1702 lines
54 KiB
C
1702 lines
54 KiB
C
#include "precomp.h"
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//
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// OA.C
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// Order Accumulation, both cpi32 and display driver sides
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//
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// Copyright(c) Microsoft 1997-
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//
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//
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// OA_DDProcessRequest - see oa.h
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//
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BOOL OA_DDProcessRequest
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(
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UINT fnEscape,
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LPOSI_ESCAPE_HEADER pRequest,
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DWORD cbRequest
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)
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{
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BOOL rc;
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DebugEntry(OA_DDProcessRequest);
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//
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// Get the request number.
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//
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switch (fnEscape)
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{
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case OA_ESC_FLOW_CONTROL:
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{
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if (cbRequest != sizeof(OA_FLOW_CONTROL))
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{
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ERROR_OUT(("OA_DDProcessRequest: Invalid size %d for OA_ESC_FLOW_CONTROL",
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cbRequest));
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rc = FALSE;
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DC_QUIT;
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}
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//
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// Save new order accum throughput value
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//
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g_oaFlow = ((LPOA_FLOW_CONTROL)pRequest)->oaFlow;
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rc = TRUE;
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}
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break;
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default:
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{
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ERROR_OUT(("Unrecognized OA escape"));
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rc = FALSE;
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}
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break;
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}
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DC_EXIT_POINT:
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DebugExitBOOL(OA_DDProcessRequest, rc);
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return(rc);
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}
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//
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//
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// OA_DDAddOrder(..)
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//
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// Adds an order to the queue for transmission.
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//
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// If the new order is completetly covered by the current SDA then
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// it is spoilt.
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//
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// If the order is opaque and overlaps earlier orders it may clip
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// or spoil them.
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//
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// Called by the GDI interception code.
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//
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//
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void OA_DDAddOrder(LPINT_ORDER pNewOrder, void FAR * pExtraInfo)
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{
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RECT SDARects[BA_NUM_RECTS*2];
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UINT cBounds;
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UINT spoilingBounds;
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UINT totalBounds;
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UINT i;
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RECT SrcRect;
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RECT tmpRect;
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BOOL gotBounds = FALSE;
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int dx;
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int dy;
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RECT IntersectedSrcRect;
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RECT InvalidDstRect;
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LPINT_ORDER pTmpOrder;
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LPEXTTEXTOUT_ORDER pExtTextOut;
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LPOA_SHARED_DATA lpoaShared;
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LPOA_FAST_DATA lpoaFast;
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DebugEntry(OA_DDAddOrder);
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lpoaShared = OA_SHM_START_WRITING;
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lpoaFast = OA_FST_START_WRITING;
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//
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// Accumulate order accumulation rate. We are interested in how
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// quickly orders are being added to the buffer, so that we can tell
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// DCS scheduling whether frequent sends are advisable
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//
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SHM_CheckPointer(&lpoaFast->ordersAccumulated);
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lpoaFast->ordersAccumulated++;
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//
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// If the order is a private one, then we just add it to the Order
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// List and return immediately.
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//
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// Private Orders are used to send bitmap cache information (bitmap
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// bits and color tables).
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//
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// Private Orders never spoil any others and must never be spoilt.
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//
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if (pNewOrder->OrderHeader.Common.fOrderFlags & OF_PRIVATE)
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{
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TRACE_OUT(("Add private order (%lx)", pNewOrder));
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OADDAppendToOrderList(lpoaShared, pNewOrder);
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DC_QUIT;
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}
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//
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// If this order is spoilable and its is completely enclosed by the
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// current screen data area, we can spoil it. Unless...
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//
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// PM - Performance
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//
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// We have observed in usability testing that clipping orders always
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// degrades the end-user's perceived performance. This is because the
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// orders flow much faster than the screendata and tend to relate to
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// text, which is what the user really wants to see. For example, text
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// overwriting a bitmap will be delayed because we want to send the
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// bitmap as screendata.
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//
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// Also, word documents tend to contain sections of screendata due to
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// mismatched fonts, intelliquotes, spelling annotation, current line
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// memblit. Nothing we can do about this, but if we page down two or
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// three times, or down and up again we get an accumulation of the
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// screendata on all the pages spoiling the orders and the end result
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// is that we have to wait longer than we would if we had not spoiled
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// the orders.
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//
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// So, what we can do instead is leave the text orders in and overwrite
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// them with screendata when it gets through. However, to make this
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// really effective what we also do is convert any transparent text
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// (as WEB browsers tend to use) into opaque text on a default
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// background.
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//
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//
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if ((pNewOrder->OrderHeader.Common.fOrderFlags & OF_SPOILABLE) != 0)
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{
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//
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// Get the driver's current bounds.
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//
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BA_CopyBounds(SDARects, &cBounds, FALSE);
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gotBounds = TRUE;
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for (i = 0; i < cBounds ; i++)
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{
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if ( OADDCompleteOverlapRect(&pNewOrder->OrderHeader.Common.rcsDst,
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&(SDARects[i])) )
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{
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//
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// The destination of the order is completely covered by
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// the SDA. Check for a text order.
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//
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pExtTextOut = (LPEXTTEXTOUT_ORDER)pNewOrder->abOrderData;
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if (pExtTextOut->type == ORD_EXTTEXTOUT_TYPE)
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{
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//
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// The order is going to be completely overwritten so
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// we can play around with it all we like.
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// Just make it opaque so the user can read it while
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// waiting for the screendata to follow on.
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//
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pExtTextOut->fuOptions |= ETO_OPAQUE;
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//
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// pExtTextOut->rectangle is a TSHR_RECT32
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//
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pExtTextOut->rectangle.left = pNewOrder->OrderHeader.Common.rcsDst.left;
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pExtTextOut->rectangle.top = pNewOrder->OrderHeader.Common.rcsDst.top;
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pExtTextOut->rectangle.right = pNewOrder->OrderHeader.Common.rcsDst.right;
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pExtTextOut->rectangle.bottom = pNewOrder->OrderHeader.Common.rcsDst.bottom;
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TRACE_OUT(("Converted text order to opaque"));
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break;
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}
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else
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{
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TRACE_OUT(("Spoiling order by SDA"));
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OA_DDFreeOrderMem(pNewOrder);
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DC_QUIT;
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}
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}
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}
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}
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//
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// Pass the order onto the Bitmap Cache Controller to try to cache the
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// src bitmap.
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//
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if (ORDER_IS_MEMBLT(pNewOrder) || ORDER_IS_MEM3BLT(pNewOrder))
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{
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if (!SBC_DDCacheMemScreenBlt(pNewOrder, pExtraInfo))
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{
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//
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// The memory to screen blt cannot be handled as an order (the
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// source bitmap could not cached). Add the destination of the
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// blt into the SDA and discard the order.
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//
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TRACE_OUT(("Failed to cache mem->screen blt"));
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TRACE_OUT(("Add rect to SDA (%d,%d)(%d,%d)",
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pNewOrder->OrderHeader.Common.rcsDst.left,
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pNewOrder->OrderHeader.Common.rcsDst.top,
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pNewOrder->OrderHeader.Common.rcsDst.right,
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pNewOrder->OrderHeader.Common.rcsDst.bottom ));
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RECT_FROM_TSHR_RECT16(&tmpRect,
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pNewOrder->OrderHeader.Common.rcsDst);
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OA_DDFreeOrderMem(pNewOrder);
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BA_AddScreenData(&tmpRect);
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DC_QUIT;
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}
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else
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{
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TRACE_OUT(("Cached MEMBLT targetted at (%d,%d)(%d,%d)",
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pNewOrder->OrderHeader.Common.rcsDst.left,
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pNewOrder->OrderHeader.Common.rcsDst.top,
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pNewOrder->OrderHeader.Common.rcsDst.right,
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pNewOrder->OrderHeader.Common.rcsDst.bottom ));
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}
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}
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if (ORDER_IS_SCRBLT(pNewOrder))
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{
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//
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//
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// Handle Screen to Screen (SS) bitblts.
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//
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// The basic plan
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// --------------
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//
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// If the source of a screen to screen blt intersects with the
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// current SDA then we have to do some additional work because all
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// orders are always executed before the SDA is copied. This means
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// that the data within the SDA will not be available at the time
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// we want to do the SS blt.
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//
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// In this situation we adjust the SS blt to remove all overlap
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// from the src rectangle. The destination rectangle is adjusted
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// accordingly. The area removed from the destination rectangle is
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// added into the SDA.
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//
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//
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TRACE_OUT(("Handle SS blt(%lx)", pNewOrder));
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//
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// Make the order non-spoilable because we don't want the adding
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// of screen data to delete the order.
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//
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pNewOrder->OrderHeader.Common.fOrderFlags &= ~OF_SPOILABLE;
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//
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// Calculate the src rect.
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//
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SrcRect.left = ((LPSCRBLT_ORDER)&pNewOrder->abOrderData)->nXSrc;
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SrcRect.right = SrcRect.left +
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((LPSCRBLT_ORDER)&pNewOrder->abOrderData)->nWidth - 1;
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SrcRect.top = ((LPSCRBLT_ORDER)&pNewOrder->abOrderData)->nYSrc;
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SrcRect.bottom = SrcRect.top +
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((LPSCRBLT_ORDER)&pNewOrder->abOrderData)->nHeight - 1;
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//
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//
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// ORIGINAL SCRBLT SCHEME
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// ----------------------
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//
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// If the source rectangle intersects the current Screen Data Area
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// (SDA) then the src rectangle is modified so that no there is no
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// intersection with the SDA, and the dst rectangle adjusted
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// accordingly (this is the theory - in practice the operation
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// remains the same and we just adjust the dst clip rectangle).
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// The destination area that is removed is added into the SDA.
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//
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// The code works, but can result in more screen data being sent
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// than is required.
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//
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// e.g.
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//
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// Operation:
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//
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// SSSSSS DDDDDD
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// SSSSSS -> DDDDDD
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// SSSSSS DDDDDD
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// SxSSSS DDDDDD
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//
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// S - src rect
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// D - dst rect
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// x - SDA overlap
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//
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// The bottom edge of the blt is trimmed off, and the corresponding
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// destination area added into the SDA.
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//
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// SSSSSS DDDDDD
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// SSSSSS -> DDDDDD
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// SSSSSS DDDDDD
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// xxxxxx
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//
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//
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//
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// NEW SCRBLT SCHEME
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// ------------------
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//
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// The new scheme does not modify the blt rectangles, and just
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// maps the SDA overlap to the destination rect and adds that
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// area back into the SDA.
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//
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// e.g. (as above)
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//
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// Operation:
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//
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// SSSSSS DDDDDD
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// SSSSSS -> DDDDDD
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// SSSSSS DDDDDD
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// SxSSSS DDDDDD
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//
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// S - src rect
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// D - dst rect
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// x - SDA overlap
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//
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// The blt operation remains the same, but the overlap area is
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// mapped to the destination rectangle and added into the SDA.
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//
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// SSSSSS DDDDDD
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// SSSSSS -> DDDDDD
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// SSSSSS DDDDDD
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// SxSSSS DxDDDD
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//
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//
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// This scheme results in a smaller SDA area. However, this scheme
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// does blt potentially invalid data to the destination - which
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// may briefly be visible at the remote machine (because orders
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// are replayed before Screen Data). This has not (yet) proved to
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// be a problem.
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//
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// The main benefit of the new scheme is when scrolling an area
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// that includes a small SDA.
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//
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// new old
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// scheme scheme
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//
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// AAAAAAAA AAAAAAAA AAAAAAAA
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// AAAAAAAA AAAxAAAA xxxxxxxx
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// AAAAAAAA scroll up 3 times -> AAAxAAAA xxxxxxxx
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// AAAAAAAA AAAxAAAA xxxxxxxx
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// AAAxAAAA AAAxAAAA xxxxxxxx
|
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//
|
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//
|
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//
|
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if (!gotBounds)
|
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{
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//
|
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// Get the driver's current bounds.
|
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//
|
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BA_CopyBounds(SDARects, &cBounds, FALSE);
|
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}
|
||
|
||
//
|
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// Now get any bounds which the share core is currently processing.
|
||
// We have to include these bounds when we are doing the above
|
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// processing to avoid a situation where the core grabs the screen
|
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// data from the source of a ScrBlt after the source has been
|
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// updated by another order.
|
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//
|
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// e.g. If there is no driver SDA, but the core is processing the
|
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// area marked 'c'...
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//
|
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// If we ignore the core SDA, we queue a ScrBlt order which does
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// the following.
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//
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// SSSSSS DDDDDD
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// SccccS -> DDDDDD
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// SccccS DDDDDD
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// SSSSSS DDDDDD
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//
|
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// However, if another order (marked 'N') is accumulated before
|
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// the core grabs the SDA, we end up with the shadow doing the
|
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// following
|
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//
|
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// SSSSSS DDDDDD
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// ScNNcS -> DDNNDD
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// ScNNcS DDNNDD
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// SSSSSS DDDDDD
|
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//
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// i.e. the new order gets copied to the destination of the ScrBlt.
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// So, the ScrBlt order must be processed as
|
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//
|
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// SSSSSS DDDDDD
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// SccccS -> DxxxxD
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// SccccS DxxxxD
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// SSSSSS DDDDDD
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//
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//
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BA_QuerySpoilingBounds(&SDARects[cBounds], &spoilingBounds);
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totalBounds = cBounds + spoilingBounds;
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//
|
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//
|
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// This is the new SCRBLT handler.
|
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//
|
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//
|
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for (i = 0; i < totalBounds ; i++)
|
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{
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if ( (SrcRect.left >= SDARects[i].left) &&
|
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(SrcRect.right <= SDARects[i].right) &&
|
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(SrcRect.top >= SDARects[i].top) &&
|
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(SrcRect.bottom <= SDARects[i].bottom) )
|
||
{
|
||
//
|
||
// The src of the SS blt is completely within the SDA. We
|
||
// must add in the whole destination rectangle into the SDA
|
||
// and spoil the SS blt.
|
||
//
|
||
TRACE_OUT(("SS blt src within SDA - spoil it"));
|
||
|
||
RECT_FROM_TSHR_RECT16(&tmpRect,
|
||
pNewOrder->OrderHeader.Common.rcsDst);
|
||
OA_DDFreeOrderMem(pNewOrder);
|
||
BA_AddScreenData(&tmpRect);
|
||
DC_QUIT;
|
||
}
|
||
|
||
//
|
||
// Intersect the src rect with the SDA rect.
|
||
//
|
||
IntersectedSrcRect.left = max( SrcRect.left,
|
||
SDARects[i].left );
|
||
IntersectedSrcRect.right = min( SrcRect.right,
|
||
SDARects[i].right );
|
||
IntersectedSrcRect.top = max( SrcRect.top,
|
||
SDARects[i].top );
|
||
IntersectedSrcRect.bottom = min( SrcRect.bottom,
|
||
SDARects[i].bottom );
|
||
|
||
|
||
dx = ((LPSCRBLT_ORDER)&pNewOrder->abOrderData)->nLeftRect -
|
||
((LPSCRBLT_ORDER)&pNewOrder->abOrderData)->nXSrc;
|
||
dy = ((LPSCRBLT_ORDER)&pNewOrder->abOrderData)->nTopRect -
|
||
((LPSCRBLT_ORDER)&pNewOrder->abOrderData)->nYSrc;
|
||
|
||
InvalidDstRect.left = IntersectedSrcRect.left + dx;
|
||
InvalidDstRect.right = IntersectedSrcRect.right + dx;
|
||
InvalidDstRect.top = IntersectedSrcRect.top + dy;
|
||
InvalidDstRect.bottom = IntersectedSrcRect.bottom + dy;
|
||
|
||
//
|
||
// Intersect the invalid destination rectangle with the
|
||
// destination clip rectangle.
|
||
//
|
||
InvalidDstRect.left = max(
|
||
InvalidDstRect.left,
|
||
pNewOrder->OrderHeader.Common.rcsDst.left );
|
||
InvalidDstRect.right = min(
|
||
InvalidDstRect.right,
|
||
pNewOrder->OrderHeader.Common.rcsDst.right );
|
||
InvalidDstRect.top = max(
|
||
InvalidDstRect.top,
|
||
pNewOrder->OrderHeader.Common.rcsDst.top );
|
||
InvalidDstRect.bottom = min(
|
||
InvalidDstRect.bottom,
|
||
pNewOrder->OrderHeader.Common.rcsDst.bottom );
|
||
|
||
if ( (InvalidDstRect.left <= InvalidDstRect.right) &&
|
||
(InvalidDstRect.top <= InvalidDstRect.bottom) )
|
||
{
|
||
//
|
||
// Add the invalid area into the SDA.
|
||
//
|
||
BA_AddScreenData(&InvalidDstRect);
|
||
}
|
||
|
||
} // for (i = 0; i < totalBounds ; i++)
|
||
|
||
//
|
||
// Make the order spoilable again (this assumes that all SS blts
|
||
// are spoilable.
|
||
//
|
||
pNewOrder->OrderHeader.Common.fOrderFlags |= OF_SPOILABLE;
|
||
|
||
} // if (ORDER_IS_SCRBLT(pNewOrder))
|
||
|
||
else if ((pNewOrder->OrderHeader.Common.fOrderFlags & OF_DESTROP) != 0)
|
||
{
|
||
//
|
||
// This is the case where the output of the order depends on the
|
||
// existing contents of the target area (e.g. an invert).
|
||
//
|
||
// What we have to do here is to add any parts of the destination
|
||
// of this order which intersect the SDA which the share core is
|
||
// processing to the driver SDA. The reason for this is the same
|
||
// as the SCRBLT case - the share core may grab the data from the
|
||
// screen after we have applied this order (e.g. after we have
|
||
// inverted an area of the screen), then send the order as well
|
||
// (re-inverting the area of the screen).
|
||
//
|
||
// Note that we only have to worry about the SDA which the share
|
||
// core is processing - we can ignore the driver's SDA.
|
||
//
|
||
TRACE_OUT(("Handle dest ROP (%#.8lx)", pNewOrder));
|
||
|
||
BA_QuerySpoilingBounds(SDARects, &spoilingBounds);
|
||
for (i = 0; i < spoilingBounds ; i++)
|
||
{
|
||
//
|
||
// Intersect the dest rect with the share core SDA rect.
|
||
//
|
||
InvalidDstRect.left = max(
|
||
SDARects[i].left,
|
||
pNewOrder->OrderHeader.Common.rcsDst.left );
|
||
InvalidDstRect.right = min(
|
||
SDARects[i].right,
|
||
pNewOrder->OrderHeader.Common.rcsDst.right );
|
||
InvalidDstRect.top = max(
|
||
SDARects[i].top,
|
||
pNewOrder->OrderHeader.Common.rcsDst.top );
|
||
InvalidDstRect.bottom = min(
|
||
SDARects[i].bottom,
|
||
pNewOrder->OrderHeader.Common.rcsDst.bottom );
|
||
|
||
if ( (InvalidDstRect.left <= InvalidDstRect.right) &&
|
||
(InvalidDstRect.top <= InvalidDstRect.bottom) )
|
||
{
|
||
//
|
||
// Add the invalid area into the SDA.
|
||
//
|
||
TRACE_OUT(("Adding to SDA (%d,%d) (%d,%d)",
|
||
InvalidDstRect.left,
|
||
InvalidDstRect.top,
|
||
InvalidDstRect.right,
|
||
InvalidDstRect.bottom));
|
||
BA_AddScreenData(&InvalidDstRect);
|
||
}
|
||
}
|
||
}
|
||
|
||
//
|
||
// Add the new order to the end of the Order List.
|
||
//
|
||
OADDAppendToOrderList(lpoaShared, pNewOrder);
|
||
TRACE_OUT(("Append order(%lx) to list", pNewOrder));
|
||
|
||
//
|
||
// Now see if this order spoils any existing orders
|
||
//
|
||
if ((pNewOrder->OrderHeader.Common.fOrderFlags & OF_SPOILER) != 0)
|
||
{
|
||
//
|
||
// Its a spoiler, so try to spoil with it.
|
||
//
|
||
// We have to pass in the bounding rectangle of the order, and the
|
||
// first order to try to spoil to OADDSpoilFromOrder. The first
|
||
// order to try to spoil is the one before the new order.
|
||
//
|
||
RECT_FROM_TSHR_RECT16(&tmpRect,
|
||
pNewOrder->OrderHeader.Common.rcsDst);
|
||
|
||
pTmpOrder = COM_BasedListPrev(&lpoaShared->orderListHead, pNewOrder,
|
||
FIELD_OFFSET(INT_ORDER, OrderHeader.list));
|
||
|
||
OADDSpoilFromOrder(lpoaShared, pTmpOrder, &tmpRect);
|
||
}
|
||
|
||
//
|
||
// This is where the Win95 product would call DCS_TriggerEarlyTimer.
|
||
//
|
||
|
||
DC_EXIT_POINT:
|
||
OA_FST_STOP_WRITING;
|
||
OA_SHM_STOP_WRITING;
|
||
DebugExitVOID(OA_DDAddOrder);
|
||
}
|
||
|
||
//
|
||
//
|
||
// FUNCTION: OA_DDAllocOrderMem
|
||
//
|
||
// DESCRIPTION:
|
||
//
|
||
// Allocates memory for an internal order structure from our own private
|
||
// Order Heap.
|
||
//
|
||
// Allocates any Additional Order Memory from global memory. A pointer to
|
||
// the Additional Order Memory is stored within the allocated order's
|
||
// header (pOrder->OrderHeader.pAdditionalOrderData).
|
||
//
|
||
//
|
||
// PARAMETERS:
|
||
//
|
||
// cbOrderDataLength - length in bytes of the order data to be allocated
|
||
// from the Order Heap.
|
||
//
|
||
// cbAdditionalOrderDataLength - length in bytes of additional order data
|
||
// to be allocated from Global Memory. If this parameter is zero no
|
||
// additional order memory is allocated.
|
||
//
|
||
//
|
||
// RETURNS:
|
||
//
|
||
// A pointer to the allocated order memory. NULL if the memory allocation
|
||
// failed.
|
||
//
|
||
//
|
||
//
|
||
LPINT_ORDER OA_DDAllocOrderMem(UINT cbOrderDataLength, UINT cbAdditionalOrderDataLength)
|
||
{
|
||
LPINT_ORDER pOrder = NULL;
|
||
LPINT_ORDER pFirstOrder;
|
||
LPINT_ORDER pTailOrder;
|
||
RECT tferRect;
|
||
int targetSize;
|
||
UINT moveOffset;
|
||
UINT moveBytes;
|
||
LPINT_ORDER pColorTableOrder = NULL;
|
||
LPBYTE pNextOrderPos;
|
||
LPOA_SHARED_DATA lpoaShared;
|
||
|
||
DebugEntry(OA_DDAllocOrderMem);
|
||
|
||
lpoaShared = OA_SHM_START_WRITING;
|
||
|
||
//
|
||
// PM Performance
|
||
//
|
||
// Although turning order accumulation off does clear the pipe, ready
|
||
// for us to get the screendata over the wire as soon as we can, it
|
||
// actually hinders end-user responsiveness because they see a longer
|
||
// interval when nothing is happening, rather than getting feedback
|
||
// that we are busy and the whole thing taking longer!
|
||
//
|
||
// So, what we do when we fill up the order buffer is we discard half
|
||
// the orders in the buffer, adding them to the screendata. In this
|
||
// way we will always keep between 50 and 100% of the orders for the
|
||
// final updates to the window, which hopefully will be what the user
|
||
// really wants to see.
|
||
//
|
||
// If the orders keep coming then we will keep on accumulating some,
|
||
// sending them, discarding others until things quiet down, at which
|
||
// point we will flush out our order buffer.
|
||
//
|
||
// When we come to flush the order buffer we also spoil the early ones
|
||
// against screendata, so that we only have the final set of orders to
|
||
// replay. We control the size of this final non-spoiled set depending
|
||
// on whether we are running over a high or low speed connection.
|
||
// Also, if we did not encounter any back pressure during the session
|
||
// then we do not purge any orders at all, preferring to send
|
||
// everything we possibly can as orders.
|
||
//
|
||
// Note that this approach assumes that we do not spoil all orders
|
||
// against screendata on the fly because that leads to us generally
|
||
// sending out-of-data orders followed by up-to-date screendata, which
|
||
// is exactly what we do not want to see.
|
||
//
|
||
//
|
||
|
||
//
|
||
// First check that we have not already exceeded our high water mark
|
||
// recommended by flow control. If we have then purge half the queue
|
||
// so we have space to accumulate the later, more valuable, orders
|
||
//
|
||
// Note that this does not guarantee that we will have less orders
|
||
// accumulated than the limit set by flow control. However, if enough
|
||
// orders are generated, we will come through this branch on each order
|
||
// and finally reduce to below the imposed limit.
|
||
//
|
||
SHM_CheckPointer(&lpoaShared->totalOrderBytes);
|
||
if (g_oaPurgeAllowed && (lpoaShared->totalOrderBytes >
|
||
(DWORD)(g_oaFlow == OAFLOW_FAST ? OA_FAST_HEAP : OA_SLOW_HEAP)))
|
||
{
|
||
RECT aRects[BA_NUM_RECTS];
|
||
UINT numRects;
|
||
UINT i;
|
||
|
||
WARNING_OUT(("Purging orders; total 0x%08x is greater than heap 0x%08x",
|
||
lpoaShared->totalOrderBytes,
|
||
(g_oaFlow == OAFLOW_FAST ? OA_FAST_HEAP : OA_SLOW_HEAP)));
|
||
|
||
//
|
||
//
|
||
// If we need to make room for the new order then purge half the
|
||
// current queue. We do this so we end up with the most recent
|
||
// orders on the queue, rather than the oldest.
|
||
//
|
||
SHM_CheckPointer(&lpoaShared->totalOrderBytes);
|
||
targetSize = lpoaShared->totalOrderBytes / 2;
|
||
TRACE_OUT(("Target size %ld", targetSize));
|
||
|
||
//
|
||
// Iterate through the list until we have found the first order
|
||
// beyond the limit to be destroyed. Once we have got this order,
|
||
// we can shuffle the list over the useless orders.
|
||
//
|
||
SHM_CheckPointer(&lpoaShared->orderListHead);
|
||
pOrder = COM_BasedListFirst(&lpoaShared->orderListHead,
|
||
FIELD_OFFSET(INT_ORDER, OrderHeader.list));
|
||
|
||
pTailOrder = (LPINT_ORDER)COM_BasedPrevListField(&lpoaShared->orderListHead);
|
||
|
||
//
|
||
// If we hit this condition, we have to have at least one order
|
||
// pending, so these both must be non NULL.
|
||
//
|
||
SHM_CheckPointer(pOrder);
|
||
SHM_CheckPointer(pTailOrder);
|
||
|
||
TRACE_OUT(("Order 0x%08lx, tail 0x%08lx", pOrder, pTailOrder));
|
||
|
||
//
|
||
// Disable spoiling of existing orders by screen data while we do
|
||
// the purge otherwise we may try to spoil an order which we are
|
||
// purging !
|
||
//
|
||
g_baSpoilByNewSDAEnabled = FALSE;
|
||
|
||
while ((pOrder != NULL) && (targetSize > 0))
|
||
{
|
||
//
|
||
// Can't check at end; COM_BasedListNext may return NULL and
|
||
// SHM_CheckPointer doesn't like that.
|
||
//
|
||
SHM_CheckPointer(pOrder);
|
||
|
||
//
|
||
// Check to see if this is an internal color table order. If
|
||
// it is, the OF_INTERNAL flag will be set.
|
||
//
|
||
// MemBlt orders rely on being preceeded by a color table order
|
||
// to set up the colors correctly. If we purge all the color
|
||
// table orders, the following Mem(3)Blts will get the wrong
|
||
// colors. So, we have to keep track of the last color table
|
||
// order to be purged and then add it back into the order heap
|
||
// later.
|
||
//
|
||
if ((pOrder->OrderHeader.Common.fOrderFlags & OF_INTERNAL) != 0)
|
||
{
|
||
TRACE_OUT(("Found color table order at %#.8lx", pOrder));
|
||
pColorTableOrder = pOrder;
|
||
}
|
||
else
|
||
{
|
||
//
|
||
// Add the order to the Screen Data Area
|
||
//
|
||
TRACE_OUT(("Purging orders. Add rect to SDA (%d,%d)(%d,%d)",
|
||
pOrder->OrderHeader.Common.rcsDst.left,
|
||
pOrder->OrderHeader.Common.rcsDst.top,
|
||
pOrder->OrderHeader.Common.rcsDst.right,
|
||
pOrder->OrderHeader.Common.rcsDst.bottom));
|
||
|
||
RECT_FROM_TSHR_RECT16(&tferRect,
|
||
pOrder->OrderHeader.Common.rcsDst);
|
||
BA_AddScreenData(&tferRect);
|
||
}
|
||
|
||
//
|
||
// Keep track of how much data still needs removing.
|
||
//
|
||
targetSize -= INT_ORDER_SIZE(pOrder);
|
||
lpoaShared->totalHeapOrderBytes -= INT_ORDER_SIZE(pOrder);
|
||
lpoaShared->totalOrderBytes -= MAX_ORDER_SIZE(pOrder);
|
||
|
||
//
|
||
// If the order is a Mem(3)Blt, we have to tell SBC that we are
|
||
// getting rid of it.
|
||
//
|
||
if (ORDER_IS_MEMBLT(pOrder) || ORDER_IS_MEM3BLT(pOrder))
|
||
{
|
||
SBC_DDOrderSpoiltNotification(pOrder);
|
||
}
|
||
|
||
//
|
||
// Get the next order to be removed.
|
||
//
|
||
pOrder = COM_BasedListNext(&lpoaShared->orderListHead,
|
||
pOrder, FIELD_OFFSET(INT_ORDER, OrderHeader.list));
|
||
}
|
||
|
||
TRACE_OUT(("Stopped at order %#.8lx", pOrder));
|
||
|
||
//
|
||
// Orders have been transferred to SDA, so now we have to
|
||
// - move the last purged color table order (if there is one) to
|
||
// the start of the order heap
|
||
// - shuffle up the heap
|
||
// - reset the pointers.
|
||
//
|
||
// pOrder points to the first non-purged order.
|
||
//
|
||
if (pOrder != NULL)
|
||
{
|
||
SHM_CheckPointer(&lpoaShared->orderHeap);
|
||
SHM_CheckPointer(&lpoaShared->orderListHead);
|
||
|
||
pNextOrderPos = lpoaShared->orderHeap;
|
||
|
||
//
|
||
// If we purged (at least) one color table order, move the last
|
||
// color table order to the start of the order heap.
|
||
//
|
||
if (pColorTableOrder != NULL)
|
||
{
|
||
TRACE_OUT(("Moving color table from %#.8lx to start",
|
||
pColorTableOrder));
|
||
|
||
RtlMoveMemory(pNextOrderPos, pColorTableOrder,
|
||
INT_ORDER_SIZE(pColorTableOrder));
|
||
|
||
pColorTableOrder = (LPINT_ORDER)pNextOrderPos;
|
||
lpoaShared->totalHeapOrderBytes
|
||
+= INT_ORDER_SIZE(pColorTableOrder);
|
||
lpoaShared->totalOrderBytes += MAX_ORDER_SIZE(pColorTableOrder);
|
||
pNextOrderPos += INT_ORDER_SIZE(pColorTableOrder);
|
||
|
||
//
|
||
// Chain the order into the start of the order list. Just
|
||
// do the pointers to and from the list head for now, we
|
||
// will do the rest later.
|
||
//
|
||
lpoaShared->orderListHead.next =
|
||
PTRBASE_TO_OFFSET(pColorTableOrder, &lpoaShared->orderListHead);
|
||
|
||
pColorTableOrder->OrderHeader.list.prev =
|
||
PTRBASE_TO_OFFSET(&lpoaShared->orderListHead, pColorTableOrder);
|
||
}
|
||
|
||
//
|
||
// Move the heap up to the top of the buffer. The following
|
||
// diagram illustrates how the order heap is split up at the
|
||
// moment.
|
||
//
|
||
// OA_SHM_NEXTORDER
|
||
// |<<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>>|
|
||
//
|
||
// moveOffset moveBytes
|
||
// |<<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>>|<<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>>|
|
||
//
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͻ
|
||
// <20> <20> <20> <20> <20>
|
||
// <20> <20> purged <20> remaining <20> unused <20>
|
||
// <20> <20> orders <20> orders <20> <20>
|
||
// <20> <20> <20> <20> <20> <20>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ
|
||
// ^ <20> ^ ^
|
||
// <20> <20> <20> <20>
|
||
// <20> <20> <20> <20>
|
||
// <20> <20> <20> <20><><EFBFBD> pOrder
|
||
// <20> <20> <20>
|
||
// <20> <20> <20><><EFBFBD><EFBFBD> pNextOrderPos
|
||
// <20> <20>
|
||
// <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> color table order
|
||
// <20>
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> lpoaShared->orderHeap (pColorTableOrder)
|
||
//
|
||
// If there is no color table order, pNextOrderPos is equal to
|
||
// lpoaShared->orderHeap.
|
||
//
|
||
// moveOffset is the number of bytes to move the remaining
|
||
// orders by.
|
||
//
|
||
// moveBytes is the number of bytes to be moved.
|
||
//
|
||
//
|
||
moveOffset = (UINT)((UINT_PTR)pOrder - (UINT_PTR)pNextOrderPos);
|
||
moveBytes = lpoaShared->nextOrder
|
||
- moveOffset
|
||
- (pNextOrderPos - lpoaShared->orderHeap);
|
||
|
||
TRACE_OUT(("Moving %d bytes", moveBytes));
|
||
|
||
RtlMoveMemory(pNextOrderPos, pOrder, moveBytes);
|
||
|
||
//
|
||
// Update the head and tail pointers to reflect their new
|
||
// positions.
|
||
//
|
||
pFirstOrder = (LPINT_ORDER)pNextOrderPos;
|
||
pTailOrder = (LPINT_ORDER)((LPBYTE)pTailOrder - moveOffset);
|
||
SHM_CheckPointer(pFirstOrder);
|
||
SHM_CheckPointer(pTailOrder);
|
||
|
||
TRACE_OUT(("New first unpurged %#.8lx, tail %#.8lx",
|
||
pFirstOrder,
|
||
pTailOrder));
|
||
|
||
//
|
||
// Since the offsets are relative to the order pointer, we only
|
||
// need to modify the start and end offsets.
|
||
//
|
||
// Unfortunately, the possibility of a color table order at the
|
||
// start of the heap complicates the chaining of pFirstOrder.
|
||
// If there is a color table order, we chain pFirstOrder to the
|
||
// color table order, otherwise we chain it to the start of the
|
||
// order list.
|
||
//
|
||
lpoaShared->orderListHead.prev =
|
||
PTRBASE_TO_OFFSET(pTailOrder, &lpoaShared->orderListHead);
|
||
pTailOrder->OrderHeader.list.next =
|
||
PTRBASE_TO_OFFSET(&lpoaShared->orderListHead, pTailOrder);
|
||
|
||
if (pColorTableOrder != NULL)
|
||
{
|
||
pColorTableOrder->OrderHeader.list.next =
|
||
PTRBASE_TO_OFFSET(pFirstOrder, pColorTableOrder);
|
||
pFirstOrder->OrderHeader.list.prev =
|
||
PTRBASE_TO_OFFSET(pColorTableOrder, pFirstOrder);
|
||
}
|
||
else
|
||
{
|
||
lpoaShared->orderListHead.next =
|
||
PTRBASE_TO_OFFSET(pFirstOrder, &lpoaShared->orderListHead);
|
||
pFirstOrder->OrderHeader.list.prev =
|
||
PTRBASE_TO_OFFSET(&lpoaShared->orderListHead, pFirstOrder);
|
||
}
|
||
|
||
//
|
||
// Sort out where the next order to be allocated will go
|
||
//
|
||
lpoaShared->nextOrder -= moveOffset;
|
||
}
|
||
else
|
||
{
|
||
//
|
||
// No orders left - this happens if we've had lots of spoiling.
|
||
// We have now cleared out all the valid orders so let's
|
||
// re-initialise the heap for next time.
|
||
//
|
||
OA_DDResetOrderList();
|
||
}
|
||
|
||
//
|
||
// Now re-enable the spoiling of orders by SDA.
|
||
//
|
||
g_baSpoilByNewSDAEnabled = TRUE;
|
||
|
||
WARNING_OUT(("Purged orders, total is now 0x%08x", lpoaShared->totalOrderBytes));
|
||
|
||
//
|
||
// Lastly, spoil the remaining orders by the screen data.
|
||
// If we've gotten this far, there's a lot of data being sent
|
||
// and/or we're slow. So nuke 'em.
|
||
//
|
||
BA_CopyBounds(aRects, &numRects, FALSE);
|
||
|
||
for (i = 0; i < numRects; i++)
|
||
{
|
||
OA_DDSpoilOrdersByRect(aRects+i);
|
||
}
|
||
|
||
WARNING_OUT(("Spoiled remaining orders by SDA, total is now 0x%08x", lpoaShared->totalOrderBytes));
|
||
|
||
TRACE_OUT(("Next 0x%08lx", lpoaShared->nextOrder));
|
||
TRACE_OUT(("Head 0x%08lx", lpoaShared->orderListHead.next));
|
||
TRACE_OUT(("Tail 0x%08lx", lpoaShared->orderListHead.prev));
|
||
TRACE_OUT(("Total heap bytes 0x%08lx", lpoaShared->totalHeapOrderBytes));
|
||
TRACE_OUT(("Total order bytes 0x%08lx", lpoaShared->totalOrderBytes));
|
||
}
|
||
|
||
pOrder = OADDAllocOrderMemInt(lpoaShared, cbOrderDataLength,
|
||
cbAdditionalOrderDataLength);
|
||
if ( pOrder != NULL )
|
||
{
|
||
//
|
||
// Update the count of total order data.
|
||
//
|
||
SHM_CheckPointer(&lpoaShared->totalHeapOrderBytes);
|
||
lpoaShared->totalHeapOrderBytes += sizeof(INT_ORDER_HEADER)
|
||
+ cbOrderDataLength;
|
||
|
||
SHM_CheckPointer(&lpoaShared->totalAdditionalOrderBytes);
|
||
lpoaShared->totalAdditionalOrderBytes += cbAdditionalOrderDataLength;
|
||
|
||
}
|
||
TRACE_OUT(("Alloc order, addr %lx, size %u", pOrder,
|
||
cbOrderDataLength));
|
||
|
||
OA_SHM_STOP_WRITING;
|
||
DebugExitPVOID(OA_DDAllocOrderMem, pOrder);
|
||
return(pOrder);
|
||
}
|
||
|
||
//
|
||
//
|
||
// FUNCTION: OA_DDFreeOrderMem
|
||
//
|
||
//
|
||
// DESCRIPTION:
|
||
//
|
||
// Frees order memory from our own private heap.
|
||
// Frees any Additional Order Memory associated with this order.
|
||
//
|
||
//
|
||
// PARAMETERS:
|
||
//
|
||
// pOrder - pointer to the order to be freed.
|
||
//
|
||
//
|
||
// RETURNS:
|
||
//
|
||
// Nothing.
|
||
//
|
||
//
|
||
void OA_DDFreeOrderMem(LPINT_ORDER pOrder)
|
||
{
|
||
LPOA_SHARED_DATA lpoaShared;
|
||
|
||
DebugEntry(OA_DDFreeOrderMem);
|
||
|
||
ASSERT(pOrder);
|
||
|
||
lpoaShared = OA_SHM_START_WRITING;
|
||
|
||
TRACE_OUT(("Free order %lx", pOrder));
|
||
|
||
//
|
||
// Update the data totals.
|
||
//
|
||
SHM_CheckPointer(&lpoaShared->totalHeapOrderBytes);
|
||
lpoaShared->totalHeapOrderBytes -= (sizeof(INT_ORDER_HEADER)
|
||
+ pOrder->OrderHeader.Common.cbOrderDataLength);
|
||
|
||
SHM_CheckPointer(&lpoaShared->totalAdditionalOrderBytes);
|
||
lpoaShared->totalAdditionalOrderBytes -=
|
||
pOrder->OrderHeader.cbAdditionalOrderDataLength;
|
||
|
||
//
|
||
// Do the work.
|
||
//
|
||
OADDFreeOrderMemInt(lpoaShared, pOrder);
|
||
|
||
OA_SHM_STOP_WRITING;
|
||
DebugExitVOID(OA_DDFreeOrderMem);
|
||
}
|
||
|
||
|
||
//
|
||
//
|
||
// FUNCTION: OA_DDResetOrderList
|
||
//
|
||
//
|
||
// DESCRIPTION:
|
||
//
|
||
// Frees all Orders and Additional Order Data in the Order List.
|
||
// Frees up the Order Heap memory.
|
||
//
|
||
//
|
||
// PARAMETERS:
|
||
//
|
||
// None.
|
||
//
|
||
//
|
||
// RETURNS:
|
||
//
|
||
// Nothing.
|
||
//
|
||
//
|
||
void OA_DDResetOrderList(void)
|
||
{
|
||
LPOA_SHARED_DATA lpoaShared;
|
||
|
||
DebugEntry(OA_DDResetOrderList);
|
||
|
||
lpoaShared = OA_SHM_START_WRITING;
|
||
|
||
//
|
||
// First free all the orders on the list.
|
||
//
|
||
OADDFreeAllOrders(lpoaShared);
|
||
|
||
//
|
||
// Ensure that the list pointers are NULL.
|
||
//
|
||
SHM_CheckPointer(&lpoaShared->orderListHead);
|
||
if ((lpoaShared->orderListHead.next != 0) || (lpoaShared->orderListHead.prev != 0))
|
||
{
|
||
ERROR_OUT(("Non-NULL list pointers (%lx)(%lx)",
|
||
lpoaShared->orderListHead.next,
|
||
lpoaShared->orderListHead.prev));
|
||
|
||
SHM_CheckPointer(&lpoaShared->orderListHead);
|
||
COM_BasedListInit(&lpoaShared->orderListHead);
|
||
}
|
||
|
||
OA_SHM_STOP_WRITING;
|
||
DebugExitVOID(OA_DDResetOrderList);
|
||
}
|
||
|
||
|
||
|
||
//
|
||
// OA_DDSyncUpdatesNow
|
||
//
|
||
// Called when a sync operation is required.
|
||
//
|
||
// Discards all outstanding orders.
|
||
//
|
||
void OA_DDSyncUpdatesNow(void)
|
||
{
|
||
DebugEntry(OA_SyncUpdatesNow);
|
||
|
||
OADDFreeAllOrders(g_poaData[g_asSharedMemory->displayToCore.currentBuffer]);
|
||
|
||
DebugExitVOID(OA_DDSyncUpdatesNow);
|
||
}
|
||
|
||
|
||
//
|
||
//
|
||
// OA_DDRemoveListOrder(..)
|
||
//
|
||
// Removes the specified order from the Order List by marking it as spoilt.
|
||
//
|
||
// Returns:
|
||
// Pointer to the order following the removed order.
|
||
//
|
||
//
|
||
LPINT_ORDER OA_DDRemoveListOrder(LPINT_ORDER pCondemnedOrder)
|
||
{
|
||
LPINT_ORDER pSaveOrder;
|
||
LPOA_SHARED_DATA lpoaShared;
|
||
|
||
DebugEntry(OA_DDRemoveListOrder);
|
||
|
||
TRACE_OUT(("Remove list order (%lx)", pCondemnedOrder));
|
||
|
||
lpoaShared = OA_SHM_START_WRITING;
|
||
|
||
SHM_CheckPointer(pCondemnedOrder);
|
||
|
||
//
|
||
// Check for a valid order.
|
||
//
|
||
if (pCondemnedOrder->OrderHeader.Common.fOrderFlags & OF_SPOILT)
|
||
{
|
||
TRACE_OUT(("Invalid order"));
|
||
DC_QUIT;
|
||
}
|
||
|
||
//
|
||
// Get the offset value of this order.
|
||
//
|
||
SHM_CheckPointer(&lpoaShared->orderHeap);
|
||
|
||
//
|
||
// Mark the order as spoilt.
|
||
//
|
||
pCondemnedOrder->OrderHeader.Common.fOrderFlags |= OF_SPOILT;
|
||
|
||
//
|
||
// Update the count of bytes currently in the Order List.
|
||
//
|
||
SHM_CheckPointer(&lpoaShared->totalOrderBytes);
|
||
lpoaShared->totalOrderBytes -= (UINT)MAX_ORDER_SIZE(pCondemnedOrder);
|
||
|
||
//
|
||
// SAve the order so we can remove it from the linked list after having
|
||
// got the next element in the chain.
|
||
//
|
||
pSaveOrder = pCondemnedOrder;
|
||
|
||
//
|
||
// Return the next order in the list.
|
||
//
|
||
SHM_CheckPointer(&lpoaShared->orderListHead);
|
||
|
||
pCondemnedOrder = COM_BasedListNext(&lpoaShared->orderListHead,
|
||
pCondemnedOrder, FIELD_OFFSET(INT_ORDER, OrderHeader.list));
|
||
|
||
if (pSaveOrder == pCondemnedOrder)
|
||
{
|
||
ERROR_OUT(("Order list has gone circular !"));
|
||
}
|
||
|
||
//
|
||
// Delete the unwanted order from the linked list.
|
||
//
|
||
COM_BasedListRemove(&pSaveOrder->OrderHeader.list);
|
||
|
||
//
|
||
// Check that the list is still consistent with the total number of
|
||
// order bytes.
|
||
//
|
||
if ( (lpoaShared->orderListHead.next != 0) &&
|
||
(lpoaShared->orderListHead.prev != 0) &&
|
||
(lpoaShared->totalOrderBytes == 0) )
|
||
{
|
||
ERROR_OUT(("List head wrong: %ld %ld", lpoaShared->orderListHead.next,
|
||
lpoaShared->orderListHead.prev));
|
||
COM_BasedListInit(&lpoaShared->orderListHead);
|
||
pCondemnedOrder = NULL;
|
||
}
|
||
|
||
DC_EXIT_POINT:
|
||
OA_SHM_STOP_WRITING;
|
||
|
||
DebugExitPVOID(OA_DDRemoveListOrder, pCondemnedOrder);
|
||
return(pCondemnedOrder);
|
||
}
|
||
|
||
|
||
|
||
//
|
||
// OA_DDSpoilOrdersByRect - see oa.h
|
||
//
|
||
void OA_DDSpoilOrdersByRect(LPRECT pRect)
|
||
{
|
||
LPOA_SHARED_DATA lpoaShared;
|
||
LPINT_ORDER pOrder;
|
||
|
||
DebugEntry(OA_DDSpoilOrdersByRect);
|
||
|
||
lpoaShared = OA_SHM_START_WRITING;
|
||
|
||
//
|
||
// We want to start spoiling from the newest order i.e. the one at the
|
||
// end of the order list.
|
||
//
|
||
pOrder = COM_BasedListLast(&lpoaShared->orderListHead,
|
||
FIELD_OFFSET(INT_ORDER, OrderHeader.list));
|
||
|
||
if (pOrder != NULL)
|
||
{
|
||
OADDSpoilFromOrder(lpoaShared, pOrder, pRect);
|
||
}
|
||
|
||
OA_SHM_STOP_WRITING;
|
||
|
||
DebugExitVOID(OA_DDSpoilOrdersByRect);
|
||
}
|
||
|
||
|
||
|
||
|
||
|
||
//
|
||
//
|
||
// OADDAppendToOrderList(..)
|
||
//
|
||
// Commits an allocated order to the end of the Order List. The order must
|
||
// NOT be freed once it has been added. The whole list must be invalidated
|
||
// to free the committed orders.
|
||
//
|
||
//
|
||
void OADDAppendToOrderList(LPOA_SHARED_DATA lpoaShared, LPINT_ORDER pNewOrder)
|
||
{
|
||
DebugEntry(OADDAppendToOrderList);
|
||
|
||
//
|
||
// Chain entry is already set up so all we do is keep track of
|
||
// committed orders.
|
||
//
|
||
|
||
//
|
||
// Store the total number of order bytes used.
|
||
//
|
||
SHM_CheckPointer(&lpoaShared->totalOrderBytes);
|
||
lpoaShared->totalOrderBytes += (UINT)MAX_ORDER_SIZE(pNewOrder);
|
||
|
||
DebugExitVOID(OADDAppendToOrderList);
|
||
}
|
||
|
||
|
||
//
|
||
//
|
||
// FUNCTION: OADDAllocOrderMemInt
|
||
//
|
||
// DESCRIPTION:
|
||
//
|
||
// Allocates memory for an internal order structure from our order heap.
|
||
//
|
||
//
|
||
// PARAMETERS:
|
||
//
|
||
// cbOrderDataLength - length in bytes of the order data to be allocated
|
||
// from the Order Heap.
|
||
//
|
||
// cbAdditionalOrderDataLength - length in bytes of additional order data
|
||
// to be allocated. If this parameter is zero no additional order memory
|
||
// is allocated.
|
||
//
|
||
//
|
||
// RETURNS:
|
||
//
|
||
// A pointer to the allocated order memory. NULL if the memory allocation
|
||
// failed.
|
||
//
|
||
//
|
||
//
|
||
LPINT_ORDER OADDAllocOrderMemInt
|
||
(
|
||
LPOA_SHARED_DATA lpoaShared,
|
||
UINT cbOrderDataLength,
|
||
UINT cbAdditionalOrderDataLength
|
||
)
|
||
{
|
||
LPINT_ORDER pOrder = NULL;
|
||
UINT cbOrderSize;
|
||
|
||
DebugEntry(OADDAllocOrderMemInt);
|
||
|
||
//
|
||
// If the additional data will take us over our Additional Data Limit
|
||
// then fail the memory allocation.
|
||
//
|
||
SHM_CheckPointer(&lpoaShared->totalAdditionalOrderBytes);
|
||
if ((lpoaShared->totalAdditionalOrderBytes + cbAdditionalOrderDataLength) >
|
||
MAX_ADDITIONAL_DATA_BYTES)
|
||
{
|
||
TRACE_OUT(("Hit Additional Data Limit, current %lu addint %u",
|
||
lpoaShared->totalAdditionalOrderBytes,
|
||
cbAdditionalOrderDataLength));
|
||
DC_QUIT;
|
||
}
|
||
|
||
//
|
||
// Calculate the number of bytes we need to allocate (including the
|
||
// order header). Round up to the nearest 4 bytes to keep the 4 byte
|
||
// alignment for the next order.
|
||
//
|
||
cbOrderSize = sizeof(INT_ORDER_HEADER) + cbOrderDataLength;
|
||
cbOrderSize = (cbOrderSize + 3) & 0xFFFFFFFC;
|
||
|
||
//
|
||
// Make sure we don't overrun our heap limit
|
||
//
|
||
SHM_CheckPointer(&lpoaShared->nextOrder);
|
||
if (lpoaShared->nextOrder + cbOrderSize > OA_HEAP_MAX)
|
||
{
|
||
TRACE_OUT(("Heap limit hit"));
|
||
DC_QUIT;
|
||
}
|
||
|
||
//
|
||
// Construct a far pointer to the allocated memory, and fill in the
|
||
// length field in the Order Header.
|
||
//
|
||
SHM_CheckPointer(&lpoaShared->orderHeap);
|
||
pOrder = (LPINT_ORDER)(lpoaShared->orderHeap + lpoaShared->nextOrder);
|
||
pOrder->OrderHeader.Common.cbOrderDataLength = (TSHR_UINT16)cbOrderDataLength;
|
||
|
||
//
|
||
// Update the order header to point to the next section of free heap.
|
||
//
|
||
SHM_CheckPointer(&lpoaShared->nextOrder);
|
||
lpoaShared->nextOrder += cbOrderSize;
|
||
|
||
//
|
||
// Allocate any Additional Order Memory from Global Memory.
|
||
//
|
||
if (cbAdditionalOrderDataLength > 0)
|
||
{
|
||
//
|
||
// Make sure we don't overrun our heap limit
|
||
//
|
||
SHM_CheckPointer(&lpoaShared->nextOrder);
|
||
if (lpoaShared->nextOrder + cbAdditionalOrderDataLength > OA_HEAP_MAX)
|
||
{
|
||
TRACE_OUT(("Heap limit hit for additional data"));
|
||
|
||
//
|
||
// Clear the allocated order and quit.
|
||
//
|
||
SHM_CheckPointer(&lpoaShared->nextOrder);
|
||
lpoaShared->nextOrder -= cbOrderSize;
|
||
pOrder = NULL;
|
||
DC_QUIT;
|
||
}
|
||
|
||
//
|
||
// Store the space for the additional data.
|
||
//
|
||
SHM_CheckPointer(&lpoaShared->nextOrder);
|
||
pOrder->OrderHeader.additionalOrderData = lpoaShared->nextOrder;
|
||
pOrder->OrderHeader.cbAdditionalOrderDataLength =
|
||
(WORD)cbAdditionalOrderDataLength;
|
||
|
||
//
|
||
// Update the next order pointer to point to the next 4-byte
|
||
// boundary.
|
||
//
|
||
SHM_CheckPointer(&lpoaShared->nextOrder);
|
||
lpoaShared->nextOrder += cbAdditionalOrderDataLength + 3;
|
||
lpoaShared->nextOrder &= 0xFFFFFFFC;
|
||
}
|
||
else
|
||
{
|
||
pOrder->OrderHeader.additionalOrderData = 0;
|
||
pOrder->OrderHeader.cbAdditionalOrderDataLength = 0;
|
||
}
|
||
|
||
//
|
||
// Create the chain entry.
|
||
//
|
||
SHM_CheckPointer(&lpoaShared->orderListHead);
|
||
COM_BasedListInsertBefore(&lpoaShared->orderListHead, &pOrder->OrderHeader.list);
|
||
|
||
DC_EXIT_POINT:
|
||
DebugExitPVOID(OADDAllocOrderMemInit, pOrder);
|
||
return(pOrder);
|
||
}
|
||
|
||
|
||
//
|
||
//
|
||
// FUNCTION: OADDFreeOrderMemInt
|
||
//
|
||
//
|
||
// DESCRIPTION:
|
||
//
|
||
// Frees order memory from our orders heap. Frees any Additional Order
|
||
// Memory associated with this order. This must NOT be used on an order
|
||
// that has been committed to the order list.
|
||
//
|
||
//
|
||
// PARAMETERS:
|
||
//
|
||
// pOrder - pointer to the order to be freed.
|
||
//
|
||
//
|
||
// RETURNS:
|
||
//
|
||
// Nothing.
|
||
//
|
||
//
|
||
void OADDFreeOrderMemInt(LPOA_SHARED_DATA lpoaShared, LPINT_ORDER pOrder)
|
||
{
|
||
LPINT_ORDER pOrderTail;
|
||
|
||
DebugEntry(OADDFreeOrderMemInt);
|
||
|
||
//
|
||
// The order heap is real a misnomer. We know that the memory is only
|
||
// allocated in a purely sequential manner and deallocated as one large
|
||
// lump of memory.
|
||
//
|
||
// So we do not need to implement a full memory heap allocation
|
||
// mechanism. Instead, we just need to keep track of where the
|
||
// previous high water mark was before this order was freed.
|
||
//
|
||
|
||
//
|
||
// Find the tail of the current chain.
|
||
//
|
||
pOrderTail = COM_BasedListLast(&lpoaShared->orderListHead, FIELD_OFFSET(INT_ORDER, OrderHeader.list));
|
||
SHM_CheckPointer(pOrderTail);
|
||
|
||
//
|
||
// We wont necessarily be freeing the last item in the order heap.
|
||
//
|
||
if (pOrder == pOrderTail)
|
||
{
|
||
//
|
||
// This is the last item in the heap, so we can set the pointer to
|
||
// the next order to be used back to the start of the order being
|
||
// freed.
|
||
//
|
||
SHM_CheckPointer(&lpoaShared->nextOrder);
|
||
lpoaShared->nextOrder = (LONG)((LPBYTE)pOrder -
|
||
(LPBYTE)(lpoaShared->orderHeap));
|
||
}
|
||
else
|
||
{
|
||
//
|
||
// This is not the last item in the heap - we must not reset the
|
||
// pointer to the next item to be used.
|
||
//
|
||
TRACE_OUT(("Not resetting next order (not last item in heap)"));
|
||
}
|
||
|
||
//
|
||
// Delete the item from the chain.
|
||
//
|
||
COM_BasedListRemove(&pOrder->OrderHeader.list);
|
||
|
||
DebugExitVOID(OADDFreeOrderMemInt);
|
||
}
|
||
|
||
|
||
//
|
||
// OADDFreeAllOrders
|
||
//
|
||
// Free the all the individual orders on the orders list, without
|
||
// discarding the list itself.
|
||
//
|
||
void OADDFreeAllOrders(LPOA_SHARED_DATA lpoaShared)
|
||
{
|
||
DebugEntry(OADDFreeAllOrders);
|
||
|
||
//
|
||
// Simply clear the list head.
|
||
//
|
||
COM_BasedListInit(&lpoaShared->orderListHead);
|
||
SHM_CheckPointer(&lpoaShared->orderListHead);
|
||
|
||
lpoaShared->totalHeapOrderBytes = 0;
|
||
lpoaShared->totalOrderBytes = 0;
|
||
lpoaShared->totalAdditionalOrderBytes = 0;
|
||
lpoaShared->nextOrder = 0;
|
||
|
||
DebugExitVOID(OADDFreeAllOrders);
|
||
}
|
||
|
||
|
||
//
|
||
//
|
||
// OADDOrderIsValid(..)
|
||
//
|
||
// Determines if a pointer points to a valid order.
|
||
//
|
||
// Returns:
|
||
// TRUE if valid order, FALSE if invalid.
|
||
//
|
||
//
|
||
BOOL OADDOrderIsValid(LPINT_ORDER pOrder)
|
||
{
|
||
BOOL rc;
|
||
|
||
DebugEntry(OADDOrderIsValid);
|
||
|
||
//
|
||
// Check the order is not already spoilt
|
||
//
|
||
rc = ((pOrder->OrderHeader.Common.fOrderFlags & OF_SPOILT) == 0);
|
||
|
||
DebugExitBOOL(OADDOrderIsValid, rc);
|
||
return(rc);
|
||
}
|
||
|
||
|
||
BOOL OADDCompleteOverlapRect(LPTSHR_RECT16 prcsSrc, LPRECT prcsOverlap)
|
||
{
|
||
//
|
||
// Return TRUE if the source is completely enclosed by the overlap
|
||
// rectangle.
|
||
//
|
||
return( (prcsSrc->left >= prcsOverlap->left) &&
|
||
(prcsSrc->right <= prcsOverlap->right) &&
|
||
(prcsSrc->top >= prcsOverlap->top) &&
|
||
(prcsSrc->bottom <= prcsOverlap->bottom) );
|
||
}
|
||
|
||
|
||
//
|
||
// Name: OADDSpoilFromOrder
|
||
//
|
||
// Purpose: Remove any orders from the order heap which should be spoiled
|
||
// by a given rectangle..
|
||
//
|
||
// Returns: Nothing
|
||
//
|
||
// Params: IN pTargetOrder - Pointer to the first order to try to
|
||
// spoil.
|
||
// IN pRect - Pointer to the spoiling rectangle.
|
||
//
|
||
// Operation: pTargetOrder may be spoiled by this function, so be careful
|
||
// on return.
|
||
//
|
||
void OADDSpoilFromOrder
|
||
(
|
||
LPOA_SHARED_DATA lpoaShared,
|
||
LPINT_ORDER pTargetOrder,
|
||
LPRECT pSpoilRect
|
||
)
|
||
{
|
||
UINT nonProductiveScanDepth = 0;
|
||
UINT scanExitDepth;
|
||
BOOL reachedBlocker = FALSE;
|
||
|
||
DebugEntry(OADDSpoilFromOrder);
|
||
|
||
TRACE_OUT(("Spoiling rect is {%d, %d, %d, %d}",
|
||
pSpoilRect->left,
|
||
pSpoilRect->top,
|
||
pSpoilRect->right,
|
||
pSpoilRect->bottom));
|
||
|
||
//
|
||
// Work out how deep we will scan if the spoiling is non-productive.
|
||
// We go further for bigger orders over PSTN. (ie Irrespective of the
|
||
// bandwidth we do not want to do much work when the app is blasting
|
||
// out a lot of single pel orders!)
|
||
//
|
||
if (((pSpoilRect->right - pSpoilRect->left) < FULL_SPOIL_WIDTH) &&
|
||
((pSpoilRect->bottom - pSpoilRect->top) < FULL_SPOIL_HEIGHT))
|
||
{
|
||
TRACE_OUT(("Small order so reducing spoil depth"));
|
||
scanExitDepth = OA_FAST_SCAN_DEPTH;
|
||
}
|
||
else
|
||
{
|
||
//
|
||
// Use the current default scan depth (this is based on the
|
||
// current network throughput).
|
||
//
|
||
scanExitDepth = (g_oaFlow == OAFLOW_FAST) ?
|
||
OA_FAST_SCAN_DEPTH : OA_SLOW_SCAN_DEPTH;
|
||
}
|
||
|
||
//
|
||
// Loop backwards from the base order until we have one of the
|
||
// following occurs.
|
||
// - We spoil all the preceeding orders.
|
||
// - We reach a blocker which we can't spoil.
|
||
// - We find scanExitDepth orders which we can't spoil.
|
||
//
|
||
while ((pTargetOrder != NULL)
|
||
&& !reachedBlocker
|
||
&& (nonProductiveScanDepth < scanExitDepth))
|
||
{
|
||
//
|
||
// We do not exit immediately when we reach a blocker because it is
|
||
// possible that we will spoil it. If we do spoil it, then we can
|
||
// quite happily try spoiling the orders which preceed it.
|
||
//
|
||
// So, just set a flag here which we will reset if we spoil the
|
||
// order.
|
||
//
|
||
reachedBlocker =
|
||
((pTargetOrder->OrderHeader.Common.fOrderFlags & OF_BLOCKER) != 0);
|
||
|
||
//
|
||
// Only try to spoil spoilable orders.
|
||
//
|
||
if ((pTargetOrder->OrderHeader.Common.fOrderFlags &
|
||
OF_SPOILABLE) != 0)
|
||
{
|
||
if (OADDCompleteOverlapRect(
|
||
&pTargetOrder->OrderHeader.Common.rcsDst, pSpoilRect))
|
||
{
|
||
//
|
||
// The order can be spoilt. If the order is a MemBlt or a
|
||
// Mem3Blt, we have to notify SBC to allow it to free up
|
||
// associated data.
|
||
//
|
||
if (ORDER_IS_MEMBLT(pTargetOrder) ||
|
||
ORDER_IS_MEM3BLT(pTargetOrder))
|
||
{
|
||
SBC_DDOrderSpoiltNotification(pTargetOrder);
|
||
}
|
||
|
||
TRACE_OUT(("Spoil by order (%hd, %hd) (%hd, %hd)",
|
||
pTargetOrder->OrderHeader.Common.rcsDst.left,
|
||
pTargetOrder->OrderHeader.Common.rcsDst.top,
|
||
pTargetOrder->OrderHeader.Common.rcsDst.right,
|
||
pTargetOrder->OrderHeader.Common.rcsDst.bottom));
|
||
|
||
pTargetOrder = OA_DDRemoveListOrder(pTargetOrder);
|
||
|
||
//
|
||
// Reset the blocker flag - we spoiled the order, so if it
|
||
// was a blocker we can now try to spoil earlier orders.
|
||
//
|
||
reachedBlocker = FALSE;
|
||
}
|
||
else
|
||
{
|
||
nonProductiveScanDepth++;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
nonProductiveScanDepth++;
|
||
}
|
||
|
||
//
|
||
// Get the previous order in the list. We have to be careful
|
||
// because we may have just removed the last item in the list, in
|
||
// which case pTargetOrder will be NULL.
|
||
//
|
||
if (pTargetOrder == NULL)
|
||
{
|
||
pTargetOrder = COM_BasedListLast(&lpoaShared->orderListHead,
|
||
FIELD_OFFSET(INT_ORDER, OrderHeader.list));
|
||
}
|
||
else
|
||
{
|
||
pTargetOrder = COM_BasedListPrev(&lpoaShared->orderListHead,
|
||
pTargetOrder, FIELD_OFFSET(INT_ORDER, OrderHeader.list));
|
||
}
|
||
}
|
||
|
||
DebugExitVOID(OADDSpoilFromOrder);
|
||
}
|
||
|
||
|
||
|
||
|