786 lines
20 KiB
C
786 lines
20 KiB
C
//
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// SSI.C
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// Save Screenbits Interceptor
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//
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// Copyright(c) Microsoft 1997-
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//
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#include <as16.h>
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//
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// GENERAL COMMENTS
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//
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// We patch the display driver's onboard bitmap DDI call if it exists. This
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// doesn't exist on newer displays, but we need to fail it on older ones.
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// We won't see drawing that happens via calls to it otherwise.
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//
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// NM 2.0 used to grovel in USER's dataseg to find the variable address of
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// the onboard bitmap routine and fill in its own, whether there was one or
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// not. Then it used to return TRUE always for saves. Since USER '95 checked
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// for a non-zero address to decide if onboard capabilities were present,
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// this sort of worked. Except of course that NM 2.0 needed special case
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// code for all the flavors of Win95.
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//
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// With multiple monitor support, there is no single savebits proc address
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// anymore. Plus, we're tired of having to alter our code with every
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// change in the OS. Our new scheme works based off blts to/from a memory
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// bitmap owned by USER. Since we already spy on bitmaps for the SBC
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// it doesn't really add overhead to do it this way.
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//
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// When USER is saving bits
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// (1) It creates the SPB bitmap via CreateSpb() (GDI calls it
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// CreateUserDiscardableBitmap()),
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// the only time it calls this routine. If the bits get discarded,
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// the BitBlt back from this bitmap will fail, in which case USER
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// will repaint the affected area.
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// (2) It does a BitBlt from the screen into this bitmap, after making
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// it owned by g_hModUser16. This bitmap is byte-pixel-aligned
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// horizontally, so it may be a bit wider than the window about to
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// be shown there.
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// (3) This happens just before a CS_SAVEBITS window is shown in that
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// area. The window gets a private WS_HASSPB style bit set on it.
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// (4) After creating the SPB bitmap, USER walks through the windows
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// behind where the window is going to be in the z-order and subtracts
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// pending updage regions from the "OK" region of the SPB. This
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// may result in discarding the SPB right away.
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//
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// When USER is discarding saved bits
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// (1) It deletes the bitmap it created when saving
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//
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// When USER is restoring saved bits
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// (1) It may decide to discard if there's not much saved by restoring
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// (2) It will temporarily select in a visrgn for the screen that is
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// only the valid part of the SPB
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// (3) It will blt from a memory DC with the SPB bitmap selected in
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// to the screen, again byte-aligned pixelwise horizontally.
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// (4) It will return a region to be invalidated and repainted via
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// normal methods (the complement of the valid blt visrgn)
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//
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// We have to be able to support nested savebits. We do this via a
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// stack-like bitmap cache. New save requests get put at the front.
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//
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//
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// SSI_DDProcessRequest()
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// Handles SSI escapes
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//
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BOOL SSI_DDProcessRequest
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(
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UINT fnEscape,
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LPOSI_ESCAPE_HEADER pRequest,
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DWORD cbRequest
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)
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{
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BOOL rc;
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DebugEntry(SSI_DDProcessRequest);
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switch (fnEscape)
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{
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case SSI_ESC_RESET_LEVEL:
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{
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ASSERT(cbRequest == sizeof(OSI_ESCAPE_HEADER));
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SSIResetSaveScreenBitmap();
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rc = TRUE;
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}
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break;
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case SSI_ESC_NEW_CAPABILITIES:
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{
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ASSERT(cbRequest == sizeof(SSI_NEW_CAPABILITIES));
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SSISetNewCapabilities((LPSSI_NEW_CAPABILITIES)pRequest);
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rc = TRUE;
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}
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break;
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default:
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{
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ERROR_OUT(("Unrecognized SSI_ escape"));
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rc = FALSE;
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}
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break;
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}
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DebugExitBOOL(SSI_DDProcessRequest, rc);
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return(rc);
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}
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//
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// SSI_DDInit()
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//
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BOOL SSI_DDInit(void)
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{
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BOOL rc = TRUE;
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DebugEntry(SSI_DDInit);
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//
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// Patch the display driver's onboard SaveBits routine, if there is one
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//
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if (SELECTOROF(g_lpfnSaveBits))
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{
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if (!CreateFnPatch(g_lpfnSaveBits, DrvSaveBits, &g_ssiSaveBitsPatch, 0))
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{
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ERROR_OUT(("Unable to patch savebits routine"));
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rc = FALSE;
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}
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}
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DebugExitBOOL(SSI_DDInit, rc);
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return(rc);
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}
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//
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// SSI_DDTerm()
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//
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void SSI_DDTerm(void)
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{
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DebugEntry(SSI_DDTerm);
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if (SELECTOROF(g_lpfnSaveBits))
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{
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DestroyFnPatch(&g_ssiSaveBitsPatch);
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}
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DebugExitVOID(SSI_DDTerm);
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}
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//
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// SSI_DDViewing()
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//
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void SSI_DDViewing(BOOL fViewers)
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{
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DebugEntry(SSI_DDViewing);
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//
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// Activate our SaveBits patch if we have one
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//
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if (SELECTOROF(g_lpfnSaveBits))
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{
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EnableFnPatch(&g_ssiSaveBitsPatch, (fViewers ? PATCH_ACTIVATE :
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PATCH_DEACTIVATE));
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}
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//
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// Reset our SSI stack
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//
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SSIResetSaveScreenBitmap();
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DebugExitVOID(SSI_DDViewing);
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}
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//
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// DrvSaveBits()
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//
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// Since we have to have code to spy on USER spb bitmaps, it doesn't make
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// sense to have twice the code. So we simply return FALSE here. This
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// also avoids the "enable the patch after a bitmap was saved via a call
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// to the driver so on the restore we're confused" problem. The worst that
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// will happen now is that USER will blt from a bitmap we've never seen
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// to the screen, we'll catch the drawing, and send it over the wire as
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// screen update (not cached!). The next full save/restore will use an
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// order instead.
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//
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BOOL WINAPI DrvSaveBits
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(
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LPRECT lpRect,
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UINT uCmd
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)
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{
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return(FALSE);
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}
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//
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// NOTE:
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// ssiSBSaveLevel is the index of the NEXT FREE SPB SLOT
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//
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//
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// FUNCTION: SSIResetSaveScreenBitmap.
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//
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// DESCRIPTION:
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//
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// Resets the SaveScreenBitmap state.
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//
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// PARAMETERS: None.
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//
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// RETURNS: Nothing.
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//
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//
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void SSIResetSaveScreenBitmap(void)
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{
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DebugEntry(SSIResetSaveScreenBitmap);
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//
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// Discard all currently saved bits
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//
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g_ssiLocalSSBState.saveLevel = 0;
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//
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// Reset the # of pels saved
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//
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g_ssiRemoteSSBState.pelsSaved = 0;
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DebugExitVOID(SSIResetSaveScreenBitmap);
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}
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//
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// FUNCTION: SSISendSaveBitmapOrder
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//
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// DESCRIPTION:
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//
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// Attempts to send a SaveBitmap order matching the supplied parameters.
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//
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//
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// PARAMETERS:
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//
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// lpRect - pointer to the rectangle coords (EXCLUSIVE screen coords)
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//
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// wCommand - SaveScreenBitmap command (ONBOARD_SAVE, ONBOARD_RESTORE,
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// SSB_DISCARDBITS)
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//
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//
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// RETURNS:
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//
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// TRUE if order successfully sent FALSE if order not sent
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//
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//
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BOOL SSISendSaveBitmapOrder
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(
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LPRECT lpRect,
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UINT wCommand
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)
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{
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DWORD cRemotePelsRequired;
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LPSAVEBITMAP_ORDER pSaveBitmapOrder;
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LPINT_ORDER pOrder;
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BOOL rc = FALSE;
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DebugEntry(SSISendSaveBitmapOrder);
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//
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// If the SaveBitmap order is not supported then return FALSE
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// immediately.
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//
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if (!OE_SendAsOrder(ORD_SAVEBITMAP))
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{
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TRACE_OUT(( "SaveBmp not supported"));
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DC_QUIT;
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}
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switch (wCommand)
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{
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case ONBOARD_DISCARD:
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//
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// We don't transmit DISCARD orders, there's no need since
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// saves/restores are paired.
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//
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g_ssiRemoteSSBState.pelsSaved -=
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CURRENT_LOCAL_SSB_STATE.remotePelsRequired;
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rc = TRUE;
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DC_QUIT;
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case ONBOARD_SAVE:
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//
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// Calculate the number of pels required in the remote Save
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// Bitmap to handle this rectangle.
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//
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cRemotePelsRequired = SSIRemotePelsRequired(lpRect);
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//
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// If there aren't enough pels in the remote Save Bitmap to
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// handle this rectangle then return immediately.
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//
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if ((g_ssiRemoteSSBState.pelsSaved + cRemotePelsRequired) >
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g_ssiSaveBitmapSize)
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{
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TRACE_OUT(( "no space for %lu pels", cRemotePelsRequired));
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DC_QUIT;
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}
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//
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// Allocate memory for the order.
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//
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pOrder = OA_DDAllocOrderMem(sizeof(SAVEBITMAP_ORDER), 0);
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if (!pOrder)
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DC_QUIT;
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//
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// Store the drawing order data.
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//
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pSaveBitmapOrder = (LPSAVEBITMAP_ORDER)pOrder->abOrderData;
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pSaveBitmapOrder->type = LOWORD(ORD_SAVEBITMAP);
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pSaveBitmapOrder->Operation = SV_SAVEBITS;
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//
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// SAVEBITS is a BLOCKER order i.e. it prevents any earlier
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// orders from being spoilt by subsequent orders or Screen
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// Data.
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//
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pOrder->OrderHeader.Common.fOrderFlags = OF_BLOCKER;
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//
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// Copy the rect, converting to inclusive Virtual Desktop
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// coords.
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//
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pSaveBitmapOrder->nLeftRect = lpRect->left;
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pSaveBitmapOrder->nTopRect = lpRect->top;
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pSaveBitmapOrder->nRightRect = lpRect->right - 1;
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pSaveBitmapOrder->nBottomRect = lpRect->bottom - 1;
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pSaveBitmapOrder->SavedBitmapPosition = g_ssiRemoteSSBState.pelsSaved;
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//
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// Store the relevant details in the current entry of the
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// local SSB structure.
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//
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CURRENT_LOCAL_SSB_STATE.remoteSavedPosition =
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pSaveBitmapOrder->SavedBitmapPosition;
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CURRENT_LOCAL_SSB_STATE.remotePelsRequired = cRemotePelsRequired;
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//
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// Update the count of remote pels saved.
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//
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g_ssiRemoteSSBState.pelsSaved += cRemotePelsRequired;
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//
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// The operation rectangle is NULL.
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//
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pOrder->OrderHeader.Common.rcsDst.left = 1;
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pOrder->OrderHeader.Common.rcsDst.right = 0;
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pOrder->OrderHeader.Common.rcsDst.top = 1;
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pOrder->OrderHeader.Common.rcsDst.bottom = 0;
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break;
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case ONBOARD_RESTORE:
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//
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// Update the remote pel count first. Even if we fail to send
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// the order we want to free up the remote pels.
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//
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g_ssiRemoteSSBState.pelsSaved -=
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CURRENT_LOCAL_SSB_STATE.remotePelsRequired;
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//
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// Allocate memory for the order.
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//
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pOrder = OA_DDAllocOrderMem(sizeof(SAVEBITMAP_ORDER), 0);
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if (!pOrder)
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DC_QUIT;
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//
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// Store the drawing order data.
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//
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pSaveBitmapOrder = (LPSAVEBITMAP_ORDER)pOrder->abOrderData;
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pSaveBitmapOrder->type = LOWORD(ORD_SAVEBITMAP);
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pSaveBitmapOrder->Operation = SV_RESTOREBITS;
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//
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// The order can spoil others (it is opaque).
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// It is not SPOILABLE because we want to keep the remote
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// save level in a consistent state.
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//
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pOrder->OrderHeader.Common.fOrderFlags = OF_SPOILER;
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//
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// Copy the rect, converting to inclusive Virtual Desktop
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// coords.
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//
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pSaveBitmapOrder->nLeftRect = lpRect->left;
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pSaveBitmapOrder->nTopRect = lpRect->top;
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pSaveBitmapOrder->nRightRect = lpRect->right - 1;
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pSaveBitmapOrder->nBottomRect = lpRect->bottom - 1;
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pSaveBitmapOrder->SavedBitmapPosition =
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CURRENT_LOCAL_SSB_STATE.remoteSavedPosition;
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//
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// The operation rectangle is also the bounding rectangle of
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// the order.
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//
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pOrder->OrderHeader.Common.rcsDst.left =
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pSaveBitmapOrder->nLeftRect;
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pOrder->OrderHeader.Common.rcsDst.right =
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pSaveBitmapOrder->nRightRect;
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pOrder->OrderHeader.Common.rcsDst.top =
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pSaveBitmapOrder->nTopRect;
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pOrder->OrderHeader.Common.rcsDst.bottom =
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pSaveBitmapOrder->nBottomRect;
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break;
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default:
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ERROR_OUT(( "Unexpected wCommand(%d)", wCommand));
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break;
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}
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OTRACE(( "SaveBitmap op %d pos %ld rect {%d %d %d %d}",
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pSaveBitmapOrder->Operation, pSaveBitmapOrder->SavedBitmapPosition,
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pSaveBitmapOrder->nLeftRect, pSaveBitmapOrder->nTopRect,
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pSaveBitmapOrder->nRightRect, pSaveBitmapOrder->nBottomRect ));
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//
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// Add the order to the order list.
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// IT IS NEVER CLIPPED.
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//
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OA_DDAddOrder(pOrder, NULL);
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rc = TRUE;
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DC_EXIT_POINT:
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DebugExitBOOL(SSISendSaveBitmapOrder, rc);
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return(rc);
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}
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//
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// SSISaveBits()
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//
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// This attemps to save the SPB into our stack. If we have no more room,
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// no big deal. We won't find it on a bitblt back to the screen, and that
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// info will go as screen data.
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//
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// The rectangle is EXCLUSIVE screen coords.
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//
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void SSISaveBits
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(
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HBITMAP hbmpSpb,
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LPRECT lpRect
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)
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{
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DebugEntry(SSISaveBits);
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//
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// We should never have unbalanced save/restore operations
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//
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ASSERT(g_ssiLocalSSBState.saveLevel >= 0);
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|
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//
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// Are we out of space?
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//
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if (g_ssiLocalSSBState.saveLevel >= SSB_MAX_SAVE_LEVEL)
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{
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TRACE_OUT(("SaveLevel(%d) exceeds maximum", g_ssiLocalSSBState.saveLevel));
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DC_QUIT;
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}
|
|
|
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//
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// If the rectangle to be saved intersects the current SDA, then we will
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// have to force a repaint on the restore. This is because orders are
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// always sent before Screen Data.
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//
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// Otherwise mark the bits as saved.
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//
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if (OE_RectIntersectsSDA(lpRect))
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{
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CURRENT_LOCAL_SSB_STATE.saveType = ST_FAILED_TO_SAVE;
|
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}
|
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else
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{
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CURRENT_LOCAL_SSB_STATE.saveType = ST_SAVED_BY_BMP_SIMULATION;
|
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}
|
|
|
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//
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// Store the bitmap and associated screen rectangle
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//
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CURRENT_LOCAL_SSB_STATE.hbmpSave = hbmpSpb;
|
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CopyRect(&CURRENT_LOCAL_SSB_STATE.rect, lpRect);
|
|
|
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//
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// If successfully saved, try to accumulate a SaveBits order
|
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//
|
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if (CURRENT_LOCAL_SSB_STATE.saveType != ST_FAILED_TO_SAVE)
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{
|
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CURRENT_LOCAL_SSB_STATE.fSavedRemotely =
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SSISendSaveBitmapOrder(lpRect, ONBOARD_SAVE);
|
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}
|
|
else
|
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{
|
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//
|
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// We didn't manage to save it. No point in trying to save the
|
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// bitmap remotely.
|
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//
|
|
TRACE_OUT(( "Keep track of failed save for restore later"));
|
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CURRENT_LOCAL_SSB_STATE.fSavedRemotely = FALSE;
|
|
}
|
|
|
|
//
|
|
// Update the save level
|
|
// NOTE this now points to the NEXT free slot
|
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//
|
|
g_ssiLocalSSBState.saveLevel++;
|
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|
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DC_EXIT_POINT:
|
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DebugExitVOID(SSISaveBits);
|
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}
|
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|
|
|
|
|
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//
|
|
// SSIFindSlotAndDiscardAbove()
|
|
//
|
|
// This starts at the topmost valid entry on the SPB stack and works
|
|
// backwards. NOTE that saveLevel is the NEXT valid entry.
|
|
//
|
|
BOOL SSIFindSlotAndDiscardAbove(HBITMAP hbmpSpb)
|
|
{
|
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int i;
|
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int iNewSaveLevel;
|
|
BOOL rc = FALSE;
|
|
|
|
DebugEntry(SSIFindSlotAndDiscardAbove);
|
|
|
|
//
|
|
// Look for this SPB. If we find it, then discard the entries after
|
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// it in our stack.
|
|
//
|
|
iNewSaveLevel = g_ssiLocalSSBState.saveLevel;
|
|
|
|
for (i = 0; i < g_ssiLocalSSBState.saveLevel; i++)
|
|
{
|
|
if (rc)
|
|
{
|
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//
|
|
// We found this SPB, so we are discarding all entries after
|
|
// it in the stack. Subtract the saved pixels count for this
|
|
// dude.
|
|
//
|
|
g_ssiRemoteSSBState.pelsSaved -=
|
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g_ssiLocalSSBState.saveState[i].remotePelsRequired;
|
|
}
|
|
else if (g_ssiLocalSSBState.saveState[i].hbmpSave == hbmpSpb)
|
|
{
|
|
//
|
|
// Found the one we were looking for
|
|
//
|
|
OTRACE(( "Found SPB %04x at slot %d", hbmpSpb, i));
|
|
|
|
iNewSaveLevel = i;
|
|
rc = TRUE;
|
|
}
|
|
}
|
|
|
|
g_ssiLocalSSBState.saveLevel = iNewSaveLevel;
|
|
|
|
DebugExitBOOL(SSIFindSlotAndDiscardAbove, rc);
|
|
return(rc);
|
|
}
|
|
|
|
|
|
|
|
//
|
|
// SSIRestoreBits()
|
|
//
|
|
// Called when a BitBlt happens to screen from memory. We try to find the
|
|
// memory bitmap in our SPB stack. If we can't, we return FALSE, and the OE
|
|
// code will save away a screen painting order.
|
|
//
|
|
// If we find it, we save a small SPB restore order instead.
|
|
//
|
|
BOOL SSIRestoreBits
|
|
(
|
|
HBITMAP hbmpSpb
|
|
)
|
|
{
|
|
BOOL rc = FALSE;
|
|
|
|
DebugEntry(SSIRestoreBits);
|
|
|
|
ASSERT(g_ssiLocalSSBState.saveLevel >= 0);
|
|
|
|
//
|
|
// Can we find the SPB?
|
|
//
|
|
if (SSIFindSlotAndDiscardAbove(hbmpSpb))
|
|
{
|
|
//
|
|
// saveLevel is the index of our SPB.
|
|
//
|
|
if (CURRENT_LOCAL_SSB_STATE.fSavedRemotely)
|
|
{
|
|
//
|
|
// The bits were saved remotely, so send and order.
|
|
//
|
|
rc = SSISendSaveBitmapOrder(&CURRENT_LOCAL_SSB_STATE.rect,
|
|
ONBOARD_RESTORE);
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// We failed to save the bitmap remotely originally, so now
|
|
// we need to return FALSE so that BitBlt() will accumulate
|
|
// screen data in the area.
|
|
//
|
|
TRACE_OUT(( "No remote save, force repaint"));
|
|
}
|
|
|
|
if (g_ssiLocalSSBState.saveLevel == 0)
|
|
{
|
|
g_ssiRemoteSSBState.pelsSaved = 0;
|
|
}
|
|
}
|
|
|
|
DebugExitBOOL(SSIRestoreBits, rc);
|
|
return(rc);
|
|
}
|
|
|
|
|
|
|
|
//
|
|
// SSIDiscardBits()
|
|
//
|
|
// This discards the saved SPB if we have it in our stack.
|
|
// NOTE that SSIRestoreBits() also discards the bitmap.
|
|
//
|
|
// We return TRUE if we found the bitmap.
|
|
//
|
|
BOOL SSIDiscardBits(HBITMAP hbmpSpb)
|
|
{
|
|
BOOL rc;
|
|
|
|
DebugEntry(SSIDiscardBits);
|
|
|
|
//
|
|
// Search for the corresponding save order on our stack.
|
|
//
|
|
if (rc = SSIFindSlotAndDiscardAbove(hbmpSpb))
|
|
{
|
|
//
|
|
// The save level is now the index to this entry. Since we are
|
|
// about to free it, this will be the place the next SAVE goes
|
|
// into.
|
|
//
|
|
|
|
//
|
|
// If the bits were saved remotely, then send a DISCARD order
|
|
//
|
|
if (CURRENT_LOCAL_SSB_STATE.fSavedRemotely)
|
|
{
|
|
//
|
|
// NOTE that SSISendSaveBitmapOrder() for DISCARD doesn't have
|
|
// a side effect, we can just pass in the address of the rect
|
|
// of the SPB we stored.
|
|
//
|
|
if (!SSISendSaveBitmapOrder(&CURRENT_LOCAL_SSB_STATE.rect, ONBOARD_DISCARD))
|
|
{
|
|
TRACE_OUT(("Failed to send DISCARDBITS"));
|
|
}
|
|
}
|
|
|
|
if (g_ssiLocalSSBState.saveLevel == 0)
|
|
{
|
|
g_ssiRemoteSSBState.pelsSaved = 0;
|
|
}
|
|
}
|
|
|
|
DebugExitBOOL(SSIDiscardBits, rc);
|
|
return(rc);
|
|
}
|
|
|
|
|
|
|
|
//
|
|
// FUNCTION: SSIRemotePelsRequired
|
|
//
|
|
// DESCRIPTION:
|
|
//
|
|
// Returns the number of remote pels required to store the supplied
|
|
// rectangle, taking account of the Save Bitmap granularity.
|
|
//
|
|
// PARAMETERS:
|
|
//
|
|
// lpRect - pointer to rectangle position in EXCLUSIVE screen coordinates.
|
|
//
|
|
// RETURNS: Number of remote pels required.
|
|
//
|
|
//
|
|
DWORD SSIRemotePelsRequired(LPRECT lpRect)
|
|
{
|
|
UINT rectWidth;
|
|
UINT rectHeight;
|
|
UINT xGranularity;
|
|
UINT yGranularity;
|
|
DWORD rc;
|
|
|
|
DebugEntry(SSIRemotePelsRequired);
|
|
|
|
ASSERT(lpRect);
|
|
|
|
//
|
|
// Calculate the supplied rectangle size (it is in EXCLUSIVE coords).
|
|
//
|
|
rectWidth = (DWORD)(lpRect->right - lpRect->left);
|
|
rectHeight = (DWORD)(lpRect->bottom - lpRect->top);
|
|
|
|
xGranularity = g_ssiLocalSSBState.xGranularity;
|
|
yGranularity = g_ssiLocalSSBState.yGranularity;
|
|
|
|
rc = (DWORD)((rectWidth + (xGranularity-1))/xGranularity * xGranularity) *
|
|
(DWORD)((rectHeight + (yGranularity-1))/yGranularity * yGranularity);
|
|
|
|
//
|
|
// Return the pels required in the remote SaveBits bitmap to handle
|
|
// this rectangle, taking account of its granularity.
|
|
//
|
|
DebugExitDWORD(SSIRemotePelsRequired, rc);
|
|
return(rc);
|
|
}
|
|
|
|
|
|
|
|
//
|
|
// FUNCTION: SSISetNewCapabilities
|
|
//
|
|
// DESCRIPTION:
|
|
//
|
|
// Set the new SSI related capabilities
|
|
//
|
|
// RETURNS:
|
|
//
|
|
// NONE
|
|
//
|
|
// PARAMETERS:
|
|
//
|
|
// pDataIn - pointer to the input buffer
|
|
//
|
|
//
|
|
void SSISetNewCapabilities(LPSSI_NEW_CAPABILITIES pCapabilities)
|
|
{
|
|
DebugEntry(SSISetNewCapabilities);
|
|
|
|
//
|
|
// Copy the data from the Share Core.
|
|
//
|
|
g_ssiSaveBitmapSize = pCapabilities->sendSaveBitmapSize;
|
|
|
|
g_ssiLocalSSBState.xGranularity = pCapabilities->xGranularity;
|
|
|
|
g_ssiLocalSSBState.yGranularity = pCapabilities->yGranularity;
|
|
|
|
TRACE_OUT(( "SSI caps: Size %ld X gran %hd Y gran %hd",
|
|
g_ssiSaveBitmapSize,
|
|
g_ssiLocalSSBState.xGranularity,
|
|
g_ssiLocalSSBState.yGranularity));
|
|
|
|
DebugExitVOID(SSISetNewCapabilities);
|
|
}
|