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public:
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CLicMgrDoc)
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public:
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virtual BOOL OnNewDocument();
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virtual void Serialize(CArchive& ar);
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//}}AFX_VIRTUAL
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// Implementation
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public:
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BOOL
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IsServerInList(
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CString& Server
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);
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HRESULT
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ConnectWithCurrentParams();
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HRESULT
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ConnectToServer(
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CString& Server,
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CString& Scope,
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SERVER_TYPE& ServerType
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);
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HRESULT
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EnumerateKeyPacks(
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CLicServer *pServer,
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DWORD dwSearchParm,
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BOOL bMatchAll
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);
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HRESULT
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EnumerateLicenses(
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CKeyPack *pKeyPack,
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DWORD dwSearchParm,
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BOOL bMatchAll
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);
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virtual ~CLicMgrDoc();
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NODETYPE
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GetNodeType()
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{
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return m_NodeType;
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};
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void
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SetNodeType(
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NODETYPE nodetype
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)
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{
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m_NodeType=nodetype;
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};
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CAllServers *
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GetAllServers()
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{
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return m_pAllServers;
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};
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HRESULT
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AddLicenses(
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PLICSERVER pServer,
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LPLSKeyPack pKeyPack,
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UINT nLicenses
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);
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HRESULT
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RemoveLicenses(
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PLICSERVER pServer,
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LPLSKeyPack pKeyPack,
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UINT nLicenses
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);
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void
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TimeToString(
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DWORD *ptime,
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CString& rString
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);
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#ifdef _DEBUG
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virtual void AssertValid() const;
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virtual void Dump(CDumpContext& dc) const;
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#endif
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private:
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CAllServers * m_pAllServers;
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CWinThread *m_pBackgroundThread;
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CCriticalSection m_AllServersCriticalSection;
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NODETYPE m_NodeType;
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protected:
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// Generated message map functions
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protected:
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//{{AFX_MSG(CLicMgrDoc)
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// NOTE - the ClassWizard will add and remove member functions here.
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// DO NOT EDIT what you see in these blocks of generated code !
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_LICMGRDOC_H__72451C71_887E_11D1_8AD1_00C04FB6CBB5__INCLUDED_)
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