74 lines
2 KiB
C++
74 lines
2 KiB
C++
/*++
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Copyright (c) 1999-2000 Microsoft Corporation
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Module Name:
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DataChannelMgrP.h
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Abstract:
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Wizard-generated code for invoking data channel event sink functions.
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I added the "scriptDisp" field. If it is non-NULL, then its default method
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will be called along with any registered interfaces. This is to accomodate
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script clients that need to bind their event interfaces when the script
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engine initializes. Our objects are dynamically retrieved by the client
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script or application post-init.
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Author:
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Tad Brockway 06/00
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Revision History:
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--*/
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#ifndef _DATACHANNELMGRP_H_
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#define _DATACHANNELMGRP_H_
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#include <atlcom.h>
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template <class T>
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class CProxy_ISAFRemoteDesktopDataChannelEvents : public IConnectionPointImpl<T, &DIID__ISAFRemoteDesktopDataChannelEvents, CComDynamicUnkArray>
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{
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//Warning this class may be recreated by the wizard.
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public:
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VOID Fire_ChannelDataReady(BSTR channelName, IDispatch *scriptDisp=NULL)
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{
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T* pT = static_cast<T*>(this);
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int nConnectionIndex;
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CComVariant* pvars = new CComVariant[1];
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if (pvars) {
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int nConnections = m_vec.GetSize();
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for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
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{
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pT->Lock();
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CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
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pT->Unlock();
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IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
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if (pDispatch != NULL)
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{
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pvars[0] = channelName;
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DISPPARAMS disp = { pvars, NULL, 1, 0 };
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pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
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}
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}
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//
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// Invoke the scriptable IDispatch interface, if specified.
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//
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if (scriptDisp != NULL) {
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pvars[0] = channelName;
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DISPPARAMS disp = { pvars, NULL, 1, 0 };
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HRESULT hr = scriptDisp->Invoke(0x0, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
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}
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delete[] pvars;
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}
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}
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};
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#endif
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